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Posted

HI, currently having trouble with the mod


The orc event wont trigger, Hulda stops speaking to me after congratulating me for becoming a citizen. Even tho I have equipped the bikini outfit style via AddItemMenu mod and I own Breezehome and 80 in all characteristics.

 

I also tried the nightgate inn event but after getting knocked down the thieves just stand there no doing anything. 

 

If anyone has a tip for me, I'd be very happy.

Posted (edited)

Mercenary hireling have some issues..

 

When i seduce and recruit someone at first time it works pretty much fine, but if i tell'em to split up they will keep trying to talk to take them back all the time i get close to them,  refusing or accepting it doesnt end the loop, only if i start the dialogue myself and call them back to follow me

 

I love this mechanic so i hope it gets fixed soon

 

Btw it could use the default follower system since the "follow me" option keep showing up

 

I also forgot to mention that the only way to get them back is seducing xd

Edited by Oyhuria
Forgot to mention the last line
Posted (edited)
On 2/5/2022 at 4:50 PM, BiggieRigs said:

I tried to replace my Modular Aroused for the Bakafactory version but my saves were all not working, so it's a lost cause in that regard, will this mod still work if I use xEdit to add keywords or is it just not going to do anything if I don't have the right Aroused mod?

 

The Modular Aroused has keywords I can plug in, like Skimpy/Bikini/Slooty etc, but I assume they don't work with this mod? 

 

Edit: So I went on and used SSEEdit to add the keywords to TERA armor's plugin, and everything worked, I added the eroticarmor tag to a specific set that the character was wearing, and I didn't really see any different in any interaction with NPCs/Guards, is there a way to test if this worked or not? For the record, I am using Sexlab Aroused Modular, not Bakafactory's since as I stated above, at this point it breaks my save to try and switch.

 

I do not use the modular SL Aroused, but so you know the SL Aroused Baka only adds keywords to the ESM and nothing more.

 

I modified the SL aroused modular 0.5 ESM and added the new keywords.  Have to move faction sla_fatigue, sla_Frustration, and sla_Trauma, also re-bind the reference in Quest/Script sla_Framework.  You very likely will see issues in the logs because of it if loading saves, try with a new game if the issues persist.   If the issues with sla_framework faction references does not persist in new games and want to fix the save, you can try to use ReSaver and edit the instances of SLA_framework to point to the new formId of the faction previously mentioned.

IF you do not know what I mean, then your only option is a new game or a different solution for the keywords, sorry.

I make sure the edits I did preserve form43 for SkyrimLE. 

 

The quest and dialogues in baka mods look for keywords that old SLA aroused versions created before 11/20/2020 do not have, and it will bind the reference to null values and likely break the mod operation.  This patch has the extra new keywords in the formid factoryclose assigned them for proper bind.

 

Hope it helps, consider it a gamma patch of a beta mod.   Very experimental.  I can't test because I use Skyrim SE and unofficial SLAX SE.

 

The patch only has the file "SexLabAroused.esm" for SL Aroused Modular edition 0.5  Skyrim LE(oldrim).  It's a replacement overwrite patch and need to be installed over original mod.

 

unofficial SexLabAroused modular 0_5 baka patch.zip

Edited by safado
Posted (edited)

 

8 hours ago, safado said:

 

I do not use the modular SL Aroused, but so you know the SL Aroused Baka only adds keywords to the ESM and nothing more.

 

I modified the SL aroused modular 0.5 ESM and added the new keywords.  Have to move faction sla_fatigue, sla_Frustration, and sla_Trauma, also re-bind the reference in Quest/Script sla_Framework.  You very likely will see issues in the logs because of it if loading saves, try with a new game if the issues persist.   If the issues with sla_framework faction references does not persist in new games and want to fix the save, you can try to use ReSaver and edit the instances of SLA_framework to point to the new formId of the faction previously mentioned.

IF you do not know what I mean, then your only option is a new game or a different solution for the keywords, sorry.

I make sure the edits I did preserve form43 for SkyrimLE. 

 

The quest and dialogues in baka mods look for keywords that old SLA aroused versions created before 11/20/2020 do not have, and it will bind the reference to null values and likely break the mod operation.  This patch has the extra new keywords in the formid factoryclose assigned them for proper bind.

