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Naked Defeat AE/SE


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Posted
13 minutes ago, Talesien said:


I suppose Nymra was more referring to the MCM not showing section of the FAQ:

Did you try all those steps first?

As for Form 43 ... short version: It does not matter.
Long version: 

 

 

 

 

Oh oops, nah the menu not showing is least of my issues, I installed this mod with the vampire feeding mod, and no matter which one I turn off, I still load into a save, die and crash. Now granted I am running the Novus Ascension so its massive but ive had great luck adding the sex lab stuff ontop. However Idk if I hit my limit but these last two mods both cause the same crash regardless if one is off -> new save crash, then go to the other new save crash but when both are gone I can play fine. So maybe I am at my limit lol

Posted (edited)
20 minutes ago, Dieseldude88 said:

 

 

Oh oops, nah the menu not showing is least of my issues, I installed this mod with the vampire feeding mod, and no matter which one I turn off, I still load into a save, die and crash. Now granted I am running the Novus Ascension so its massive but ive had great luck adding the sex lab stuff ontop. However Idk if I hit my limit but these last two mods both cause the same crash regardless if one is off -> new save crash, then go to the other new save crash but when both are gone I can play fine. So maybe I am at my limit lol

OK, that's odd. You sure you are not past the 254 active full plugin limit? Not sure how MO2 handles that, I suppose it wouldn't allow you to activate more full size plugins than the game can handle, but not sure. 
You CTD during load? On game load? Or get a corrupt save error? If the latter you could try is increase the file handle limit (in data/skse/plugins open the EngineFixes.toml and double whatever you find there under the MaxStdio entry).
If you get an actual CTD, a crashlog might help.

Edited by Talesien
Posted
9 minutes ago, Talesien said:

OK, that's odd. You sure you are not past the 254 active full plugin limit? Not sure how MO2 handles that, I suppose it wouldn't allow you to activate more full size plugins than the game can handle, but not sure. 
You CTD during load? On game load? Or get a corrupt save error? If the latter you could try is increase the file handle limit (in data/skse/plugins open the EngineFixes.toml and double whatever you find there under the MaxStdio entry).
If you get an actual CTD, a crashlog might help.

 

So on a known good save, or a brand new game. I can load in, but if I save and reload, it logs me in, the character is in game takes damage, dies and the game crashes to desktop

Posted
22 minutes ago, Dieseldude88 said:

 

So on a known good save, or a brand new game. I can load in, but if I save and reload, it logs me in, the character is in game takes damage, dies and the game crashes to desktop

Ok, so here a crashlog as well as perhaps papyrus log leading up to that would be useful for Nymra to maybe being able to help. IIRC (been a while since I used Nolvus) it comes with a crashlogger installed.

Posted
2 hours ago, Dieseldude88 said:

max handles is MaxStdio = 8192, this mod pack is huge so its not surprising they already set it. 

 

I honestly cannot follow at all...

 

if you have a papyrs.0.log from when you load the game with Naked Defeat enabled and die I can try and have a look.

 

Naked Defeat messes with Player Essential, but that only applies when you go into MCM and enable it. It should not to anything on its own when disabled.

 

The hard part is on your side: disable the whatever  thousands modpack and try if Naked Defeat works then. If it does the errors is anywhere within the gazillion mods you installed :D

And double check if your limit is reached. Usually that should crash on load I think... 

Posted
1 hour ago, Nymra said:

 

I honestly cannot follow at all...

 

if you have a papyrs.0.log from when you load the game with Naked Defeat enabled and die I can try and have a look.

 

Naked Defeat messes with Player Essential, but that only applies when you go into MCM and enable it. It should not to anything on its own when disabled.

 

The hard part is on your side: disable the whatever  thousands modpack and try if Naked Defeat works then. If it does the errors is anywhere within the gazillion mods you installed :D

And double check if your limit is reached. Usually that should crash on load I think... 

 

hey sorry for the confusion I am still VERY new(cant you tell? lol) to navigating the skyrim mod world, and I found my problem...when another mod caused the same issue after I added it. Upon reloading, my character is bald, they shoot frost out their mouth, they die, game crashes lol. Upon learning more, I was at 255 mods. I misunderstood that much larger number as the the mod limit when its the plugin limit...so your mod probably would have worked fine if I wasn't already at 255 mods in total. I am very sorry for the confusion and wasting your time lol

Posted (edited)

Hi @Nymra Here is the log. Defeated by spiders -> sexlab scene completed -> action key pressed and ND finished -> stuck in acheron bleed out.

