safado Posted June 10, 2025 Posted June 10, 2025 (edited) 5 hours ago, 1233324jdfkajdf said: I got killed by riekilian challendger You are lucky and got honorable death that send your character to Sovngarde, he\it could have raped your character instead and turn it into a fuck-toy. You should not have to complain about your character luck, and say is another bug. Maybe your character luck is a superpower too. Spoiler Joking 😝 There's a bug that was fixed using Powerofthree's Papyrus Extender because the normal Papyrus function to detect hit or defeat did not work properly. The script monitoring that event is also working based on the health and essential flag setting in babodialogue MCM. You may need to look into those, try setting the essential is true and the max health to 50%. That battle also makes use of the "Stripper" feature if it is set true. I think the defeat scene make use of baka motion pack and TNTR assets, make sure you have the latest public version. Defeat mods can hijack the defeat event, disable during challenge the defeat mod if it does not state that is compatible. Check my older post before this one about requirements on SkyrimSE\AE. Edited June 10, 2025 by safado
PopkaPiska3000 Posted June 13, 2025 Posted June 13, 2025 On 6/9/2025 at 6:46 AM, spartan40 said: Do you by chance have direct links to these files? It seems I'm having similar issues and would like to see if that immersive armor baka patch will be of help. Thank you.
1233324jdfkajdf Posted June 14, 2025 Posted June 14, 2025 Hi can I temporally turn off this mod? I am using proteus with male character and female character in the same, really need to turn the mod active only when I am playing female character.
1233324jdfkajdf Posted June 14, 2025 Posted June 14, 2025 On 6/11/2025 at 12:10 AM, safado said: 你很幸运,光荣地死了,把你的角色送到了 Sovngarde,他\它本可以强奸你的角色,把它变成一个他妈的玩具。你不应该抱怨你的角色运气,并说是另一个错误。也许你的角色运气也是一种超能力。 隐藏内容 开玩笑 😝 使用 Powerofthree 的 Papyrus Extender 修复了一个错误,因为用于检测命中或失败的正常 Papyrus 功能无法正常工作。监视该事件的脚本也根据 babodialogue MCM 中的 health 和 essential 标志设置工作。你可能需要研究一下这些,尝试将 essential 设置为 true,并将最大生命值设置为 50%。如果设置为 true,那场战斗还会使用“脱衣舞娘”功能。 我认为失败场景使用了 baka motion pack 和 TNTR 资产,请确保您拥有最新的公共版本。击败 mod 可以劫持失败事件,如果挑战期间没有说明兼容,则禁用失败 mod。 查看我之前的旧帖子,了解 SkyrimSE\AE 的要求。 Many thanks! Really helpful
safado Posted June 14, 2025 Posted June 14, 2025 1 hour ago, 1233324jdfkajdf said: Hi can I temporally turn off this mod? I am using proteus with male character and female character in the same, really need to turn the mod active only when I am playing female character. The conditions for the mod triggers will likely block it when the PC is male or not "wearing" armor\cloths with the main keywords. You can also set the event's chance to 0 in the MCM.
