Isoleucine Posted May 15, 2024 Posted May 15, 2024 I really like the capture mechanic over other defeat mods of similar nature, and DDE has worked well for me so far. Is there any chance that automatic device removal on escape could be toggled off as an option in the future? It would add a bit of depth to further escape and avoid the slightly jarring trussed-up-like-a-honey-ham to completely naked transition. Â I'd mess around with the scripts myself but I appear to be completely script illiterate.
seriosam12 Posted May 20, 2024 Posted May 20, 2024 Hey, as soon as i toggle the mod in MCM and reload i get save corrupted. Papyrus.1.log
Talesien Posted May 20, 2024 Posted May 20, 2024 7 hours ago, seriosam12 said: Hey, as soon as i toggle the mod in MCM and reload i get save corrupted. Papyrus.1.log About 7.5 k lines of warnings and errors, this does not appear like a healthy (or properly conflict resolved), game. That aside, it sounds a bit like you do not have enough file handles available. I assume you've SSE Engine Fixes installed (if not do so), in its config file (EngineFixes.toml) set the line "MaxStdio" to a higher number, personally I run it with 4096. Â 2
seriosam12 Posted May 21, 2024 Posted May 21, 2024 20 hours ago, Talesien said: About 7.5 k lines of warnings and errors, this does not appear like a healthy (or properly conflict resolved), game. That aside, it sounds a bit like you do not have enough file handles available. I assume you've SSE Engine Fixes installed (if not do so), in its config file (EngineFixes.toml) set the line "MaxStdio" to a higher number, personally I run it with 4096. Â yeah, ive been removing mods to make it work somehow so its not normal, forgot to reinstall engine fixes though, probably wont fix but thx for a reminder
DatKitties Posted May 29, 2024 Posted May 29, 2024 Hello, first, I want to say, I really appreciate your work, your mod is the best of the defeat scene that I have seen between Skyrim and Fallout 4  I'm not sure if it is linked with NFF, but when I have more than 2 followers, the third and forth it's not used in the defeat (while being both registered in NFF and Naked defeat), for that session until I load a save or restart the game and then that will be another 2 random follower that will be used in the defeat, while the remaining 2 others stay sit around, so could you help them? They feel really lonely to be left over  And just in case, I'm using this much follower because I put multiples mods to multiply the enemies spawn so it feels like being in lord of the ring, a party against a horde, with a lot of consequences, haha  Many thanks in advances, I wish you well
Talesien Posted May 29, 2024 Posted May 29, 2024 6 hours ago, DaMeowstar said: Hello, first, I want to say, I really appreciate your work, your mod is the best of the defeat scene that I have seen between Skyrim and Fallout 4  I'm not sure if it is linked with NFF, but when I have more than 2 followers, the third and forth it's not used in the defeat (while being both registered in NFF and Naked defeat), for that session until I load a save or restart the game and then that will be another 2 random follower that will be used in the defeat, while the remaining 2 others stay sit around, so could you help them? They feel really lonely to be left over  And just in case, I'm using this much follower because I put multiples mods to multiply the enemies spawn so it feels like being in lord of the ring, a party against a horde, with a lot of consequences, haha  Many thanks in advances, I wish you well AFAIK ND currently only handles up to two followers, part of the reason might be that very few people like to take more than one or two followers with them (inn instantly feel crowded if you bring an entire cheerleader squad ^^), another reason I can see is that having more than 3 SL scenes running simultaneous can be pretty taxing for less powerful systems (and given how mediocre the multithreading in Skyrim is, even powerful systems start showing some strain under such circumstances). At any rate right now there is nothing that can be done, perhaps once he returns to developing ND Nymra will consider broadening the options, like have up to 3 SL scenes keeping the other followers in bondage devices and switching for the next round. Right now I'm afraid you are stuck there though.
