CatEclctic41 Posted February 26 Share Posted February 26 17 minutes ago, TrollAutokill said: I am pretty sure it has been reported early in this thread, V3 fixes version doesn't work with PAH/DoM. Is there any pregnancy mod that works together with OStim and Sexlab? So it can work with PAH/DOM. Link to comment
nalios Posted February 26 Share Posted February 26 I think Fertility v3 is the most developed pregnancy mod. And it works fine with SL Separate Orgasm with its great extension - Separate Orgasm Adventures which detects fertility and orgasms from both mods. Am using these one for a long time together with DOM. It would be great thing to make slaves become aware of their pregnancy state and make some prefs & buffs/deb with this fact. 1 Link to comment
TrollAutokill Posted February 26 Author Share Posted February 26 Version 5.3.2 is out. Just the seq file update. Updated seq file for those having trouble with diary manager quest not starting properly. Link to comment
CatEclctic41 Posted February 26 Share Posted February 26 1 hour ago, nalios said: I think Fertility v3 is the most developed pregnancy mod. And it works fine with SL Separate Orgasm with its great extension - Separate Orgasm Adventures which detects fertility and orgasms from both mods. Am using these one for a long time together with DOM. It would be great thing to make slaves become aware of their pregnancy state and make some prefs & buffs/deb with this fact. So by installing SL Separate Orgasm, DOM/PAH NPC can be pregnant including the cloning NPC? Link to comment
DocClox Posted February 26 Share Posted February 26 I've been using Hentai Pregnancy. Mainly because, playing as a male, I don't want to track my menstrual cycle - I just want to knock up my slaves, and optionally use them to farm soul gems. I'm also not interested in raising my progeny. SLHP does everything I need and (just as importantly) doesn't do anything else. Link to comment
nalios Posted February 26 Share Posted February 26 (edited) 2 hours ago, Anackkin91 said: So by installing SL Separate Orgasm, DOM/PAH NPC can be pregnant including the cloning NPC? Definitely, but using the previous (not the last) version of Fertility. Don't know why, but in last the author made this possible only for basic main npc (not cloned). But am using the previous one for long and have no issues, except that when using showracemenu the new person is creating automatically by Skyrim and in that case all previous data from fertility mod will be deleted. Edited February 26 by nalios 1 Link to comment
CatEclctic41 Posted February 26 Share Posted February 26 41 minutes ago, nalios said: Definitely, but using the previous (not the last) version of Fertility. Don't know why, but in last the author made this possible only for basic main npc (not cloned). But am using the previous one for long and have no issues, except that when using showracemenu the new person is creating automatically by Skyrim and in that case all previous data from fertility mod will be deleted. Do you mean by downgrade the Fertility Mode v3 Fixes and Tweaks to previous version which is v2.60? Because I have the v2.61. Link to comment
nalios Posted February 26 Share Posted February 26 4 hours ago, Anackkin91 said: Do you mean by downgrade the Fertility Mode v3 Fixes and Tweaks to previous version which is v2.60? Because I have the v2.61. I am using 2.58. But this is possibly because of Russian translation made only for this one. Actually i don't remember but may be ver. 2.59 and 2.60 are also working. What i can say exactly - that the last one (2.61) should not work with clones. The rest u can try... Link to comment
bnub345 Posted February 26 Share Posted February 26 Fertility mode fixes works fine. Just take note that it will not track cloned or temporary NPCs (which all of the NPCs are in DoM) as of version 2.61. Link to comment
TrollAutokill Posted February 26 Author Share Posted February 26 (edited) 31 minutes ago, bnub345 said: Fertility mode fixes works fine. Just take note that it will not track cloned or temporary NPCs (which all of the NPCs are in DoM) as of version 2.61. If you enslave uniques they won't get cloned by default (this can be changed in MCM). So latest FM could actually work on them. But not on bandits guards, necromancers, and such. Latest FM doesn't track spawns because spawns are meant to be deleted after the player leaves the cell. An easy fix would be to cross check for PAHPlayerSlaveFaction or DOMActorFaction. Edited February 26 by TrollAutokill 2 Link to comment