vivi1738 Posted June 14, 2025 Posted June 14, 2025 Does anyone know how to get BaboDialogue working with Acheron + Yamete Kudasai? Seems like it interrupts Acheron on defeat and then forces a reload because you can't interact with anything
safado Posted June 14, 2025 Posted June 14, 2025 2 hours ago, vivi1738 said: Does anyone know how to get BaboDialogue working with Acheron + Yamete Kudasai? Seems like it interrupts Acheron on defeat and then forces a reload because you can't interact with anything That not a Babodialogue issue or any other mod, you should consider that an Acheron + yamete kudasai bug. Try Recover Control debug option in the MCM. The defeat scenes only apply to babodialogue NPCs as pre-setup for scenes, if it happens with other NPC is a defeat mod bug. Compatibility code for defeat mods authors to implement. Is in the description page. Spoiler For Modders The mod contains various combat scenes that may interrupt combat mods such as Sexlab Defeat. If you want to make it compatible with your mod please exclude the faction below in your trigger conditions. Faction BaboDialogueFaction = (GetFormFromFile(0xD58522, "BaboInteractiveDia.esp") As Faction)
1233324jdfkajdf Posted June 17, 2025 Posted June 17, 2025 how do I trigger more merchant and slave rescue event? I haven been played for 5 hour in my new save and save only 1 slave and never meet a merchant event
Hard18 Posted June 20, 2025 Posted June 20, 2025 It doesn't matter what version I downloaded, I uninstalled it, even though for me it's an alpha, the mod has a lot of bugs, most of the events don't work well, and even though it's on 5.90, it's useless to have clothes with a keyword, if later the mod is broken and neither the scripts nor the esp of the mod work perfectly, let's see if they fix it, thanks
anonymous9393 Posted June 20, 2025 Posted June 20, 2025 notifications on the top left sometime are too small to read, any solution? 1
ARandomPersonOffline Posted June 21, 2025 Posted June 21, 2025 Does anyone know how to get to the hostage screenshot in the manual
AbyssalAmethyst Posted June 22, 2025 Posted June 22, 2025 Hello everyone, I've been having issues with the newest SL Approach and Babodialogue versions. When both are loaded at the same time SLAP stops working altogether. Does anyone know what causes this?
silvercloud Posted July 1, 2025 Posted July 1, 2025 I don't know if someone posted about this, but I got a bug with the Noble quest, both in older version and 5.90, when I was brought back to blue palace, and the Noble said something about having fun on the way back to Cyrodil. When the Jarl and her steward stood up (maybe became hostile or something), the Noble ran to a guest room and just stood there, and the scene was completely stuck from there.
jrss4444 Posted July 3, 2025 Posted July 3, 2025 In the past Babodialogue worked pretty good for the most part. I updated this mod and the other requirements that it has. Then I started a new game with a new character. Now ONLY the "road" encounter works out of the following "random" encounters: Road, Forest, Plain, Mountain, Coast, Marsh. How do I trouble shoot why the other random encounters do not work anymore??
nunyabidnez Posted July 4, 2025 Posted July 4, 2025 Probably a silly question, but does BaboDialogue no longer come with an MCM? I have 5.90, and in my load order I show BaboInteractiveDia.esp, but no MCM loads up for it in game. Thanks in advance for any information or advice.
Ameridaw Posted July 5, 2025 Posted July 5, 2025 (edited) Sadly, I can't seem to trigger a defeat status from any of the events. Even using the hotkey to attempt surrender does not work. The "essential" setting doesn't seem to do anything (though I use tim most of the time, so that's not really an issue). Even the workaround someone mentioned with manually setting the quest stage doesn't work for all encounters. Very unfortunate, been enjoying the mod otherwise. EDIT: All this time I thought the mod was bugged to hell, but turns out that, like is often the case, I was just stupid and didn't read the requirements carefully enough. The events rely a lot on Powerofthree's Papyrus extender, which is not the same as Powerofthree's Tweaks. After installing the Papyrus extender the defeat sequence works perfectly fine, the kidnap events fire off without a hitch... I recommend anyone having similar issues check if they have the requirements. Edited August 5, 2025 by Ameridaw Was a dum dum
jrss4444 Posted July 6, 2025 Posted July 6, 2025 What makes the "road" encounter different from the "Forest, Plain, Mountain, Coast, Marsh" encounters?? The road encounter works on my new play through. The other encounters out in the wild do not.
AlphaAndOmega Posted July 12, 2025 Posted July 12, 2025 Hello, I'm having some trouble with the bandit kidnap quest. The one that starts with a road encounter and ends with a choice between getting kidnapped and getting attacked. Once teleported to the kidnappers house, during the intro dialogue, a stumbling animation plays for the PC, dropping me out of the rope. It looks like Sexlab Survival barefoot stumbling, but I've specifically turned that off and it still happens. Did check YPS too, but still. I think that this drop out of the animation breaks something, since just before the dialogue finishes, the npc is erased from the face of the earth, leaving me in control in the house without any items. I can't "moveto player" the npc back into existence and trying to negotiate leads to a softlock due to there being no one to talk to. I believe that I can try to fix it with setstage's, by forcing the rope animation to play again and making the mod try again, but I've failed to locate the necessary info via xEdit. May I ask someone to help with this search? Or is it a known problem and I'm approaching it wrong?