 

Hope it helps, consider it a gamma patch of a beta mod.   Very experimental.  I can't test because I use Skyrim SE and unofficial SLAX SE.

 

The patch only has the file "SexLabAroused.esm" for SL Aroused Modular edition 0.5  Skyrim LE(oldrim).  It's a replacement overwrite patch and need to be installed over original mod.

 

unofficial SexLabAroused modular 0_5 baka patch.zip 8.88 kB · 0 downloads

While I barely understand what you're saying, I just want to say thanks, I'm gonna give the patch a go and see if I can get things working since I have some information to work with which is extremely helpful. From what I gather, this patch fixes the tags available via SLA making it possible to tag via MCM? It's either that or it adjusts the values I see in SSEEdit, sorry but I'm a bit dull when it comes to this more technical stuff, still won't stop me from bashing my head against it since I got a backup in case things go south.

 

My only gripe is that I don't exactly know how to test if I succeeded it or not since I'm not sure what changes will be present with Bobadialogue and there are no test options in the MCM as far as I know, maybe guard advice dialogue or something.

 

Just noticed, you said the patch is for the Oldrim version of SLAModular, does that mean I can't use it as an SE user? I'm trying it out right now regardless, nothing to lose.

 

Edit: So I went back to SSEEdit and changed the body piece from Eroticarmor to halfnaked just to see if it'd make any difference, I went ingame and ticked Bikini under SLA for the armor as well, and I still don't get any events from babo when I fast travel around or go to whiterun, or really get any reaction (I set all events to 100 in MCM). The NPCs do react when the character is nude, and I can get the "Bad End" debug event to occur no issue, what could be the issue here?

 

EDIT 2: With the cuirass tagged with Halfnaked, I went to Nightgate inn/Morthal inn/Whiterun/random locations along the road hoping to trigger some events, I did this 3 times under different circumstances, 1) Wearing the cuirass + tagged in SLA 2) Wearing but removed all tags from SLA 3) Naked.

Naked gave different reactions from NPCs but not a single event occurred at any point. I'm confused as to what's causing the events and only the events to malfunction since I have nude dialogue showing up just fine.

 

Test.PNG

Edited by BiggieRigs
Posted
9 hours ago, BiggieRigs said:

 

While I barely understand what you're saying, I just want to say thanks, I'm gonna give the patch a go and see if I can get things working since I have some information to work with which is extremely helpful. From what I gather, this patch fixes the tags available via SLA making it possible to tag via MCM? It's either that or it adjusts the values I see in SSEEdit, sorry but I'm a bit dull when it comes to this more technical stuff, still won't stop me from bashing my head against it since I got a backup in case things go south.

 

My only gripe is that I don't exactly know how to test if I succeeded it or not since I'm not sure what changes will be present with Bobadialogue and there are no test options in the MCM as far as I know, maybe guard advice dialogue or something.

 

Just noticed, you said the patch is for the Oldrim version of SLAModular, does that mean I can't use it as an SE user? I'm trying it out right now regardless, nothing to lose.

 

Edit: So I went back to SSEEdit and changed the body piece from Eroticarmor to halfnaked just to see if it'd make any difference, I went ingame and ticked Bikini under SLA for the armor as well, and I still don't get any events from babo when I fast travel around or go to whiterun, or really get any reaction (I set all events to 100 in MCM). The NPCs do react when the character is nude, and I can get the "Bad End" debug event to occur no issue, what could be the issue here?

 

EDIT 2: With the cuirass tagged with Halfnaked, I went to Nightgate inn/Morthal inn/Whiterun/random locations along the road hoping to trigger some events, I did this 3 times under different circumstances, 1) Wearing the cuirass + tagged in SLA 2) Wearing but removed all tags from SLA 3) Naked.

Naked gave different reactions from NPCs but not a single event occurred at any point. I'm confused as to what's causing the events and only the events to malfunction since I have nude dialogue showing up just fine.

 

Test.PNG

I dont think the mod works for SE. I used it for LE fine with nearly the same exact setup. I tried everything to make it work, even manually forcing quest stages doesnt work

Posted
4 hours ago, asdt123123 said:

I dont think the mod works for SE. I used it for LE fine with nearly the same exact setup. I tried everything to make it work, even manually forcing quest stages doesnt work

Yeah, I kinda gave up after wasting 5+ hours looking up tips and doing various attempts, maybe in the future the mod will become more user-friendly as opposed to its current state.