MaybeNobody Posted February 26 Share Posted February 26 Does anyone know what might cause the game sound to completely crash sometimes when a dom or pahe slave is struck with a weapon by another NPC? All game sound just stops and can't be restored short of completely closing the game and relaunching it. This has been happening for sometime now and everything else dom/pahe related seems golden but without those mods the game sound never crashes. Any ideas for running down the issue would be much appreciated! Link to comment
TrollAutokill Posted February 26 Author Share Posted February 26 1 hour ago, MaybeNobody said: Does anyone know what might cause the game sound to completely crash sometimes when a dom or pahe slave is struck with a weapon by another NPC? All game sound just stops and can't be restored short of completely closing the game and relaunching it. This has been happening for sometime now and everything else dom/pahe related seems golden but without those mods the game sound never crashes. Any ideas for running down the issue would be much appreciated! Are you using a voicepack? If yes, try disabling all voicepacks. Link to comment
MaybeNobody Posted February 26 Share Posted February 26 42 minutes ago, TrollAutokill said: Are you using a voicepack? If yes, try disabling all voicepacks. I am now but the problem started before I installed any voicepacks. 😕 That was over a year ago so I'll try disabling all voicepacks and see if anything has changed. Link to comment
サマエル Posted February 26 Share Posted February 26 (edited) Hi! I have been wondering if perhaps the new Diary mechanics affect the effective recognition of the JSON files because I have not been able to modify the values to my liking of my victims when I use them. DoM just seems to have stopped recognizing them. Spoiler The Elder Scrolls V Skyrim Special Edition 2024.02.26 - 16.29.48.01.mp4 This is the file DoMs created, Tweaked 00001CE1_Crazy Yorha Team Member.json Have I made a mistake in something? I've even tried going a little goofy 00001CE1_Crazy Yorha Team Member.json Nothing yet EDIT: Got it! It seems Dom Have change Npc ID again for some reason Spoiler New ID is 00001CBE and now is working 🫶 Of course I just wannna force some kinks, doing a perfectly dominated slaves removes the purpose and the fun of the mod. But playing with values helps to discover new forms of difficulty and ways to exploit them 😈 Edited February 26 by サマエル 1 Link to comment
nalios Posted February 27 Share Posted February 27 11 hours ago, TrollAutokill said: Latest FM doesn't track spawns because spawns are meant to be deleted after the player leaves the cell. An easy fix would be to cross check for PAHPlayerSlaveFaction or DOMActorFaction. Yes, that's what i exactly meant. Maybe it is possible to make such patch for this mod... But anyway previous versions works fine with spawned npc and as for me i didn't notice big difference between them and the last version of this mod. First i used 2.61 for some time but it worked only with main npc from game so went back to previous one. And using since the first versions of DOM. And together with SLSO Adventures it looks great and makes no conflicts with the slave mods. Link to comment
TrollAutokill Posted February 27 Author Share Posted February 27 (edited) 14 hours ago, サマエル said: Hi! I have been wondering if perhaps the new Diary mechanics affect the effective recognition of the JSON files because I have not been able to modify the values to my liking of my victims when I use them. DoM just seems to have stopped recognizing them. My best bet is your slave got a different actor base, and thus ID, than the previous one. It could happen if you're dealing with spawns or if you updated the actor's source mod. Nothing has changed on JSON in the last updates. Edited February 27 by TrollAutokill Link to comment
natybs Posted February 28 Share Posted February 28 sorry if this is dumb but should slave shave dialog when told to fight for me or be respectful. they have some when i punish them they says don't hurt me and such, but don't seem to have responses inside a conversation with them. Link to comment
TrollAutokill Posted February 28 Author Share Posted February 28 4 hours ago, natybs said: sorry if this is dumb but should slave shave dialog when told to fight for me or be respectful. they have some when i punish them they says don't hurt me and such, but don't seem to have responses inside a conversation with them. They have answers to orders yes. But since those happen when the dialogue with the player is open, Skyrim ignore most of them. Link to comment
whooptyscoop Posted February 28 Share Posted February 28 Is there a way to suppress jewellry respawning into a slaves inventory whenever i load in or press K Link to comment
