shane4244 Posted April 23, 2014 Author Posted April 23, 2014 Your mod is close to perfection. Thank you for putting a lot of effort in making it enjoyable to play. Now, get some rest. We need you alive. I just notice one stupidity, I wrote. What in the world made me write: the neckless of Mara when it is a amuet of Mara. My apologies. Thank you, thank you, thank you for this mod! I just finished a 7-hour game session with Working Girl .6.6 and SL 1.51 installed. Between my lovely follower and me, we satisfied 37 clients. About 15 of those "used nearby bed," which almost invariably caused a CTD with the prostitution mod I was using before Working Girl. In over seven hours of continuous gameplay, I did not experience the first crash, freeze, hiccup or fart... the game (and this mod) just played flawlessly. Every animation worked, every dialog worked, and every function worked. So thank you for taking the time, care and trouble to release, maintain and upgrade a bug-free mod. Thank you guys I'm glad your having a good experience with the mod. I'm not having any trouble eithier and I've been hammering the mod for a few days straight. I will wait about a week and if there are no major bugs reported I'll add the ZaZ pee animation and FFM threeway option and take a very long break.
germanicus Posted April 23, 2014 Posted April 23, 2014 Wooow- pee animation, ffm threeway???!!!!. I love it. And horse?
shane4244 Posted April 23, 2014 Author Posted April 23, 2014 Wooow- pee animation, ffm threeway???!!!!. I love it. And horse? Not this update I have a plan for animals but it's going to take more time than I have to put into the mod right now. It will most likely be 6 months or longer before I add anything new to the mod besides what I said above. I will still fix bugs if there reported but no major updates for a while.
germanicus Posted April 23, 2014 Posted April 23, 2014 I see. No problem Shane. Respect your will. So, when will you go to Riften to get married? And who's the lucky broad?
Guest Posted April 23, 2014 Posted April 23, 2014 Biggest problem for me with this mod is when you have multiple followers prostituting themselves out, only 1 of them actually does anything and the other(s) stand around. Other than that, my favorite prostitution mod out there.
blindmankind Posted April 23, 2014 Posted April 23, 2014 i do not have fun to play at moment, coz i must made clean install from all my sexlab mods to install the new sexlab 1.51 and now i can not get defeat mod running and that is a must have for me but anyway, here is the german working girl .esp file for version .6.6 have fun Thanks for the translation I'm sorry your having trouble with your game. I don't have much advice on that which hasn't already been said because I'm one of the people who is not having any trouble with the new versions of the framework. i wish i could say that too i just wait the beta release for new defeat now i got everything working with sl1.52 on full clean install, only the devious device things not, coz there not ready for new sl version for now but, when you allready played with defeat, it sux hard without it :'/ ffm alltime nice, zaz is nice, but pee? Oo^^
shane4244 Posted April 23, 2014 Author Posted April 23, 2014 Biggest problem for me with this mod is when you have multiple followers prostituting themselves out, only 1 of them actually does anything and the other 3 stand around. Other than that, my favorite prostitution mod out there. Yea I know I'm a dick sometimes the mod only officially supports one follower so when you use mutiple followers that's what happens. I can add support for as many as I want if there are enough people around but I feel you need to earn that part so you will have to wait until the quest content is in to get official support for more than one. About up to 5 is the number I had planned
shane4244 Posted April 23, 2014 Author Posted April 23, 2014 I see. No problem Shane. Respect your will. So, when will you go to Riften to get married? And who's the lucky broad? I'm not now that you let me know the spouse check works on the merchant dialog and now I also know it works for the sex dialog as well. Although it says the same thing as the follower dialog it's actually a uniques branch of dialog so it's just a matter of changing what the line says. I may change this as well in the next update. Marrage, romance, adopting children has never appealed to me in skyrim theses are things that exist in the real world and not roles I want to come home and play. Edit: I haven't updated the OP yet I plan on doing that today. Since you are playing a male PC on occation there is another option in the MCM for straight male dialog(off by default) if you were not aware of it. You will get a few new dialog options with innservers,female beggers, Ofina, and Yarl Elsif. This mod does not and never will support straight male PC prostitution that can be used with all NPC's but I do plan on adding more options to support them with special prostitution like the one I have now with Yarl Elsif.
