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Posted
On 9/2/2024 at 4:36 AM, whooptyscoop said:

Is that M'rissi in the pic? If so have you found any compatibility issues with her and DoM?

Ok, a bit of an update, it does actually cause some issues. In that quest where you go to the Thalmor Headquarters in Solitude to get Isael's notes after you come back it breaks the quest. But luckily you can just remove her from DOM before doing that and add her back afterwards. I haven't encountered that issue before because I usually either enslaved her after finishing her quest or just didn't even bother doing it ;p.

Posted (edited)

I think I see a way to pass slave traits / mood /personality / stats to MinAI and AI follower framework without dependency.

 

 

;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname DOMInfoTraitsScript Extends TopicInfo Hidden
Import DOM_Util

;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
;(pDialogueFollower as DialogueFollowerScript).SetFollower(akspeaker)
DOMInfoTraitsMessage(akspeaker)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

DOM_Core Property DOM01 Auto

Function DOMInfoTraitsMessage(Actor akTarget)
    string msg = DOM01.NPCTraitsMessage(akTarget)
    SendMessage(msg);

    string targetName = "The Narrator"
String speakerName = akspeaker.GetBaseObject().GetName()
string eventLine = msg

    int handle = ModEvent.Create("MinAI_RequestResponseDialogue")
 if (handle)
ModEvent.PushString(handle, speakerName)
ModEvent.PushString(handle, eventLine)
ModEvent.PushString(handle, targetName)
ModEvent.Send(handle)

endIf
EndFunction

 

 

 


I haven't tested or even tried compiling this, but I'm pretty sure it'll work. I'm not sure if you'd want to send the verbose version or just the stats though. I think maybe just the stats is better, it would use less context for the LLM.

Edited by The Dolly Llama
Posted
5 hours ago, The Dolly Llama said:

I think I see a way to pass slave traits / mood /personality / stats to MinAI and AI follower framework without dependency.

 

 

;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname DOMInfoTraitsScript Extends TopicInfo Hidden
Import DOM_Util

;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
;(pDialogueFollower as DialogueFollowerScript).SetFollower(akspeaker)
DOMInfoTraitsMessage(akspeaker)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

DOM_Core Property DOM01 Auto

Function DOMInfoTraitsMessage(Actor akTarget)
    string msg = DOM01.NPCTraitsMessage(akTarget)
    SendMessage(msg);

    string targetName = "The Narrator"
String speakerName = akspeaker.GetBaseObject().GetName()
string eventLine = msg

    int handle = ModEvent.Create("MinAI_RequestResponseDialogue")
 if (handle)
ModEvent.PushString(handle, speakerName)
ModEvent.PushString(handle, eventLine)
ModEvent.PushString(handle, targetName)
ModEvent.Send(handle)

endIf
EndFunction

 

 

 


I haven't tested or even tried compiling this, but I'm pretty sure it'll work. I'm not sure if you'd want to send the verbose version or just the stats though. I think maybe just the stats is better, it would use less context for the LLM.

So basically you want an event to request the personality messages, verbose or digits. Is that it?

Posted
51 minutes ago, cumragslutmirai said:

is the slaver system broken in the latest version? they flip out after i recruit them, calling for help and running away like a slave.

That's funny. What version is that? 6 or 5?

Posted
47 minutes ago, cumragslutmirai said:

6.0.7. and yes, unintentionally hilarious 🤣

Since version 6 is still WIP I am not surprised. I will add it to the checklist.

Posted
15 hours ago, TrollAutokill said:

So basically you want an event to request the personality messages, verbose or digits. Is that it?

 

I'm just spitballing shit and floating ideas here. I've actually just learned that someone else is already working on MinAi - DOM integration. I'm told they're going to upload what they've got to github soon. I don't know what kind of approach they're going to take with it.

 

But basically, yeah DOM and MinAI/AI-FF would integrate quite well.

 

The easiest way would be to have DOM feed the personality, mood, stats etc to AI-FF's context through MinAi. That would just be sending simple events which MinAI picks up and sends to AI-FF. The harder (but probably better) option would be going in the opposite direction, having the AI-FF generate mood and personality values based on the character's bio and past actions, and then send that to DOM.

