TrollAutokill Posted June 5, 2023 Author Posted June 5, 2023 (edited) Following the recent updates AYGAS 0.63 and HSH 1.33 by @Musje using DoM installer patches is not necessary anymore and not recommended. It is recommended to: install DoM first, without AYGAS/HSH patches, and then proceed with HSH and AYGAS installation, using the DoM patches from Musje installers. The mod description has been updated and installation steps moved to the top. Thousands thanks to @Musje for dealing with my horrible coding and providing DoM support for such great add-ons! Edited June 5, 2023 by TrollAutokill 3
zelurker Posted June 5, 2023 Posted June 5, 2023 I guess when a slave says she needs a bath, there's nothing to do... it's for some eventual future plan maybe ?
TrollAutokill Posted June 5, 2023 Author Posted June 5, 2023 20 minutes ago, zelurker said: I guess when a slave says she needs a bath, there's nothing to do... it's for some eventual future plan maybe ? Yes, future as in maybe after summer.
TrollAutokill Posted June 5, 2023 Author Posted June 5, 2023 (edited) Version 4.7.3 is out Removed AYGAS/HSH patches as they are now included in AYGAS 0.63 and HSH 1.63. Thanks to @Musje Added option to seed unique NPCs to allow for different personalities to duplicate actors. Request from @Gräfin Zeppelin Added trait bonus/malus for undead, animal and creature characters. Request from @DocClox Added kinks "being fucked by an animal" and "being fucked by the undead". Request by @Good Provider Added 3 sliders for kink training, arousal and orgasm modifiers. This is meant for tuning, feel free to play with them and report your best settings. Moved kink check after whipping/slapping to end of punishment. Updated female voicepack to 4.7.x Edited June 5, 2023 by TrollAutokill 4
TrollAutokill Posted June 5, 2023 Author Posted June 5, 2023 (edited) On 6/3/2023 at 4:27 PM, fred200 said: What is the best voice pack to use with 4.7.2? I have one labeled 2.6.2, and one labeled 4.3.3. The last one is for 4.7.2. It's on mega and for females only: On 6/3/2023 at 4:27 PM, fred200 said: With Musje's latest builds, I am not using the DOM patches to HSH and AYGAS - and DOM overwrites nothing. Hoping that is correct... Thanks! Correct if you downloaded AYGAS 0.63 and HSH 1.63. Edited June 5, 2023 by TrollAutokill
Chu Chulainn Posted June 5, 2023 Posted June 5, 2023 I'm sorry to say, but Ive searched high and low for the so-called voice folders to put the packs in, or sound directory to put them in, but I havent found any folder in my Skyrim installation sites, as well as MO's. At least, pertaining to DoM, other mods do have a "voice" folder. Theres nothing in data or SKSE, either. Could someone perhaps help me with some pointers?
TrollAutokill Posted June 5, 2023 Author Posted June 5, 2023 (edited) 25 minutes ago, Chu Chulainn said: I'm sorry to say, but Ive searched high and low for the so-called voice folders to put the packs in, or sound directory to put them in, but I havent found any folder in my Skyrim installation sites, as well as MO's. At least, pertaining to DoM, other mods do have a "voice" folder. Theres nothing in data or SKSE, either. Could someone perhaps help me with some pointers? I believe you are using MO2. The correct path is: sound\Voice\DiaryOfMine.esp\ You might have to create those 3 directories if they don't already exist, but they should! Unpack the voice files in there in a directory of their own, you should then have one directory per voicefile, dlc1femaleuniquefura\ femaleuniqueastrid\ femalenord\ ... Edited June 5, 2023 by TrollAutokill
Draego Posted June 5, 2023 Posted June 5, 2023 dude i send slave from pahe but when i call them back from hsh they transfer to DOM, how do i fix this, i want the slaves from pahe to transfer back to pahe not to Dom
TrollAutokill Posted June 5, 2023 Author Posted June 5, 2023 (edited) 1 hour ago, Draego said: dude i send slave from pahe but when i call them back from hsh they transfer to DOM, how do i fix this, i want the slaves from pahe to transfer back to pahe not to Dom Dude ,which version of DoM and hsh are you using? Edited June 5, 2023 by TrollAutokill
Draego Posted June 5, 2023 Posted June 5, 2023 1 hour ago, TrollAutokill said: Dude ,which version of DoM and hsh are you using? PAH_HomeSweetHome_1.33b_SSE, 1566322612_DiaryOfMine4.7.3_SEandLE_fomod.7z these two
TrollAutokill Posted June 5, 2023 Author Posted June 5, 2023 2 minutes ago, Draego said: PAH_HomeSweetHome_1.33b_SSE, 1566322612_DiaryOfMine4.7.3_SEandLE_fomod.7z these two I will look at it maybe some check disappeared in the port to HSH installer.
Chu Chulainn Posted June 5, 2023 Posted June 5, 2023 5 hours ago, TrollAutokill said: I believe you are using MO2. The correct path is: sound\Voice\DiaryOfMine.esp\ You might have to create those 3 directories if they don't already exist, but they should! Unpack the voice files in there in a directory of their own, you should then have one directory per voicefile, dlc1femaleuniquefura\ femaleuniqueastrid\ femalenord\ ... Very weird, I dont have the necessary directories, and neither does creating them help. I dunno tho, its prolly got something to do with my SKSE business. Ill check it out.
Sadopandoria Posted June 5, 2023 Posted June 5, 2023 On 5/31/2023 at 9:26 PM, TrollAutokill said: Maybe you have a log file? i saved some bits when testing with a new slave - https://paste.ee/p/u9Q45
TrollAutokill Posted June 5, 2023 Author Posted June 5, 2023 14 hours ago, cumragslutmirai said: hey, i tried to make some personal modifications to DOM_Mind.psc in the expressions and their amounts, but when i used creation kit to compile it back to .pex, it doesnt seem to work. all the source files are there in its proper location. it spams this error around 250 times: BSString::Set(): Could not allocate full amount of memory asked for with aiMaxLen. any way to fix it? all the source files including those of pahe and all of doms requirements are in scripts/source. any way to fix it? Use the papyrus command line compiler not the CK.
Deanevea Posted June 6, 2023 Posted June 6, 2023 On 6/3/2023 at 12:16 AM, TrollAutokill said: Create a logfile and send it to me. Hello, After looking at the log file, I have decided to cleanup my game and start over. Thank you for trying to help me. You are appreciated.
Seaperv76 Posted June 6, 2023 Posted June 6, 2023 I am still having some issues and I am not sure why (Running LE, btw). Downloaded and installed the lastest updates for DoM (4.7.3), HSH (1.33b), AYGAS (0.63b) and using PAHe (8.1.9). Okay, main problem is I can't seem to save my game, I CTD to the desktop. This CTD is repeatable.. capture a slave via PAH... no issues/problems. Transfer over to DoM.. and bamn can't save/CTD. Okay.. so I tried not to save for a while (just transfer back to PAH later etc). When I discovered, my new slave won't wear the clothes I give her (she does put on the cuffs and collar however). I also still get random CTD while "training" (usually during a punishment, but it is random and not repeatable). I also have a question about unique NPCs.. I was running DoM 4.6.2 prior to this and I wasn't experiencing any problems, but I had only captured/enslaved a couple bandits (Non-Unique NPCs). I ran into these issues when I captured Merian and Mona (from the HSH Depensing Justice Quest). I also did not clone them. I was thinking maybe this is my problem. Any thoughts on this theory?
TrollAutokill Posted June 6, 2023 Author Posted June 6, 2023 (edited) 7 hours ago, Seaperv76 said: I am still having some issues and I am not sure why (Running LE, btw). Downloaded and installed the lastest updates for DoM (4.7.3), HSH (1.33b), AYGAS (0.63b) and using PAHe (8.1.9). Okay, main problem is I can't seem to save my game, I CTD to the desktop. This CTD is repeatable.. capture a slave via PAH... no issues/problems. Transfer over to DoM.. and bamn can't save/CTD. Okay.. so I tried not to save for a while (just transfer back to PAH later etc). When I discovered, my new slave won't wear the clothes I give her (she does put on the cuffs and collar however). I also still get random CTD while "training" (usually during a punishment, but it is random and not repeatable). I also have a question about unique NPCs.. I was running DoM 4.6.2 prior to this and I wasn't experiencing any problems, but I had only captured/enslaved a couple bandits (Non-Unique NPCs). I ran into these issues when I captured Merian and Mona (from the HSH Depensing Justice Quest). I also did not clone them. I was thinking maybe this is my problem. Any thoughts on this theory? First thing to check might be to always have at least 1 slave in PAH. An empty slave list in PAH can create memory problems. So try to capture 2 slaves with PAH, send one to DoM, wait 5 minutes and save. If it doesn't solve your problem then try without HSH and AYGAS. Another check if you have voicepacks installed is to try without the DoM voicepack. And post a logfile! Edited June 6, 2023 by TrollAutokill
masterpyromancer Posted June 6, 2023 Posted June 6, 2023 Hey I did some testing about the bug I reported earlier the doing it standing kink. So it doesn't work when a sex scene from the player is tagged doing it standing. I just started playing around with the trainer settings, and if the slave that is a trainer is using a standing sex scene on another slave, it unlocks the kink. I'm not sure if it was intended this way, but I figured I would post the update just to be sure. 1
gekker Posted June 7, 2023 Posted June 7, 2023 (edited) 20 hours ago, Seaperv76 said: I am still having some issues and I am not sure why (Running LE, btw). Downloaded and installed the lastest updates for DoM (4.7.3), HSH (1.33b), AYGAS (0.63b) and using PAHe (8.1.9). Okay, main problem is I can't seem to save my game, I CTD to the desktop. This CTD is repeatable.. capture a slave via PAH... no issues/problems. Transfer over to DoM.. and bamn can't save/CTD. Okay.. so I tried not to save for a while (just transfer back to PAH later etc). When I discovered, my new slave won't wear the clothes I give her (she does put on the cuffs and collar however). I also still get random CTD while "training" (usually during a punishment, but it is random and not repeatable). I also have a question about unique NPCs.. I was running DoM 4.6.2 prior to this and I wasn't experiencing any problems, but I had only captured/enslaved a couple bandits (Non-Unique NPCs). I ran into these issues when I captured Merian and Mona (from the HSH Depensing Justice Quest). I also did not clone them. I was thinking maybe this is my problem. Any thoughts on this theory? Similar issue. Skyrim LE. Slave seems to ignore clothing options of sexlab, and removes items during rape/sex. What I notice are: If items are visibly equipped the option for "put on some clothes" shows regardless. Telling the slave to put on clothes, makes the slave equip items in inventory yet say they "have no clothes" or they equip items and the "they hastily put on clothes" message appears. In the case of the first situation, choosing the option again may cause the "hastily puts on their clothes" message to appear. Telling the slave that you will decide what they wear, removing all items, going into duties and first telling them to wear no clothes, no armor, then telling them to wear both items again, still leads to stripping. Sometimes, not all items are stripped, sometimes they are, Anyway here is a log: Spoiler [06/06/2023 - 09:05:06PM] VM is thawing... [06/06/2023 - 09:05:06PM] SOS Actor Schlongify: new schlong for hunter got schlong index 2 size 2 [06/06/2023 - 09:05:07PM] SOS Actor Schlongify: new schlong for hunter got schlong index 1 size 2 [06/06/2023 - 09:05:07PM] SOS Actor Schlongify: new schlong for Cassius got schlong index 1 size 3 [06/06/2023 - 09:05:07PM] SOS Actor Schlongify: new schlong for Bandit Vermin got schlong index 0 size 2 [06/06/2023 - 09:05:10PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:05:12PM] [slamainscr <sla_Main (0C042D62)>]:Defered maintenance... [06/06/2023 - 09:05:12PM] [slamainscr <sla_Main (0C042D62)>]: found Devious Devices - Assets.esm [06/06/2023 - 09:05:12PM] [slamainscr <sla_Main (0C042D62)>]: Enabled Desire spell [06/06/2023 - 09:05:12PM] [slamainscr <sla_Main (0C042D62)>]: Updated notification key to 49 [06/06/2023 - 09:05:12PM] [slamainscr <sla_Main (0C042D62)>]: finished maintenance [06/06/2023 - 09:05:35PM] DOM_SlaveManager: Capture() name=Bandit Blueskull pose=bleedOutStart [06/06/2023 - 09:05:36PM] DOM_SlaveManager: Animation: Bandit Blueskull pose=bleedOutStart anim=TRUE [06/06/2023 - 09:05:36PM] DOM_Core: CloneOrNot() Start [06/06/2023 - 09:05:37PM] DOM_Core: CloneOrNot() Force cloning IsDead=False [06/06/2023 - 09:05:37PM] DOM_Core: CloneMe(): Start Bandit Blueskull [06/06/2023 - 09:05:37PM] DOM_Core: GetOBodyPreset for actor Bandit Blueskull / preset=Unknown Preset [06/06/2023 - 09:05:37PM] DOM_Core: ClonePAH(): get clone [06/06/2023 - 09:05:37PM] DOM_Core: Clone() try=1 [06/06/2023 - 09:05:38PM] DOM_Core: cleanActor() [06/06/2023 - 09:05:40PM] DOM_Core: CheckGender() [06/06/2023 - 09:05:40PM] DOM_Core: actor is Sexlab gender 1 [06/06/2023 - 09:05:40PM] SEXLAB - NOTICE: Bandit Blueskull Seeded Stats: [29.802322, 52.465878, 35.460609, 43.763412, 2.137129, 66.205849, 5.000000, 0.000000, 0.000000, 0.000000, 3.000000, 0.000000, 5.000000, 0.000000, 97.000000, 76.795609, 79.575745, 0.288850] [06/06/2023 - 09:05:40PM] SEXLAB - NOTICE: Bandit Blueskull Seeded Stats: [123.914703, 230.456284, 198.234558, 201.981171, 2.885893, 102.449165, 17.000000, 0.000000, 0.000000, 0.000000, 7.000000, 0.000000, 17.000000, 0.000000, 66.000000, 404.346802, 188.350204, 0.583425] [06/06/2023 - 09:05:40PM] DOM_Core: copyFactions() name=Bandit Blueskull [06/06/2023 - 09:05:40PM] warning: Assigning None to a non-object variable named "::temp460" stack: [DOM01 (8D000D61)].dom_core.CloneMe() - "DOM_Core.psc" Line 3975 [DOM01 (8D000D61)].dom_core.CloneOrNot() - "DOM_Core.psc" Line 3909 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 203 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:40PM] DOM_Core: RemoveFromEnemyFactions() name=Bandit Blueskull [06/06/2023 - 09:05:42PM] DOM_SlaveManager: Animation: Bandit Blueskull pose=bleedOutStart anim=TRUE [06/06/2023 - 09:05:42PM] DOM_SlaveManager: AddActor() start name=Bandit Blueskull agg=2.000000 [06/06/2023 - 09:05:42PM] DOM_Actor: Bandit Blueskull: ClearValues() [06/06/2023 - 09:05:42PM] DOM_Actor: Bandit Blueskull: SetProperties() start isSlave=TRUE behaviour=flee_and_cower [06/06/2023 - 09:05:42PM] DOM_Actor: Bandit Blueskull: DoM gender changed from 1 to PAH gender 1 [06/06/2023 - 09:05:42PM] DOM_Actor: Bandit Blueskull: Sexlab voice set to [sslBaseVoice <alias RegistrySlot361 on quest SexLabQuestRegistry (0A0664FB)>] [06/06/2023 - 09:05:42PM] DOM_Actor: Bandit Blueskull: AfterAssign() properties done behaviour=flee_and_cower [06/06/2023 - 09:05:43PM] DOM_Actor: Bandit Blueskull: AfterAssign() done behaviour=flee_and_cower [DOM_Actor <alias Slave001 on quest DOM02Topic (8D0ED87C)>] is [Actor < (FF001117)>] [06/06/2023 - 09:05:43PM] DOM_Mind: Bandit Blueskull: SetProperties() start mood=just_captured [06/06/2023 - 09:05:43PM] DOM_Mind: Bandit Blueskull: DoM gender changed from 1 to PAH gender 1 [06/06/2023 - 09:05:43PM] DOM_Mind: Bandit Blueskull: AfterAssign() properties done mood=just_captured [dom_mind <alias Slave001 on quest DOM02Topic (8D0ED87C)>] is [Actor < (FF001117)>] [06/06/2023 - 09:05:43PM] DOM_Generator: GetNPCTraits: Bandit Blueskull [Actor < (FF001117)>] [06/06/2023 - 09:05:43PM] DOM_Generator: GetDefaultTraits: Bandit Blueskull [Actor < (FF001117)>] [06/06/2023 - 09:05:43PM] DOM_Generator: Looking if json file exists for 0000FCD8: Diary Of Mine/0000FCD8.json [06/06/2023 - 09:05:43PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetDefaultTraits() - "DOM_Generator.psc" Line 482 [DOMGenerator (8D1ABB55)].dom_generator.GetNPCTraits() - "DOM_Generator.psc" Line 439 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 686 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:43PM] warning: Assigning None to a non-object variable named "::temp53" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetDefaultTraits() - "DOM_Generator.psc" Line 482 [DOMGenerator (8D1ABB55)].dom_generator.GetNPCTraits() - "DOM_Generator.psc" Line 439 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 686 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull GenerateDefaultTraits() [06/06/2023 - 09:05:43PM] Error: Static function GetActorSoulSize not found on object PO3_SKSEFunctions. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GenerateDefaultTraits() - "DOM_Generator.psc" Line 952 [DOMGenerator (8D1ABB55)].dom_generator.GetDefaultTraits() - "DOM_Generator.psc" Line 524 [DOMGenerator (8D1ABB55)].dom_generator.GetNPCTraits() - "DOM_Generator.psc" Line 439 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 686 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:43PM] warning: Assigning None to a non-object variable named "::temp118" stack: [DOMGenerator (8D1ABB55)].dom_generator.GenerateDefaultTraits() - "DOM_Generator.psc" Line 952 [DOMGenerator (8D1ABB55)].dom_generator.GetDefaultTraits() - "DOM_Generator.psc" Line 524 [DOMGenerator (8D1ABB55)].dom_generator.GetNPCTraits() - "DOM_Generator.psc" Line 439 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 686 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull is not unique, faction [Faction < (0D0A66B7)>] [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull Is in faction? False rank -2 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull New value stored PAHRandomSeed = 107 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull New seed value used = 107 [06/06/2023 - 09:05:43PM] DOM_Generator: Actor Bandit Blueskull uses ID = [ActorBase < (6000FCD8)>] and seed = 1290196294 [06/06/2023 - 09:05:43PM] DOM_Generator: Looking up bonus for Bandit Blueskull race = Orc OrcRace [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[11]=44.095837 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[10]=79.959335 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[9]=65.970825 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[8]=36.120739 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[7]=91.916229 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[6]=44.632782 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[5]=50.066284 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[4]=70.944038 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[3]=63.543392 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[2]=76.235992 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[1]=58.498577 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[0]=55.773338 [06/06/2023 - 09:05:45PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory n items=6 [06/06/2023 - 09:05:45PM] DOM_Actor: Bandit Blueskull: OnItemRemoved EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:05:45PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory found item=5 name= [Form < (60045D73)>] [06/06/2023 - 09:05:45PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory found item=4 name= [Form < (60045D63)>] [06/06/2023 - 09:05:45PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory found item=3 name=Blueskull Armor [Form < (6000FCD3)>] [06/06/2023 - 09:05:45PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:05:46PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory found item=2 name= [Form < (00015BE2)>] [06/06/2023 - 09:05:46PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory found item=1 name= [Form < (00015BE1)>] [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:05:46PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory found item=0 name= [LeveledItem < (0003DF1B)>] [06/06/2023 - 09:05:46PM] DOM_Mind: Bandit Blueskull: UnregisterCombatEvents() [06/06/2023 - 09:05:46PM] DOM_Mind: Bandit Blueskull: should_hold_weapons = False [06/06/2023 - 09:05:46PM] DOM_Mind: Bandit Blueskull: should_wear_armor = TRUE [06/06/2023 - 09:05:46PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:05:46PM] DOM_Util: isWearable Steel Cuffed Boots YES type=26 [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemForm Steel Cuffed Boots type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Steel Cuffed Boots [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor other armor=Steel Cuffed Boots strip=False in slot strip=False [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor replacing previous armor=Iron Boots with Steel Cuffed Boots [06/06/2023 - 09:05:46PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=Blueskull Armor [06/06/2023 - 09:05:46PM] DOM_Util: isWearable gold NO type=32 [06/06/2023 - 09:05:46PM] DOM_Util: isWearable Steel Mace YES type=41 [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Steel Mace type=41 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:47PM] DOM_Util: isWearable Steel War Axe YES type=41 [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Steel War Axe type=41 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemWeapon should not hold weapons -> strip item=Steel War Axe [06/06/2023 - 09:05:47PM] DOM_Util: isWearable Iron Mace YES type=41 [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Iron Mace type=41 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:47PM] DOM_Util: isWearable Steel Sword YES type=41 [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Steel Sword type=41 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:47PM] DOM_Util: isWearable Iron Boots YES type=26 [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Iron Boots type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Iron Boots [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor other armor=Iron Boots strip=False in slot strip=False [06/06/2023 - 09:05:47PM] DOM_Util: isWearable Iron Helmet YES type=26 [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Iron Helmet type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Iron Helmet [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasWeapon: Bandit Blueskull has weapon in inventory Steel Mace damage=10 speed=0.800000 value=65 x=16.650000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasWeapon: Bandit Blueskull has weapon in inventory Steel War Axe damage=9 speed=0.900000 value=55 x=16.299999 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasWeapon: Bandit Blueskull has weapon in inventory Iron Mace damage=9 speed=0.800000 value=35 x=14.350000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasWeapon: Bandit Blueskull has weapon in inventory Steel Sword damage=8 speed=1.000000 value=45 x=15.450000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasWeapon: Bandit Blueskull best weapon in inventory Steel Mace damage=10 speed=0.800000 value=65 x=16.650000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=16.650000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor Blueskull Armor rating=30 value=50 x=31.000000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=31.000000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:05:49PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:05:49PM] DOM_Mind: Bandit Blueskull: getModifierTrainer() =0.553913 Insensitivity=0.534541 Criminality=0.424759 Daring=0.639907 training=0.000000 [06/06/2023 - 09:05:49PM] DOM_Mind: Bandit Blueskull: UpdateRegistered1 MOD_Trainer=0.553913 [06/06/2023 - 09:05:49PM] DOM_Mind: Bandit Blueskull: getModifierCrimeLord() =0.568045 Criminality=0.424759 Insensitivity=0.534541 SelfEsteem=0.905138 training=0.000000 [06/06/2023 - 09:05:49PM] DOM_Mind: Bandit Blueskull: UpdateRegistered1 MOD_CrimeLord=0.568045 [06/06/2023 - 09:05:49PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:05:49PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=TRUE [06/06/2023 - 09:05:49PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetVaginalVirginStatus() - "DOM_Generator.psc" Line 596 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 770 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:49PM] warning: Assigning None to a non-object variable named "::temp65" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetVaginalVirginStatus() - "DOM_Generator.psc" Line 596 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 770 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:49PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetAnalVirginStatus() - "DOM_Generator.psc" Line 690 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 775 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:49PM] warning: Assigning None to a non-object variable named "::temp77" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetAnalVirginStatus() - "DOM_Generator.psc" Line 690 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 775 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetOralVirginStatus() - "DOM_Generator.psc" Line 784 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 780 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] warning: Assigning None to a non-object variable named "::temp89" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetOralVirginStatus() - "DOM_Generator.psc" Line 784 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 780 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetSameVirginStatus() - "DOM_Generator.psc" Line 872 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 785 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] warning: Assigning None to a non-object variable named "::temp101" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetSameVirginStatus() - "DOM_Generator.psc" Line 872 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 785 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: getModifierTrainer() =0.553913 Insensitivity=0.534541 Criminality=0.424759 Daring=0.639907 training=0.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: UpdateRegistered1 MOD_Trainer=0.553913 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: getModifierCrimeLord() =0.568045 Criminality=0.424759 Insensitivity=0.534541 SelfEsteem=0.905138 training=0.