Guest Posted April 23, 2014 Posted April 23, 2014 Biggest problem for me with this mod is when you have multiple followers prostituting themselves out, only 1 of them actually does anything and the other 3 stand around. Other than that, my favorite prostitution mod out there. Yea I know I'm a dick sometimes the mod only officially supports one follower so when you use mutiple followers that's what happens. I can add support for as many as I want if there are enough people around but I feel you need to earn that part so you will have to wait until the quest content is in to get official support for more than one. About up to 5 is the number I had planned I actually think that doing a quest to get 5 is pretty sweet.
germanicus Posted April 23, 2014 Posted April 23, 2014 OK, sir. Thank you for separating follower line from spouse's. I know that sometimes I sound like a prig, please, forgive me for that and promise I will try to control myself, but some things like that (follower) line simply bugging me when is addressed to the spouse. When you notice that again in my text, just knock me down.
shane4244 Posted April 23, 2014 Author Posted April 23, 2014 Biggest problem for me with this mod is when you have multiple followers prostituting themselves out, only 1 of them actually does anything and the other 3 stand around. Other than that, my favorite prostitution mod out there. Yea I know I'm a dick sometimes the mod only officially supports one follower so when you use mutiple followers that's what happens. I can add support for as many as I want if there are enough people around but I feel you need to earn that part so you will have to wait until the quest content is in to get official support for more than one. About up to 5 is the number I had planned I actually think that doing a quest to get 5 is pretty sweet. Yea but your not going to think waiting for it is going to be sweet it will be a long time before I add anything to the mod I'm kind of burnt out at the moment and also need to actually play through the game to get to know the NPC's for the quest content. OK, sir. Thank you for separating follower line from spouse's. I know that sometimes I sound like a prig, please, forgive me for that and promise I will try to control myself, but some things like that (follower) line simply bugging me when is addressed to the spouse. When you notice that again in my text, just knock me down. I don't mind feedback it is a dialog based mod so feedback on the dialog is expected. I intended on going back and changing it anyway that is why it is already a seperate dialog for spouses even though it reads the same as followers I just forgot about it. The only thing that anyone can say that actually bothers me is the word UFO (ultimate follwer overhaul) you can read the first 12 pages of the mod to figure out why that bothers me and that was right after coming home from my bestfriends funeral I didn't even touch the mod for 6 months after that ok getting pissed thinking about it..moving on and the gold prices you bring that up once great thats fine you keep bringing it up I'm going to get pissed. I have a plan for gold prices it's just not implemented yet. Other than that tell me anything that bothers you about the mod. I'm pretty decent at changing things as long as it doesn't effect the overall plan I have for the mod.
germanicus Posted April 23, 2014 Posted April 23, 2014 Thank you, sir. I had a UFO before discovering AFT (advanced follower tweak). UFO always caused something wrong and messes up things, although it is a great as idea. Found that it is incompatible with many mods. After moving it out and installing AFT, I had peaceful sleeps.
shane4244 Posted April 23, 2014 Author Posted April 23, 2014 Thank you, sir. I had a UFO before discovering AFT (advanced follower tweak). UFO always caused something wrong and messes up things, although it is a great as idea. Found that it is incompatible with many mods. After moving it out and installing AFT, I had peaceful sleeps. It works fine with UFO now or any other follower mod I just couldn't get it through anyones head at the time that I just didn't have time to mess with it right away.
germanicus Posted April 23, 2014 Posted April 23, 2014 I understand. We can be very impatient and ungrateful. Sorry for that. Just one example of my subject. Many people cried today that they want to return to SL 1.39b. So I uploaded that version. When I checked last time, 63 persons downloaded it. I'm not a man of vanity, and I like to help since I was helped a lot of time from patient people like you, but only one person said thanks pressing "likes" button. That's what we are, when needy - we cry out, when being helped - we walk away as nothing happened. There are always exceptions in the minority. But honestly, it doesn't bother me, it was just that I was surprised.
