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[WIP] SexLabWorkingGirl version .7 (Updated December 30 , 2015)


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Posted

How do the follower work ? i started it by talking to her, but she doesnt do anything.

 

For pimping:   The dialog option "It looks like you have enjoyed watching me work would you like to try?" after you say that then open the MCM and hit the "Companion Whore Mode" toggle and they should start whoring on there own turn it off in the MCM to make them stop then collect from them before using a different follower.

 

For having sex with your followers:  You should have the dialog option "Freinds don't need to pay" select that and it will start your options for the different sex types. If the dialog is not coming up make sure you have the "Companion Sex Dialog" option turned on in the MCM.

Posted

yes i saw that, i thought  there might be an extra hotkey for the follower. maybe you can do that ? or bind the follower on the Players hotkey, so she stops when Player stops.

i noticed the follower took the same Client 2 times, and her first Client came to me afterwards. maybe going into SL Arousal to avoid repetitions ?

 

btw, the first npc that approached my character was --  a dog !  woot ! can  we expect talking horses ?  dont change it, thats fun ! Yes, go for the horses.

 

so congrats to this great step ! when everything works fine you placed tdf behind you. tdf has a strange "double money for waiting an hour " dialogue answer, that spoils that mod. 

your big plus is, as i already wrote earlier,  the sexmenu to choose from and now even better with the Clients who count their money and the character can choose what to offer them.

 

so, to come back to the prices, there are two well working ways. first would be a slider in mcm menu to raise prices in %, beyond 200%. second would be getting more money wiith the number of sucessful acts, so each type would have it s own career.  same for the followers now. this one seems to fit better into wg. what do you say ?

Posted

yes i saw that, i thought  there might be an extra hotkey for the follower. maybe you can do that ? or bind the follower on the Players hotkey, so she stops when Player stops.

i noticed the follower took the same Client 2 times, and her first Client came to me afterwards. maybe going into SL Arousal to avoid repetitions ?

 

btw, the first npc that approached my character was --  a dog !  woot ! can  we expect talking horses ?  dont change it, thats fun ! Yes, go for the horses.

 

so congrats to this great step ! when everything works fine you placed tdf behind you. tdf has a strange "double money for waiting an hour " dialogue answer, that spoils that mod. 

your big plus is, as i already wrote earlier,  the sexmenu to choose from and now even better with the Clients who count their money and the character can choose what to offer them.

 

so, to come back to the prices, there are two well working ways. first would be a slider in mcm menu to raise prices in %, beyond 200%. second would be getting more money wiith the number of sucessful acts, so each type would have it s own career.  same for the followers now. this one seems to fit better into wg. what do you say ?

 

A hot hot key for the companion is something I was going to do but I forgot about, also you don't actually get any gold when you collect I'll fix both when I get some more bug reports. I don't use Arousal and I never will not that there there is anything wrong with the way the mod is done but those type of mods are like pregnancy mods there is just too much going on all the time with the various checks constantly running. I will make my own way to stop them from repeating in a future update.

 

It may work with a horse I can't remember if I put a check in for that or not. I'm pretty sure I put a creature faction check in so they probably won't. I guess I need to add dog faction/dog companion faction check to the list for regular random approaches and add dogs and horses as an option in the MCM there not going to talk or give you money though they will just bark or say ...........

 

You will just have to wait on prices there is already a faction rank system it's just not implemented yet because the quest content is not in yet. If you look at the _SLWG_GoldCollection script you will see I have "&& (Game.GetPlayer().IsInFaction(_SLWG_WorkingGirlFaction) == 0"  I have had that planned for a while. The way I'm going to do it is going to be worth waiting for I just can't do it untill the quest are in.