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: UpdateRegistered1 MOD_CrimeLord=0.568045 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Personality traits, facets and modifiers: id=0000FCD8 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Honesty = 55.773338 / 55 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Wilfulness = 91.916229 / 91 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: *+- HUMILITY [Wilfulness ] {SUBMISSION } = 15.984275 / 15.984275 / 16.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- sincerity [Toughness ] {pain eff } = 45.157455 / 45.157455 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ modesty [Sensuality ] {Love desire } = 56.793850 / 56.793850 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -- insensitivity [Submissivity ] {trainer eff } = 53.454052 / 53.454052 / 54.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -- greed [Boldness ] {gifts eff } = 45.411732 / 45.411732 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -+ criminality [Smartness ] {slave master eff} = 42.475864 / 42.475864 / 42.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Emotionality = 58.498577 / 58 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Toughness = 79.959335 / 79 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- panicky [Wilfulness ] {Emotions trigger} = 41.171749 / 41.171749 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: *+- FEARFULNESS [Toughness ] {FEAR TRAINING } = 48.635509 / 48.635509 / 48.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ sentimentality [Sensuality ] { } = 57.259686 / 57.259686 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ impressionable [Submissivity ] { } = 56.653900 / 56.653900 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- dependence [Boldness ] {Loyal worship } = 55.076134 / 55.076134 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ anxiety [Smartness ] {Mood swings } = 53.113537 / 53.113537 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: eXtraversion = 76.235992 / 76 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Sensuality = 65.970825 / 65 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- liveliness [Wilfulness ] {rape eff } = 51.403152 / 51.403152 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ self-esteem [Toughness ] { } = 90.513779 / 90.513779 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: *-+ NAIVETY [Sensuality ] {HUMILIATION } = 42.194565 / 42.194565 / 42.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ sociability [Submissivity ] {Feelings trigger} = 56.156719 / 56.156719 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ daring [Boldness ] {arousal eff } = 63.990730 / 63.990730 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -- ingenuity [Smartness ] {Love fascination} = 42.924850 / 42.924850 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Agreeableness = 63.543392 / 63 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Submissivity = 44.095837 / 44 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- gentleness [Wilfulness ] {Loyal absolution} = 43.761841 / 43.761841 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -- impatience [Toughness ] {Mood angry } = 15.651567 / 15.651567 / 16.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ flexibility [Sensuality ] {Pose training } = 85.974380 / 85.974380 / 86.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: *++ FORGIVENESS [Submissivity ] {ANGER TRAINING } = 56.220066 / 56.220066 / 56.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ empathy [Boldness ] {friends eff } = 54.993671 / 54.993671 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -+ resentment [Smartness ] {anger eff } = 42.092556 / 42.092556 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Conscientious = 70.944038 / 70 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Boldness = 44.632782 / 44 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- Laborious [Wilfulness ] {Scolding eff } = 48.813152 / 48.813152 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ diligent [Toughness ] {Devotion } = 89.954002 / 89.954002 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ consideration [Sensuality ] {sex eff } = 86.152138 / 86.152138 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ perfectionism [Submissivity ] {House training } = 65.490005 / 65.490005 / 66.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: *+- PRUDENT [Boldness ] {RESIGNATION } = 64.518326 / 64.518326 / 64.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- organized [Smartness ] {Praising eff } = 65.087387 / 65.087387 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Open-mindedness = 50.066284 / 50 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Smartness = 36.120739 / 36 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -- authority [Wilfulness ] { } = 39.485455 / 39.485455 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ rebellion [Toughness ] { } = 86.404503 / 86.404503 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ hope [Sensuality ] {comfort eff } = 57.613979 / 57.613979 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -+ manipulation [Submissivity ] {Love admiration } = 49.415234 / 49.415234 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ creativity [Boldness ] { } = 50.905872 / 50.905872 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: *-- DISCIPLINE [Smartness ] {RESPECT TRAINING} = 55.555500 / 55.555500 / 56.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Physical sensitivity: [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ vaginal [H+A+sens ] = 61.762516 / 61.762516 / 62.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -+ oral [X+C+sens+sub ] = 49.913795 / 49.913795 / 50.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -- anal [E+O+sub ] = 50.842712 / 50.842712 / 50.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ orgasm [sens+sub ] = 51.024139 / 51.024139 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ combat [all facets ] = 45.750679 / 45.750679 / 90.000000 [06/06/2023 - 09:05:50PM] DOM_Generator: Looking if json file exists for 0000FCD8: Diary Of Mine/0000FCD8.json [06/06/2023 - 09:05:50PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] warning: Assigning None to a non-object variable named "::temp59" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] DOM_Generator: Looking if json file exists for 0000FCD8: Diary Of Mine/0000FCD8.json [06/06/2023 - 09:05:50PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] warning: Assigning None to a non-object variable named "::temp59" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] DOM_Generator: Looking if json file exists for 0000FCD8: Diary Of Mine/0000FCD8.json [06/06/2023 - 09:05:50PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] warning: Assigning None to a non-object variable named "::temp59" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:51PM] DOM_Generator: Looking if json file exists for 0000FCD8: Diary Of Mine/0000FCD8.json [06/06/2023 - 09:05:51PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:51PM] warning: Assigning None to a non-object variable named "::temp59" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:51PM] Looking up number of kinks for Bandit Blueskull race = Orc OrcRace [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: SetKinks() number of new kinks=2 previously=0 submissivity=44.095837 [06/06/2023 - 09:05:51PM] DOM_Util: Unknown kink=61 [06/06/2023 - 09:05:51PM] DOM_Util: Unknown kink name=unknown kink [06/06/2023 - 09:05:51PM] DOM_Util: Unknown kink=61 [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: AddHiddenKink() FAILED Bandit Blueskull n=0 wrong kink=61 unknown kink tries=0 [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: AddHiddenKink() try to add kink n=0 80 being a maid [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: AddHiddenKinkInSlot() Bandit Blueskull kink0=80 being a maid [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: AddHiddenKink() try to add kink n=1 46 getting cum in mouth [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: AddHiddenKinkInSlot() Bandit Blueskull kink1=46 getting cum in mouth [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: set mood from just_captured to just_captured canChangeMood=TRUE [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: mood=just_captured start 0/2000 [06/06/2023 - 09:05:51PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull was just captured [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: AfterAssign() done mood=just_captured [dom_mind <alias Slave001 on quest DOM02Topic (8D0ED87C)>] is [Actor < (FF001117)>] [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: defeated just captured and do nothing [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: reset_on_behaviour_change=False changed from False [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: Behaviour.set() from flee_and_cower to flee_and_cower canReset=TRUE [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: Behaviour.set() reset_on_behaviour_change = False [06/06/2023 - 09:05:51PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: behaviour=flee_and_cower start canIdle=False canMove=TRUE [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:05:51PM] DOM_SlaveManager: UpdateActorArray slaves refresh loop: size=128 [06/06/2023 - 09:05:51PM] DOM_SlaveManager: Recovered actor index 0 name = Bandit Blueskull [06/06/2023 - 09:05:52PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:52PM] DOM_SlaveManager: AddActor() end name=Bandit Blueskull agg=0.000000 [06/06/2023 - 09:05:53PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:54PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:55PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:56PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:57PM] DOM_Actor: Bandit Blueskull: say: subject 1 0.000000 respectful=False [06/06/2023 - 09:05:57PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=2 global blocked=2 [06/06/2023 - 09:05:58PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:59PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:59PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:05:59PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:06:00PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:06:01PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:06:02PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:06:03PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:06:05PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:06:06PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: InformIsCaptured(): old mood=just_captured in faction=TRUE [06/06/2023 - 09:06:06PM] DOM_Actor:Animation: Bandit Blueskull: Anim_BleedOutStop [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: ChooseMoodSpontaneous() canChangeMood=TRUE [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: choose mood spontaneous COOPERATIVE START [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: choose mood spontaneous COOPERATIVE FAILED [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: IsMoodSpontaneouslyNeutral() chance=0.302252/0.216011 mod=0.864045 amount=0.250000 [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: IsMoodSpontaneouslyPassive() chance=0.772852/0.494152 mod=0.494152 amount=1.000000 [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: IsMoodSpontaneouslyActive() chance=0.534760/0.156516 mod=0.156516 amount=1.000000 [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: choose mood spontaneous active 4 = just_captured [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: set mood from just_captured to Neutral canChangeMood=TRUE [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: mood=neutral start 0/17 [06/06/2023 - 09:06:06PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull cools down [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: ResetMood() mood=Neutral [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: InformIsCaptured(): new mood=Neutral in faction=False [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: Behaviour.set() from flee_and_cower to follow_player canReset=False [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: Behaviour.set() reset_on_behaviour_change = False [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: reset_on_behaviour_change=TRUE changed from False [06/06/2023 - 09:06:06PM] DOM_Actor:Animation: Bandit Blueskull: Anim_IdleReset TRUE IsDead=False [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: reset_on_behaviour_change=TRUE changed from TRUE [06/06/2023 - 09:06:07PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull is now following you [06/06/2023 - 09:06:07PM] DOM_Actor: Bandit Blueskull: behaviour=follow_player start canIdle=TRUE canMove=TRUE [06/06/2023 - 09:06:07PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:06:14PM] VM is freezing... [06/06/2023 - 09:06:14PM] VM is frozen [06/06/2023 - 09:06:14PM] Saving game... [06/06/2023 - 09:06:15PM] VM is thawing... [06/06/2023 - 09:07:43PM] DOM_Mind: Bandit Blueskull: MakeRunAway no chance=0.483929 [06/06/2023 - 09:07:46PM] VM is freezing... [06/06/2023 - 09:07:46PM] VM is frozen [06/06/2023 - 09:07:47PM] Saving game... [06/06/2023 - 09:07:47PM] VM is thawing... [06/06/2023 - 09:07:48PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:07:48PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:07:49PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=15 global blocked=2 [06/06/2023 - 09:07:52PM] DOM_Actor: Bandit Blueskull: OpenInventory() wait=False [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: TryEquipInventory tied=False changes=TRUE [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=TRUE should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:08:07PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=LSJkuwat23 [06/06/2023 - 09:08:07PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:08:08PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:08:08PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:08:08PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:08:08PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:08:08PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:08:08PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:08:08PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: EquipItemArmor other armor=[Ran 4] - Cuirass 3 strip=TRUE in slot strip=TRUE [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: EquipItemArmor replacing previous armor=Blueskull Armor with [Ran 4] - Cuirass 3 [06/06/2023 - 09:08:09PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[HG] Gorum Black [06/06/2023 - 09:08:10PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=Blueskull Armor [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:08:12PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonSilent() YES reason=12 being angry [06/06/2023 - 09:08:12PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReason() Bandit Blueskull n=0 12 being angry [06/06/2023 - 09:08:12PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReasonInSlot() Bandit Blueskull reason0=12 being angry [06/06/2023 - 09:08:12PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull looks upset about what you took from her [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:08:15PM] DOM_Mind: Bandit Blueskull: MakeRunAway no chance=0.484091 [06/06/2023 - 09:08:19PM] VM is freezing... [06/06/2023 - 09:08:19PM] VM is frozen [06/06/2023 - 09:08:19PM] Saving game... [06/06/2023 - 09:08:20PM] VM is thawing... [06/06/2023 - 09:08:32PM] DOM_Mind: Bandit Blueskull: MakeRunAway no chance=0.484250 [06/06/2023 - 09:09:02PM] DOM_Mind: Bandit Blueskull: MakeRunAway yes chance=0.484420 has_leash=False [06/06/2023 - 09:09:03PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull is trying to run away [06/06/2023 - 09:09:03PM] DOM_Actor: Bandit Blueskull: Behaviour.set() from follow_player to running_away canReset=False [06/06/2023 - 09:09:03PM] DOM_Actor: Bandit Blueskull: Behaviour.set() reset_on_behaviour_change = TRUE [06/06/2023 - 09:09:03PM] DOM_Actor:Animation: Bandit Blueskull: Anim_IdleReset TRUE IsDead=False [06/06/2023 - 09:09:03PM] DOM_Actor: Bandit Blueskull: reset_on_behaviour_change=TRUE changed from TRUE [06/06/2023 - 09:09:03PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonForceMessage() YES reason=25 running away [06/06/2023 - 09:09:03PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReason() Bandit Blueskull n=1 25 running away [06/06/2023 - 09:09:03PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReasonInSlot() Bandit Blueskull reason1=25 running away [06/06/2023 - 09:09:03PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull is running away! [06/06/2023 - 09:09:03PM] DOM_Actor: Bandit Blueskull: behaviour=running_away start canIdle=False canMove=TRUE [06/06/2023 - 09:09:04PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:09:04PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:09:57PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:09:57PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:09:58PM] DOM_Mind: Bandit Blueskull: MakeRunAway no chance=0.484626 [06/06/2023 - 09:09:59PM] DOM_Actor: Bandit Blueskull: StartScolding running away [06/06/2023 - 09:09:59PM] DOM_Core: WIDGET=Bandit Blueskull: Scolding Bandit Blueskull for running away [06/06/2023 - 09:09:59PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=25 type=toldoff amount=2.440658 [06/06/2023 - 09:09:59PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=0.000000 amount=4.881315 [06/06/2023 - 09:09:59PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReason() Bandit Blueskull n=2 25 [06/06/2023 - 09:09:59PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReasonInSlot() Bandit Blueskull reason1=none [06/06/2023 - 09:09:59PM] DOM_Mind: Bandit Blueskull: StartScolding() reason=25 running away [06/06/2023 - 09:09:59PM] DOM_Actor: Bandit Blueskull: CorrectBehaviour() force follow [06/06/2023 - 09:09:59PM] DOM_Actor: Bandit Blueskull: Behaviour.set() from running_away to follow_player canReset=False [06/06/2023 - 09:09:59PM] DOM_Actor: Bandit Blueskull: Behaviour.set() reset_on_behaviour_change = TRUE [06/06/2023 - 09:09:59PM] DOM_Actor:Animation: Bandit Blueskull: Anim_IdleReset TRUE IsDead=False [06/06/2023 - 09:10:00PM] DOM_Actor: Bandit Blueskull: reset_on_behaviour_change=TRUE changed from TRUE [06/06/2023 - 09:10:00PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull is now following you [06/06/2023 - 09:10:00PM] DOM_Actor: Bandit Blueskull: behaviour=follow_player start canIdle=False canMove=TRUE [06/06/2023 - 09:10:00PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:10:00PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:10:00PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=2 global blocked=2 [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: ChooseMoodSpontaneous() canChangeMood=TRUE [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: choose mood spontaneous COOPERATIVE START [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: choose mood spontaneous COOPERATIVE FAILED [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: IsMoodSpontaneouslyNeutral() chance=0.760188/0.021601 mod=0.864045 amount=0.025000 [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: IsMoodSpontaneouslyPassive() chance=0.016434/0.049415 mod=0.494152 amount=0.100000 [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: set mood from Neutral to terrified canChangeMood=TRUE [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: mood=terrified start 0/34 [06/06/2023 - 09:10:00PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull is terrified [06/06/2023 - 09:10:00PM] DOM_Actor: Bandit Blueskull: TurnOffCrimeFaction() [06/06/2023 - 09:10:01PM] DOM_Actor: Bandit Blueskull: TurnOffCrimeFaction() restore base health to 145.000000 [06/06/2023 - 09:10:01PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:10:01PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:10:01PM] DOM_Mind: Bandit Blueskull: choose mood spontaneous passive 4 = terrified [06/06/2023 - 09:10:01PM] DOM_Actor: Bandit Blueskull: StartScolding success running away [06/06/2023 - 09:10:01PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=34 global blocked=13 [06/06/2023 - 09:10:01PM] Found 0 nakedActors [06/06/2023 - 09:10:01PM] slaScanner start time is ....461.505005 [06/06/2023 - 09:10:02PM] Found 1 arousedActors [06/06/2023 - 09:10:02PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:10:02PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:10:03PM] slaScanner end time is ....462.704987 [06/06/2023 - 09:10:03PM] Next update in 120.000000 [06/06/2023 - 09:10:03PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=64 global blocked=23 [06/06/2023 - 09:10:04PM] Error: Cannot cast from None to Actor[] stack: [PHHSHScenesSLA (8E0BF923)].phhshscenesla.ProcessArousals() - "phhshSceneSLA.psc" Line 16 [alias PlayerAlias on quest PHHSHStorage (8E008402)].phhshplayerscript.OnArousalComputed() - "phhshplayerscript.psc" Line 43 [06/06/2023 - 09:10:17PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=84 global blocked=21 [06/06/2023 - 09:10:17PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Sexlab actor=None tag=Vaginal psh=TRUE [06/06/2023 - 09:10:17PM] DOM_Core: StartSexlab: START Bandit Blueskull Jabari agg=False TRUE tags=Vaginal [06/06/2023 - 09:10:18PM] DOM_Core: StartSexlab: READY Bandit Blueskull Jabari agg=TRUE TRUE tags=Vaginal,Aggressive supressedTags=Lesbian,FF,FemDom [06/06/2023 - 09:10:18PM] SEXLAB - Thread[0] - Entering Making State [06/06/2023 - 09:10:18PM] SEXLAB - NOTICE: ValidateActor(Bandit Blueskull) -- TRUE -- MISS [06/06/2023 - 09:10:19PM] SEXLAB - ActorAlias[Bandit Blueskull] SetActor([Actor < (FF001117)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:10:19PM] SEXLAB - NOTICE: ValidateActor(Jabari) -- TRUE -- MISS [06/06/2023 - 09:10:19PM] SEXLAB - ActorAlias[Jabari] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:10:19PM] SEXLAB - GetByTags(ActorCount=2, Tags=Vaginal,Aggressive, TagsSuppressed=Lesbian,FF,FemDom, RequireAll=TRUE) [06/06/2023 - 09:10:19PM] SEXLAB - Thread[0] Event Hook - AnimationStarting [06/06/2023 - 09:10:19PM] Error: Cannot cast from None to Actor[] stack: [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SetVanillaVoices() - "SLAutoVanillaVoicesScript.psc" Line 65 [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SLAnimStarting() - "SLAutoVanillaVoicesScript.psc" Line 111 [06/06/2023 - 09:10:19PM] SEXLAB - Thread[0] Adjustment Profile - OrcRaceF.RedguardRaceM [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Bandit Blueskull] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF000A5B)>]] [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: setting hook for orgasm: DOM-16772841Orgasm [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: setting hook for end:DOM-16772841end [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull anim=[sslBaseAnimation <alias BaseAnimation346 on quest SexLabQuestAnimations (0A0639DF)>] [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull o/v/a=False TRUE False [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=2.711839 amount=0.689217 [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Sexing a terrified Bandit Blueskull [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: AddNextPraiseReasonInSlot() Bandit Blueskull reason0=21 [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Jabari] - Equipment: [[Form < (000AD563)>], [Form < (0008B688)>], [Form < (0010DF90)>], [Form < (0010DFC6)>], [WEAPON < (00013989)>]] [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Jabari] isRealFemale - False [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Bandit Blueskull] - Equipment: [] [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Bandit Blueskull] isRealFemale - TRUE [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Jabari] - Scales[1.005000/ DISABLED] Voice[Neutral (Male)] Expression[Happy] BaseEnjoyment[0] [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Bandit Blueskull] RemoveHeelEffect (NiOverride) - [0.000000, 0.000000, 8.500000] [06/06/2023 - 09:10:20PM] [Zad]: Set slot mask to [0]: 0 [06/06/2023 - 09:10:20PM] SEXLAB - Checking([SPELL < (1C0012E9)>]): SOS Actor Spell [06/06/2023 - 09:10:20PM] SEXLAB - Checking([SPELL < (2300182E)>]): XPMSE Weapon Ability [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Bandit Blueskull] - Scales[1.045000/ DISABLED] Voice[FemaleOrc (Orsimer)] Expression[Angry] BaseEnjoyment[2] [06/06/2023 - 09:10:21PM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 28.667999 [06/06/2023 - 09:10:21PM] SEXLAB - Thread[0] Event Hook - AnimationStart [06/06/2023 - 09:10:21PM] [Zad]: OnAnimationStart() [06/06/2023 - 09:10:21PM] [Zad]: SL scene started: Checking for gagged voices [06/06/2023 - 09:10:21PM] [Zad]: Bandit Blueskull is not gagged. [06/06/2023 - 09:10:21PM] [Zad]: Jabari is not gagged. [06/06/2023 - 09:10:21PM] [Zad]: PermitAnal TRUE [06/06/2023 - 09:10:21PM] [Zad]: PermitVaginal TRUE [06/06/2023 - 09:10:21PM] [Zad]: PermitBoobs TRUE [06/06/2023 - 09:10:21PM] [Zad]: PermitOral TRUE [06/06/2023 - 09:10:21PM] [Zad]: NoBindings TRUE [06/06/2023 - 09:10:21PM] [Zad]: IsCreatureAnim False [06/06/2023 - 09:10:21PM] [Zad]: HasBoundActors False [06/06/2023 - 09:10:21PM] [Zad]: No sex-act-restricted actors present in this sex scene. [06/06/2023 - 09:10:22PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:10:22PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:10:22PM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 8.851990 [06/06/2023 - 09:10:22PM] SEXLAB - Thread[0] Advancing - Stage: 1 [06/06/2023 - 09:10:23PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.450012 [06/06/2023 - 09:10:23PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:10:23PM] Found 1 arousedActors [06/06/2023 - 09:10:23PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:10:24PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:10:26PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:10:26PM] SEXLAB - Thread[0] Advancing - Stage: 2 [06/06/2023 - 09:10:26PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.433990 [06/06/2023 - 09:10:26PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:10:27PM] Found 1 arousedActors [06/06/2023 - 09:10:29PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:10:29PM] SEXLAB - Thread[0] Advancing - Stage: 3 [06/06/2023 - 09:10:29PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.416992 [06/06/2023 - 09:10:30PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:10:30PM] Found 1 arousedActors [06/06/2023 - 09:10:35PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:10:35PM] SEXLAB - Thread[0] Advancing - Stage: 4 [06/06/2023 - 09:10:35PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.450012 [06/06/2023 - 09:10:35PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:10:36PM] Found 1 arousedActors [06/06/2023 - 09:10:49PM] SEXLAB - InitAdjustments(OrcRaceF.RedguardRaceM.1) ArrokCowgirl - [0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000] [06/06/2023 - 09:11:21PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:11:21PM] SEXLAB - Thread[0] Advancing - Stage: 5 [06/06/2023 - 09:11:22PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.416992 [06/06/2023 - 09:11:22PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:11:23PM] Found 1 arousedActors [06/06/2023 - 09:11:26PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:11:26PM] SEXLAB - Thread[0] Advancing - Stage: 6 [06/06/2023 - 09:11:27PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.432983 [06/06/2023 - 09:11:27PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:11:27PM] Found 1 arousedActors [06/06/2023 - 09:11:42PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:11:42PM] SEXLAB - Thread[0] Advancing - Stage: 7 [06/06/2023 - 09:11:42PM] SEXLAB - ActorAlias[Jabari] - Jabari- Orgasms[1] Enjoyment [9] BaseEnjoyment[-67] FullEnjoyment[107] [06/06/2023 - 09:11:42PM] DOM_Mind: Bandit Blueskull: handleSeparateOrgasmEvent: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:11:42PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:11:42PM] SEXLAB - NOTICE: Vaginal:TRUE-1 Oral:False-0 Anal:TRUE-1 [06/06/2023 - 09:11:42PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.432983 [06/06/2023 - 09:11:42PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:11:43PM] Found 1 arousedActors [06/06/2023 - 09:12:10PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:12:10PM] SEXLAB - Thread[0] Advancing - Stage: 8 [06/06/2023 - 09:12:11PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.367004 [06/06/2023 - 09:12:11PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:12:12PM] Found 1 arousedActors [06/06/2023 - 09:12:13PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:12:13PM] SEXLAB - Thread[0] Advancing - Stage: 9 [06/06/2023 - 09:12:14PM] SEXLAB - Thread[0] Event Hook - AnimationEnding [06/06/2023 - 09:12:14PM] SEXLAB - ActorAlias[Bandit Blueskull] - Resetting! [06/06/2023 - 09:12:14PM] SEXLAB - ActorAlias[Jabari] - Resetting! [06/06/2023 - 09:12:14PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFlaccid [06/06/2023 - 09:12:14PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.494995 [06/06/2023 - 09:12:14PM] SEXLAB - Thread[0] Event Hook - AnimationEnd [06/06/2023 - 09:12:14PM] [Zad]: OnAnimationEnd() [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull orgasm chance=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: Teaching a terrified Bandit Blueskull how to be a good Girl consensual=False dominant=False threesome=False [06/06/2023 - 09:12:14PM] DOM_Core: WIDGET=Bandit Blueskull: Teaching a terrified Bandit Blueskull how to be a good Girl [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: punishing a terrified Bandit Blueskull [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: EndPunishing() Rape [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: EndPunishing() training factor was 100.000000 changed to 111.762527 had sex OVA=False TRUE False [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull type=Rape amount=111.762527 reason=being angry [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Training: Before Rape 111.762527 being angry [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before submission=0.220333 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before fear_training=8.145570 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before humiliation=0.290812 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before anger_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before resignation=16.208483 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before respect_training=3.085392 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before pose_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before oral_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before vaginal_training=8.513556 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before anal_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before sex_training=2.837852 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before combat_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before master_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before crime_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before house_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before work_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Core: WIDGET=Bandit Blueskull: Punishing a terrified Bandit Blueskull with Rape for being angry [06/06/2023 - 09:12:14PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=12 type=Rape amount=5.588127 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull +1 rape punishment [06/06/2023 - 09:12:15PM] [Zad]: Set slot mask to [338165760]: 338165760 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: Training: After Rape 34.469681 being angry [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After submission=0.220333 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After fear_training=8.922344 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After humiliation=0.290812 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After anger_training=4.336483 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After resignation=17.158237 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After respect_training=3.085392 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After pose_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After oral_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After vaginal_training=8.513556 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After anal_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After sex_training=2.837852 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After combat_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After master_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After crime_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After house_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After work_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReason() Bandit Blueskull n=1 12 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReasonInSlot() Bandit Blueskull reason0=none [06/06/2023 - 09:12:15PM] DOM_Core: Animation: PostRape() PAHEEstrusExhaustedBack [06/06/2023 - 09:12:25PM] SEXLAB - Thread[0] - Returning to thread pool... [06/06/2023 - 09:12:30PM] DOM_Core: Animation: PostRape() PAHEWounded02Exit [06/06/2023 - 09:12:33PM] DOM_Core: Animation: PostRape() IdleWipeBrow [06/06/2023 - 09:12:35PM] DOM_Core: PostRape() Number of actors=0 [06/06/2023 - 09:12:35PM] DOM_Core: PostRape() Number of alias=5 [06/06/2023 - 09:12:35PM] DOM_Core: PostRape() Number of victims=0 [06/06/2023 - 09:12:35PM] DOM_Core: PostRape() victim=Bandit Blueskull [06/06/2023 - 09:12:35PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:12:35PM] DOM_Actor: Bandit Blueskull: SexlabEndScene() was_sexlab_ended=False was_partner_ended=False [06/06/2023 - 09:12:43PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:12:43PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:12:45PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:12:45PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:12:45PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:12:46PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:12:46PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:12:47PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:12:47PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=Blueskull Armor [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor [Ran 4] - Cuirass 3 rating=32 value=350 x=39.000000 [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=39.000000 [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:12:49PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:12:49PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:12:49PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:12:49PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:12:49PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:12:49PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:12:50PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:12:50PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:12:50PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:12:50PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull hastily puts clothes back on [06/06/2023 - 09:12:50PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=33 global blocked=2 [06/06/2023 - 09:12:55PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:12:55PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:12:58PM] Found 0 nakedActors [06/06/2023 - 09:12:58PM] slaScanner start time is ....638.301025 [06/06/2023 - 09:12:59PM] Found 1 arousedActors [06/06/2023 - 09:12:59PM] slaScanner end time is ....639.534973 [06/06/2023 - 09:12:59PM] Next update in 120.000000 [06/06/2023 - 09:13:00PM] Error: Cannot cast from None to Actor[] stack: [PHHSHScenesSLA (8E0BF923)].phhshscenesla.ProcessArousals() - "phhshSceneSLA.psc" Line 16 [alias PlayerAlias on quest PHHSHStorage (8E008402)].phhshplayerscript.OnArousalComputed() - "phhshplayerscript.psc" Line 43 [06/06/2023 - 09:13:05PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=52 global blocked=2 [06/06/2023 - 09:13:05PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Sexlab actor=None tag=Vaginal psh=TRUE [06/06/2023 - 09:13:05PM] DOM_Core: StartSexlab: START Bandit Blueskull Jabari agg=False TRUE tags=Vaginal [06/06/2023 - 09:13:06PM] DOM_Core: StartSexlab: READY Bandit Blueskull Jabari agg=TRUE TRUE tags=Vaginal,Aggressive supressedTags=Lesbian,FF,FemDom [06/06/2023 - 09:13:06PM] SEXLAB - Thread[0] - Entering Making State [06/06/2023 - 09:13:06PM] SEXLAB - NOTICE: ValidateActor(Bandit Blueskull) -- TRUE -- HIT [06/06/2023 - 09:13:06PM] SEXLAB - ActorAlias[Bandit Blueskull] SetActor([Actor < (FF001117)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:13:06PM] SEXLAB - NOTICE: ValidateActor(Jabari) -- TRUE -- HIT [06/06/2023 - 09:13:06PM] SEXLAB - ActorAlias[Jabari] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:13:06PM] SEXLAB - GetByTags(ActorCount=2, Tags=Vaginal,Aggressive, TagsSuppressed=Lesbian,FF,FemDom, RequireAll=TRUE) [06/06/2023 - 09:13:07PM] SEXLAB - Thread[0] Event Hook - AnimationStarting [06/06/2023 - 09:13:07PM] Error: Cannot cast from None to Actor[] stack: [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SetVanillaVoices() - "SLAutoVanillaVoicesScript.psc" Line 65 [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SLAnimStarting() - "SLAutoVanillaVoicesScript.psc" Line 111 [06/06/2023 - 09:13:07PM] SEXLAB - Thread[0] Adjustment Profile - OrcRaceF.RedguardRaceM [06/06/2023 - 09:13:07PM] [Zad]: ZadNpc::OnUpdateGameTime() [06/06/2023 - 09:13:07PM] [Zad]: ZadNpc::DoRegister(1.499992) [06/06/2023 - 09:13:07PM] DOM_Mind: Bandit Blueskull: setting hook for orgasm: DOM-16772841Orgasm [06/06/2023 - 09:13:07PM] DOM_Mind: Bandit Blueskull: setting hook for end:DOM-16772841end [06/06/2023 - 09:13:07PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull anim=[sslBaseAnimation <alias BaseAnimation145 on quest SexLabQuestAnimations (0A0639DF)>] [06/06/2023 - 09:13:07PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull o/v/a=False TRUE False [06/06/2023 - 09:13:07PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=3.085392 amount=0.689217 [06/06/2023 - 09:13:07PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Sexing a terrified Bandit Blueskull [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Bandit Blueskull] - Equipment: [] [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Bandit Blueskull] isRealFemale - TRUE [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Bandit Blueskull] RemoveHeelEffect (NiOverride) - [0.000000, 0.000000, 8.500000] [06/06/2023 - 09:13:08PM] SEXLAB - Checking([SPELL < (1C0012E9)>]): SOS Actor Spell [06/06/2023 - 09:13:08PM] SEXLAB - Checking([SPELL < (2300182E)>]): XPMSE Weapon Ability [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Bandit Blueskull] - Scales[1.045000/ DISABLED] Voice[FemaleOrc (Orsimer)] Expression[Custom 2] BaseEnjoyment[2] [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Jabari] - Equipment: [[Form < (000AD563)>], [Form < (0008B688)>], [Form < (0010DF90)>], [Form < (0010DFC6)>], [WEAPON < (00013989)>]] [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Jabari] isRealFemale - False [06/06/2023 - 09:13:08PM] [Zad]: Set slot mask to [0]: 0 [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Jabari] - Scales[1.005000/ DISABLED] Voice[Neutral (Male)] Expression[Angry] BaseEnjoyment[0] [06/06/2023 - 09:13:09PM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 28.261963 [06/06/2023 - 09:13:09PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFastErect [06/06/2023 - 09:13:09PM] SEXLAB - Thread[0] Event Hook - AnimationStart [06/06/2023 - 09:13:09PM] [Zad]: OnAnimationStart() [06/06/2023 - 09:13:09PM] [Zad]: SL scene started: Checking for gagged voices [06/06/2023 - 09:13:09PM] [Zad]: Bandit Blueskull is not gagged. [06/06/2023 - 09:13:09PM] [Zad]: Jabari is not gagged. [06/06/2023 - 09:13:09PM] [Zad]: PermitAnal TRUE [06/06/2023 - 09:13:09PM] [Zad]: PermitVaginal TRUE [06/06/2023 - 09:13:09PM] [Zad]: PermitBoobs TRUE [06/06/2023 - 09:13:09PM] [Zad]: PermitOral TRUE [06/06/2023 - 09:13:09PM] [Zad]: NoBindings TRUE [06/06/2023 - 09:13:09PM] [Zad]: IsCreatureAnim False [06/06/2023 - 09:13:09PM] [Zad]: HasBoundActors False [06/06/2023 - 09:13:09PM] [Zad]: No sex-act-restricted actors present in this sex scene. [06/06/2023 - 09:13:09PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:13:09PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:13:10PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:13:10PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:13:10PM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 8.819946 [06/06/2023 - 09:13:10PM] SEXLAB - Thread[0] Advancing - Stage: 1 [06/06/2023 - 09:13:11PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.450012 [06/06/2023 - 09:13:11PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:13:11PM] Found 1 arousedActors [06/06/2023 - 09:13:12PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:13:12PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:13:13PM] SEXLAB - Thread[0] Event Hook - AnimationEnding [06/06/2023 - 09:13:13PM] SEXLAB - ActorAlias[Bandit Blueskull] - Resetting! [06/06/2023 - 09:13:13PM] SEXLAB - ActorAlias[Jabari] - Resetting! [06/06/2023 - 09:13:13PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFlaccid [06/06/2023 - 09:13:13PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.419006 [06/06/2023 - 09:13:13PM] SEXLAB - Thread[0] Event Hook - AnimationEnd [06/06/2023 - 09:13:13PM] [Zad]: OnAnimationEnd() [06/06/2023 - 09:13:13PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:13:13PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:13:13PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull orgasm chance=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: Teaching a terrified Bandit Blueskull how to be a good Girl consensual=False dominant=False threesome=False [06/06/2023 - 09:13:14PM] DOM_Core: WIDGET=Bandit Blueskull: Teaching a terrified Bandit Blueskull how to be a good Girl [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: punishing a terrified Bandit Blueskull [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: EndPunishing() Rape [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: EndPunishing() training factor was 100.000000 changed to 111.762527 had sex OVA=False TRUE False [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull type=Rape amount=111.762527 reason=no reason [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Training: Before Rape 111.762527 no reason [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before submission=0.440228 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before fear_training=8.922344 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before humiliation=0.580863 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before anger_training=4.336483 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before resignation=17.158237 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before respect_training=3.457657 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before pose_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before oral_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before vaginal_training=16.374786 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before anal_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before sex_training=5.458262 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before combat_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before master_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before crime_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before house_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before work_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Core: WIDGET=Bandit Blueskull: Punishing a terrified Bandit Blueskull with Rape for no reason [06/06/2023 - 09:13:14PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=0 type=Rape amount=5.588127 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull +1 rape punishment [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonSilent() YES reason=12 being angry [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReason() Bandit Blueskull n=0 12 being angry [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReasonInSlot() Bandit Blueskull reason0=12 being angry [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Training: After Rape 34.469681 no reason [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After submission=0.440228 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After fear_training=10.464174 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After humiliation=0.580863 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After anger_training=4.861682 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After resignation=18.098486 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After respect_training=3.457657 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After pose_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After oral_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After vaginal_training=16.374786 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After anal_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After sex_training=5.458262 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After combat_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After master_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After crime_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After house_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After work_training=0.000000 [06/06/2023 - 09:13:14PM] [Zad]: Set slot mask to [338165760]: 338165760 [06/06/2023 - 09:13:15PM] DOM_Core: Animation: PostRape() PAHEEstrusExhaustedBack [06/06/2023 - 09:13:16PM] [Zad]: CheckAllEvents() [06/06/2023 - 09:13:16PM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000 [06/06/2023 - 09:13:24PM] SEXLAB - Thread[0] - Returning to thread pool... [06/06/2023 - 09:13:30PM] DOM_Core: Animation: PostRape() PAHEWounded02Exit [06/06/2023 - 09:13:32PM] DOM_Core: Animation: PostRape() IdleWipeBrow [06/06/2023 - 09:13:34PM] DOM_Core: PostRape() Number of actors=0 [06/06/2023 - 09:13:34PM] DOM_Core: PostRape() Number of alias=5 [06/06/2023 - 09:13:34PM] DOM_Core: PostRape() Number of victims=0 [06/06/2023 - 09:13:34PM] DOM_Core: PostRape() victim=Bandit Blueskull [06/06/2023 - 09:13:34PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:13:34PM] DOM_Actor: Bandit Blueskull: SexlabEndScene() was_sexlab_ended=False was_partner_ended=False [06/06/2023 - 09:13:36PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:13:36PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:13:39PM] DOM_Actor: Bandit Blueskull: OpenInventory() wait=False [06/06/2023 - 09:13:41PM] DOM_Actor: Bandit Blueskull: TryEquipInventory tied=False changes=TRUE [06/06/2023 - 09:13:41PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=TRUE should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:13:41PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=Blueskull Armor [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor Blueskull Armor rating=30 value=50 x=31.000000 [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=31.000000 [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:13:45PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:13:45PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:14:01PM] DOM_Actor: Bandit Blueskull: OpenInventory() wait=False [06/06/2023 - 09:14:01PM] DOM_Actor: Bandit Blueskull: TryEquipInventory tied=False changes=False [06/06/2023 - 09:14:01PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=TRUE should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:14:06PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:14:06PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:14:06PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:14:09PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:14:12PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:14:12PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:14:41PM] DOM_Actor:Animation: Bandit Blueskull: Anim_IdleByString LooseDialogueResponsePositive False [06/06/2023 - 09:14:41PM] DOM_Mind: Bandit Blueskull: Is respectful training is high enough [06/06/2023 - 09:14:41PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=8 global blocked=2 [06/06/2023 - 09:14:41PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull starts undressing [06/06/2023 - 09:14:41PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Strip 1 False [06/06/2023 - 09:14:41PM] DOM_Mind: Bandit Blueskull: should_be_naked = TRUE [06/06/2023 - 09:14:41PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=TRUE should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:14:41PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:14:41PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:14:41PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:14:41PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:14:41PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:14:42PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:14:42PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:14:43PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: EquipItemArmor should be naked -> strip item=Blueskull Armor [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:14:45PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:14:45PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:14:45PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:14:45PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:14:45PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:14:45PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:14:59PM] DOM_Actor: Bandit Blueskull: WearNoArmor weapons should=False has=0.000000 armor should=TRUE has=0.000000 [06/06/2023 - 09:14:59PM] DOM_Mind: Bandit Blueskull: should_wear_armor = False [06/06/2023 - 09:14:59PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=TRUE should wear armor=False should hold weapons=False changes=TRUE [06/06/2023 - 09:14:59PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:14:59PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:14:59PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=False armor=False weapons=False [06/06/2023 - 09:14:59PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:15:00PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=False armor=False weapons=False [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:15:00PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=False armor=False weapons=False [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:15:00PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=False armor=False weapons=False [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:15:00PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=False armor=False weapons=False [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:03PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:03PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:03PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:15:03PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:15:03PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:15:11PM] Found 1 nakedActors [06/06/2023 - 09:15:11PM] slaScanner start time is ....771.432983 [06/06/2023 - 09:15:12PM] Found 1 arousedActors [06/06/2023 - 09:15:12PM] DOM_Actor: Bandit Blueskull: WearArmor weapons should=False has=0.000000 armor should=False has=0.000000 [06/06/2023 - 09:15:12PM] DOM_Mind: Bandit Blueskull: should_wear_armor = TRUE [06/06/2023 - 09:15:12PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=14 global blocked=1 [06/06/2023 - 09:15:12PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=TRUE should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:15:12PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:15:12PM] slaScanner After getting actors is ....772.315979, player is naked False, Actor Count 1 [06/06/2023 - 09:15:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:12PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:15:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:15:12PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:13PM] [slainternalscr <sla_Internal (0C083137)>]: Jabari got 8 exposure for seeing naked Bandit Blueskull [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:15:13PM] slaScanner end time is ....772.731995 [06/06/2023 - 09:15:13PM] Next update in 120.000000 [06/06/2023 - 09:15:13PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:15:13PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:15:13PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:15:14PM] Error: Cannot cast from None to Actor[] stack: [PHHSHScenesSLA (8E0BF923)].phhshscenesla.ProcessArousals() - "phhshSceneSLA.psc" Line 16 [alias PlayerAlias on quest PHHSHStorage (8E008402)].phhshplayerscript.OnArousalComputed() - "phhshplayerscript.psc" Line 43 [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:15:15PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:15PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:15PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:15PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:15PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:15PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:15:16PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:15:16PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:15:16PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull agrees but doesn't have any protective armor [06/06/2023 - 09:15:26PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:15:26PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:15:26PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:15:26PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:26PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=LSJkuwat23 [06/06/2023 - 09:15:27PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:15:27PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:15:27PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[HG] Gorum Black [06/06/2023 - 09:15:27PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=Blueskull Armor [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:15:29PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:15:29PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:29PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:29PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:29PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:29PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:30PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:15:30PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:15:30PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:15:30PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull agrees but could use some clothes [06/06/2023 - 09:15:30PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=32 global blocked=2 [06/06/2023 - 09:15:36PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:15:36PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:15:36PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:15:36PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:36PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:36PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:15:36PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:36PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:15:36PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:37PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:37PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:38PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: EquipItemArmor other armor=Blueskull Armor strip=TRUE in slot strip=TRUE [06/06/2023 - 09:15:39PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:39PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:39PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:15:39PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:15:39PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor [Ran 4] - Cuirass 3 rating=32 value=350 x=39.000000 [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=39.000000 [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:15:41PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull hastily puts clothes back on [06/06/2023 - 09:15:42PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=54 global blocked=3 [06/06/2023 - 09:15:46PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:15:46PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:15:47PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=81 global blocked=9 [06/06/2023 - 09:16:00PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=102 global blocked=9 [06/06/2023 - 09:16:00PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Sexlab actor=None tag=Vaginal psh=TRUE [06/06/2023 - 09:16:00PM] DOM_Core: StartSexlab: START Bandit Blueskull Jabari agg=False TRUE tags=Vaginal [06/06/2023 - 09:16:01PM] DOM_Core: StartSexlab: READY Bandit Blueskull Jabari agg=TRUE TRUE tags=Vaginal,Aggressive supressedTags=Lesbian,FF,FemDom [06/06/2023 - 09:16:01PM] SEXLAB - Thread[0] - Entering Making State [06/06/2023 - 09:16:01PM] SEXLAB - NOTICE: ValidateActor(Bandit Blueskull) -- TRUE -- HIT [06/06/2023 - 09:16:01PM] SEXLAB - ActorAlias[Bandit Blueskull] SetActor([Actor < (FF001117)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:16:01PM] SEXLAB - NOTICE: ValidateActor(Jabari) -- TRUE -- HIT [06/06/2023 - 09:16:01PM] SEXLAB - ActorAlias[Jabari] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:16:01PM] SEXLAB - GetByTags(ActorCount=2, Tags=Vaginal,Aggressive, TagsSuppressed=Lesbian,FF,FemDom, RequireAll=TRUE) [06/06/2023 - 09:16:01PM] SEXLAB - Thread[0] Event Hook - AnimationStarting [06/06/2023 - 09:16:01PM] Error: Cannot cast from None to Actor[] stack: [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SetVanillaVoices() - "SLAutoVanillaVoicesScript.psc" Line 65 [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SLAnimStarting() - "SLAutoVanillaVoicesScript.psc" Line 111 [06/06/2023 - 09:16:02PM] SEXLAB - Thread[0] Adjustment Profile - OrcRaceF.RedguardRaceM [06/06/2023 - 09:16:02PM] SEXLAB - ActorAlias[Bandit Blueskull] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF000A5B)>]] [06/06/2023 - 09:16:02PM] SEXLAB - ActorAlias[Jabari] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF0010F9)>]] [06/06/2023 - 09:16:02PM] DOM_Mind: Bandit Blueskull: setting hook for orgasm: DOM-16772841Orgasm [06/06/2023 - 09:16:02PM] DOM_Mind: Bandit Blueskull: setting hook for end:DOM-16772841end [06/06/2023 - 09:16:02PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull anim=[sslBaseAnimation <alias BaseAnimation371 on quest SexLabQuestAnimations (0A0639DF)>] [06/06/2023 - 09:16:02PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull o/v/a=False TRUE False [06/06/2023 - 09:16:02PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=3.457657 amount=0.689217 [06/06/2023 - 09:16:02PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Sexing a terrified Bandit Blueskull [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Bandit Blueskull] - Equipment: [] [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Bandit Blueskull] isRealFemale - TRUE [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Bandit Blueskull] RemoveHeelEffect (NiOverride) - [0.000000, 0.000000, 8.500000] [06/06/2023 - 09:16:03PM] SEXLAB - Checking([SPELL < (1C0012E9)>]): SOS Actor Spell [06/06/2023 - 09:16:03PM] SEXLAB - Checking([SPELL < (2300182E)>]): XPMSE Weapon Ability [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Bandit Blueskull] - Scales[1.045000/ DISABLED] Voice[FemaleOrc (Orsimer)] Expression[Angry] BaseEnjoyment[2] [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Jabari] - Equipment: [[Form < (000AD563)>], [Form < (0008B688)>], [Form < (0010DF90)>], [Form < (0010DFC6)>], [WEAPON < (00013989)>]] [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Jabari] isRealFemale - False [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Jabari] - Scales[1.005000/ DISABLED] Voice[Neutral (Male)] Expression[Pleasure] BaseEnjoyment[2] [06/06/2023 - 09:16:03PM] [Zad]: Set slot mask to [0]: 0 [06/06/2023 - 09:16:04PM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 27.911011 [06/06/2023 - 09:16:04PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFastErect [06/06/2023 - 09:16:04PM] SEXLAB - Thread[0] Event Hook - AnimationStart [06/06/2023 - 09:16:04PM] [Zad]: OnAnimationStart() [06/06/2023 - 09:16:04PM] [Zad]: SL scene started: Checking for gagged voices [06/06/2023 - 09:16:04PM] [Zad]: Bandit Blueskull is not gagged. [06/06/2023 - 09:16:04PM] [Zad]: Jabari is not gagged. [06/06/2023 - 09:16:04PM] [Zad]: PermitAnal TRUE [06/06/2023 - 09:16:04PM] [Zad]: PermitVaginal TRUE [06/06/2023 - 09:16:04PM] [Zad]: PermitBoobs TRUE [06/06/2023 - 09:16:04PM] [Zad]: PermitOral TRUE [06/06/2023 - 09:16:04PM] [Zad]: NoBindings TRUE [06/06/2023 - 09:16:04PM] [Zad]: IsCreatureAnim False [06/06/2023 - 09:16:04PM] [Zad]: HasBoundActors False [06/06/2023 - 09:16:04PM] [Zad]: No sex-act-restricted actors present in this sex scene. [06/06/2023 - 09:16:05PM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 8.851990 [06/06/2023 - 09:16:39PM] SEXLAB - Thread[0] Advancing - Stage: 1 [06/06/2023 - 09:16:39PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.416016 [06/06/2023 - 09:16:40PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:16:40PM] Found 1 arousedActors [06/06/2023 - 09:16:41PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:16:41PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:16:42PM] DOM_Keys: DOM::OnKeyDown key=21 [06/06/2023 - 09:16:44PM] DOM_Actor: Bandit Blueskull: OpenInventory() wait=False [06/06/2023 - 09:16:44PM] DOM_Actor: Bandit Blueskull: TryEquipInventory tied=False changes=False [06/06/2023 - 09:16:44PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=TRUE should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:16:46PM] DOM_Actor: Bandit Blueskull: OnItemRemoved EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:16:48PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:17:07PM] SEXLAB - InitAdjustments(OrcRaceF.RedguardRaceM.1) ArrokLegUp - [0.000000, 0.000000, 0.000000, 2.000000, 0.000000, 0.000000, 0.000000, 2.000000, 0.000000, 0.000000, 0.000000, 2.000000, 0.000000, 0.000000, 0.000000, 4.000000, 0.000000, 0.000000, 0.000000, 3.000000] [06/06/2023 - 09:17:51PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:17:51PM] SEXLAB - Thread[0] Advancing - Stage: 2 [06/06/2023 - 09:17:51PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.416016 [06/06/2023 - 09:17:51PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:17:52PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:17:52PM] SEXLAB - Thread[0] Advancing - Stage: 3 [06/06/2023 - 09:17:52PM] Found 1 arousedActors [06/06/2023 - 09:17:52PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.266968 [06/06/2023 - 09:17:53PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:17:53PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:17:53PM] SEXLAB - Thread[0] Advancing - Stage: 4 [06/06/2023 - 09:17:53PM] Found 1 arousedActors [06/06/2023 - 09:17:53PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.333008 [06/06/2023 - 09:17:54PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:17:54PM] Found 1 arousedActors [06/06/2023 - 09:17:55PM] SEXLAB - ActorAlias[Jabari] - Jabari- Orgasms[2] Enjoyment [10] BaseEnjoyment[-80] FullEnjoyment[101] [06/06/2023 - 09:17:55PM] DOM_Mind: Bandit Blueskull: handleSeparateOrgasmEvent: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:17:55PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:17:55PM] SEXLAB - NOTICE: Vaginal:TRUE-1 Oral:False-0 Anal:TRUE-1 [06/06/2023 - 09:17:58PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:17:58PM] SEXLAB - Thread[0] Advancing - Stage: 5 [06/06/2023 - 09:17:59PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.283997 [06/06/2023 - 09:17:59PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:18:00PM] Found 1 arousedActors [06/06/2023 - 09:18:01PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:18:01PM] SEXLAB - Thread[0] Advancing - Stage: 6 [06/06/2023 - 09:18:01PM] SEXLAB - Thread[0] Event Hook - AnimationEnding [06/06/2023 - 09:18:02PM] SEXLAB - ActorAlias[Bandit Blueskull] - Resetting! [06/06/2023 - 09:18:02PM] SEXLAB - ActorAlias[Jabari] - Resetting! [06/06/2023 - 09:18:02PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFlaccid [06/06/2023 - 09:18:02PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.249023 [06/06/2023 - 09:18:02PM] SEXLAB - Thread[0] Event Hook - AnimationEnd [06/06/2023 - 09:18:02PM] [Zad]: OnAnimationEnd() [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull orgasm chance=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: Teaching a terrified Bandit Blueskull how to be a good Girl consensual=False dominant=False threesome=False [06/06/2023 - 09:18:02PM] DOM_Core: WIDGET=Bandit Blueskull: Teaching a terrified Bandit Blueskull how to be a good Girl [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: punishing a terrified Bandit Blueskull [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: EndPunishing() Rape [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: EndPunishing() training factor was 100.000000 changed to 111.762527 had sex OVA=False TRUE False [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull type=Rape amount=111.762527 reason=being angry [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Training: Before Rape 111.762527 being angry [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before submission=0.659688 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before fear_training=10.464174 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before humiliation=0.870155 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before anger_training=4.861682 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before resignation=18.098486 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before respect_training=3.828640 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before pose_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before oral_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before vaginal_training=23.633675 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before anal_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before sex_training=7.877892 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before combat_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before master_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before crime_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before house_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before work_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Core: WIDGET=Bandit Blueskull: Punishing a terrified Bandit Blueskull with Rape for being angry again [06/06/2023 - 09:18:02PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=12 type=Rape amount=6.705752 [06/06/2023 - 09:18:02PM] [Zad]: Set slot mask to [338165760]: 338165760 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull +1 rape punishment [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonSilent() NO reason=12 already registered being angry [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: Training: After Rape 41.363617 being angry [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After submission=0.659688 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After fear_training=11.375314 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After humiliation=0.870155 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After anger_training=9.352718 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After resignation=19.215492 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After respect_training=3.828640 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After pose_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After oral_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After vaginal_training=23.633675 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After anal_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After sex_training=7.877892 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After combat_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After master_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After crime_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After house_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After work_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReason() Bandit Blueskull n=1 12 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReasonInSlot() Bandit Blueskull reason0=none [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: set mood from terrified to Shock canChangeMood=TRUE [06/06/2023 - 09:18:03PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull is in shock [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: mood=shock start 0/34 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: after shock chance= 0.013646 [06/06/2023 - 09:18:03PM] DOM_Actor: Bandit Blueskull: TurnOffCrimeFaction() [06/06/2023 - 09:18:03PM] DOM_Actor: Bandit Blueskull: TurnOffCrimeFaction() restore base health to 145.000000 [06/06/2023 - 09:18:03PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=TRUE [06/06/2023 - 09:18:03PM] DOM_Core: Animation: PostRape() PAHEEstrusExhaustedBack [06/06/2023 - 09:18:12PM] SEXLAB - Thread[0] - Returning to thread pool... [06/06/2023 - 09:18:18PM] DOM_Core: Animation: PostRape() PAHEWounded02Exit [06/06/2023 - 09:18:21PM] DOM_Core: Animation: PostRape() IdleWipeBrow [06/06/2023 - 09:18:23PM] DOM_Core: PostRape() Number of actors=0 [06/06/2023 - 09:18:23PM] DOM_Core: PostRape() Number of alias=5 [06/06/2023 - 09:18:23PM] DOM_Core: PostRape() Number of victims=0 [06/06/2023 - 09:18:23PM] DOM_Core: PostRape() victim=Bandit Blueskull [06/06/2023 - 09:18:23PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:18:23PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:18:23PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:23PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:18:23PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:18:23PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:18:23PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:18:23PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:18:24PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:18:24PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:18:25PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: EquipItemArmor other armor=Blueskull Armor strip=TRUE in slot strip=TRUE [06/06/2023 - 09:18:26PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:26PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:26PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:18:26PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:18:26PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor [Ran 4] - Cuirass 3 rating=32 value=350 x=39.000000 [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=39.000000 [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:18:28PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:18:28PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:18:28PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:18:28PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:18:28PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:18:28PM] DOM_Actor: Bandit Blueskull: SexlabEndScene() was_sexlab_ended=False was_partner_ended=False [06/06/2023 - 09:18:31PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:18:31PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:18:31PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=86 global blocked=2 [06/06/2023 - 09:18:41PM] DOM_Core: WIDGET=Bandit Blueskull: Ripping a shocked Bandit Blueskull off of her clothes [06/06/2023 - 09:18:41PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=109 global blocked=5 [06/06/2023 - 09:18:41PM] DOM_Actor: Bandit Blueskull: Interact_Undress: start anim doPlayerAnim=TRUE [06/06/2023 - 09:18:41PM] DOM_Actor:Animation: Bandit Blueskull: PlayDualAnimAtActorPosition() ref=[Actor < (FF001117)>] actor=[Actor < (00000014)>] canAnimate=TRUE DoMLeitoStripVictim DoMLeitoStripAggressor [06/06/2023 - 09:18:43PM] DOM_Actor: Bandit Blueskull: Interact_Undress: end anim both [06/06/2023 - 09:18:43PM] DOM_Actor:Animation: Bandit Blueskull: EndDualAnim ref=[Actor < (FF001117)>] actor=[Actor < (00000014)>] canAnimate=TRUE [06/06/2023 - 09:18:43PM] Releasing actor [Actor < (FF001117)>] player=[Actor < (00000014)>] [06/06/2023 - 09:18:43PM] Releasing actor [Actor < (00000014)>] player=[Actor < (00000014)>] [06/06/2023 - 09:18:43PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:43PM] DOM_Actor: Bandit Blueskull: StripAndDropItemArmor 1 [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip LSJkuwat23 [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: StripAndDropItemArmor 1 LSJkuwat23 [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Gloves 3 [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: StripAndDropItemArmor 1 [Ran 4] - Gloves 3 [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [HG] Gorum Black [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: StripAndDropItemArmor 1 [HG] Gorum Black [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: StripAndDropItemArmor 1 Blueskull Armor [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: StripAndDrop::ApplyEquipmentEffects wait=False Bandit Blueskull [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: OnItemRemoved EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:18:45PM] Error: (00000014): cannot fetch variable named FNISaa_1hmeqp of type int, returning 0. stack: [ (00000014)].Actor.GetAnimationVariableInt() - "<native>" Line ? [Active effect 1 on (00000014)].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1562 [Active effect 1 on (00000014)].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1568 [Active effect 1 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line 656 [Active effect 1 on (00000014)].XPMSEWeaponStyleScaleEffect.OnPlayerCameraState() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [06/06/2023 - 09:18:45PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:18:45PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:18:48PM] Found 1 nakedActors [06/06/2023 - 09:18:48PM] slaScanner start time is ....988.612000 [06/06/2023 - 09:18:49PM] Found 1 arousedActors [06/06/2023 - 09:18:49PM] slaScanner After getting actors is ....989.612000, player is naked False, Actor Count 1 [06/06/2023 - 09:18:50PM] [slainternalscr <sla_Internal (0C083137)>]: Jabari got 8 exposure for seeing naked Bandit Blueskull [06/06/2023 - 09:18:50PM] slaScanner end time is ....990.062012 [06/06/2023 - 09:18:50PM] Next update in 120.000000 [06/06/2023 - 09:18:51PM] Error: Cannot cast from None to Actor[] stack: [PHHSHScenesSLA (8E0BF923)].phhshscenesla.ProcessArousals() - "phhshSceneSLA.psc" Line 16 [alias PlayerAlias on quest PHHSHStorage (8E008402)].phhshplayerscript.OnArousalComputed() - "phhshplayerscript.psc" Line 43 [06/06/2023 - 09:18:57PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:18:57PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:19:05PM] DOM_Actor: Bandit Blueskull: OpenInventory() wait=False [06/06/2023 - 09:19:11PM] DOM_Actor: Bandit Blueskull: TryEquipInventory tied=False changes=TRUE [06/06/2023 - 09:19:11PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=TRUE should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:19:11PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=LSJkuwat23 [06/06/2023 - 09:19:12PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:19:12PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:19:13PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[HG] Gorum Black [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:19:15PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:19:15PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:19:15PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:19:16PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:19:16PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:19:23PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=111 global blocked=2 [06/06/2023 - 09:19:23PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Sexlab actor=None tag=Vaginal psh=TRUE [06/06/2023 - 09:19:23PM] DOM_Core: StartSexlab: START Bandit Blueskull Jabari agg=False TRUE tags=Vaginal [06/06/2023 - 09:19:24PM] DOM_Core: StartSexlab: READY Bandit Blueskull Jabari agg=TRUE TRUE tags=Vaginal,Aggressive supressedTags=Lesbian,FF,FemDom [06/06/2023 - 09:19:24PM] SEXLAB - Thread[0] - Entering Making State [06/06/2023 - 09:19:24PM] SEXLAB - NOTICE: ValidateActor(Bandit Blueskull) -- TRUE -- HIT [06/06/2023 - 09:19:24PM] SEXLAB - ActorAlias[Bandit Blueskull] SetActor([Actor < (FF001117)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:19:24PM] SEXLAB - NOTICE: ValidateActor(Jabari) -- TRUE -- HIT [06/06/2023 - 09:19:24PM] SEXLAB - ActorAlias[Jabari] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:19:24PM] SEXLAB - GetByTags(ActorCount=2, Tags=Vaginal,Aggressive, TagsSuppressed=Lesbian,FF,FemDom, RequireAll=TRUE) [06/06/2023 - 09:19:25PM] SEXLAB - Thread[0] Event Hook - AnimationStarting [06/06/2023 - 09:19:25PM] Error: Cannot cast from None to Actor[] stack: [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SetVanillaVoices() - "SLAutoVanillaVoicesScript.psc" Line 65 [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SLAnimStarting() - "SLAutoVanillaVoicesScript.psc" Line 111 [06/06/2023 - 09:19:25PM] SEXLAB - Thread[0] Adjustment Profile - OrcRaceF.RedguardRaceM [06/06/2023 - 09:19:25PM] SEXLAB - ActorAlias[Jabari] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF001121)>]] [06/06/2023 - 09:19:25PM] DOM_Mind: Bandit Blueskull: setting hook for orgasm: DOM-16772841Orgasm [06/06/2023 - 09:19:25PM] DOM_Mind: Bandit Blueskull: setting hook for end:DOM-16772841end [06/06/2023 - 09:19:25PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull anim=[sslBaseAnimation <alias BaseAnimation149 on quest SexLabQuestAnimations (0A0639DF)>] [06/06/2023 - 09:19:25PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull o/v/a=False TRUE False [06/06/2023 - 09:19:26PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=3.828640 amount=0.646141 [06/06/2023 - 09:19:26PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Sexing