 Update: fixed acheron soft lock after defeat 
 

Spoiler
If(Acheron.IsDefeated(cfgqst.PlayerRef))
                Acheron.RescueActor(cfgqst.PlayerRef, false)
                Utility.Wait(3)
                Acheron.ReleaseActor(cfgqst.PlayerRef)
            ElseIf(Acheron.IsPacified(cfgqst.PlayerRef))
                Acheron.ReleaseActor(cfgqst.PlayerRef)
                Debug.SendAnimationEvent(cfgqst.PlayerRef, "IdleForceDefaultState")
            EndIf

 

Papyrus.0 (3).zipnade_calmquest_qf_scr.pex

Edited by crajjjj
Posted
4 hours ago, Dieseldude88 said:

Hey am I reading your instructions clearly, we need all 3 of those zaz frameworks?

You need ZAZ 8.0+ (HDT 2023). The differences between those versions are the bodyslides for the bodytype you use. Pick the one that corresponds to the body you are using.

Posted
9 hours ago, Talesien said:

You need ZAZ 8.0+ (HDT 2023). The differences between those versions are the bodyslides for the bodytype you use. Pick the one that corresponds to the body you are using.

 

ty

Posted

When i get robbed, the animations are all the same but I got teleported to skytemple and got stuck there. after wating for a few mins i lost everything and there's no way out :(

Posted (edited)

Love the mod, but I am having a problem where if I equip any type of armor or cloths it gets taken away and i get a message says it can't be used. Is the something in the MCM I can turn off to stop this?

Edited by Neotronix
Posted (edited)
On 10/23/2025 at 4:25 AM, Neotronix said:

Love the mod, but I am having a problem where if I equip any type of armor or cloths it gets taken away and i get a message says it can't be used. Is the something in the MCM I can turn off to stop this?

It sound like the feature "Naked Loot" or Looting.  It's actually a fun feature if you spend time setting it up.  There is a location in the MCM to load outfits.  Top/bottom/gloves/boots etc.  I can't recall the exact method to add them but it does work.  One outfit of each type is recommended I believe - clothing, light armor, heavy armor.  Then activate the stripping function in the MCM where your clothes get destroyed when you are stripped.  On another page, activate Naked Loot.  If you get stripped of your clothes in combat, they will be destroyed.  You then loot the bad guys and try and put on their armor.  There is a % chance that the armor will fit and it will become the armor you set up in MCM, not the actual armor you looted.  Also a chance the armor will not fit and it will disappear.  The feauture helps to make available the outfits you want to wear and still have a way to play with the looting and destroyed function.  It's actually really fun.  I just tend to accessorize my character too much with all kinds of bracelets, necklaces, and piercings.  It has conflicted with the looting function if you don't set the stripping in combat up correctly.  Disable Naked Loot in the MCM or maybe the json and you should not see this again. 

 

*Be careful when setting this up on a new game.  Don't activate this feature until you are completely set up to play.  In you do and you are in the start location, when you change armor, it will get destroyed.  The function worked out of combat for me.  I think it is disabled at home and in a shop so you can test outfits you are buying.   

 

What do I do?  I knew you would ask.  I load one clothing outfit in the system.  I never wear armor.  I play with the feature for a while and when tired of it or if there is a conflict with a mod or quest (requires you to wear certain item), I disable it and pretend it's still there.  If I get stripped in combat, I don't allow myself to re-dress unless I loot clothes or make it back to a city.   🥰

Edited by TFor2
Posted (edited)

I am still using version 4.95, as it's pretty fast and working mostly ok for me. I had tried one of the earlier 5.x version, but it seemed to be much slower, meaning it took much longer until events started etc.

What about the latest version? Is it as fast as 4.95?

Edited by Gudulba
Posted

Hello, when I was fighting without clothes, I got low FPS after a while. Checked with resaver, and it gave me this:

 

Potential problems were identified


Stack count

There are 1101 stacks and 2635 frames. This may indicate a serious problem, but it can also just mean that Papyrus is overloaded because of low FPS or too many mods doing things at the same time.