Posted

One rather big "bug" is if the straight male dialogs are enabled, they will show up for female beggars, thats fine but they will show up for female children that are begging too (and the dialog there is pretty misplaced if it is the same as with other female beggars), Lucia in Whiterun (from Hearthfire) for example

Posted

One rather big "bug" is if the straight male dialogs are enabled, they will show up for female beggars, thats fine but they will show up for female children that are begging too (and the dialog there is pretty misplaced if it is the same as with other female beggars), Lucia in Whiterun (from Hearthfire) for example

 

I didn't even think about there being child beggars in skyrim I'll put a check in for that. Thanks for bringing that to my attention. That is a major bug.

Posted

So far seems to work nicely, clients are only approaching a bit too rarely. But it's a level 1 char with 20 speechcraft, so it feels ok.

 

Liking those mean guards demanding free fucks.

 

Edit: Lol, in dawnstar a chicken requested my services. Unfortunately i couldn't talk back to it, so nothing happened, but its following me now :D

Posted

So far seems to work nicely, clients are only approaching a bit too rarely. But it's a level 1 char with 20 speechcraft, so it feels ok.

 

Liking those mean guards demanding free fucks.

 

Edit: Lol, in dawnstar a chicken requested my services. Unfortunately i couldn't talk back to it, so nothing happened, but its following me now :D

 

Shit lol sorry about that I thought I had all the checks in I needed to prevent that I guess I don't so I'll fix it in the next update which will probably be about next week since I should have most the bugs reported by then. And if you haven't figured it out yet you should be able to keep stop the chicken be toggling the random approach off.

 

I'm not really happy with the refusals right now it happens way too often. I'm either going to get rid of them or make some drastic changes when I update it.

 

Posted

For the dogjob you can call a dog via console      Player.placeatme 23a92 

 

if called in tavern or palace, it will stay for a while. horse number is 109ab1  (you wont call a horse inside a tavern, will you ? )

Posted

Full Manual German Translation of Version 6. 

 

(dunno if it works without bak file, cant upload it)

 

 

Thank you I'll add it to the downloads. You should have waited about a week though lol. I'll be putting out an update for whatever bugs get reported.

 

If you didn't already know Zaira also does german translations and may be doing one for the update too I'm not really sure yet.

 

 

Edit I'll test it first to see if it works without the Bak File probably tommorrow.

Posted

 

yes i saw that, i thought  there might be an extra hotkey for the follower. maybe you can do that ? or bind the follower on the Players hotkey, so she stops when Player stops.

i noticed the follower took the same Client 2 times, and her first Client came to me afterwards. maybe going into SL Arousal to avoid repetitions ?

 

btw, the first npc that approached my character was --  a dog !  woot ! can  we expect talking horses ?  dont change it, thats fun ! Yes, go for the horses.

 

so congrats to this great step ! when everything works fine you placed tdf behind you. tdf has a strange "double money for waiting an hour " dialogue answer, that spoils that mod. 

your big plus is, as i already wrote earlier,  the sexmenu to choose from and now even better with the Clients who count their money and the character can choose what to offer them.

 

so, to come back to the prices, there are two well working ways. first would be a slider in mcm menu to raise prices in %, beyond 200%. second would be getting more money wiith the number of sucessful acts, so each type would have it s own career.  same for the followers now. this one seems to fit better into wg. what do you say ?

 

A hot hot key for the companion is something I was going to do but I forgot about, also you don't actually get any gold when you collect I'll fix both when I get some more bug reports. I don't use Arousal and I never will not that there there is anything wrong with the way the mod is done but those type of mods are like pregnancy mods there is just too much going on all the time with the various checks constantly running. I will make my own way to stop them from repeating in a future update.

 

It may work with a horse I can't remember if I put a check in for that or not. I'm pretty sure I put a creature faction check in so they probably won't. I guess I need to add dog faction/dog companion faction check to the list for regular random approaches and add dogs and horses as an option in the MCM there not going to talk or give you money though they will just bark or say ...........

 

You will just have to wait on prices there is already a faction rank system it's just not implemented yet because the quest content is not in yet. If you look at the _SLWG_GoldCollection script you will see I have "&& (Game.GetPlayer().IsInFaction(_SLWG_WorkingGirlFaction) == 0"  I have had that planned for a while. The way I'm going to do it is going to be worth waiting for I just can't do it untill the quest are in.