DatKitties Posted May 29, 2024 Posted May 29, 2024 Thank you for the answer My pc is almost 10 year old, but it was a strong build for back then, so as long as I'm not going crazy with the upscaling of graphics mods, my fps stay decent (most of the time, depending of the area), haha (I wish I could go crazy on Skyrim or Fallout 4 Â ) but with dangerous night I already had 5 SL scenes at the same time without a problem Yeah I don't know if it is the engine or how the game was made, probably both, when you know there is no driving car in fallout because of the engine limitation Bah, there is no rush, it is not game breaking, which is why I was not sure of asking it, that seems to be a fun working around that way none would be left over^^ It'd be also cool to have an option, like define the number of follower you want to consider as "active" for the SL scenes, but this is nitpicking, this mod is very well done and thought, I wish a mod of this quality would exist for fallout 4 anyway thanks again for your time^^ 1
Anorf Posted May 29, 2024 Posted May 29, 2024 (edited) Hello, I'm sure this has been asked a lot, but is this mod has all the same possibilites as Submit and Defeat ? I'm using both, but they are now corrupted in some way in my game, so I'm looking for an updated mod to replace both. Â I just looked at features but it doesn't say anything about player winning fights. I don't like to be the victim, I prefer mods where NPCs can be raped, also my followers are allowed to be raped, I can rescue them in that case. Â Edited May 29, 2024 by Anorf
Talesien Posted May 29, 2024 Posted May 29, 2024 2 hours ago, Anorf said: Hello, I'm sure this has been asked a lot, but is this mod has all the same possibilites as Submit and Defeat ? I'm using both, but they are now corrupted in some way in my game, so I'm looking for an updated mod to replace both. Â I just looked at features but it doesn't say anything about player winning fights. I don't like to be the victim, I prefer mods where NPCs can be raped, also my followers are allowed to be raped, I can rescue them in that case. Â Afraid this mod is not what you are looking for. Acheron + Yamete Kudasai, might work. At any rate if your old mods broke down and save cleaning did not help it's unwise to make more changes to your LO without starting a new game. Chances are your save is already tainted, and making more changes will just speed up the inevitable demise.
Anorf Posted May 30, 2024 Posted May 30, 2024 Thanks, yes I think I will start a new game. Defeat and submit are highly incompatible with many mods anyway. Followers get broken, some quests don't work etc... I think I will have to uninstall them and restart unfortunately. Â I will look into the mods you talked about, I saw simple defeat as well, maybe this one could be what I need.. Thanks for answering
lol5678 Posted June 1, 2024 Posted June 1, 2024 so I have a question separate orgasm works with my player but not with my followers when we both get assaulted is that this mod or SO (because for the life of me i can only get SO to work with my character and never my followers when we're both getting fucked by different partners of course)
Talesien Posted June 1, 2024 Posted June 1, 2024 7 hours ago, lol5678 said: so I have a question separate orgasm works with my player but not with my followers when we both get assaulted is that this mod or SO (because for the life of me i can only get SO to work with my character and never my followers when we're both getting fucked by different partners of course) For starters you do talk about the Separate Orgasm function build into SexLab? Or do you refer to SLSO? Not sure either is even supposed to work for NPC vs. NPC Scenes. At any rate it seems trivially simple to test if this mod has an effect on that, simply start a NPC vs. NPC scene outside any ND context (or even better without ND even in the LO). At any rate I kinda doubt ND has an effect on SO or SLSO functioning (the opposite is a different can of worms). Â 1
lol5678 Posted June 1, 2024 Posted June 1, 2024 4 hours ago, Talesien said: For starters you do talk about the Separate Orgasm function build into SexLab? Or do you refer to SLSO? Not sure either is even supposed to work for NPC vs. NPC Scenes. At any rate it seems trivially simple to test if this mod has an effect on that, simply start a NPC vs. NPC scene outside any ND context (or even better without ND even in the LO). At any rate I kinda doubt ND has an effect on SO or SLSO functioning (the opposite is a different can of worms). Â I was talking about the SLSO mod the original mod dev of SLSO said my original defeat mod i was using was the problem but everything iv tried hasn't worked so im starting to think it only works for player onlyÂ
AlexKMS Posted June 3, 2024 Posted June 3, 2024 I can't find a version of zap 8+ that is for SE. Am I supposed to use LE version? I tried to get that downloaded but ran into some issues with the key not working for the mega file.