shane4244 Posted April 23, 2014 Author Posted April 23, 2014 I understand. We can be very impatient and ungrateful. Sorry for that. Just one example of my subject. Many people cried today that they want to return to SL 1.39b. So I uploaded that version. When I checked last time, 63 persons downloaded it. I'm not a man of vanity, and I like to help since I was helped a lot of time from patient people like you, but only one person said thanks pressing "likes" button. That's what we are, when needy - we cry out, when being helped - we walk away as nothing happened. There are always exceptions in the minority. But honestly, it doesn't bother me, it was just that I was surprised. I currently have almost 53,000 downloads since i switched to the download system in October and had 22,000 before that so out of about 75,000 downloads I have 102 likes. If that kind of stuff bothered me I would have pulled the mod long ago. If one person is using the mod that is good enough for me to continue sharing it no one has to say thanks for me to do it. Everytime a new release of the framework comes out you always get people requesting the last version LOL. I know some are having probelms but I'm very happy with the updated framework so far stability is great which is the most important thing for me.
blindmankind Posted April 23, 2014 Posted April 23, 2014 I understand. We can be very impatient and ungrateful. Sorry for that. Just one example of my subject. Many people cried today that they want to return to SL 1.39b. So I uploaded that version. When I checked last time, 63 persons downloaded it. I'm not a man of vanity, and I like to help since I was helped a lot of time from patient people like you, but only one person said thanks pressing "likes" button. That's what we are, when needy - we cry out, when being helped - we walk away as nothing happened. There are always exceptions in the minority. But honestly, it doesn't bother me, it was just that I was surprised. that makes me laugh^^ coz, it is the mankind itself ;S it will be alltime so, and it will never change alltime get and never give ;}
Guest Posted April 23, 2014 Posted April 23, 2014 I'm not worried about waiting. I'm still waiting on Goubo to come out with the new Defeat and Dirty Deeds.
blindmankind Posted April 23, 2014 Posted April 23, 2014 I'm not worried about waiting. I'm still waiting on Goubo to come out with the new Defeat and Dirty Deeds. same, hrhrhrhrhr^^ i want it now, lol
laz0r Posted April 23, 2014 Posted April 23, 2014 I noticed that you can change how much the player makes via console commands, but it would be nice to see that change being reflected in the actual dialogue as well. For instance, for anal lets say you make 300 gold, the dialogue will still show the default amount instead of showing the 300 gold actually charged. That's really the only thing I can think of to suggest right now, great work on the mod!
traveller_phi Posted April 23, 2014 Posted April 23, 2014 I noticed that you can change how much the player makes via console commands, but it would be nice to see that change being reflected in the actual dialogue as well. For instance, for anal lets say you make 300 gold, the dialogue will still show the default amount instead of showing the 300 gold actually charged. That's really the only thing I can think of to suggest right now, great work on the mod! If you have to mess around with console commands, I am really not surprised that the change doesn't show up in the dialogues. I would rather wish that these amounts be configurable in the MCM menus first. I doubt more than a tiny fraction of players are willing to configure mods via console commands, so I don't expect modders to expend too much effort catering to just them. Perhaps I should rephrase the above. I don't expect variable gold values in the dialogue to be supported unless MCM configuration is also coming. If MCM is planned, Shane may end up putting the dialogue support out a release ahead of MCM support just because thats the order he was coding in. But I don't expect him to work on dialogue support unless he is also planning on MCM support. Disclaimer: I have no idea how much work is involved in adding variable gold values ... if it is just a 15 minute job then maybe he will without bothering with MCM support.