 

 

i did not mean horses as approachers..... i meant it as an offer for Clients, probably around stables, otherwise there is a long walk. take in count hat the horses in stable may not be owned by the character.

i would also propose the dogjob to include a dog  call, so the console is not necessary. same with horses then, but this one probably not working inside houses. btw. will the followers do the dogjob and how do they search for a dog actually ? if not yet, the dogcall would make it possible for them to do so, please.

 

i havent tested the guards yet, is there a way they really throw the wg in prison ?  anyway that would be simple to do, just mark the refuse of the wg as a crime with some bounty on it, so the dialogue "you have done a crime" shows up after the refuse. ( as i said, i havent tested the guards yet, maybe this is the case already). so the wg can choose to use the right of thane, to pay the bounty , to go into jail or to fight the guard.

the best Point of this is, that Xaz mod Prison Overhaul starts when the option to go into jail is chosen.

if the refuse does not count as a crime yet, i throw a fist in the guards face, will do the same meantime.

 

the next step should hopefully be whipping and such from zaz Animation pack anyway ( me and 100.000 downloaders from the malfunctioning sanguines debouchery are waiting for this).

 

 

one last word about your idea of quests.

please regard this time that there is already a mod that does this, Radiant Prostitution, with the Option to include homemade quests, if the Player has the skills to do so. Radiant and working Girl are compatible to each other and work well in terms of Story.

first, the wg starts until at least anal animations are free, then joins the tavern inn for Radiant Prostitution for some tavern Jobs until the house deliveries and the quests start. then the wg will do the quests for Radiant only and the solo Jobs for wg. wg is better, as i always said, because of the different types of offering and because of the dogjob. Radiant also includes followers, but they dont share Money and never work well.

on the other Hand, if you do your own quests, and they are better than the Radiant ones (which shouldnt be too difficult), then you replace that mod too.

Posted

 

 

Yes if you refuse the guard you will be arrested right away and it works great with prison overhaul so I'm probably not going to bother with my own jail now. It had been over a year since I used PO and it's come a long way I wouldn't change a thing.

 

Right now the bounty is an instant 1000 so I would recommend setting Prison Overhaul Major Crime Threshold to 1000 so you get the worst punishment

I will change it to the default prison overhaul value of 1500 in the next update.

 

Posted

what about followers doing the dogjob ?

 

edit : bug Report : the dialogue of the follower, if she wants to try the Job, should not appear,  when the Option of follower whore in mcm menu is checked.

 

edit : dialogue sequence : the sequence to choose the kind of sex should appear before the sequence to find a quit place.

                                 also, if the Client refuses that kind of sex, it should be possible to make a different offer immediately with a better chance.

 

 

edit :update of the German Translation Version 6, quite hard Version for multiple uses. 

        Thanks to Zaira for her Translation of the 5.3 Version, on which this Translation is based.

 

 

now let me go buy some food and take some sleep.....


 

 

SexLabWorkingGirl.esp

Posted

 

what about followers doing the dogjob ?

 

edit : bug Report : the dialogue of the follower, if she wants to try the Job, should not appear,  when the Option of follower whore in mcm menu is checked.

 

edit : dialogue sequence : the sequence to choose the kind of sex should appear before the sequence to find a quit place.

                                 also, if the Client refuses that kind of sex, it should be possible to make a different offer immediately with a better chance.

 

Some don't like beastiality stuff so I will allow dogs or whatever togglable in the MCM in later update. it wasn't really the focus of this update.

 

Talking to the follower/Innkeeper "if they want to try the job" enables them to be pimped The option in the MCM starts and stops them from pimping its not a bug its how the system works You pick which one you want whoring then use the MCM to start/stop them from whoring. ( I'll have a toggle key for this in the next update)

 

dialog sequence: First complaint of that for the year that this mod has been out I'm not changing the entire mod (which is what would be required) for to appease the taste of one person. I will consider making another offer when refused but it's not high on priority list since refusals go away completely after speech craft level 30 which most achieve at what level 10?