Talesien Posted June 3, 2024 Posted June 3, 2024 14 hours ago, AlexKMS said: I can't find a version of zap 8+ that is for SE. Am I supposed to use LE version? I tried to get that downloaded but ran into some issues with the key not working for the mega file. Go here: https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/ Do not click the Donwloads Button, instead scroll down till: "The packs of ZAP 8+ can be found here:" and choose the link to the package for your Bodytype. There are bodyslides for 3BA is you use that, but afraid you will have to dig through the support thread for them and some patches to those. Perhaps using Google site search can assist.  1
chrismis8843 Posted June 3, 2024 Posted June 3, 2024 i like to report a bug with this mod when use Skyrim Immersive Creatures Special Edition and Bad Dog's Immersive Creatures when playing the game and come across a creature called Giants when fighting Giants when you use the setting Match Creature Genders when it's enable in sexlab it Causes Giants it Doesn't show up as a valid target when you r defeated in this mod when turning off Match Creature genders in setting when off the mods it works fine here a screenshot of the Giants
Nohrin Posted June 5, 2024 Posted June 5, 2024 I really enjoy the Captive outcome for Simple Slavery with this mod. I think its one of this mods best features. I would like to suggest more and better locations for where you end up as a captive. Ideally indoor locations. Â Stormcloak and Imperial camps are fine...but I think it would be better if you were imprisoned inside one of the larger tents. Its cold outside! The inside a tent would add immersion to the scenario of becoming the camps fuck-toy. Instead of being left out in the middle for everyone to see, and where you will freeze to death, instead you should be chained up in the barracks and used around the clock by soldiers. Stormcloaks and Imperials probably hide the fact that they capture and purchase female sex slaves. So having a more discreet location, such as a tent or barrack would add to immersion. Â As I mentioned, more indoor cell locations would be better. Better for framerate as well. I'd suggest specific bandit locations. Perhaps making a copy of a decent bandit camp cell, and populating it with custom bandits, just so you don't end up wiping out the bandits before being enslaved. A great example of a cell that fits a good aesthetic would be Pinewatch. Specifically the cell "coc pinewatch02". Its a room with a table and 4-5 bandits chilling. Perhaps you could make a duplicate of this cell, add in a couple beds, jail cells and other ZaZ furniture so the PC can really immerse themselves in their new role as the bandits fuck-toy.
MuellerMat Posted June 8, 2024 Posted June 8, 2024 In the newest version the shipping event does not start anymore. Does anyone have the same problem?
MuellerMat Posted June 8, 2024 Posted June 8, 2024 Adding some info if the event triggers as a punishment while trying to escape everything works as normal. But the whipping after scene does not work setting the chance to 100% does not trigger it. And the sexevents do not apply slavetats as it does not seem to count as agressive. (Little weird but for that I have a work around) (I am on the newest skyrim version and I am using the new version of rape and fade tats)
Talesien Posted June 8, 2024 Posted June 8, 2024 3 hours ago, MuellerMat said: Adding some info if the event triggers as a punishment while trying to escape everything works as normal. But the whipping after scene does not work setting the chance to 100% does not trigger it. And the sexevents do not apply slavetats as it does not seem to count as agressive. (Little weird but for that I have a work around) (I am on the newest skyrim version and I am using the new version of rape and fade tats) Works for me on both accounts. That said I'm still using 1.6.640, shouldn't matter though as ND has no SKSE plugin, so it should be version agnostic. My guess would be you've something else interfering with ND.
MuellerMat Posted June 8, 2024 Posted June 8, 2024 For the love of me I can not think what. Thanks for the headsup though. I'll rebuild the modlis tnextmonth anyway maybe I figure out what the issue was.
KnottyWulf Posted June 11, 2024 Posted June 11, 2024 Is Naked Defeat completely incompatible with dragons? As I tried testing it with a dragon, but nothing happened aside from them almost killing me.
Talesien Posted June 11, 2024 Posted June 11, 2024 7 hours ago, KnottyWulf said: Is Naked Defeat completely incompatible with dragons? As I tried testing it with a dragon, but nothing happened aside from them almost killing me. Almost? By default ND is intended to come into play IF you get killed. Of course you could try to surrender. If and what happens largely depends on your settings (as well as potentially the presence of creature framework and various anaimations).
KnottyWulf Posted June 11, 2024 Posted June 11, 2024 (edited) 6 hours ago, Talesien said: Almost? By default ND is intended to come into play IF you get killed. Of course you could try to surrender. If and what happens largely depends on your settings (as well as potentially the presence of creature framework and various anaimations). When I say "almost killing me" I mean past bleedout to a single point of my health before I simply ran off. I surrendered multiple times before that, and all the dragon did was fly around, refusing to land, and ND kept notifying that no one was there to interact. Edited June 11, 2024 by KnottyWulf
Talesien Posted June 11, 2024 Posted June 11, 2024 2 hours ago, KnottyWulf said: When I say "almost killing me" I mean past bleedout to a single point of my health before I simply ran off. I surrendered multiple times before that, and all the dragon did was fly around, refusing to land, and ND kept notifying that no one was there to interact. Then something appears to interfere with ND registering Dragons as a valid opponent. You got any dragon replacers? Or dragon battle enhancers?
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