Posted (edited)

Is anyone else having an issue where you don't get any road events? I have been fucked by the orcs, been assaulted in cities, but I never have anything happen on the road. I'm hoping someone knows if there's some way I can get the road events to trigger. 

Edited by AoE_Freak
grammar
Posted
On 2/6/2022 at 10:20 PM, asdt123123 said:

Does this not work for SE? Got all the armor keywords, and the mcm setup, and the special ring even. Zero events. Clean save, tried with no other mods. Nothing

 

Do you have SL Aroused modular edition 0.5 or newer compiled for SKSE64(bits) SkyrimSE ? It has a DLL that very likely needs compilation to Special Edition build 2.0.20 (game version 1.5.97).

 

I use unofficial SLAX SE because it got a new DLL for SKSE64 but not from lupine0.   Lupine0 is working on a new refactored version, but it looks like life got in the way of the project.

Never used the modular version because it was too early in development.  Work halted at version 0.5.

 

unofficial SLAX SE with new baka keywords in spoiler.  Not for Skyrim LE and save will very likely break if SL aroused modular is already in it.  I think there should be no problem upgrading with SL aroused Redux Baka edition or v28/29, but if you got no issues with that version, do not risk an upgrade.  It is still unfinished work like Sl aroused Redux itselft.  Stuff that it has works, but some calculations glitches and some people do not like when 2+2=5.  I consider the calculation issues minor. You need to review the support pages before using it.

Spoiler

 

 

Posted (edited)
3 hours ago, AoE_Freak said:

Is anyone else having an issue where you don't get any road events? I have been fucked by the orcs, been assaulted in cities, but I never have anything happen on the road. I'm hoping someone knows if there's some way I can get the road events to trigger. 

 

I actually disable those by setting them to 0% chance because I start to get them immediately the dragonstone is part of the inventory and the PC is out of the ruins.   I play in a setup that make leveling up harder and the PC is a weak female character that's needs hirelings to get by.   The overpowered character from road events obliterates my teams and I wait until level 10 to set it to 20% and have a chance.  Still they level up higher but the team is also better.

 

Do not know why you do not get them, the crazy criminal, horny nords, or horny creatures (trolls mostly) gets a chance to be spawned around ruins outside holds. 

The ones in holds may have to compete with other mods chance to trigger.   The dialogues have to compete with other mods that also add random dialogues.  For example, sexistguards add hundreds of dialogue lines to guards and obliterates any other mods that uses chance to show combined with conditions like babodialogue. 

 

I have notice that some famous mods that include dialogue lines also try to configure global timing conditions for reappearing and overwrites babodialgue settings. 

Example: formID type SMQN (Scene Manager Quest Node) gets the quest "DialogueGenericScene04 "DialogueGenericScene04" [QUST:0001B112]"  set by babodialgue to 24 but "immersive citizens - ai overhaul" and "RDO" reset it to 2.  Maybe those are timers for occurrence or some reset, but I do not know. 

I include the samples to show that the mod can be overwritten by other mods and glitch.   You may notice yourself by using xEdit (alias SSEedit for SkyrimSE presetup).

With xEdit you also can see the conditions for each dialogue or scene.  Good luck because there are hundreds.  Xedit will also show what dialogues or armors are referencing the keywords.

 

I have not tested fully version 4.x of the mod.  Version 3.3 worked fine for me, but some events scenes trigger in the advanced stages of the civil war quest, and I tend to bypass those.

 

 

 

Edited by safado
Posted (edited)
On 2/1/2022 at 11:56 AM, kyantt said:

Hey everybody, my Problem is that the text lines dont show up  long enough. The Mod himself works, also added spec. Keywords to my clothes. NPC get aroused and approch, also start raping. Horrible Harass also works. But some of the random Textlines vanish in literally 0,5 seconds.

 

Try to disable the "Subtitles" option in the Skyrim game menu (not the mod MCM but the Skyrim settings).  Let the game run for a couple of seconds then enable "Subtitles" again.  Depending on the cause, this may reset the bug and fix it.