Posted

nice work ❤

 

e: the random approach work only in a bar?

in a bar it works fine, but outside only one time, when i enable/disable the mode

my speechskill is ~70

 

Random approach can work anywhere just try to be in a semi-populated area

 

It takes some time for the client to approach you when your outside. You may not be in populted enough area or your not waiting long enough for them to approach.

Posted

i will check it in whiterun marktplace with populated mod

 

thanks

 

Places like that, stormcloak camps or in one of the forts when there under imperial control works pretty well.

Posted

hm, i do not know

i go on the market, turn the mode on, then it starts

when it is done, i do not have time to move, allready the same person ask me again and again

when i press on asking the tab key to abort, then the loop break and no other person ask me

 

may it conflict with the random sex mod?

 

thanks for help ;]

Posted

hm, i do not know

i go on the market, turn the mode on, then it starts

when it is done, i do not have time to move, allready the same person ask me again and again

when i press on asking the tab key to abort, then the loop break and no other person ask me

 

may it conflict with the random sex mod?

 

thanks for help ;]

 

Random sex will intefere with just about anything but the same person should not ask twice at least not in a row.

 

I played around with this for a long time to make sure that didn't happen. I' ll get back on it tonight to see if I can break it. Thanks for letting know.

 

It may be the sex act is too long and it resets before your finished. Are you using the default timers in SexLab or are your animations a bit longer?

 

Edit: Nevermind even if that was the case the alias woundn't get filled by an actor during the sex act and it would pick a different person.

Posted

i use the default timers

the same person asked me 3 times before i can move after a act and before she could ask me the fourth time, i abort it with the tab key  and then no other client came to me^^

i had that thing you wrote, i talked to a client over your mod and then random mod grab it before, then your mod was waiting and after random mod was done, i took the other client over your mod, lool

 

thanks ;]

Posted

i use the default timers

the same person asked me 3 times before i can move after a act and before she could ask me the fourth time, i abort it with the tab key  and then no other client came to me^^

i had that thing you wrote, i talked to a client over your mod and then random mod grab it before, then your mod was waiting and after random mod was done, i took the other client over your mod, lool

 

thanks ;]

 

If your standing right next to someone while your with someone else and the alias gets filled by the person that is standing right next to you. Then in theory they will ask over and over again until you finish up and accept. I have a check in to keep them from approaching while your having sex but I don't think I have one in for them to not talk if there close enough because I never imagined that circumstance since they can follow you where ever I was always in a secluded place during sex. I'll play test tonight and tweek it in the next update if I can duplicate the issue.

 

I did test with random sex so yes they will wait for random sex to end and still approach you if the alias was filled before random sex started. Under certain conditions random sex will break Random approaches though so I recommend disabling random sex while having random approach active.

 

When you hit the hot key to stop random approaches you have to hit again to restart them.

Posted

hm, i think now, random sex is not a problem

i tested in banedmare bar, there are ~20 people and it work fine together (all people was in action^^), no break ect

but the problem is, i can not escape the client, before i can do anything, i got the next question for new action - it is like a endless loop for me ;S

 

me thanks again ❤

Posted

hm, i think now, random sex is not a problem

i tested in banedmare bar, there are ~20 people and it work fine together (all people was in action^^), no break ect

but the problem is, i can not escape the client, before i can do anything, i got the next question for new action - it is like a endless loop for me ;S

 

me thanks again ❤

 

Like I said I'll test it tonight see if can dupicate it and tweak a bit if I need too. If anything it should break more in a crowded place than outside and there no difference in the way it works outside/inside only the distances.

Posted

At which speechcraft value do the clients stop the refusal message where they state you looked better from far away? Thought reading 25, but i have 25 now and they still seem to refuse often. This is a bit annoying because they keep following me then, only quest reset via MCM stops this behavior, toggling whore mode off is not enough.

 

Apart from these minor annoyances it's very nice so far, so i'll try again with higher speechcraft :)

 

 

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