shane4244 Posted April 24, 2014 Author Posted April 24, 2014 I noticed that you can change how much the player makes via console commands, but it would be nice to see that change being reflected in the actual dialogue as well. For instance, for anal lets say you make 300 gold, the dialogue will still show the default amount instead of showing the 300 gold actually charged. That's really the only thing I can think of to suggest right now, great work on the mod! If you have to mess around with console commands, I am really not surprised that the change doesn't show up in the dialogues. I would rather wish that these amounts be configurable in the MCM menus first. I doubt more than a tiny fraction of players are willing to configure mods via console commands, so I don't expect modders to expend too much effort catering to just them. Perhaps I should rephrase the above. I don't expect variable gold values in the dialogue to be supported unless MCM configuration is also coming. If MCM is planned, Shane may end up putting the dialogue support out a release ahead of MCM support just because thats the order he was coding in. But I don't expect him to work on dialogue support unless he is also planning on MCM support. Disclaimer: I have no idea how much work is involved in adding variable gold values ... if it is just a 15 minute job then maybe he will without bothering with MCM support. About two post above yours I explained how how much I enjoy discussing gold prices. Adding globle varibles is not difficult it's already how it is done with in the mod as of version .6.2. Adding the MCM slider is not difficult either. It's just that there is no point to it at the moment. I don't believe the prices need to be any lower and I only have the first cap set in the mod. There will be 5 stages to this. I don't know if I will ever put in a player controlled slider for the MCM. I'm not outright saying no just something I have very little interest in doing any time soon. So I don't sound like a complete dick about this I will explain the reason why. Lets say I go ahead and put the slider in now so you adjust it to say 3x which means you will get 300 gold for the 100 gold option now. So then I get the next update with the faction ranks in and you go up to rank 3 so now with the slider its 3x times 3x so you get 900 gold just for fucking a commoner off the street. What I'm saying is if I put the MCM option in now it will become over powered with each update going froward after this quick one I'll be doing next week If I remove the MCM option after adding it I will get pages of people bitching because I removed it. There are going to be Higher paying clients, faction ranks, and special all night jobs in the future that should eliminate any need for a slider at higher tiers with in the mod.
Heromaster Posted April 24, 2014 Posted April 24, 2014 You should keep the prices reasonable. I mean it is hard to balance such pricing anyways (speaking from my own experience) so that they aren't going out of control and a player could basically cheat thousands or ten of thousands septims as a low level char. What I did was setting the highest possible amount of the highest 'service' a whore would offer and balancing it around the SexLab experience. Turned out, an unexperienced whore would get around 14 gold for a blowjob and around 80 septims for anal. With that I was pretty satsified.
shane4244 Posted April 24, 2014 Author Posted April 24, 2014 You should keep the prices reasonable. I mean it is hard to balance such pricing anyways (speaking from my own experience) so that they aren't going out of control and a player could basically cheat thousands or ten of thousands septims as a low level char. What I did was setting the highest possible amount of the highest 'service' a whore would offer and balancing it around the SexLab experience. Turned out, an unexperienced whore would get around 14 gold for a blowjob and around 80 septims for anal. With that I was pretty satsified. Currently its close to that 20 for a BJ and 100 for the highest normal option but you have to work your way up to that within the mod. There is also a not yet implemented Factionrank it's 1.5x first tier,2x, 3x etc that will make it still useful at higher levels in game. I spent a great deal of thought on the prices before I even made the mod which is why I'm kind of set in what the prices are so it would take some playtime starting as a low level character to reach higher tiers with in the mod. I have my own ranking system in the mod Independant of SexLab stats which did not exist when the mod was created. I may include them to factor in somehow but this mod has been planed out more or less for over a year and I would have to rethink a lot of the options. If I had to guess at a number the mod is probably about 20% complete from what I originally intended.
Heromaster Posted April 24, 2014 Posted April 24, 2014 Yep, yep that pricing sounds fair enough for me and it is almost the same what I did. Maybe I haven't expressed it clearly: I support your pricing system and like I said, balancing such a prcing system really is a hard task
shane4244 Posted April 24, 2014 Author Posted April 24, 2014 Yep, yep that pricing sounds fair enough for me and it is almost the same what I did. Maybe I haven't expressed it clearly: I support your pricing system and like I said, balancing such a prcing system really is a hard task I agree and it's not possible to please everyone. I think adding a slider under player control that will only work on the very last rank of the mod would be the way to go if I decide to add one it will keep it from being overpowered for lower level characters and ideally you would be a high enough level by the time the mod is completed that it wouldn't be over kill to let them adjust the prices a little.
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