 

On 2/7/2022 at 11:32 AM, asdt123123 said:

I dont think the mod works for SE. I used it for LE fine with nearly the same exact setup. I tried everything to make it work, even manually forcing quest stages doesnt work

 

Works fine on SE, been running it without problem for many versions.  Are you using SE or AE?  Compatibility is a mess for many mods with using AE (any "SE" update after the November launch is AE, AE=SE after version1.5.97).  I'm still on SE and the appropriate SE version works fine.

Edited by ttts1
Posted
Just now, ttts1 said:

 

Try to disable the "Subtitles" option in the Skyrim game menu (not the mod MCM but the Skyrim settings).  Then enable "Subtitles" again.  Depending on the cause, this may reset the bug and fix it.

 

 

Works fine on SE, been running it without problem for many versions.  Are you using SE or AE?  Compatibility is a mess for many mods with using AE (any "SE" update after the November launch is AE, AE=SE after version1.5.97).

SE, no update. What aroused are you using? I am using the Baka edit 1.

Posted
1 minute ago, asdt123123 said:

SE, no update. What aroused are you using? I am using the Baka edit 1.

 

Baka's version. 

 

Are you using a backup or the downgrade patch to stay on the older SE version?  I have not used the downgrade patch, maybe that has side effects?  I don't know, I'm using a backup since Steam updates are always a threat if not careful.

Posted
Just now, ttts1 said:

 

Baka's version. 

 

Are you using a backup or the downgrade patch to stay on the older SE version?  I have not used the downgrade patch, maybe that has side effects?  I don't know, I'm using a backup since Steam updates are always a threat if not careful.

Nope I just never updated. I checked on SSEEdit and disabled all the conflicting mods and still doesn't work. weird weird weird

Posted
Just now, asdt123123 said:

Nope I just never updated. I checked on SSEEdit and disabled all the conflicting mods and still doesn't work. weird weird weird

 

hmmm....I don't know.  Just mentioning that it works for many people, so it is not the mod itself. 

 

Good news is the problem should be fixable.  Bad news is I don't know what the problem is. 

 

Hopefully someone more with more knowledge than I can help. 

Posted
On 2/6/2022 at 4:38 PM, BlackBox said:

Can't get the MCM to show up for some reason.

ever figure this out, i'm having the same problem. It was working for me right after I first installed the mod but due to some other issues i started a new game and now not getting the mcm to appear.

Posted

Is there a way to manually trigger road events? I just can't seem to encounter any despite everything being set to 100. I mean I did encounter a lowlife once but yeah, is there something like a hotspot that I can fast travel to that guarantees a road encounter? I've been fast travelling to different intersections and just sprinting along the road but I cant get any results

Posted
On 2/6/2022 at 4:55 PM, Oyhuria said:

Mercenary hireling have some issues..

 

When i seduce and recruit someone at first time it works pretty much fine, but if i tell'em to split up they will keep trying to talk to take them back all the time i get close to them,  refusing or accepting it doesnt end the loop, only if i start the dialogue myself and call them back to follow me

 

I love this mechanic so i hope it gets fixed soon

 

Btw it could use the default follower system since the "follow me" option keep showing up

 

I also forgot to mention that the only way to get them back is seducing xd

whats even they Hotkey to seduce? i dont see any dialogue option (yes, beaty over 80 and speech is at 90)
same with player monologue, do you know what hotkey is?

Ps: i use the patreon version And peech got at 90 using commands since im testing that my modlist works properly

Posted (edited)
On 2/1/2022 at 11:56 AM, kyantt said:

Hey everybody, my Problem is that the text lines dont show up  long enough. The Mod himself works, also added spec. Keywords to my clothes. NPC get aroused and approch, also start raping. Horrible Harass also works. But some of the random Textlines vanish in literally 0,5 seconds.

i used to have this issue, the latest FuzRoh version breaks with this mod, i had to check each version until one worked: use the 1.7 (or lower), the others while compatible with some are incompatible with TONS of other mods, not just this one (but ofc here is far more noticeable)

Trust me on this one, i manually tested each mod related to Subtitles, went as far as create a blank Modlist with just FuzRoh and this mod to see wtf was wrong.

image.png.91931660260c0fb53161efcb13c3aaff.png

Edited by Jessica_Degurechaff
Posted
5 hours ago, Jessica_Degurechaff said:

whats even they Hotkey to seduce? i dont see any dialogue option (yes, beaty over 80 and speech is at 90)
same with player monologue, do you know what hotkey is?