a shocked Bandit Blueskull [06/06/2023 - 09:19:26PM] SEXLAB - ActorAlias[Bandit Blueskull] - Equipment: [] [06/06/2023 - 09:19:26PM] SEXLAB - ActorAlias[Bandit Blueskull] isRealFemale - TRUE [06/06/2023 - 09:19:26PM] SEXLAB - ActorAlias[Bandit Blueskull] - Scales[1.045000/ DISABLED] Voice[FemaleOrc (Orsimer)] Expression[Angry] BaseEnjoyment[0] [06/06/2023 - 09:19:26PM] SEXLAB - ActorAlias[Jabari] - Equipment: [[Form < (000AD563)>], [Form < (0008B688)>], [Form < (0010DF90)>], [Form < (0010DFC6)>], [WEAPON < (00013989)>]] [06/06/2023 - 09:19:26PM] SEXLAB - ActorAlias[Jabari] isRealFemale - False [06/06/2023 - 09:19:26PM] [Zad]: Set slot mask to [0]: 0 [06/06/2023 - 09:19:26PM] SEXLAB - ActorAlias[Jabari] - Scales[1.005000/ DISABLED] Voice[Neutral (Male)] Expression[Angry] BaseEnjoyment[3] [06/06/2023 - 09:19:27PM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 28.170044 [06/06/2023 - 09:19:27PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFastErect [06/06/2023 - 09:19:27PM] SEXLAB - Thread[0] Event Hook - AnimationStart [06/06/2023 - 09:19:27PM] [Zad]: OnAnimationStart() [06/06/2023 - 09:19:27PM] [Zad]: SL scene started: Checking for gagged voices [06/06/2023 - 09:19:27PM] [Zad]: Bandit Blueskull is not gagged. [06/06/2023 - 09:19:27PM] [Zad]: Jabari is not gagged. [06/06/2023 - 09:19:27PM] [Zad]: PermitAnal TRUE [06/06/2023 - 09:19:27PM] [Zad]: PermitVaginal TRUE [06/06/2023 - 09:19:27PM] [Zad]: PermitBoobs TRUE [06/06/2023 - 09:19:27PM] [Zad]: PermitOral TRUE [06/06/2023 - 09:19:27PM] [Zad]: NoBindings TRUE [06/06/2023 - 09:19:27PM] [Zad]: IsCreatureAnim False [06/06/2023 - 09:19:27PM] [Zad]: HasBoundActors False [06/06/2023 - 09:19:27PM] [Zad]: No sex-act-restricted actors present in this sex scene. [06/06/2023 - 09:19:28PM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 8.900024 [06/06/2023 - 09:19:28PM] [Zad]: ZadNpc::OnUpdateGameTime() [06/06/2023 - 09:19:28PM] [Zad]: ZadNpc::DoRegister(1.499997) [06/06/2023 - 09:19:28PM] SEXLAB - Thread[0] Advancing - Stage: 1 [06/06/2023 - 09:19:29PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.432983 [06/06/2023 - 09:19:29PM] SEXLAB - Thread[0] - Stage has timer: 3.000000 [06/06/2023 - 09:19:29PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:19:29PM] Found 1 arousedActors [06/06/2023 - 09:19:30PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:19:30PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:19:32PM] SEXLAB - Thread[0] Event Hook - AnimationEnding [06/06/2023 - 09:19:32PM] SEXLAB - ActorAlias[Jabari] - Resetting! [06/06/2023 - 09:19:32PM] SEXLAB - ActorAlias[Bandit Blueskull] - Resetting! [06/06/2023 - 09:19:32PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFlaccid [06/06/2023 - 09:19:32PM] SEXLAB - Thread[0] - SyncLock(2) [06/06/2023 - 09:19:33PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.444946 [06/06/2023 - 09:19:33PM] SEXLAB - Thread[0] Event Hook - AnimationEnd [06/06/2023 - 09:19:33PM] [Zad]: OnAnimationEnd() [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:19:33PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull orgasm chance=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: Teaching a shocked Bandit Blueskull how to be a good Girl consensual=False dominant=False threesome=False [06/06/2023 - 09:19:33PM] DOM_Core: WIDGET=Bandit Blueskull: Teaching a shocked Bandit Blueskull how to be a good Girl [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: punishing a shocked Bandit Blueskull [06/06/2023 - 09:19:33PM] [Zad]: Set slot mask to [338165760]: 338165760 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: EndPunishing() Rape [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: EndPunishing() training factor was 100.000000 changed to 111.762527 had sex OVA=False TRUE False [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull type=Rape amount=111.762527 reason=no reason [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Training: Before Rape 111.762527 no reason [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before submission=0.865024 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before fear_training=15.740945 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before humiliation=3.228726 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before anger_training=9.352718 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before resignation=19.215492 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before respect_training=4.175238 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before pose_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before oral_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before vaginal_training=29.917454 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before anal_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before sex_training=9.972485 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before combat_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before master_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before crime_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before house_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before work_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Core: WIDGET=Bandit Blueskull: Punishing a shocked Bandit Blueskull with Rape for being a bad slave [06/06/2023 - 09:19:33PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=9 type=Rape amount=5.588127 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull +1 rape punishment [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Training: After Rape 43.087097 being a bad slave [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After submission=1.001695 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After fear_training=16.100683 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After humiliation=3.581769 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After anger_training=11.559842 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After resignation=19.675323 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After respect_training=4.175238 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After pose_training=0.740877 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After oral_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After vaginal_training=29.917454 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After anal_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After sex_training=9.972485 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After combat_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After master_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After crime_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After house_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After work_training=0.000000 [06/06/2023 - 09:19:34PM] DOM_Core: Animation: PostRape() PAHEEstrusExhaustedBack [06/06/2023 - 09:19:37PM] [Zad]: CheckAllEvents() [06/06/2023 - 09:19:37PM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000 [06/06/2023 - 09:19:43PM] SEXLAB - Thread[0] - Returning to thread pool... [06/06/2023 - 09:19:49PM] DOM_Core: Animation: PostRape() PAHEWounded02Exit [06/06/2023 - 09:19:51PM] DOM_Core: Animation: PostRape() IdleWipeBrow [06/06/2023 - 09:19:53PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:19:53PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:19:53PM] DOM_Core: PostRape() Number of actors=0 [06/06/2023 - 09:19:53PM] DOM_Core: PostRape() Number of alias=5 [06/06/2023 - 09:19:53PM] DOM_Core: PostRape() Number of victims=0 [06/06/2023 - 09:19:53PM] DOM_Core: PostRape() victim=Bandit Blueskull [06/06/2023 - 09:19:53PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:19:53PM] DOM_Actor: Bandit Blueskull: SexlabEndScene() was_sexlab_ended=False was_partner_ended=False [06/06/2023 - 09:19:56PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:19:56PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:19:56PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:19:56PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:19:56PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:56PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=LSJkuwat23 [06/06/2023 - 09:19:57PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:19:57PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:19:57PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[HG] Gorum Black [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:19:59PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull agrees but could use some clothes [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=111 global blocked=2 [06/06/2023 - 09:20:02PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:20:02PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:20:04PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:20:04PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:20:04PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:20:04PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:20:05PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:20:06PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:20:06PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:20:06PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:20:06PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor [Ran 4] - Cuirass 3 rating=32 value=350 x=39.000000 [06/06/2023 - 09:20:06PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=39.000000 [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:20:08PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:20:08PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:20:08PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull hastily puts clothes back on [06/06/2023 - 09:20:08PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=136 global blocked=6 [06/06/2023 - 09:20:14PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:20:14PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:20:15PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=162 global blocked=11 [06/06/2023 - 09:20:24PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=186 global blocked=14 [06/06/2023 - 09:20:24PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Sexlab actor=None tag=Anal psh=TRUE [06/06/2023 - 09:20:24PM] DOM_Core: StartSexlab: START Bandit Blueskull Jabari agg=False TRUE tags=Anal [06/06/2023 - 09:20:25PM] DOM_Core: StartSexlab: READY Bandit Blueskull Jabari agg=TRUE TRUE tags=Anal,Aggressive supressedTags=Lesbian,FF,FemDom [06/06/2023 - 09:20:25PM] SEXLAB - Thread[0] - Entering Making State [06/06/2023 - 09:20:25PM] SEXLAB - NOTICE: ValidateActor(Bandit Blueskull) -- TRUE -- HIT [06/06/2023 - 09:20:25PM] SEXLAB - ActorAlias[Bandit Blueskull] SetActor([Actor < (FF001117)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:20:25PM] SEXLAB - NOTICE: ValidateActor(Jabari) -- TRUE -- HIT [06/06/2023 - 09:20:25PM] SEXLAB - ActorAlias[Jabari] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:20:25PM] SEXLAB - GetByTags(ActorCount=2, Tags=Anal,Aggressive, TagsSuppressed=Lesbian,FF,FemDom, RequireAll=TRUE) [06/06/2023 - 09:20:26PM] SEXLAB - Thread[0] Event Hook - AnimationStarting [06/06/2023 - 09:20:26PM] Error: Cannot cast from None to Actor[] stack: [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SetVanillaVoices() - "SLAutoVanillaVoicesScript.psc" Line 65 [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SLAnimStarting() - "SLAutoVanillaVoicesScript.psc" Line 111 [06/06/2023 - 09:20:26PM] SEXLAB - Thread[0] Adjustment Profile - OrcRaceF.RedguardRaceM [06/06/2023 - 09:20:26PM] SEXLAB - ActorAlias[Bandit Blueskull] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF0010F9)>]] [06/06/2023 - 09:20:26PM] SEXLAB - ActorAlias[Jabari] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF001121)>]] [06/06/2023 - 09:20:26PM] DOM_Mind: Bandit Blueskull: setting hook for orgasm: DOM-16772841Orgasm [06/06/2023 - 09:20:26PM] DOM_Mind: Bandit Blueskull: setting hook for end:DOM-16772841end [06/06/2023 - 09:20:26PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull anim=[sslBaseAnimation <alias BaseAnimation232 on quest SexLabQuestAnimations (0A0639DF)>] [06/06/2023 - 09:20:26PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull o/v/a=False False TRUE [06/06/2023 - 09:20:26PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=4.175238 amount=0.969212 [06/06/2023 - 09:20:26PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Sexing a shocked Bandit Blueskull [06/06/2023 - 09:20:27PM] SEXLAB - ActorAlias[Bandit Blueskull] - Equipment: [] [06/06/2023 - 09:20:27PM] SEXLAB - ActorAlias[Bandit Blueskull] isRealFemale - TRUE [06/06/2023 - 09:20:27PM] SEXLAB - ActorAlias[Bandit Blueskull] - Scales[1.045000/ DISABLED] Voice[FemaleOrc (Orsimer)] Expression[Custom 2] BaseEnjoyment[1] [06/06/2023 - 09:20:27PM] SEXLAB - ActorAlias[Jabari] - Equipment: [[Form < (000AD563)>], [Form < (0008B688)>], [Form < (0010DF90)>], [Form < (0010DFC6)>], [WEAPON < (00013989)>]] [06/06/2023 - 09:20:27PM] SEXLAB - ActorAlias[Jabari] isRealFemale - False [06/06/2023 - 09:20:27PM] SEXLAB - ActorAlias[Jabari] - Scales[1.005000/ DISABLED] Voice[Neutral (Male)] Expression[Angry] BaseEnjoyment[1] [06/06/2023 - 09:20:27PM] [Zad]: Set slot mask to [0]: 0 [06/06/2023 - 09:20:27PM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 28.371948 [06/06/2023 - 09:20:27PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFastErect [06/06/2023 - 09:20:28PM] SEXLAB - Thread[0] Event Hook - AnimationStart [06/06/2023 - 09:20:28PM] [Zad]: OnAnimationStart() [06/06/2023 - 09:20:28PM] [Zad]: SL scene started: Checking for gagged voices [06/06/2023 - 09:20:28PM] [Zad]: Bandit Blueskull is not gagged. [06/06/2023 - 09:20:28PM] [Zad]: Jabari is not gagged. [06/06/2023 - 09:20:28PM] [Zad]: PermitAnal TRUE [06/06/2023 - 09:20:28PM] [Zad]: PermitVaginal TRUE [06/06/2023 - 09:20:28PM] [Zad]: PermitBoobs TRUE [06/06/2023 - 09:20:28PM] [Zad]: PermitOral TRUE [06/06/2023 - 09:20:28PM] [Zad]: NoBindings TRUE [06/06/2023 - 09:20:28PM] [Zad]: IsCreatureAnim False [06/06/2023 - 09:20:28PM] [Zad]: HasBoundActors False [06/06/2023 - 09:20:28PM] [Zad]: No sex-act-restricted actors present in this sex scene. [06/06/2023 - 09:20:28PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:20:28PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:20:29PM] DOM_Actor: Bandit Blueskull: Try apply tears to Bandit Blueskull TRUE TRUE [06/06/2023 - 09:20:29PM] Cannot open store for class "slavetats", missing file? [06/06/2023 - 09:20:29PM] Error: Unable to obtain function call information - returning None stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.AddTattoo() - "DOM_Actor.psc" Line 8969 [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9000 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:20:29PM] warning: Assigning None to a non-object variable named "::temp2067" stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.AddTattoo() - "DOM_Actor.psc" Line 8969 [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9000 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:20:29PM] Error: Static function synchronize_tattoos not found on object slavetats. Aborting call and returning None stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9025 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:20:29PM] warning: Assigning None to a non-object variable named "::temp2076" stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9025 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:20:29PM] DOM_Actor: Bandit Blueskull: Apply tears to Bandit Blueskull 3 0 0 [06/06/2023 - 09:20:29PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonSilent() YES reason=4 crying [06/06/2023 - 09:20:29PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReason() Bandit Blueskull n=0 4 crying [06/06/2023 - 09:20:29PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReasonInSlot() Bandit Blueskull reason0=4 crying [06/06/2023 - 09:20:29PM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 8.838013 [06/06/2023 - 09:20:29PM] SEXLAB - Thread[0] Advancing - Stage: 1 [06/06/2023 - 09:20:29PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.451050 [06/06/2023 - 09:20:30PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:20:30PM] Found 1 arousedActors [06/06/2023 - 09:20:30PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:20:30PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:20:34PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:20:34PM] SEXLAB - Thread[0] Advancing - Stage: 2 [06/06/2023 - 09:20:35PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.466919 [06/06/2023 - 09:20:35PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:20:35PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:20:35PM] SEXLAB - Thread[0] Advancing - Stage: 3 [06/06/2023 - 09:20:35PM] Found 1 arousedActors [06/06/2023 - 09:20:36PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.450073 [06/06/2023 - 09:20:36PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:20:36PM] SEXLAB - Thread[0] Advancing - Stage: 4 [06/06/2023 - 09:20:36PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:20:36PM] Found 1 arousedActors [06/06/2023 - 09:20:36PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.400024 [06/06/2023 - 09:20:36PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:20:37PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:20:37PM] SEXLAB - Thread[0] Advancing - Stage: 5 [06/06/2023 - 09:20:37PM] Found 1 arousedActors [06/06/2023 - 09:20:37PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.400024 [06/06/2023 - 09:20:37PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:20:37PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:20:37PM] SEXLAB - Thread[0] Advancing - Stage: 6 [06/06/2023 - 09:20:38PM] Found 1 arousedActors [06/06/2023 - 09:20:38PM] SEXLAB - Thread[0] Event Hook - AnimationEnding [06/06/2023 - 09:20:38PM] SEXLAB - ActorAlias[Bandit Blueskull] - Resetting! [06/06/2023 - 09:20:38PM] SEXLAB - ActorAlias[Jabari] - Resetting! [06/06/2023 - 09:20:38PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFlaccid [06/06/2023 - 09:20:39PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.343994 [06/06/2023 - 09:20:39PM] SEXLAB - Thread[0] Event Hook - AnimationEnd [06/06/2023 - 09:20:39PM] [Zad]: OnAnimationEnd() [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:20:39PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:20:39PM] DOM_Core: WIDGET=Bandit Blueskull: This was tense! It looks like it was Bandit Blueskull's first time in the ass [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: AddNextPraiseReasonInSlot() Bandit Blueskull reason1=28 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull orgasm chance=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: Teaching a shocked Bandit Blueskull how to be a good Girl consensual=False dominant=False threesome=False [06/06/2023 - 09:20:39PM] DOM_Core: WIDGET=Bandit Blueskull: Teaching a shocked Bandit Blueskull how to be a good Girl [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: punishing a shocked Bandit Blueskull [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: EndPunishing() Rape [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: EndPunishing() training factor was 100.000000 changed to 100.842712 had sex OVA=False False TRUE [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull type=Rape amount=100.842712 reason=crying [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Training: Before Rape 100.842712 crying [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before submission=1.308744 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before fear_training=16.100683 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before humiliation=3.977540 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before anger_training=11.559842 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before resignation=19.675323 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before respect_training=4.693455 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before pose_training=0.740877 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before oral_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before vaginal_training=29.917454 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before anal_training=9.855470 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before sex_training=13.257641 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before combat_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before master_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before crime_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before house_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before work_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Core: WIDGET=Bandit Blueskull: Punishing a shocked Bandit Blueskull with Rape for crying [06/06/2023 - 09:20:39PM] [Zad]: Set slot mask to [338165760]: 338165760 [06/06/2023 - 09:20:39PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=4 type=Rape amount=5.042136 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull +1 rape punishment [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Training: After Rape 38.877251 crying [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After submission=1.308744 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After fear_training=16.100683 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After humiliation=4.768383 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After anger_training=12.294199 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After resignation=21.739454 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After respect_training=4.693455 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After pose_training=0.740877 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After oral_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After vaginal_training=29.917454 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After anal_training=9.855470 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After sex_training=13.257641 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After combat_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After master_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After crime_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After house_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After work_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReason() Bandit Blueskull n=1 4 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReasonInSlot() Bandit Blueskull reason0=none [06/06/2023 - 09:20:40PM] DOM_Core: Animation: PostRape() PAHEEstrusExhaustedBack [06/06/2023 - 09:20:49PM] SEXLAB - Thread[0] - Returning to thread pool... [06/06/2023 - 09:20:55PM] DOM_Core: Animation: PostRape() PAHEWounded02Exit [06/06/2023 - 09:20:57PM] Found 1 nakedActors [06/06/2023 - 09:20:57PM] slaScanner start time is ....1116.692993 [06/06/2023 - 09:20:57PM] Found 1 arousedActors [06/06/2023 - 09:20:57PM] DOM_Core: Animation: PostRape() IdleWipeBrow [06/06/2023 - 09:20:57PM] slaScanner After getting actors is ....1117.411011, player is naked False, Actor Count 1 [06/06/2023 - 09:20:58PM] [slainternalscr <sla_Internal (0C083137)>]: Jabari got 8 exposure for seeing naked Bandit Blueskull [06/06/2023 - 09:20:58PM] slaScanner end time is ....1117.776978 [06/06/2023 - 09:20:58PM] Next update in 120.000000 [06/06/2023 - 09:20:59PM] Error: Cannot cast from None to Actor[] stack: [PHHSHScenesSLA (8E0BF923)].phhshscenesla.ProcessArousals() - "phhshSceneSLA.psc" Line 16 [alias PlayerAlias on quest PHHSHStorage (8E008402)].phhshplayerscript.OnArousalComputed() - "phhshplayerscript.psc" Line 43 [06/06/2023 - 09:20:59PM] DOM_Core: PostRape() Number of actors=0 [06/06/2023 - 09:20:59PM] DOM_Core: PostRape() Number of alias=5 [06/06/2023 - 09:20:59PM] DOM_Core: PostRape() Number of victims=0 [06/06/2023 - 09:20:59PM] DOM_Core: PostRape() victim=Bandit Blueskull [06/06/2023 - 09:20:59PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:20:59PM] DOM_Actor: Bandit Blueskull: SexlabEndScene() was_sexlab_ended=False was_partner_ended=False [06/06/2023 - 09:21:03PM] DOM_Actor: Bandit Blueskull: Try apply tears to Bandit Blueskull TRUE TRUE [06/06/2023 - 09:21:03PM] Error: Static function add_tattoo not found on object slavetats. Aborting call and returning None stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.AddTattoo() - "DOM_Actor.psc" Line 8969 [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9010 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:21:03PM] warning: Assigning None to a non-object variable named "::temp2067" stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.AddTattoo() - "DOM_Actor.psc" Line 8969 [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9010 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:21:03PM] Error: Static function synchronize_tattoos not found on object slavetats. Aborting call and returning None stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9025 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:21:03PM] warning: Assigning None to a non-object variable named "::temp2076" stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9025 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:21:03PM] DOM_Actor: Bandit Blueskull: Apply tears to Bandit Blueskull 3 4 0 [06/06/2023 - 09:21:03PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonSilent() YES reason=4 crying [06/06/2023 - 09:21:03PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReason() Bandit Blueskull n=0 4 crying [06/06/2023 - 09:21:03PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReasonInSlot() Bandit Blueskull reason0=4 crying [06/06/2023 - 09:21:07PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:21:07PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:21:08PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=178 global blocked=2 [06/06/2023 - 09:21:20PM] DOM_Actor:Animation: Bandit Blueskull: Anim_IdleByString LooseDialogueResponsePositive False [06/06/2023 - 09:21:20PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=199 global blocked=2 [06/06/2023 - 09:21:20PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull starts undressing [06/06/2023 - 