Frame count

<a href="script://nade_playeralias_scr">nade_playeralias_scr</a> occurs the most often as a stack frame (730 occurrences)</p>

Frame count

<a href="script://nade_configquest_scr">nade_configquest_scr</a> occurs the second most often as a stack frame (637 occurrences)</p>
Posted

Hello everyone. I upgraded to the beta 3 but i noticed that on certain furnitures im being misaligned. I installed the alignment helper mod but it doesnt seem to affect objects in ND, was wondering if there was a way to fix it. I did what you told other people on the forum and deleted XPMSE scripts folder, which fixed a previous issue of not being capped by enemies. I provided my log incase it had to do with something being installed incorrectly. Lastly here is my load order in case the issue lies somewhere in there...


"0008","+","SKSE 64 Data"
"0009","+","Unofficial Skyrim Special Edition Patch"
"0010","+","Unofficial Skyrim Modder"
"0011","+","Expressive Facegen Morphs SE"
"0012","+","Expressive Facial Animation - Female Edition"
"0013","+","Expressive Facial Animation - Male Edition"
"0014","+","High Poly Head SE"
"0015","+","High Poly Vanilla Hair"
"0016","+","Eyes AO Clipping Fix"
"0017","+","Face Discoloration Fix SE"
"0018","+","SrtCrashFix_AE"
"0019","+","SMP-NPC crash fix"
"0020","+","All in one Address Library (Anniversary Edition)"
"0021","+","CritterSpawn Congestion Fix 1.54"
"0022","+","CrosshairRefEventsFix_v"
"0023","+","JContainers GOG"
"0024","+","PapyrusUtil GOG - Scripting Utility Functions"
"0025","+","Papyrus Tweaks 4.1.0"
"0026","+","powerofthree's Papyrus Extender"
"0027","+","powerofthree's Tweaks"
"0028","+","Scrabs Papyrus Extender"
"0029","+","Quest Journal Fixes"
"0030","+","AddItemMenu - NG"
"0031","+","ConsoleUtilSSE NG"
"0032","+","MfgFix"
"0033","+","Mfg Fix NG"
"0034","+","Spell Perk Item Distributor"
"0035","+","Fuz Ro D'oh (GOG Edition)"
"0036","+","Skyrim - Utility Mod AE"
"0037","+","SkyUI_5_2_SE"
"0038","+","Static Mesh Improvement Mod"
"0039","+","Weapons Armor Clothing and Clutter Fixes"
"0040","+","UIExtensions"
"0041","+","RaceMenu Anniversary Edition"
"0042","+","Racemenu Patch GOG"
"0043","+","RaceMenu High Heels Fixes"
"0044","+","FNIS Behavior SE 7_6 XXL"
"0045","+","FNIS Creature Pack SE 7.6"
"0046","+","FNIS Spells SE 7.0"
"0047","+","SkyPatcher - AE"
"0048","+","Description Framework"
"0049","+","BodySlide and Outfit Studio - v5.7.0"
"0050","+","Baka Haeun UNP"
"0051","+","Schlongs of Skyrim SE"
"0052","+","01) HIMBO V5 - Core"
"0053","+","HIMBO V5 - Physics Addon"
"0054","+","CBPC - Physics with Collisions"
"0055","+","Faster HDT-SMP"
"0056","+","HDT High Heels Fix"
"0057","+","Racial Skin Variance - SPID"
"0058","+","BnP female skin (Replacer+Player version)"
"0059","+","BnP male skin (Replacer+Player version)"
"0060","+","BnP female pubes (Replacer+Player version)"
"0061","+","BnP eye pack 2k"
"0062","+","BnP teeth overhaul"
"0063","+","BnP female skin (RSV patch)"
"0064","+","BnP male skin (RSV patch)"
"0065","+","BnP teeth RSV patch"
"0066","+","BD BHUNP"
"0067","+","update to 4.0.5"
"0068","+","Hotfix for dark brotherhood robes"
"0069","+","Hotfix for Tullius Armour"
"0070","+","hotfix for iron armour"
"0071","+","02a) HIMBO V5 - BG-DG-DB Refits"
"0072","+","Animation Queue Fix"
"0073","+","Bathing in Skyrim - Renewed"
"0074","+","Enhanced Blood Textures"
"0075","+","Nether's Follower Framework"
"0076","+","Open Animation Replacer"
"0077","+","Paired Animation Improvements"
"0078","+","SexLabFrameworkGOG_v"
"0079","+","SexLab Utility Plus"
"0080","+","SexLab Extra Voices Expanded"
"0081","+","SexLab Dialogues SE"
"0082","+","ZaZ Animation Pack"
"0083","+","Devious Devices for SE-AE-VR"
"0084","+","Devious Devices - Equip AE"
"0085","+","Devious Devices NG"
"0086","+","OSL Aroused"
"0087","+","SLATE_SE_v"
"0088","+","SLAL_SE"
"0089","+","CreatureFrameworkV"
"0090","+","MoreNastyCrittersSE"
"0091","+","BakaFactory Animated Beasts Cocks"
"0092","+","Better NPC Support for Devious Devices"
"0093","+","Devious Devices Helpers SE v"
"0094","+","Billyy's SLAL Animations 9.4"
"0095","+","Anubs Animation Pack 7.2025"
"0096","+","BakaFactory's SLAL Pack"
"0097","+","FBSLALPACK v12.0SERev1"
"0098","+","SLAL Animations by Leito v1.6"
"0099","+","MilkySLAL"
"0100","+","Nymra SLAL"
"0101","+","Nymra Forced Foreplay SLAL"
"0102","+","NCK SLAL"
"0103","+","PsycheAnimation SE"
"0104","+","Spank That Ass"
"0105","+","Wet Function Redux SE"
"0106","+","Simple Slavery Plus Plus"
"0107","+","Immersive_Torture_Sound_v"
"0108","+","ZAP_No Collision Furnitures"
"0109","+","ZAP 8+ faster in and out of furnitures (SE)"
"0110","+","SlaveTatsSE"
"0111","+","Rape Tattoos Continued"
"0112","+","Fade Tattoos Continued"
"0113","+","Naked Defeat - EXTRA - RapeHands - 4K - (SE)"
"0114","+","Naked Defeat - EXTRA - Whipmarks 4K (SE)"
"0115","+","Naked Defeat 6-0 BETA 3 - FULL - (AE + SE)"
"0116","+","Naked Defeat - EXTRA - OAR Crawl Animations V2"
"0117","+","Naked Defeat - EXTRA - FuckBelts Bodyslide BHUNP (SE)"
"0118","+","Naked Defeat - EXTRA - DDe (all versions) Outfits (LE+SE)"
"0119","+","XP32 Maximum Skeleton Special Extended"
"0120","+","SL_Advanced_Cum_Stages_v"
"0121","+","Alternate Start - Live Another Life"
"0122","+","Furniture_Alignment_Helper_V"

