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About This File

 

Note: I have developed this in the context of a pacified commonwealth (i.e. all surrounding actors are pacified by a self-friendly faction), but I have hopefully handled pacification during the scene successfully (based on user feedback)

 

If the most up to date version still generates fighting among the actors, then please use this mod with tdetect 0 set in the console

 

===

 

I've always wanted a barebone mod that just fucks the PC (or surrounding females) without conditions / dialogue / stuck navmeshes / dice rolls. Basically just to go around and get randomly fucked by various species.

 

Shenanigans is great, but does not fuck the player. Believe me, I've tried to mod it.

 

Beggar Whore is even greater, I am having a blast with it, but there are a lot of dialogues and dice rolls. Which is very immersive, I've just wanted to also have something simpler.

 

So here goes "Just Fuck". Go. Explore. Get fucked. Rinse and repeat, frequently.

 

Requirements: RSEII Resources and AAF. MCM if you want to tweak options via MCM

 

Heartfelt thank yous: @Flashy (JoeR) @Reginald_001 @EgoBallistic @Tentacus and many others who have created infinitely more complex mods, and have helped me at some point. Also thank you to @maddadicusrex for his constant help during testing / stabilization.

 

What this does: as you get around, at random intervals, it picks two random males, one random female, and the PC (I highly recommend you use this as a female PC - if the PC is male, tough luck, he'll get penetrated a lot... or something, idk)

 

Then there's a dice roll - the probabilities and timers can be tweaked via MCM

- the fucked party can be the player, or the random female (no idea what actually happens if the PC is male)

- the fucked party gets teleported to the fucking party (so you may get teleported around a lot)

- the fucking parties can be both males (a threesome), or just one of them

- at this point, the fucking parties can be mixed: humans, "human" ghouls, feral ghouls, supermutants, (feral) dogs - make sure you've got your animation packs ready

 

Currently available mod settings, via MCM:

 

- Mod enable / disable = self-explanatory, what it does when disabled is to just cycle the timer without starting any scenes

- Timer duration = duration between scenes, with the addition of a [-30sec .. +30sec] random interval to the set duration (so it doesn't completely turn Pavlovian on fixed intervals)

- Scene duration = duration of the sex scene, also with the addition of a [-30sec .. +30sec] random interval to the set duration (the mod handles gracefully if a scene is manually ended sooner, i.e. the actors and timer get reset properly even on a premature scene end)

- Threesome probability = self-explanatory, 0 = never threesomes, 100 = always threesomes (provided the relevant animation packs exist, i.e. there is no animation available in any pack for 2 feral ghouls + female)

- Fuck the player probability = probability the player gets chosen for the scene, vs the random female; 0 = mod will always pick the random female, 100 = mod will always pick the player (note that if the player is involved in a quest scene, or is already animating, the mod will automatically fallback to the random female)

- Notification toggle = toggles the notifications on/off

- Timer reset on cell change toggle = ON means timer will auto-reset when the player crosses into a new cell, OFF means the timer will continue running across cells (in theory OFF raises the risk of the timer getting stuck, but I don't think that is very probable)

- Mod reset button = releases actors, removes factions and keywords, returns the actors to the initial location and restarts the timer; to be used if the mod seems stuck, but I recommend first ending the sex scene if one is in progress, i.e. I'm not sure the reset works properly if you press it during a sex scene

 

[since v117]:

 

- Female strip probability => probability that the female gets stripped regardless of AAF_equipmentset settings (default 50) - reason for this setting is that in my own game I have disabled female stripping for AAF and strip the females manually if I feel like it, depending on the outfit and scene

- Player ragdoll probability => probability that the actor is ragdolled away after the scene (default 50)

- Kneel timer duration => how long should the female kneel before a neutral idle is called to prepare for the actual scene (default 7 seconds) - if this is too short, then the female will stand up early waiting for the scene to begin, if too long then the female will stand around in the scene while the males animate; I made this configurable because depending on individual savegame papyrus load, and probably individual CPU speed, the script will run with slightly different speeds and individual finetuning should be applied

(Note that this setting will not call the scene earlier or later, it is just meant to synchronize the kneeling/standing phases to the actual scene start (kneeling has a fixed wait of 5 seconds, but AAF takes another 2-3 seconds perform its internal startup sequence, hence the need to finetune))

 

[since v120]

 

- Allow FF action (disabled by default) => if left disabled, the two actors summoned to fuck the PC / random female NPC will be male; if enabled, the actors may also be female (random)

 

[since v121]

 

- Scan distance for fucker actors (max 2000 units) => lower this if you feel you are getting actors that are too remote

 

 

Use at your own risk

 

Feedback welcome!


What's New in Version 1.2.1

Released

 

Changelog for v121

 

Fixed gender selection for the FF option, details here

Added a MCM slider for the eager fuckers scan distance finetuning

(internals) Better scene detection onsceneend, hopefully avoid cross-scene conflicts, details here

 

 

Changelog for v120

 

Added a MCM toggle to enable FF action; disabled by default

 

Changelog for v119

 

(internals) Reference PlayerRef instead of game.getplayer() to improve performance
Fixed selecting furniture for animations (furniture preference is as set up in AAF_settings.ini and is subject to animation availability, considering the actors selected)
Experimental: removed setrestrained() and skipwalk for actors => the actors will walk to the fucking place (ground or furniture) instead of standing and then snapping into the scene. Warning: this may break pacification, user testing is required in order to confirm it's safe

There are two mod flavors (files): regular (males fuck female) and FF (females can also be selected as potential fuckers). Install just one, not both

 

 

Changelog for v118

 

Added wait(1) after resetting flycam (hopefully enhanced stability)
Changed the MCM fuck interval to max 600 seconds, 30-seconds granularity
Testing furniture
(!!) Fixes a camera bug which happened when the player was already in a scene and SJF starts an NPC-female scene (bug = player camera switches to a fixed 3P perspective)

 

Fallout4 2019-11-23 14-53-53.png



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