09:21:20PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Strip 1 False [06/06/2023 - 09:21:20PM] DOM_Mind: Bandit Blueskull: should_be_naked = TRUE [06/06/2023 - 09:21:20PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=TRUE should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:21:21PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:21:21PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:21:21PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:21:21PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:21:32PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:21:32PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:21:33PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=LSJkuwat23 [06/06/2023 - 09:21:33PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:21:33PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:21:34PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[HG] Gorum Black [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:36PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:36PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:21:36PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:21:36PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:21:36PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull agrees but could use some clothes [06/06/2023 - 09:21:36PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=218 global blocked=2 [06/06/2023 - 09:21:41PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:21:41PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:21:42PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:42PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:42PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:43PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor [Ran 4] - Cuirass 3 rating=32 value=350 x=39.000000 [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=39.000000 [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:21:45PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull hastily puts clothes back on [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=242 global blocked=4 [06/06/2023 - 09:21:51PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:21:51PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:21:57PM] DOM_Actor: Bandit Blueskull: OpenInventory() wait=False [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: TryEquipInventory tied=False changes=TRUE [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=TRUE should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:22:07PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=LSJkuwat23 [06/06/2023 - 09:22:07PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:22:07PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:22:08PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[HG] Gorum Black [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:22:10PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:22:10PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:22:10PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:22:10PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:22:10PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:22:10PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:22:14PM] DOM_Actor: Bandit Blueskull: Try apply tears to Bandit Blueskull TRUE TRUE [06/06/2023 - 09:22:14PM] Error: Static function add_tattoo not found on object slavetats. Aborting call and returning None stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.AddTattoo() - "DOM_Actor.psc" Line 8969 [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9014 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:22:14PM] warning: Assigning None to a non-object variable named "::temp2067" stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.AddTattoo() - "DOM_Actor.psc" Line 8969 [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9014 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:22:14PM] Error: Static function synchronize_tattoos not found on object slavetats. Aborting call and returning None stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9025 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:22:14PM] warning: Assigning None to a non-object variable named "::temp2076" stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9025 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:22:14PM] DOM_Actor: Bandit Blueskull: Apply tears to Bandit Blueskull 3 4 5 [06/06/2023 - 09:22:14PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonSilent() NO reason=4 already registered crying [06/06/2023 - 09:22:17PM] VM is freezing... [06/06/2023 - 09:22:17PM] VM is frozen [06/06/2023 - 09:22:18PM] Saving game... [06/06/2023 - 09:22:18PM] VM is thawing... [06/06/2023 - 09:22:19PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:22:19PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:22:20PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=256 global blocked=2 [06/06/2023 - 09:22:29PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=280 global blocked=5 [06/06/2023 - 09:22:29PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Sexlab actor=None tag=Vaginal psh=TRUE [06/06/2023 - 09:22:29PM] DOM_Core: StartSexlab: START Bandit Blueskull Jabari agg=False TRUE tags=Vaginal [06/06/2023 - 09:22:30PM] DOM_Core: StartSexlab: READY Bandit Blueskull Jabari agg=TRUE TRUE tags=Vaginal,Aggressive supressedTags=Lesbian,FF,FemDom [06/06/2023 - 09:22:30PM] SEXLAB - Thread[0] - Entering Making State [06/06/2023 - 09:22:30PM] SEXLAB - NOTICE: ValidateActor(Bandit Blueskull) -- TRUE -- HIT [06/06/2023 - 09:22:30PM] SEXLAB - ActorAlias[Bandit Blueskull] SetActor([Actor < (FF001117)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:22:31PM] SEXLAB - NOTICE: ValidateActor(Jabari) -- TRUE -- HIT [06/06/2023 - 09:22:31PM] SEXLAB - ActorAlias[Jabari] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:22:31PM] SEXLAB - GetByTags(ActorCount=2, Tags=Vaginal,Aggressive, TagsSuppressed=Lesbian,FF,FemDom, RequireAll=TRUE) [06/06/2023 - 09:22:31PM] SEXLAB - Thread[0] Event Hook - AnimationStarting [06/06/2023 - 09:22:31PM] Error: Cannot cast from None to Actor[] stack: [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SetVanillaVoices() - "SLAutoVanillaVoicesScript.psc" Line 65 [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SLAnimStarting() - "SLAutoVanillaVoicesScript.psc" Line 111 [06/06/2023 - 09:22:31PM] SEXLAB - Thread[0] Adjustment Profile - OrcRaceF.RedguardRaceM [06/06/2023 - 09:22:31PM] SEXLAB - ActorAlias[Bandit Blueskull] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF001121)>]] [06/06/2023 - 09:22:31PM] SEXLAB - ActorAlias[Jabari] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF0010F9)>]] [06/06/2023 - 09:22:31PM] DOM_Mind: Bandit Blueskull: setting hook for orgasm: DOM-16772841Orgasm [06/06/2023 - 09:22:31PM] DOM_Mind: Bandit Blueskull: setting hook for end:DOM-16772841end [06/06/2023 - 09:22:31PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull anim=[sslBaseAnimation <alias BaseAnimation346 on quest SexLabQuestAnimations (0A0639DF)>] [06/06/2023 - 09:22:31PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull o/v/a=False TRUE False [06/06/2023 - 09:22:32PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=4.693455 amount=0.646141 [06/06/2023 - 09:22:32PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Sexing a shocked Bandit Blueskull [06/06/2023 - 09:22:32PM] SEXLAB - ActorAlias[Bandit Blueskull] - Equipment: [] [06/06/2023 - 09:22:32PM] SEXLAB - ActorAlias[Bandit Blueskull] isRealFemale - TRUE [06/06/2023 - 09:22:32PM] SEXLAB - ActorAlias[Jabari] - Equipment: [[Form < (000AD563)>], [Form < (0008B688)>], [Form < (0010DF90)>], [Form < (0010DFC6)>], [WEAPON < (00013989)>]] [06/06/2023 - 09:22:32PM] SEXLAB - ActorAlias[Jabari] isRealFemale - False [06/06/2023 - 09:22:32PM] SEXLAB - ActorAlias[Bandit Blueskull] - Scales[1.045000/ DISABLED] Voice[FemaleOrc (Orsimer)] Expression[Custom 2] BaseEnjoyment[1] [06/06/2023 - 09:22:32PM] SEXLAB - ActorAlias[Jabari] - Scales[1.005000/ DISABLED] Voice[Neutral (Male)] Expression[Angry] BaseEnjoyment[5] [06/06/2023 - 09:22:32PM] [Zad]: Set slot mask to [0]: 0 [06/06/2023 - 09:22:32PM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 28.503906 [06/06/2023 - 09:22:33PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFastErect [06/06/2023 - 09:22:33PM] SEXLAB - Thread[0] Event Hook - AnimationStart [06/06/2023 - 09:22:33PM] [Zad]: OnAnimationStart() [06/06/2023 - 09:22:33PM] [Zad]: SL scene started: Checking for gagged voices [06/06/2023 - 09:22:33PM] [Zad]: Bandit Blueskull is not gagged. [06/06/2023 - 09:22:33PM] [Zad]: Jabari is not gagged. [06/06/2023 - 09:22:33PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:22:33PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:22:33PM] [Zad]: PermitAnal TRUE [06/06/2023 - 09:22:33PM] [Zad]: PermitVaginal TRUE [06/06/2023 - 09:22:33PM] [Zad]: PermitBoobs TRUE [06/06/2023 - 09:22:33PM] [Zad]: PermitOral TRUE [06/06/2023 - 09:22:33PM] [Zad]: NoBindings TRUE [06/06/2023 - 09:22:33PM] [Zad]: IsCreatureAnim False [06/06/2023 - 09:22:33PM] [Zad]: HasBoundActors False [06/06/2023 - 09:22:33PM] [Zad]: No sex-act-restricted actors present in this sex scene. [06/06/2023 - 09:22:34PM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 8.735962 [06/06/2023 - 09:22:34PM] SEXLAB - Thread[0] Advancing - Stage: 1 [06/06/2023 - 09:22:35PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.467041 [06/06/2023 - 09:22:35PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:22:35PM] Found 1 arousedActors [06/06/2023 - 09:22:36PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:22:36PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:22:36PM] SEXLAB - Thread[0] Event Hook - AnimationEnding [06/06/2023 - 09:22:36PM] SEXLAB - ActorAlias[Bandit Blueskull] - Resetting! [06/06/2023 - 09:22:36PM] SEXLAB - ActorAlias[Jabari] - Resetting! [06/06/2023 - 09:22:37PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFlaccid [06/06/2023 - 09:22:37PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.438110 [06/06/2023 - 09:22:37PM] SEXLAB - Thread[0] Event Hook - AnimationEnd [06/06/2023 - 09:22:37PM] [Zad]: OnAnimationEnd() [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:22:37PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull orgasm chance=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: Teaching a shocked Bandit Blueskull how to be a good Girl consensual=False dominant=False threesome=False [06/06/2023 - 09:22:37PM] DOM_Core: WIDGET=Bandit Blueskull: Teaching a shocked Bandit Blueskull how to be a good Girl [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: punishing a shocked Bandit Blueskull [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: EndPunishing() Rape [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: EndPunishing() training factor was 100.000000 changed to 111.762527 had sex OVA=False TRUE False [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull type=Rape amount=111.762527 reason=crying [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Training: Before Rape 111.762527 crying [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before submission=1.512873 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before fear_training=16.100683 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before humiliation=5.029319 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before anger_training=12.294199 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before resignation=21.739454 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before respect_training=5.037259 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before pose_training=0.740877 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before oral_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before vaginal_training=35.749847 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before anal_training=9.855470 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before sex_training=15.201772 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before combat_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before master_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before crime_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before house_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before work_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Core: WIDGET=Bandit Blueskull: Punishing a shocked Bandit Blueskull with Rape for crying again [06/06/2023 - 09:22:37PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=4 type=Rape amount=6.705752 [06/06/2023 - 09:22:37PM] [Zad]: Set slot mask to [338165760]: 338165760 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull +1 rape punishment [06/06/2023 - 09:22:37PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull tries hard to be a good slave and control her rage [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Training: After Rape 51.704517 crying [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After submission=1.512873 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After fear_training=16.100683 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After humiliation=6.070769 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After anger_training=16.357956 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After resignation=24.422661 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After respect_training=5.037259 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After pose_training=0.740877 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After oral_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After vaginal_training=35.749847 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After anal_training=9.855470 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After sex_training=15.201772 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After combat_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After master_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After crime_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After house_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After work_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReason() Bandit Blueskull n=1 4 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReasonInSlot() Bandit Blueskull reason0=none [06/06/2023 - 09:22:38PM] DOM_Core: Animation: PostRape() PAHETraumaEnter [06/06/2023 - 09:22:42PM] VM is freezing... [06/06/2023 - 09:22:42PM] VM is frozen In addition to the above things I've tried, I have spawned a new npc, enslaved that NPC in PAHE and equipped the items that keep getting stripped on them. They even strip in PAHE, disregarding whatever I have set in Sexlab for stripping options. However Sexlab decides what should be equipped or unequipped before firing a sex animation is getting overridden somehow. Edited June 7, 2023 by gekker 1
TrollAutokill Posted June 7, 2023 Author Posted June 7, 2023 6 hours ago, gekker said: Similar issue. Skyrim LE. Slave seems to ignore clothing options of sexlab, and removes items during rape/sex. What I notice are: If items are visibly equipped the option for "put on some clothes" shows regardless. Telling the slave to put on clothes, makes the slave equip items in inventory yet say they "have no clothes" or they equip items and the "they hastily put on clothes" message appears. In the case of the first situation, choosing the option again may cause the "hastily puts on their clothes" message to appear. Telling the slave that you will decide what they wear, removing all items, going into duties and first telling them to wear no clothes, no armor, then telling them to wear both items again, still leads to stripping. Sometimes, not all items are stripped, sometimes they are, Anyway here is a log: Reveal hidden contents [06/06/2023 - 09:05:06PM] VM is thawing... [06/06/2023 - 09:05:06PM] SOS Actor Schlongify: new schlong for hunter got schlong index 2 size 2 [06/06/2023 - 09:05:07PM] SOS Actor Schlongify: new schlong for hunter got schlong index 1 size 2 [06/06/2023 - 09:05:07PM] SOS Actor Schlongify: new schlong for Cassius got schlong index 1 size 3 [06/06/2023 - 09:05:07PM] SOS Actor Schlongify: new schlong for Bandit Vermin got schlong index 0 size 2 [06/06/2023 - 09:05:10PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:05:12PM] [slamainscr <sla_Main (0C042D62)>]:Defered maintenance... [06/06/2023 - 09:05:12PM] [slamainscr <sla_Main (0C042D62)>]: found Devious Devices - Assets.esm [06/06/2023 - 09:05:12PM] [slamainscr <sla_Main (0C042D62)>]: Enabled Desire spell [06/06/2023 - 09:05:12PM] [slamainscr <sla_Main (0C042D62)>]: Updated notification key to 49 [06/06/2023 - 09:05:12PM] [slamainscr <sla_Main (0C042D62)>]: finished maintenance [06/06/2023 - 09:05:35PM] DOM_SlaveManager: Capture() name=Bandit Blueskull pose=bleedOutStart [06/06/2023 - 09:05:36PM] DOM_SlaveManager: Animation: Bandit Blueskull pose=bleedOutStart anim=TRUE [06/06/2023 - 09:05:36PM] DOM_Core: CloneOrNot() Start [06/06/2023 - 09:05:37PM] DOM_Core: CloneOrNot() Force cloning IsDead=False [06/06/2023 - 09:05:37PM] DOM_Core: CloneMe(): Start Bandit Blueskull [06/06/2023 - 09:05:37PM] DOM_Core: GetOBodyPreset for actor Bandit Blueskull / preset=Unknown Preset [06/06/2023 - 09:05:37PM] DOM_Core: ClonePAH(): get clone [06/06/2023 - 09:05:37PM] DOM_Core: Clone() try=1 [06/06/2023 - 09:05:38PM] DOM_Core: cleanActor() [06/06/2023 - 09:05:40PM] DOM_Core: CheckGender() [06/06/2023 - 09:05:40PM] DOM_Core: actor is Sexlab gender 1 [06/06/2023 - 09:05:40PM] SEXLAB - NOTICE: Bandit Blueskull Seeded Stats: [29.802322, 52.465878, 35.460609, 43.763412, 2.137129, 66.205849, 5.000000, 0.000000, 0.000000, 0.000000, 3.000000, 0.000000, 5.000000, 0.000000, 97.000000, 76.795609, 79.575745, 0.288850] [06/06/2023 - 09:05:40PM] SEXLAB - NOTICE: Bandit Blueskull Seeded Stats: [123.914703, 230.456284, 198.234558, 201.981171, 2.885893, 102.449165, 17.000000, 0.000000, 0.000000, 0.000000, 7.000000, 0.000000, 17.000000, 0.000000, 66.000000, 404.346802, 188.350204, 0.583425] [06/06/2023 - 09:05:40PM] DOM_Core: copyFactions() name=Bandit Blueskull [06/06/2023 - 09:05:40PM] warning: Assigning None to a non-object variable named "::temp460" stack: [DOM01 (8D000D61)].dom_core.CloneMe() - "DOM_Core.psc" Line 3975 [DOM01 (8D000D61)].dom_core.CloneOrNot() - "DOM_Core.psc" Line 3909 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 203 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:40PM] DOM_Core: RemoveFromEnemyFactions() name=Bandit Blueskull [06/06/2023 - 09:05:42PM] DOM_SlaveManager: Animation: Bandit Blueskull pose=bleedOutStart anim=TRUE [06/06/2023 - 09:05:42PM] DOM_SlaveManager: AddActor() start name=Bandit Blueskull agg=2.000000 [06/06/2023 - 09:05:42PM] DOM_Actor: Bandit Blueskull: ClearValues() [06/06/2023 - 09:05:42PM] DOM_Actor: Bandit Blueskull: SetProperties() start isSlave=TRUE behaviour=flee_and_cower [06/06/2023 - 09:05:42PM] DOM_Actor: Bandit Blueskull: DoM gender changed from 1 to PAH gender 1 [06/06/2023 - 09:05:42PM] DOM_Actor: Bandit Blueskull: Sexlab voice set to [sslBaseVoice <alias RegistrySlot361 on quest SexLabQuestRegistry (0A0664FB)>] [06/06/2023 - 09:05:42PM] DOM_Actor: Bandit Blueskull: AfterAssign() properties done behaviour=flee_and_cower [06/06/2023 - 09:05:43PM] DOM_Actor: Bandit Blueskull: AfterAssign() done behaviour=flee_and_cower [DOM_Actor <alias Slave001 on quest DOM02Topic (8D0ED87C)>] is [Actor < (FF001117)>] [06/06/2023 - 09:05:43PM] DOM_Mind: Bandit Blueskull: SetProperties() start mood=just_captured [06/06/2023 - 09:05:43PM] DOM_Mind: Bandit Blueskull: DoM gender changed from 1 to PAH gender 1 [06/06/2023 - 09:05:43PM] DOM_Mind: Bandit Blueskull: AfterAssign() properties done mood=just_captured [dom_mind <alias Slave001 on quest DOM02Topic (8D0ED87C)>] is [Actor < (FF001117)>] [06/06/2023 - 09:05:43PM] DOM_Generator: GetNPCTraits: Bandit Blueskull [Actor < (FF001117)>] [06/06/2023 - 09:05:43PM] DOM_Generator: GetDefaultTraits: Bandit Blueskull [Actor < (FF001117)>] [06/06/2023 - 09:05:43PM] DOM_Generator: Looking if json file exists for 0000FCD8: Diary Of Mine/0000FCD8.json [06/06/2023 - 09:05:43PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetDefaultTraits() - "DOM_Generator.psc" Line 482 [DOMGenerator (8D1ABB55)].dom_generator.GetNPCTraits() - "DOM_Generator.psc" Line 439 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 686 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:43PM] warning: Assigning None to a non-object variable named "::temp53" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetDefaultTraits() - "DOM_Generator.psc" Line 482 [DOMGenerator (8D1ABB55)].dom_generator.GetNPCTraits() - "DOM_Generator.psc" Line 439 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 686 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull GenerateDefaultTraits() [06/06/2023 - 09:05:43PM] Error: Static function GetActorSoulSize not found on object PO3_SKSEFunctions. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GenerateDefaultTraits() - "DOM_Generator.psc" Line 952 [DOMGenerator (8D1ABB55)].dom_generator.GetDefaultTraits() - "DOM_Generator.psc" Line 524 [DOMGenerator (8D1ABB55)].dom_generator.GetNPCTraits() - "DOM_Generator.psc" Line 439 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 686 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:43PM] warning: Assigning None to a non-object variable named "::temp118" stack: [DOMGenerator (8D1ABB55)].dom_generator.GenerateDefaultTraits() - "DOM_Generator.psc" Line 952 [DOMGenerator (8D1ABB55)].dom_generator.GetDefaultTraits() - "DOM_Generator.psc" Line 524 [DOMGenerator (8D1ABB55)].dom_generator.GetNPCTraits() - "DOM_Generator.psc" Line 439 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 686 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull is not unique, faction [Faction < (0D0A66B7)>] [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull Is in faction? False rank -2 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull New value stored PAHRandomSeed = 107 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull New seed value used = 107 [06/06/2023 - 09:05:43PM] DOM_Generator: Actor Bandit Blueskull uses ID = [ActorBase < (6000FCD8)>] and seed = 1290196294 [06/06/2023 - 09:05:43PM] DOM_Generator: Looking up bonus for Bandit Blueskull race = Orc OrcRace [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[11]=44.095837 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[10]=79.959335 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[9]=65.970825 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[8]=36.120739 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[7]=91.916229 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[6]=44.632782 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[5]=50.066284 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[4]=70.944038 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[3]=63.543392 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[2]=76.235992 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[1]=58.498577 [06/06/2023 - 09:05:43PM] DOM_Generator: Bandit Blueskull traits[0]=55.773338 [06/06/2023 - 09:05:45PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory n items=6 [06/06/2023 - 09:05:45PM] DOM_Actor: Bandit Blueskull: OnItemRemoved EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:05:45PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory found item=5 name= [Form < (60045D73)>] [06/06/2023 - 09:05:45PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory found item=4 name= [Form < (60045D63)>] [06/06/2023 - 09:05:45PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory found item=3 name=Blueskull Armor [Form < (6000FCD3)>] [06/06/2023 - 09:05:45PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:05:46PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory found item=2 name= [Form < (00015BE2)>] [06/06/2023 - 09:05:46PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory found item=1 name= [Form < (00015BE1)>] [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:05:46PM] DOM_Core: Bandit BlueskullTransferOutfitToInventory found item=0 name= [LeveledItem < (0003DF1B)>] [06/06/2023 - 09:05:46PM] DOM_Mind: Bandit Blueskull: UnregisterCombatEvents() [06/06/2023 - 09:05:46PM] DOM_Mind: Bandit Blueskull: should_hold_weapons = False [06/06/2023 - 09:05:46PM] DOM_Mind: Bandit Blueskull: should_wear_armor = TRUE [06/06/2023 - 09:05:46PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:05:46PM] DOM_Util: isWearable Steel Cuffed Boots YES type=26 [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemForm Steel Cuffed Boots type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Steel Cuffed Boots [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor other armor=Steel Cuffed Boots strip=False in slot strip=False [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor replacing previous armor=Iron Boots with Steel Cuffed Boots [06/06/2023 - 09:05:46PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:05:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=Blueskull Armor [06/06/2023 - 09:05:46PM] DOM_Util: isWearable gold NO type=32 [06/06/2023 - 09:05:46PM] DOM_Util: isWearable Steel Mace YES type=41 [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Steel Mace type=41 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:47PM] DOM_Util: isWearable Steel War Axe YES type=41 [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Steel War Axe type=41 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemWeapon should not hold weapons -> strip item=Steel War Axe [06/06/2023 - 09:05:47PM] DOM_Util: isWearable Iron Mace YES type=41 [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Iron Mace type=41 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:47PM] DOM_Util: isWearable Steel Sword YES type=41 [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Steel Sword type=41 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:47PM] DOM_Util: isWearable Iron Boots YES type=26 [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Iron Boots type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Iron Boots [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor other armor=Iron Boots