Posted
16 minutes ago, The Dolly Llama said:

 

I'm just spitballing shit and floating ideas here. I've actually just learned that someone else is already working on MinAi - DOM integration. I'm told they're going to upload what they've got to github soon. I don't know what kind of approach they're going to take with it.

 

But basically, yeah DOM and MinAI/AI-FF would integrate quite well.

 

The easiest way would be to have DOM feed the personality, mood, stats etc to AI-FF's context through MinAi. That would just be sending simple events which MinAI picks up and sends to AI-FF. The harder (but probably better) option would be going in the opposite direction, having the AI-FF generate mood and personality values based on the character's bio and past actions, and then send that to DOM.

 

Having been born a cynic, wouldn't you maybe be quicker, and perhaps better off, by just going and finding a real woman who fancies filling your bill/vacancy?

 

(It's late, I'm tired, and I have reached the point where I just can't resist the temptation to TTP 😛)

 

DQW 

Posted

was wondering if anyone else is having the problem where there is no option to rename slaves in the MCM menu? ive looked around a bit and it doesnt seem to be a common problem. anyone know what might cause this/ how to fix, or even workaround?

right now i have PAHE set to autorename, and it works, but id like to do the renaming myself in some cases

Posted
3 hours ago, Vv3tt said:

was wondering if anyone else is having the problem where there is no option to rename slaves in the MCM menu? ive looked around a bit and it doesnt seem to be a common problem. anyone know what might cause this/ how to fix, or even workaround?

right now i have PAHE set to autorename, and it works, but id like to do the renaming myself in some cases

Just click on the slave name, it should have a }{ symbol next to it.

Posted

Hello, I'm trying the LE version of the mod and am sadly experimenting some problems regarding DoM and HSH interactions :

When I try to ask a slave to stay at the Restless Hunter, I don't have the option in the dialogue. I also tried to place both a temporary and definitive camp token outsite to let them there, and this time I had the option but it did nothing when I clicked them. The slaves kept following me as a DoM slave.
What makes me think the problem is the interactions between these two mods is that HSH seems to be working perfectly on PAH slave. I tried to send a DoM back to PAH then to HSM and nothing wrong. When they're HSH, I can't turn them back to DoM though, I can only ask them to hit the road as PAH slaves. 
I tried different installations, different patchs installations (from both HSH and DoM), all load orders I could think of but nothing happens. I tried to find some logs but didn't get anything, unless I missed it.
Can anyone help me?

Posted
3 hours ago, Mercor said:

Hello, I'm trying the LE version of the mod and am sadly experimenting some problems regarding DoM and HSH interactions :

When I try to ask a slave to stay at the Restless Hunter, I don't have the option in the dialogue. I also tried to place both a temporary and definitive camp token outsite to let them there, and this time I had the option but it did nothing when I clicked them. The slaves kept following me as a DoM slave.
What makes me think the problem is the interactions between these two mods is that HSH seems to be working perfectly on PAH slave. I tried to send a DoM back to PAH then to HSM and nothing wrong. When they're HSH, I can't turn them back to DoM though, I can only ask them to hit the road as PAH slaves. 
I tried different installations, different patchs installations (from both HSH and DoM), all load orders I could think of but nothing happens. I tried to find some logs but didn't get anything, unless I missed it.
Can anyone help me?

Though I am happy to see the LE version getting some love, I can't give support for it because it's outdated. Anyhow, I have HsH and aygas tests planned for version 6, hopefully before the end of the year.

Posted
2 hours ago, TrollAutokill said:

Though I am happy to see the LE version getting some love, I can't give support for it because it's outdated. Anyhow, I have HsH and aygas tests planned for version 6, hopefully before the end of the year.

 

Thanks for your answer and I understand you're focusing on the SE version. I hope next version will help in due time.
I'll keep trying things on my side, maybe I can find more specific information that would help finding what's going wrong.

Posted
8 hours ago, verticalizard said:

how do i get a diary for my slave.

where does it come from.

Slaves get a diary when they are captured. If you update from a version before the diaries were added, they should appear in the player inventory or sometimes they might get lost. In this case free or move your slave to HSH or PAH and back to DOM should do the trick.

Posted
20 hours ago, Mercor said:

 

Thanks for your answer and I understand you're focusing on the SE version. I hope next version will help in due time.
I'll keep trying things on my side, maybe I can find more specific information that would help finding what's going wrong.