TrollAutokill Posted February 28 Author Share Posted February 28 (edited) 3 hours ago, whooptyscoop said: Is there a way to suppress jewellry respawning into a slaves inventory whenever i load in or press K Clear their outfit from the dialogue "Let's have a serious chat" -> "Forget about your outfit". But of course if the actor is managed by another quest, the other quest might decide otherwise. That's the case for a lot of companion mods. Edit: Clara Goldspirit, you know I am talking about you. Edited February 28 by TrollAutokill 3 Link to comment
サマエル Posted February 29 Share Posted February 29 (edited) Hi again, sorry for the inconvenience but I am having some problems with JSON files again. Once again I'm trying to create the Ultimate Indomitable Evil Bitch to be the best trainer but DoM again fails to recognize the custom JSON file. And I have added these own values: Spoiler "agreeableness" : 0.0, "boldness" : 100.0, "conscientiousness" : 100.0, "emmotionality" : 0.0, "extraversion" : 100.0, "honesty" : 0.0, "openness" : 100.0, "sensuality" : 100.0, "smartness" : 100.0, "submissivity" : 0.0, "toughness" : 70.0, "wilpower" : 70.0, I was doing this with complete success in previous versions, could it be just this npc? but every time I want to upload the file to the NPC it changes its ID constantly, it is a fluid actor base ID haha Spoiler Submissivity 100?! I want this to be a rebellious bitch! haha I enter the game and create the JSON file of the corresponding NPC, I exit game and edit the JSON File, I return to the game and try to load it without success, so I create a JSON file again in the MCM menu only to discover that it has generated a new Actor Base ID, the cycle repeats until everything returns to the blessed kingdom of Padomay. Any idea what's goin on? DoM generates JSON files named like 00001EDA_Minorne, 00001EDB_Minorne, 00001EDC_Minorne, and so on. If I try the original Base Actor ID it's useless EDIT: In the end I made it work by typing the DLC Load order number 04013823_Minorne LOL Spoiler I feel like homer making cereal :'v Edited February 29 by サマエル Link to comment
TrollAutokill Posted February 29 Author Share Posted February 29 1 hour ago, サマエル said: Hi again, sorry for the inconvenience but I am having some problems with JSON files again. Once again I'm trying to create the Ultimate Indomitable Evil Bitch to be the best trainer but DoM again fails to recognize the custom JSON file. And I have added these own values: Hide contents "agreeableness" : 0.0, "boldness" : 100.0, "conscientiousness" : 100.0, "emmotionality" : 0.0, "extraversion" : 100.0, "honesty" : 0.0, "openness" : 100.0, "sensuality" : 100.0, "smartness" : 100.0, "submissivity" : 0.0, "toughness" : 70.0, "wilpower" : 70.0, I was doing this with complete success in previous versions, could it be just this npc? but every time I want to upload the file to the NPC it changes its ID constantly, it is a fluid actor base ID haha Hide contents Submissivity 100?! I want this to be a rebellious bitch! haha I enter the game and create the JSON file of the corresponding NPC, I exit game and edit the JSON File, I return to the game and try to load it without success, so I create a JSON file again in the MCM menu only to discover that it has generated a new Actor Base ID, the cycle repeats until everything returns to the blessed kingdom of Padomay. Any idea what's goin on? DoM generates JSON files named like 00001EDA_Minorne, 00001EDB_Minorne, 00001EDC_Minorne, and so on. If I try the original Base Actor ID it's useless EDIT: In the end I made it work by typing the DLC Load order number 04013823_Minorne LOL Hide contents I feel like homer making cereal :'v Thanks for your hard work! I'll check that. Can you give me the NPC mod link? Link to comment
サマエル Posted February 29 Share Posted February 29 (edited) 1 hour ago, TrollAutokill said: Thanks for your hard work! I'll check that. Can you give me the NPC mod link? She is modded by the classic Botox Botox for Skyrim at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) I only edited the botox girls to my personal tastes with CK: Spoiler I'm just fooling around in CK trying to recreate some bimbos that honor the botox name of the mod, haha Spoiler BnP Texture Helps a lot! Edited February 29 by サマエル Link to comment
nalios Posted February 29 Share Posted February 29 Please check that after each sex the armor flag is setting to 0 automatically, so i need again let slave to wear armor. The rest of outfit actions are working fine for me, thanks! 1 Link to comment
nalios Posted February 29 Share Posted February 29 One more thing, that sometimes after i changed slave's outfit there is a message, something like that she is very sad about what i took from her. And i never had a message that she is glad to receive some armor or jewelry from me! )) And i cannot understand about what she is sad each time because sometimes the message appears and sometimes not... Link to comment
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