nunyabidnez Posted July 17, 2025 Posted July 17, 2025 Are there any alternate locations to download this from? Subscribestar now requires copies of IDs or picture verifications for age, and I'm not about to put my willingly put that kind of information up.
shrtjsrtj Posted July 17, 2025 Posted July 17, 2025 1 hour ago, nunyabidnez said: Are there any alternate locations to download this from? Subscribestar now requires copies of IDs or picture verifications for age, and I'm not about to put my willingly put that kind of information up. That seems to be a regional thing as I'm not seeing it, if you don't want to show ID then try a VPN or something that spoofs your address.
ebbluminous Posted July 17, 2025 Posted July 17, 2025 2 hours ago, nunyabidnez said: Are there any alternate locations to download this from? Subscribestar now requires copies of IDs or picture verifications for age, and I'm not about to put my willingly put that kind of information up. I've not had this happen to me. I have been expecting it as I am from the UK and the new digital 'safety' bollocks law will impose this on UK traffic...
nilead Posted July 20, 2025 Posted July 20, 2025 Stopping by to comment - this is one of my favourite mods on LL, but i also hate its guts. It does respect options, choicees, roleplay. Alot of mods assume you play a specific way. I once decided to play raging puritanian nun, and a humiliating body search in mrakarth turned into a respectfull "Your reputation preceeds you, move along, ma'am" dialogue. Ever since, its a must have for female PC But boy does it have infuriating issues. Ever since my SE build and migrated into an AE random encounters from this mod are wonky at best. Sometimes the spawn at extreme distances. Sometimes you get a CTD when it spawns. You never know. You can get a crash on save, or a CTD at specific location and spend hours breaking your head over what went wrong, with neither NetScriptFrameowrk (SE) nor CrashLogger (AE) pointing you to anything meaningfull. With time, i developed a triple reset routine: Just debug option restart all of BaboDialogue+Sl Approach+ SLHH in MCM, and problem goes away. Resetting any single one doesnt do the trick, has to be all three in quick succession, wich makes me think its something in compability in between them. Regardless, take it as both a commendation and a warning. This is probably the best RPG adult mod as far as female PC is concerned, but it has persistent issue going back to something like ver 3.9, perhaps earlier. In heavy load orders, its really unlikely to be a smooth ride. 1
palracz Posted July 22, 2025 Posted July 22, 2025 Hi, has anybody "SG Hair Pack", removed from everywhere...
osculim Posted July 26, 2025 Posted July 26, 2025 Ok wth affects lewdness ? I have armor with the half-naked keyword. Still my lewdness keep dropping.
safado Posted July 27, 2025 Posted July 27, 2025 (edited) On 7/22/2025 at 3:05 PM, palracz said: Hi, has anybody "SG Hair Pack", removed from everywhere... Skill issue. That mod is everywhere in Asia sites that clean their bums with Digital Millennium Copyright Act takedown request, and also in gamebanana. Hellosanta was salty about mods authors stealing his creation without any credits and make him takedown request the mod, including this site. You only need the textures (art), the plugins (record entries) can be left disabled or deleted. The first 250 mod index positions are expensive to waste in a hair mod, not really used. Spoiler https://gamebanana.com/mods/38208 Proof of skill issue; Spoiler Basic search style Knowledgeable search style Intermediate mastery My AI filtered (because of english) opinion about female NPC in Factoryclose mods; Mods are good by the way, is about the looks. Spoiler In my experience, the female NPCs in this mod don't blend well with realistic ENBs—they have a stylized, anime-inspired look that can feel out of place in a more grounded visual setup. To address this, I manually replaced their: Head mesh Facetint NPC appearance (FormID) I used assets from other NPC replacer mods that better match my preferred aesthetic. Once the head mesh is swapped out, the SG hairs requirement by this mod become redundant. This is an opinion, but can be taken as a recommendation of what to do. Edited July 27, 2025 by safado
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