ScreenShot2.png

Papyrus.0.log

Posted
55 minutes ago, housewalker123 said:

how do i disable the "you had an accident" event

I can't say exactly but perhaps increase the required damage value in the Naked Falling section.  It could also be a setting in the Defeat section of the MCM.  There is a toggle for random defeat on hit.  (something like that).  I think it can trigger if you are hit on a naked part of the body.  I don't recall this from later versions though but remember this as a problem from the 4+ versions.  It always triggered when I was a werewolf walking through a dungeon outside of combat.  I think the name of this mod is possibly a "play on words" for this function.  "Naked Defeat".  Just teasing.  I don't know. 🤣

Posted

Hey all, the "Moan On Hit" setting for this mod suddenly stopped working for me in the middle of my playthrough, any ideas?

I have the chance set to 100%, and have Combat Stripping on but all the chances set to 0% in case that needs to be enabled for it to work?

Posted

This mod has kinda fried my game.

If I get defeated, good odds I end up randomly teleported to sky haven temple's main room, if that doesn't happen, I inevitably get glitched out in a weird ragdoll through the floor, falling infinitely, during the mod's attempts to start scenes.

Plus the scenes themselves take *ages* to actually start, I do the open console thing like debug says, and it still takes a solid five minutes, which is ridiculous.

Also it entirely corrupts my save to try and remove, even if I've explicity disabled the mod in it's settings, which is really quite annoying, I've now got this unfixable, irreparable bloat mod stuck in my save.

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