Ps: i use the patreon version And peech got at 90 using commands since im testing that my modlist works properly

you need to set it on MCM debug if i remember correctly, the seduce hotkey only works on merchants and mercenaries

Posted

Only using this mod and a few other minor mods and still none of the events work. Found this in the log:

 

 

 

[02/09/2022 - 06:59:03AM] warning: Property strp on script TRX_StraponLoader_Scr attached to alias PlayerAlias on quest TRX_Strapon (47035BE5) cannot be initialized because the script no longer contains that property
[02/09/2022 - 06:59:03AM] error: Unable to bind script racemenubase to alias Player on quest TMSG094 (FE01488B) because their base types do not match
[02/09/2022 - 06:59:03AM] error: Property BaboQuest on script BaboBrawlingREF attached to alias OrcRaper01 on quest BaboEventWhiterunOrcVisitiors (58284D90) cannot be bound because BaboEventWhiterunOrcVisitiors (58284D90) is not the right type
[02/09/2022 - 06:59:03AM] error: Property BaboQuest on script BaboBrawlingREF attached to alias OrcRaper02 on quest BaboEventWhiterunOrcVisitiors (58284D90) cannot be bound because BaboEventWhiterunOrcVisitiors (58284D90) is not the right type
[02/09/2022 - 06:59:03AM] error: Property BaboQuest on script BaboBrawlingREF attached to alias OrcRaper03 on quest BaboEventWhiterunOrcVisitiors (58284D90) cannot be bound because BaboEventWhiterunOrcVisitiors (58284D90) is not the right type
[02/09/2022 - 06:59:03AM] warning: Property BaboBadEnd on script babomcmrestart attached to BaboDialogueMCMRestart (5880FC5C) cannot be initialized because the script no longer contains that property
[02/09/2022 - 06:59:03AM] warning: Property BaboSexController on script babomcmrestart attached to BaboDialogueMCMRestart (5880FC5C) cannot be initialized because the script no longer contains that property
[02/09/2022 - 06:59:03AM] error: Property Belyn on script baboeventnewgnisismasterscript attached to BaboEventWindhelmNewgnisis (586B7103) cannot be bound because <nullptr form> (0001B127) is not the right type
[02/09/2022 - 06:59:03AM] error: Property Neetrenaza on script baboeventnewgnisismasterscript attached to BaboEventWindhelmNewgnisis (586B7103) cannot be bound because <nullptr form> (0001B13F) is not the right type
[02/09/2022 - 06:59:03AM] error: Property Sussana on script baboeventnewgnisismasterscript attached to BaboEventWindhelmNewgnisis (586B7103) cannot be bound because <nullptr form> (0001B11B) is not the right type
[02/09/2022 - 06:59:03AM] error: Property Silda on script baboeventnewgnisismasterscript attached to BaboEventWindhelmNewgnisis (586B7103) cannot be bound because <nullptr form> (0001B122) is not the right type
[02/09/2022 - 06:59:03AM] error: Property BDQuest on script SF_BaboEventMarkarthGuardSce_09C0F260 attached to  (58C0F260) cannot be bound because BaboEventMarkarthGuard (587D2FA1) is not the right type
[02/09/2022 - 06:59:03AM] error: Property BDQ on script SF_BaboDialogueWhiterunScene_09EBACC2 attached to  (58EBACC2) cannot be bound because BaboDialogueWhiterun (58B67C31) is not the right type
[02/09/2022 - 06:59:03AM] error: Property EscapeTriggerDoor on script dunSolitudeJailOpenCellDoor attached to  (5835C94D) cannot be bound because <nullptr form> (5835CCBA) is not the right type
[02/09/2022 - 06:59:03AM] error: Property BDQuest on script SF_BaboEventMarkarthGuardSce_09C0F25B attached to  (58C0F25B) cannot be bound because BaboEventMarkarthGuard (587D2FA1) is not the right type
[02/09/2022 - 06:59:03AM] error: Property JailEntranceGuardAltMarker on script dunRiftenJailLoadCheck attached to  (58367535) cannot be bound because <nullptr form> (583674C2) is not the right type
[02/09/2022 - 06:59:03AM] error: Property CellMarker on script dunRiftenJailLoadCheck attached to  (58367535) cannot be bound because <nullptr form> (583675B4) is not the right type
[02/09/2022 - 06:59:03AM] error: Property EntranceMarker on script dunRiftenJailLoadCheck attached to  (58367535) cannot be bound because <nullptr form> (58367715) is not the right type