 

Well I managed to make things work, in a way.
As I said in my original post, I tried every kind of installation and load order. It seems, though, that I didn't try something I thought I did.
In the HSH topic, it is said to use the included patch and not the one provided by DoM. I thought I did, but I gave it one last try. I reinstalled HSH with the patch, reinstalled DoM without the patch. I might have assumed it didn't because for some reason the patch was unchecked in my mod list, but here I am.

It didn't work right away, but I tried to put a slave camp outisde of the Restless Hunter and this time, when  I clicked the option, my slave did get into HSH. I asked him to follow me, returned to the Restless Hunter and this time, I had the dialogue option. And it was working.
So whatever the problem can be, it seems to be coming with the acual version of the DoM HSH LE patch. I hope it helps. And using the older version provided in HSH makes it work so far.

Posted
2 hours ago, Mercor said:

 

Well I managed to make things work, in a way.
As I said in my original post, I tried every kind of installation and load order. It seems, though, that I didn't try something I thought I did.
In the HSH topic, it is said to use the included patch and not the one provided by DoM. I thought I did, but I gave it one last try. I reinstalled HSH with the patch, reinstalled DoM without the patch. I might have assumed it didn't because for some reason the patch was unchecked in my mod list, but here I am.

It didn't work right away, but I tried to put a slave camp outisde of the Restless Hunter and this time, when  I clicked the option, my slave did get into HSH. I asked him to follow me, returned to the Restless Hunter and this time, I had the dialogue option. And it was working.
So whatever the problem can be, it seems to be coming with the acual version of the DoM HSH LE patch. I hope it helps. And using the older version provided in HSH makes it work so far.

HSH patch is for DOM 4. Use the DOM patch for DOM 5+

Posted
On 11/5/2024 at 7:28 AM, TrollAutokill said:

Just click on the slave name, it should have a }{ symbol next to it.

Really appreciate the reply. I've tried selecting the name on both the left panel (slave list) and right panel (info, teleport, etc, and where id expect the rename option to be) but no dice. I'm using SkyrimVR... does that make a difference?

Posted (edited)
8 hours ago, Vv3tt said:

Really appreciate the reply. I've tried selecting the name on both the left panel (slave list) and right panel (info, teleport, etc, and where id expect the rename option to be) but no dice. I'm using SkyrimVR... does that make a difference?

Yes it probably comes from the VR interface being incompatible with the widget. Try other string widgets like changing the title. I believe this widget comes from UIExtensions, make sure that ou have the VR UIExt.

Edited by TrollAutokill
Posted
2 hours ago, TrollAutokill said:

Yes it probably comes from the VR interface being incompatible with the widget. Try other string widgets like changing the title. I believe this widget comes from UIExtensions, make sure that ou have the VR UIExt.

i have VR UIExt, but im not sure what you mean by "try other string widgets". if there is a workaround for it, like exporting a json and editing it to reflect a new name, i wouldnt mind trying something unconventional (i tried export json, then i edited the name in the json file, then had DoM read the json file, but it didnt seem to change anything. maybe im doing something wrong, or maybe im misunderstanding the functionality of the json file). thanks for your time- if there isn't a workaround, i can live without it

Posted

Hi there! Enjoyed this mod for long time. Decided to try another approach for my mod order and now I wonder if there is a way to make DoM work with Ostim SA?

 

Posted

I have a bug where when I ask certain slaves to do a favour they will instead bow down and then stand back up without doing it I don't know if it's a mod conflict but I have tried re installing a fiddling around with settings and nothing seems to work any help would be appreciated 

Posted
4 hours ago, Elvenar said:

Hi there! Enjoyed this mod for long time. Decided to try another approach for my mod order and now I wonder if there is a way to make DoM work with Ostim SA?

 

There is an ostim patch in the download section. It's just a proof of concept, I never tried it.

Posted (edited)
1 hour ago, ASs9q said:

I have a bug where when I ask certain slaves to do a favour they will instead bow down and then stand back up without doing it I don't know if it's a mod conflict but I have tried re installing a fiddling around with settings and nothing seems to work any help would be appreciated 

It seems the slave is bowing instead of doing a favor. I'll check for a bug.

 

EDIT: It works for me, I found no bugs there. Try to use the "Do favor" hotkey.

Edited by TrollAutokill

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