[02/09/2022 - 06:59:10AM] error: Unable to bind script racemenubase to alias Player on quest TMSG094 (FE01488B) because their base types do not match
[02/09/2022 - 06:59:10AM] warning: Property BaboBadEnd on script babomcmrestart attached to BaboDialogueMCMRestart (5880FC5C) cannot be initialized because the script no longer contains that property
[02/09/2022 - 06:59:10AM] warning: Property BaboSexController on script babomcmrestart attached to BaboDialogueMCMRestart (5880FC5C) cannot be initialized because the script no longer contains that property
[02/09/2022 - 06:59:10AM] error: Property Belyn on script baboeventnewgnisismasterscript attached to BaboEventWindhelmNewgnisis (586B7103) cannot be bound because <nullptr form> (0001B127) is not the right type
[02/09/2022 - 06:59:10AM] error: Property Neetrenaza on script baboeventnewgnisismasterscript attached to BaboEventWindhelmNewgnisis (586B7103) cannot be bound because <nullptr form> (0001B13F) is not the right type
[02/09/2022 - 06:59:10AM] error: Property BaboQuest on script BaboBrawlingREF attached to alias OrcRaper01 on quest BaboEventWhiterunOrcVisitiors (58284D90) cannot be bound because BaboEventWhiterunOrcVisitiors (58284D90) is not the right type
[02/09/2022 - 06:59:10AM] error: Property BDQ on script SF_BaboDialogueWhiterunScene_09EBACC2 attached to  (58EBACC2) cannot be bound because BaboDialogueWhiterun (58B67C31) is not the right type
[02/09/2022 - 06:59:10AM] error: Property BaboQuest on script BaboBrawlingREF attached to alias OrcRaper02 on quest BaboEventWhiterunOrcVisitiors (58284D90) cannot be bound because BaboEventWhiterunOrcVisitiors (58284D90) is not the right type
[02/09/2022 - 06:59:10AM] error: Property BDQuest on script SF_BaboEventMarkarthGuardSce_09C0F260 attached to  (58C0F260) cannot be bound because BaboEventMarkarthGuard (587D2FA1) is not the right type
[02/09/2022 - 06:59:10AM] warning: Property strp on script TRX_StraponLoader_Scr attached to alias PlayerAlias on quest TRX_Strapon (47035BE5) cannot be initialized because the script no longer contains that property
[02/09/2022 - 06:59:10AM] error: Property BaboQuest on script BaboBrawlingREF attached to alias OrcRaper03 on quest BaboEventWhiterunOrcVisitiors (58284D90) cannot be bound because BaboEventWhiterunOrcVisitiors (58284D90) is not the right type
[02/09/2022 - 06:59:10AM] error: Property BDQuest on script SF_BaboEventMarkarthGuardSce_09C0F25B attached to  (58C0F25B) cannot be bound because BaboEventMarkarthGuard (587D2FA1) is not the right type
[02/09/2022 - 06:59:11AM] error: Property JailEntranceGuardAltMarker on script dunRiftenJailLoadCheck attached to  (58367535) cannot be bound because <nullptr form> (583674C2) is not the right type
[02/09/2022 - 06:59:11AM] error: Property CellMarker on script dunRiftenJailLoadCheck attached to  (58367535) cannot be bound because <nullptr form> (583675B4) is not the right type
[02/09/2022 - 06:59:11AM] error: Property EntranceMarker on script dunRiftenJailLoadCheck attached to  (58367535) cannot be bound because <nullptr form> (58367715) is not the right type
[02/09/2022 - 06:59:11AM] error: Property EscapeTriggerDoor on script dunSolitudeJailOpenCellDoor attached to  (5835C94D) cannot be bound because <nullptr form> (5835CCBA) is not the right type

 

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