strip=False in slot strip=False [06/06/2023 - 09:05:47PM] DOM_Util: isWearable Iron Helmet YES type=26 [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Iron Helmet type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Iron Helmet [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:05:47PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasWeapon: Bandit Blueskull has weapon in inventory Steel Mace damage=10 speed=0.800000 value=65 x=16.650000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasWeapon: Bandit Blueskull has weapon in inventory Steel War Axe damage=9 speed=0.900000 value=55 x=16.299999 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasWeapon: Bandit Blueskull has weapon in inventory Iron Mace damage=9 speed=0.800000 value=35 x=14.350000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasWeapon: Bandit Blueskull has weapon in inventory Steel Sword damage=8 speed=1.000000 value=45 x=15.450000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasWeapon: Bandit Blueskull best weapon in inventory Steel Mace damage=10 speed=0.800000 value=65 x=16.650000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=16.650000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor Blueskull Armor rating=30 value=50 x=31.000000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=31.000000 [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:05:48PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:05:49PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:05:49PM] DOM_Mind: Bandit Blueskull: getModifierTrainer() =0.553913 Insensitivity=0.534541 Criminality=0.424759 Daring=0.639907 training=0.000000 [06/06/2023 - 09:05:49PM] DOM_Mind: Bandit Blueskull: UpdateRegistered1 MOD_Trainer=0.553913 [06/06/2023 - 09:05:49PM] DOM_Mind: Bandit Blueskull: getModifierCrimeLord() =0.568045 Criminality=0.424759 Insensitivity=0.534541 SelfEsteem=0.905138 training=0.000000 [06/06/2023 - 09:05:49PM] DOM_Mind: Bandit Blueskull: UpdateRegistered1 MOD_CrimeLord=0.568045 [06/06/2023 - 09:05:49PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:05:49PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=TRUE [06/06/2023 - 09:05:49PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetVaginalVirginStatus() - "DOM_Generator.psc" Line 596 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 770 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:49PM] warning: Assigning None to a non-object variable named "::temp65" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetVaginalVirginStatus() - "DOM_Generator.psc" Line 596 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 770 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:49PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetAnalVirginStatus() - "DOM_Generator.psc" Line 690 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 775 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:49PM] warning: Assigning None to a non-object variable named "::temp77" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetAnalVirginStatus() - "DOM_Generator.psc" Line 690 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 775 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetOralVirginStatus() - "DOM_Generator.psc" Line 784 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 780 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] warning: Assigning None to a non-object variable named "::temp89" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetOralVirginStatus() - "DOM_Generator.psc" Line 784 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 780 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetSameVirginStatus() - "DOM_Generator.psc" Line 872 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 785 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] warning: Assigning None to a non-object variable named "::temp101" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetSameVirginStatus() - "DOM_Generator.psc" Line 872 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 785 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: getModifierTrainer() =0.553913 Insensitivity=0.534541 Criminality=0.424759 Daring=0.639907 training=0.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: UpdateRegistered1 MOD_Trainer=0.553913 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: getModifierCrimeLord() =0.568045 Criminality=0.424759 Insensitivity=0.534541 SelfEsteem=0.905138 training=0.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: UpdateRegistered1 MOD_CrimeLord=0.568045 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Personality traits, facets and modifiers: id=0000FCD8 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Honesty = 55.773338 / 55 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Wilfulness = 91.916229 / 91 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: *+- HUMILITY [Wilfulness ] {SUBMISSION } = 15.984275 / 15.984275 / 16.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- sincerity [Toughness ] {pain eff } = 45.157455 / 45.157455 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ modesty [Sensuality ] {Love desire } = 56.793850 / 56.793850 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -- insensitivity [Submissivity ] {trainer eff } = 53.454052 / 53.454052 / 54.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -- greed [Boldness ] {gifts eff } = 45.411732 / 45.411732 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -+ criminality [Smartness ] {slave master eff} = 42.475864 / 42.475864 / 42.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Emotionality = 58.498577 / 58 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Toughness = 79.959335 / 79 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- panicky [Wilfulness ] {Emotions trigger} = 41.171749 / 41.171749 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: *+- FEARFULNESS [Toughness ] {FEAR TRAINING } = 48.635509 / 48.635509 / 48.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ sentimentality [Sensuality ] { } = 57.259686 / 57.259686 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ impressionable [Submissivity ] { } = 56.653900 / 56.653900 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- dependence [Boldness ] {Loyal worship } = 55.076134 / 55.076134 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ anxiety [Smartness ] {Mood swings } = 53.113537 / 53.113537 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: eXtraversion = 76.235992 / 76 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Sensuality = 65.970825 / 65 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- liveliness [Wilfulness ] {rape eff } = 51.403152 / 51.403152 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ self-esteem [Toughness ] { } = 90.513779 / 90.513779 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: *-+ NAIVETY [Sensuality ] {HUMILIATION } = 42.194565 / 42.194565 / 42.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ sociability [Submissivity ] {Feelings trigger} = 56.156719 / 56.156719 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ daring [Boldness ] {arousal eff } = 63.990730 / 63.990730 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -- ingenuity [Smartness ] {Love fascination} = 42.924850 / 42.924850 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Agreeableness = 63.543392 / 63 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Submissivity = 44.095837 / 44 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- gentleness [Wilfulness ] {Loyal absolution} = 43.761841 / 43.761841 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -- impatience [Toughness ] {Mood angry } = 15.651567 / 15.651567 / 16.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ flexibility [Sensuality ] {Pose training } = 85.974380 / 85.974380 / 86.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: *++ FORGIVENESS [Submissivity ] {ANGER TRAINING } = 56.220066 / 56.220066 / 56.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ empathy [Boldness ] {friends eff } = 54.993671 / 54.993671 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -+ resentment [Smartness ] {anger eff } = 42.092556 / 42.092556 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Conscientious = 70.944038 / 70 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Boldness = 44.632782 / 44 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- Laborious [Wilfulness ] {Scolding eff } = 48.813152 / 48.813152 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ diligent [Toughness ] {Devotion } = 89.954002 / 89.954002 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ consideration [Sensuality ] {sex eff } = 86.152138 / 86.152138 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ perfectionism [Submissivity ] {House training } = 65.490005 / 65.490005 / 66.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: *+- PRUDENT [Boldness ] {RESIGNATION } = 64.518326 / 64.518326 / 64.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: +- organized [Smartness ] {Praising eff } = 65.087387 / 65.087387 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Open-mindedness = 50.066284 / 50 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Smartness = 36.120739 / 36 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -- authority [Wilfulness ] { } = 39.485455 / 39.485455 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ rebellion [Toughness ] { } = 86.404503 / 86.404503 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ hope [Sensuality ] {comfort eff } = 57.613979 / 57.613979 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -+ manipulation [Submissivity ] {Love admiration } = 49.415234 / 49.415234 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ creativity [Boldness ] { } = 50.905872 / 50.905872 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: *-- DISCIPLINE [Smartness ] {RESPECT TRAINING} = 55.555500 / 55.555500 / 56.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: Physical sensitivity: [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ vaginal [H+A+sens ] = 61.762516 / 61.762516 / 62.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -+ oral [X+C+sens+sub ] = 49.913795 / 49.913795 / 50.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: -- anal [E+O+sub ] = 50.842712 / 50.842712 / 50.000000 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ orgasm [sens+sub ] = 51.024139 / 51.024139 [06/06/2023 - 09:05:50PM] DOM_Mind: Bandit Blueskull: ++ combat [all facets ] = 45.750679 / 45.750679 / 90.000000 [06/06/2023 - 09:05:50PM] DOM_Generator: Looking if json file exists for 0000FCD8: Diary Of Mine/0000FCD8.json [06/06/2023 - 09:05:50PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] warning: Assigning None to a non-object variable named "::temp59" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] DOM_Generator: Looking if json file exists for 0000FCD8: Diary Of Mine/0000FCD8.json [06/06/2023 - 09:05:50PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] warning: Assigning None to a non-object variable named "::temp59" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] DOM_Generator: Looking if json file exists for 0000FCD8: Diary Of Mine/0000FCD8.json [06/06/2023 - 09:05:50PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:50PM] warning: Assigning None to a non-object variable named "::temp59" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:51PM] DOM_Generator: Looking if json file exists for 0000FCD8: Diary Of Mine/0000FCD8.json [06/06/2023 - 09:05:51PM] Error: Static function JsonExists not found on object JsonUtil. Aborting call and returning None stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:51PM] warning: Assigning None to a non-object variable named "::temp59" stack: [DOMGenerator (8D1ABB55)].dom_generator.GetHiddenKink() - "DOM_Generator.psc" Line 558 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetHiddenKinksFromJSON() - "DOM_Mind.psc" Line 12723 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetKinks() - "DOM_Mind.psc" Line 12782 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.SetPersonality() - "DOM_Mind.psc" Line 791 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.AfterAssign() - "DOM_Mind.psc" Line 452 [DOM02Topic (8D0ED87C)].dom_slavemanager.AddActor() - "DOM_SlaveManager.psc" Line 276 [DOM02Topic (8D0ED87C)].dom_slavemanager.Capture() - "DOM_SlaveManager.psc" Line 233 [ (8D5D6A6A)].DOMAbductionPerk.DOMCapture() - "DOMAbductionPerk.psc" Line 28 [ (8D5D6A6A)].DOMAbductionPerk.Fragment_1() - "DOMAbductionPerk.psc" Line 8 [06/06/2023 - 09:05:51PM] Looking up number of kinks for Bandit Blueskull race = Orc OrcRace [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: SetKinks() number of new kinks=2 previously=0 submissivity=44.095837 [06/06/2023 - 09:05:51PM] DOM_Util: Unknown kink=61 [06/06/2023 - 09:05:51PM] DOM_Util: Unknown kink name=unknown kink [06/06/2023 - 09:05:51PM] DOM_Util: Unknown kink=61 [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: AddHiddenKink() FAILED Bandit Blueskull n=0 wrong kink=61 unknown kink tries=0 [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: AddHiddenKink() try to add kink n=0 80 being a maid [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: AddHiddenKinkInSlot() Bandit Blueskull kink0=80 being a maid [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: AddHiddenKink() try to add kink n=1 46 getting cum in mouth [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: AddHiddenKinkInSlot() Bandit Blueskull kink1=46 getting cum in mouth [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: set mood from just_captured to just_captured canChangeMood=TRUE [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: mood=just_captured start 0/2000 [06/06/2023 - 09:05:51PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull was just captured [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:05:51PM] DOM_Mind: Bandit Blueskull: AfterAssign() done mood=just_captured [dom_mind <alias Slave001 on quest DOM02Topic (8D0ED87C)>] is [Actor < (FF001117)>] [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: defeated just captured and do nothing [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: reset_on_behaviour_change=False changed from False [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: Behaviour.set() from flee_and_cower to flee_and_cower canReset=TRUE [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: Behaviour.set() reset_on_behaviour_change = False [06/06/2023 - 09:05:51PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: behaviour=flee_and_cower start canIdle=False canMove=TRUE [06/06/2023 - 09:05:51PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:05:51PM] DOM_SlaveManager: UpdateActorArray slaves refresh loop: size=128 [06/06/2023 - 09:05:51PM] DOM_SlaveManager: Recovered actor index 0 name = Bandit Blueskull [06/06/2023 - 09:05:52PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:52PM] DOM_SlaveManager: AddActor() end name=Bandit Blueskull agg=0.000000 [06/06/2023 - 09:05:53PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:54PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:55PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:56PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:57PM] DOM_Actor: Bandit Blueskull: say: subject 1 0.000000 respectful=False [06/06/2023 - 09:05:57PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=2 global blocked=2 [06/06/2023 - 09:05:58PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:59PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:05:59PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:05:59PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:06:00PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:06:01PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:06:02PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:06:03PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:06:05PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:06:06PM] DOM_Actor:Animation: Bandit Blueskull: Anim_LocalByString TRUE [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: InformIsCaptured(): old mood=just_captured in faction=TRUE [06/06/2023 - 09:06:06PM] DOM_Actor:Animation: Bandit Blueskull: Anim_BleedOutStop [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: ChooseMoodSpontaneous() canChangeMood=TRUE [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: choose mood spontaneous COOPERATIVE START [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: choose mood spontaneous COOPERATIVE FAILED [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: IsMoodSpontaneouslyNeutral() chance=0.302252/0.216011 mod=0.864045 amount=0.250000 [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: IsMoodSpontaneouslyPassive() chance=0.772852/0.494152 mod=0.494152 amount=1.000000 [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: IsMoodSpontaneouslyActive() chance=0.534760/0.156516 mod=0.156516 amount=1.000000 [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: choose mood spontaneous active 4 = just_captured [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: set mood from just_captured to Neutral canChangeMood=TRUE [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: mood=neutral start 0/17 [06/06/2023 - 09:06:06PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull cools down [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:06:06PM] DOM_Mind: Bandit Blueskull: ResetMood() mood=Neutral [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: InformIsCaptured(): new mood=Neutral in faction=False [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: Behaviour.set() from flee_and_cower to follow_player canReset=False [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: Behaviour.set() reset_on_behaviour_change = False [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: reset_on_behaviour_change=TRUE changed from False [06/06/2023 - 09:06:06PM] DOM_Actor:Animation: Bandit Blueskull: Anim_IdleReset TRUE IsDead=False [06/06/2023 - 09:06:06PM] DOM_Actor: Bandit Blueskull: reset_on_behaviour_change=TRUE changed from TRUE [06/06/2023 - 09:06:07PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull is now following you [06/06/2023 - 09:06:07PM] DOM_Actor: Bandit Blueskull: behaviour=follow_player start canIdle=TRUE canMove=TRUE [06/06/2023 - 09:06:07PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:06:14PM] VM is freezing... [06/06/2023 - 09:06:14PM] VM is frozen [06/06/2023 - 09:06:14PM] Saving game... [06/06/2023 - 09:06:15PM] VM is thawing... [06/06/2023 - 09:07:43PM] DOM_Mind: Bandit Blueskull: MakeRunAway no chance=0.483929 [06/06/2023 - 09:07:46PM] VM is freezing... [06/06/2023 - 09:07:46PM] VM is frozen [06/06/2023 - 09:07:47PM] Saving game... [06/06/2023 - 09:07:47PM] VM is thawing... [06/06/2023 - 09:07:48PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:07:48PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:07:49PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=15 global blocked=2 [06/06/2023 - 09:07:52PM] DOM_Actor: Bandit Blueskull: OpenInventory() wait=False [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: TryEquipInventory tied=False changes=TRUE [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=TRUE should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:08:07PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=LSJkuwat23 [06/06/2023 - 09:08:07PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:08:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:08:08PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:08:08PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:08:08PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:08:08PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:08:08PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:08:08PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:08:08PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: EquipItemArmor other armor=[Ran 4] - Cuirass 3 strip=TRUE in slot strip=TRUE [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: EquipItemArmor replacing previous armor=Blueskull Armor with [Ran 4] - Cuirass 3 [06/06/2023 - 09:08:09PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:08:09PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[HG] Gorum Black [06/06/2023 - 09:08:10PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=Blueskull Armor [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:08:10PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:08:11PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:08:12PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonSilent() YES reason=12 being angry [06/06/2023 - 09:08:12PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReason() Bandit Blueskull n=0 12 being angry [06/06/2023 - 09:08:12PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReasonInSlot() Bandit Blueskull reason0=12 being angry [06/06/2023 - 09:08:12PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull looks upset about what you took from her [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:08:12PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:08:15PM] DOM_Mind: Bandit Blueskull: MakeRunAway no chance=0.484091 [06/06/2023 - 09:08:19PM] VM is freezing... [06/06/2023 - 09:08:19PM] VM is frozen [06/06/2023 - 09:08:19PM] Saving game... [06/06/2023 - 09:08:20PM] VM is thawing... [06/06/2023 - 09:08:32PM] DOM_Mind: Bandit Blueskull: MakeRunAway no chance=0.484250 [06/06/2023 - 09:09:02PM] DOM_Mind: Bandit Blueskull: MakeRunAway yes chance=0.484420 has_leash=False [06/06/2023 - 09:09:03PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull is trying to run away [06/06/2023 - 09:09:03PM] DOM_Actor: Bandit Blueskull: Behaviour.set() from follow_player to running_away canReset=False [06/06/2023 - 09:09:03PM] DOM_Actor: Bandit Blueskull: Behaviour.set() reset_on_behaviour_change = TRUE [06/06/2023 - 09:09:03PM] DOM_Actor:Animation: Bandit Blueskull: Anim_IdleReset TRUE IsDead=False [06/06/2023 - 09:09:03PM] DOM_Actor: Bandit Blueskull: reset_on_behaviour_change=TRUE changed from TRUE [06/06/2023 - 09:09:03PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonForceMessage() YES reason=25 running away [06/06/2023 - 09:09:03PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReason() Bandit Blueskull n=1 25 running away [06/06/2023 - 09:09:03PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReasonInSlot() Bandit Blueskull reason1=25 running away [06/06/2023 - 09:09:03PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull is running away! [06/06/2023 - 09:09:03PM] DOM_Actor: Bandit Blueskull: behaviour=running_away start canIdle=False canMove=TRUE [06/06/2023 - 09:09:04PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:09:04PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:09:57PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:09:57PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:09:58PM] DOM_Mind: Bandit Blueskull: MakeRunAway no chance=0.484626 [06/06/2023 - 09:09:59PM] DOM_Actor: Bandit Blueskull: StartScolding running away [06/06/2023 - 09:09:59PM] DOM_Core: WIDGET=Bandit Blueskull: Scolding Bandit Blueskull for running away [06/06/2023 - 09:09:59PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=25 type=toldoff amount=2.440658 [06/06/2023 - 09:09:59PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=0.000000 amount=4.881315 [06/06/2023 - 09:09:59PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReason() Bandit Blueskull n=2 25 [06/06/2023 - 09:09:59PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReasonInSlot() Bandit Blueskull reason1=none [06/06/2023 - 09:09:59PM] DOM_Mind: Bandit Blueskull: StartScolding() reason=25 running away [06/06/2023 - 09:09:59PM] DOM_Actor: Bandit Blueskull: CorrectBehaviour() force follow [06/06/2023 - 09:09:59PM] DOM_Actor: Bandit Blueskull: Behaviour.set() from running_away to follow_player canReset=False [06/06/2023 - 09:09:59PM] DOM_Actor: Bandit Blueskull: Behaviour.set() reset_on_behaviour_change = TRUE [06/06/2023 - 09:09:59PM] DOM_Actor:Animation: Bandit Blueskull: Anim_IdleReset TRUE IsDead=False [06/06/2023 - 09:10:00PM] DOM_Actor: Bandit Blueskull: reset_on_behaviour_change=TRUE changed from TRUE [06/06/2023 - 09:10:00PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull is now following you [06/06/2023 - 09:10:00PM] DOM_Actor: Bandit Blueskull: behaviour=follow_player start canIdle=False canMove=TRUE [06/06/2023 - 09:10:00PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:10:00PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:10:00PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=2 global blocked=2 [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: ChooseMoodSpontaneous() canChangeMood=TRUE [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: choose mood spontaneous COOPERATIVE START [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: choose mood spontaneous COOPERATIVE FAILED [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: IsMoodSpontaneouslyNeutral() chance=0.760188/0.021601 mod=0.864045 amount=0.025000 [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: IsMoodSpontaneouslyPassive() chance=0.016434/0.049415 mod=0.494152 amount=0.100000 [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: set mood from Neutral to terrified canChangeMood=TRUE [06/06/2023 - 09:10:00PM] DOM_Mind: Bandit Blueskull: mood=terrified start 0/34 [06/06/2023 - 09:10:00PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull is terrified [06/06/2023 - 09:10:00PM] DOM_Actor: Bandit Blueskull: TurnOffCrimeFaction() [06/06/2023 - 09:10:01PM] DOM_Actor: Bandit Blueskull: TurnOffCrimeFaction() restore base health to 145.000000 [06/06/2023 - 09:10:01PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=False [06/06/2023 - 09:10:01PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:10:01PM] DOM_Mind: Bandit Blueskull: choose mood spontaneous passive 4 = terrified [06/06/2023 - 09:10:01PM] DOM_Actor: Bandit Blueskull: StartScolding success running away [06/06/2023 - 09:10:01PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=34 global blocked=13 [06/06/2023 - 09:10:01PM] Found 0 nakedActors [06/06/2023 - 09:10:01PM] slaScanner start time is ....461.505005 [06/06/2023 - 09:10:02PM] Found 1 arousedActors [06/06/2023 - 09:10:02PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:10:02PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:10:03PM] slaScanner end time is ....462.704987 [06/06/2023 - 09:10:03PM] Next update in 120.000000 [06/06/2023 - 09:10:03PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=64 global blocked=23 [06/06/2023 - 09:10:04PM] Error: Cannot cast from None to Actor[] stack: [PHHSHScenesSLA (8E0BF923)].phhshscenesla.ProcessArousals() - "phhshSceneSLA.psc" Line 16 [alias PlayerAlias on quest PHHSHStorage (8E008402)].phhshplayerscript.OnArousalComputed() - "phhshplayerscript.psc" Line 43 [06/06/2023 - 09:10:17PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=84 global blocked=21 [06/06/2023 - 09:10:17PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Sexlab actor=None tag=Vaginal psh=TRUE [06/06/2023 - 09:10:17PM] DOM_Core: StartSexlab: START Bandit Blueskull Jabari agg=False TRUE tags=Vaginal [06/06/2023 - 09:10:18PM] DOM_Core: StartSexlab: READY Bandit Blueskull Jabari agg=TRUE TRUE tags=Vaginal,Aggressive supressedTags=Lesbian,FF,FemDom [06/06/2023 - 09:10:18PM] SEXLAB - Thread[0] - Entering Making State [06/06/2023 - 09:10:18PM] SEXLAB - NOTICE: ValidateActor(Bandit Blueskull) -- TRUE -- MISS [06/06/2023 - 09:10:19PM] SEXLAB - ActorAlias[Bandit Blueskull] SetActor([Actor < (FF001117)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:10:19PM] SEXLAB - NOTICE: ValidateActor(Jabari) -- TRUE -- MISS [06/06/2023 - 09:10:19PM] SEXLAB - ActorAlias[Jabari] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:10:19PM] SEXLAB - GetByTags(ActorCount=2, Tags=Vaginal,Aggressive, TagsSuppressed=Lesbian,FF,FemDom, RequireAll=TRUE) [06/06/2023 - 09:10:19PM] SEXLAB - Thread[0] Event Hook - AnimationStarting [06/06/2023 - 09:10:19PM] Error: Cannot cast from None to Actor[] stack: [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SetVanillaVoices() - "SLAutoVanillaVoicesScript.psc" Line 65 [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SLAnimStarting() - "SLAutoVanillaVoicesScript.psc" Line 111 [06/06/2023 - 09:10:19PM] SEXLAB - Thread[0] Adjustment Profile - OrcRaceF.RedguardRaceM [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Bandit Blueskull] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF000A5B)>]] [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: setting hook for orgasm: DOM-16772841Orgasm [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: setting hook for end:DOM-16772841end [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull anim=[sslBaseAnimation <alias BaseAnimation346 on quest SexLabQuestAnimations (0A0639DF)>] [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull o/v/a=False TRUE False [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=2.711839 amount=0.689217 [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Sexing a terrified Bandit Blueskull [06/06/2023 - 09:10:20PM] DOM_Mind: Bandit Blueskull: AddNextPraiseReasonInSlot() Bandit Blueskull reason0=21 [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Jabari] - Equipment: [[Form < (000AD563)>], [Form < (0008B688)>], [Form < (0010DF90)>], [Form < (0010DFC6)>], [WEAPON < (00013989)>]] [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Jabari] isRealFemale - False [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Bandit Blueskull] - Equipment: [] [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Bandit Blueskull] isRealFemale - TRUE [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Jabari] - Scales[1.005000/ DISABLED] Voice[Neutral (Male)] Expression[Happy] BaseEnjoyment[0] [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Bandit Blueskull] RemoveHeelEffect (NiOverride) - [0.000000, 0.000000, 8.500000] [06/06/2023 - 09:10:20PM] [Zad]: Set slot mask to [0]: 0 [06/06/2023 - 09:10:20PM] SEXLAB - Checking([SPELL < (1C0012E9)>]): SOS Actor Spell [06/06/2023 - 09:10:20PM] SEXLAB - Checking([SPELL < (2300182E)>]): XPMSE Weapon Ability [06/06/2023 - 09:10:20PM] SEXLAB - ActorAlias[Bandit Blueskull] - Scales[1.045000/ DISABLED] Voice[FemaleOrc (Orsimer)] Expression[Angry] BaseEnjoyment[2] [06/06/2023 - 09:10:21PM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 28.667999 [06/06/2023 - 09:10:21PM] SEXLAB - Thread[0] Event Hook - AnimationStart [06/06/2023 - 09:10:21PM] [Zad]: OnAnimationStart() [06/06/2023 - 09:10:21PM] [Zad]: SL scene started: Checking for gagged voices [06/06/2023 - 09:10:21PM] [Zad]: Bandit Blueskull is not gagged. [06/06/2023 - 09:10:21PM] [Zad]: Jabari is not gagged. [06/06/2023 - 09:10:21PM] [Zad]: PermitAnal TRUE [06/06/2023 - 09:10:21PM] [Zad]: PermitVaginal TRUE [06/06/2023 - 09:10:21PM] [Zad]: PermitBoobs TRUE [06/06/2023 - 09:10:21PM] [Zad]: PermitOral TRUE [06/06/2023 - 09:10:21PM] [Zad]: NoBindings TRUE [06/06/2023 - 09:10:21PM] [Zad]: IsCreatureAnim False [06/06/2023 - 09:10:21PM] [Zad]: HasBoundActors False [06/06/2023 - 09:10:21PM] [Zad]: No sex-act-restricted actors present in this sex scene. [06/06/2023 - 09:10:22PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:10:22PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:10:22PM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 8.851990 [06/06/2023 - 09:10:22PM] SEXLAB - Thread[0] Advancing - Stage: 1 [06/06/2023 - 09:10:23PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.450012 [06/06/2023 - 09:10:23PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:10:23PM] Found 1 arousedActors [06/06/2023 - 09:10:23PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:10:24PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:10:26PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:10:26PM] SEXLAB - Thread[0] Advancing - Stage: 2 [06/06/2023 - 09:10:26PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.433990 [06/06/2023 - 09:10:26PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:10:27PM] Found 1 arousedActors [06/06/2023 - 09:10:29PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:10:29PM] SEXLAB - Thread[0] Advancing - Stage: 3 [06/06/2023 - 09:10:29PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.416992 [06/06/2023 - 09:10:30PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:10:30PM] Found 1 arousedActors [06/06/2023 - 09:10:35PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:10:35PM] SEXLAB - Thread[0] Advancing - Stage: 4 [06/06/2023 - 09:10:35PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.450012 [06/06/2023 - 09:10:35PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:10:36PM] Found 1 arousedActors [06/06/2023 - 09:10:49PM] SEXLAB - InitAdjustments(OrcRaceF.RedguardRaceM.1) ArrokCowgirl - [0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000] [06/06/2023 - 09:11:21PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:11:21PM] SEXLAB - Thread[0] Advancing - Stage: 5 [06/06/2023 - 09:11:22PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.416992 [06/06/2023 - 09:11:22PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:11:23PM] Found 1 arousedActors [06/06/2023 - 09:11:26PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:11:26PM] SEXLAB - Thread[0] Advancing - Stage: 6 [06/06/2023 - 09:11:27PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.432983 [06/06/2023 - 09:11:27PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:11:27PM] Found 1 arousedActors [06/06/2023 - 09:11:42PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:11:42PM] SEXLAB - Thread[0] Advancing - Stage: 7 [06/06/2023 - 09:11:42PM] SEXLAB - ActorAlias[Jabari] - Jabari- Orgasms[1] Enjoyment [9] BaseEnjoyment[-67] FullEnjoyment[107] [06/06/2023 - 09:11:42PM] DOM_Mind: Bandit Blueskull: handleSeparateOrgasmEvent: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:11:42PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:11:42PM] SEXLAB - NOTICE: Vaginal:TRUE-1 Oral:False-0 Anal:TRUE-1 [06/06/2023 - 09:11:42PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.432983 [06/06/2023 - 09:11:42PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:11:43PM] Found 1 arousedActors [06/06/2023 - 09:12:10PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:12:10PM] SEXLAB - Thread[0] Advancing - Stage: 8 [06/06/2023 - 09:12:11PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.367004 [06/06/2023 - 09:12:11PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:12:12PM] Found 1 arousedActors [06/06/2023 - 09:12:13PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:12:13PM] SEXLAB - Thread[0] Advancing - Stage: 9 [06/06/2023 - 09:12:14PM] SEXLAB - Thread[0] Event Hook - AnimationEnding [06/06/2023 - 09:12:14PM] SEXLAB - ActorAlias[Bandit Blueskull] - Resetting! [06/06/2023 - 09:12:14PM] SEXLAB - ActorAlias[Jabari] - Resetting! [06/06/2023 - 09:12:14PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFlaccid [06/06/2023 - 09:12:14PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.494995 [06/06/2023 - 09:12:14PM] SEXLAB - Thread[0] Event Hook - AnimationEnd [06/06/2023 - 09:12:14PM] [Zad]: OnAnimationEnd() [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull orgasm chance=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: Teaching a terrified Bandit Blueskull how to be a good Girl consensual=False dominant=False threesome=False [06/06/2023 - 09:12:14PM] DOM_Core: WIDGET=Bandit Blueskull: Teaching a terrified Bandit Blueskull how to be a good Girl [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: punishing a terrified Bandit Blueskull [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: EndPunishing() Rape [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: EndPunishing() training factor was 100.000000 changed to 111.762527 had sex OVA=False TRUE False [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull type=Rape amount=111.762527 reason=being angry [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Training: Before Rape 111.762527 being angry [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before submission=0.220333 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before fear_training=8.145570 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before humiliation=0.290812 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before anger_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before resignation=16.208483 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before respect_training=3.085392 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before pose_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before oral_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before vaginal_training=8.513556 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before anal_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before sex_training=2.837852 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before combat_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before master_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before crime_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before house_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Mind: Bandit Blueskull: Before work_training=0.000000 [06/06/2023 - 09:12:14PM] DOM_Core: WIDGET=Bandit Blueskull: Punishing a terrified Bandit Blueskull with Rape for being angry [06/06/2023 - 09:12:14PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=12 type=Rape amount=5.588127 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull +1 rape punishment [06/06/2023 - 09:12:15PM] [Zad]: Set slot mask to [338165760]: 338165760 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: Training: After Rape 34.469681 being angry [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After submission=0.220333 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After fear_training=8.922344 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After humiliation=0.290812 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After anger_training=4.336483 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After resignation=17.158237 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After respect_training=3.085392 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After pose_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After oral_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After vaginal_training=8.513556 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After anal_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After sex_training=2.837852 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After combat_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After master_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After crime_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After house_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: After work_training=0.000000 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReason() Bandit Blueskull n=1 12 [06/06/2023 - 09:12:15PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReasonInSlot() Bandit Blueskull reason0=none [06/06/2023 - 09:12:15PM] DOM_Core: Animation: PostRape() PAHEEstrusExhaustedBack [06/06/2023 - 09:12:25PM] SEXLAB - Thread[0] - Returning to thread pool... [06/06/2023 - 09:12:30PM] DOM_Core: Animation: PostRape() PAHEWounded02Exit [06/06/2023 - 09:12:33PM] DOM_Core: Animation: PostRape() IdleWipeBrow [06/06/2023 - 09:12:35PM] DOM_Core: PostRape() Number of actors=0 [06/06/2023 - 09:12:35PM] DOM_Core: PostRape() Number of alias=5 [06/06/2023 - 09:12:35PM] DOM_Core: PostRape() Number of victims=0 [06/06/2023 - 09:12:35PM] DOM_Core: PostRape() victim=Bandit Blueskull [06/06/2023 - 09:12:35PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:12:35PM] DOM_Actor: Bandit Blueskull: SexlabEndScene() was_sexlab_ended=False was_partner_ended=False [06/06/2023 - 09:12:43PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:12:43PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:12:45PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:12:45PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:12:45PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:12:46PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:12:46PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:12:46PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:12:47PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:12:47PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=Blueskull Armor [06/06/2023 - 09:12:47PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor [Ran 4] - Cuirass 3 rating=32 value=350 x=39.000000 [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=39.000000 [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:12:48PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:12:49PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:12:49PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:12:49PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:12:49PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:12:49PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:12:49PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:12:50PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:12:50PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:12:50PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:12:50PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull hastily puts clothes back on [06/06/2023 - 09:12:50PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=33 global blocked=2 [06/06/2023 - 09:12:55PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:12:55PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:12:58PM] Found 0 nakedActors [06/06/2023 - 09:12:58PM] slaScanner start time is ....638.301025 [06/06/2023 - 09:12:59PM] Found 1 arousedActors [06/06/2023 - 09:12:59PM] slaScanner end time is ....639.534973 [06/06/2023 - 09:12:59PM] Next update in 120.000000 [06/06/2023 - 09:13:00PM] Error: Cannot cast from None to Actor[] stack: [PHHSHScenesSLA (8E0BF923)].phhshscenesla.ProcessArousals() - "phhshSceneSLA.psc" Line 16 [alias PlayerAlias on quest PHHSHStorage (8E008402)].phhshplayerscript.OnArousalComputed() - "phhshplayerscript.psc" Line 43 [06/06/2023 - 09:13:05PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=52 global blocked=2 [06/06/2023 - 09:13:05PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Sexlab actor=None tag=Vaginal psh=TRUE [06/06/2023 - 09:13:05PM] DOM_Core: StartSexlab: START Bandit Blueskull Jabari agg=False TRUE tags=Vaginal [06/06/2023 - 09:13:06PM] DOM_Core: StartSexlab: READY Bandit Blueskull Jabari agg=TRUE TRUE tags=Vaginal,Aggressive supressedTags=Lesbian,FF,FemDom [06/06/2023 - 09:13:06PM] SEXLAB - Thread[0] - Entering Making State [06/06/2023 - 09:13:06PM] SEXLAB - NOTICE: ValidateActor(Bandit Blueskull) -- TRUE -- HIT [06/06/2023 - 09:13:06PM] SEXLAB - ActorAlias[Bandit Blueskull] SetActor([Actor < (FF001117)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:13:06PM] SEXLAB - NOTICE: ValidateActor(Jabari) -- TRUE -- HIT [06/06/2023 - 09:13:06PM] SEXLAB - ActorAlias[Jabari] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:13:06PM] SEXLAB - GetByTags(ActorCount=2, Tags=Vaginal,Aggressive, TagsSuppressed=Lesbian,FF,FemDom, RequireAll=TRUE) [06/06/2023 - 09:13:07PM] SEXLAB - Thread[0] Event Hook - AnimationStarting [06/06/2023 - 09:13:07PM] Error: Cannot cast from None to Actor[] stack: [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SetVanillaVoices() - "SLAutoVanillaVoicesScript.psc" Line 65 [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SLAnimStarting() - "SLAutoVanillaVoicesScript.psc" Line 111 [06/06/2023 - 09:13:07PM] SEXLAB - Thread[0] Adjustment Profile - OrcRaceF.RedguardRaceM [06/06/2023 - 09:13:07PM] [Zad]: ZadNpc::OnUpdateGameTime() [06/06/2023 - 09:13:07PM] [Zad]: ZadNpc::DoRegister(1.499992) [06/06/2023 - 09:13:07PM] DOM_Mind: Bandit Blueskull: setting hook for orgasm: DOM-16772841Orgasm [06/06/2023 - 09:13:07PM] DOM_Mind: Bandit Blueskull: setting hook for end:DOM-16772841end [06/06/2023 - 09:13:07PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull anim=[sslBaseAnimation <alias BaseAnimation145 on quest SexLabQuestAnimations (0A0639DF)>] [06/06/2023 - 09:13:07PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull o/v/a=False TRUE False [06/06/2023 - 09:13:07PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=3.085392 amount=0.689217 [06/06/2023 - 09:13:07PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Sexing a terrified Bandit Blueskull [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Bandit Blueskull] - Equipment: [] [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Bandit Blueskull] isRealFemale - TRUE [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Bandit Blueskull] RemoveHeelEffect (NiOverride) - [0.000000, 0.000000, 8.500000] [06/06/2023 - 09:13:08PM] SEXLAB - Checking([SPELL < (1C0012E9)>]): SOS Actor Spell [06/06/2023 - 09:13:08PM] SEXLAB - Checking([SPELL < (2300182E)>]): XPMSE Weapon Ability [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Bandit Blueskull] - Scales[1.045000/ DISABLED] Voice[FemaleOrc (Orsimer)] Expression[Custom 2] BaseEnjoyment[2] [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Jabari] - Equipment: [[Form < (000AD563)>], [Form < (0008B688)>], [Form < (0010DF90)>], [Form < (0010DFC6)>], [WEAPON < (00013989)>]] [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Jabari] isRealFemale - False [06/06/2023 - 09:13:08PM] [Zad]: Set slot mask to [0]: 0 [06/06/2023 - 09:13:08PM] SEXLAB - ActorAlias[Jabari] - Scales[1.005000/ DISABLED] Voice[Neutral (Male)] Expression[Angry] BaseEnjoyment[0] [06/06/2023 - 09:13:09PM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 28.261963 [06/06/2023 - 09:13:09PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFastErect [06/06/2023 - 09:13:09PM] SEXLAB - Thread[0] Event Hook - AnimationStart [06/06/2023 - 09:13:09PM] [Zad]: OnAnimationStart() [06/06/2023 - 09:13:09PM] [Zad]: SL scene started: Checking for gagged voices [06/06/2023 - 09:13:09PM] [Zad]: Bandit Blueskull is not gagged. [06/06/2023 - 09:13:09PM] [Zad]: Jabari is not gagged. [06/06/2023 - 09:13:09PM] [Zad]: PermitAnal TRUE [06/06/2023 - 09:13:09PM] [Zad]: PermitVaginal TRUE [06/06/2023 - 09:13:09PM] [Zad]: PermitBoobs TRUE [06/06/2023 - 09:13:09PM] [Zad]: PermitOral TRUE [06/06/2023 - 09:13:09PM] [Zad]: NoBindings TRUE [06/06/2023 - 09:13:09PM] [Zad]: IsCreatureAnim False [06/06/2023 - 09:13:09PM] [Zad]: HasBoundActors False [06/06/2023 - 09:13:09PM] [Zad]: No sex-act-restricted actors present in this sex scene. [06/06/2023 - 09:13:09PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:13:09PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:13:10PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:13:10PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:13:10PM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 8.819946 [06/06/2023 - 09:13:10PM] SEXLAB - Thread[0] Advancing - Stage: 1 [06/06/2023 - 09:13:11PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.450012 [06/06/2023 - 09:13:11PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:13:11PM] Found 1 arousedActors [06/06/2023 - 09:13:12PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:13:12PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:13:13PM] SEXLAB - Thread[0] Event Hook - AnimationEnding [06/06/2023 - 09:13:13PM] SEXLAB - ActorAlias[Bandit Blueskull] - Resetting! [06/06/2023 - 09:13:13PM] SEXLAB - ActorAlias[Jabari] - Resetting! [06/06/2023 - 09:13:13PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFlaccid [06/06/2023 - 09:13:13PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.419006 [06/06/2023 - 09:13:13PM] SEXLAB - Thread[0] Event Hook - AnimationEnd [06/06/2023 - 09:13:13PM] [Zad]: OnAnimationEnd() [06/06/2023 - 09:13:13PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:13:13PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:13:13PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull orgasm chance=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: Teaching a terrified Bandit Blueskull how to be a good Girl consensual=False dominant=False threesome=False [06/06/2023 - 09:13:14PM] DOM_Core: WIDGET=Bandit Blueskull: Teaching a terrified Bandit Blueskull how to be a good Girl [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: punishing a terrified Bandit Blueskull [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: EndPunishing() Rape [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: EndPunishing() training factor was 100.000000 changed to 111.762527 had sex OVA=False TRUE False [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull type=Rape amount=111.762527 reason=no reason [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Training: Before Rape 111.762527 no reason [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before submission=0.440228 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before fear_training=8.922344 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before humiliation=0.580863 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before anger_training=4.336483 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before resignation=17.158237 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before respect_training=3.457657 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before pose_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before oral_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before vaginal_training=16.374786 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before anal_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before sex_training=5.458262 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before combat_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before master_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before crime_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before house_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Before work_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Core: WIDGET=Bandit Blueskull: Punishing a terrified Bandit Blueskull with Rape for no reason [06/06/2023 - 09:13:14PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=0 type=Rape amount=5.588127 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull +1 rape punishment [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonSilent() YES reason=12 being angry [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReason() Bandit Blueskull n=0 12 being angry [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReasonInSlot() Bandit Blueskull reason0=12 being angry [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: Training: After Rape 34.469681 no reason [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After submission=0.440228 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After fear_training=10.464174 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After humiliation=0.580863 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After anger_training=4.861682 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After resignation=18.098486 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After respect_training=3.457657 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After pose_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After oral_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After vaginal_training=16.374786 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After anal_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After sex_training=5.458262 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After combat_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After master_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After crime_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After house_training=0.000000 [06/06/2023 - 09:13:14PM] DOM_Mind: Bandit Blueskull: After work_training=0.000000 [06/06/2023 - 09:13:14PM] [Zad]: Set slot mask to [338165760]: 338165760 [06/06/2023 - 09:13:15PM] DOM_Core: Animation: PostRape() PAHEEstrusExhaustedBack [06/06/2023 - 09:13:16PM] [Zad]: CheckAllEvents() [06/06/2023 - 09:13:16PM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000 [06/06/2023 - 09:13:24PM] SEXLAB - Thread[0] - Returning to thread pool... [06/06/2023 - 09:13:30PM] DOM_Core: Animation: PostRape() PAHEWounded02Exit [06/06/2023 - 09:13:32PM] DOM_Core: Animation: PostRape() IdleWipeBrow [06/06/2023 - 09:13:34PM] DOM_Core: PostRape() Number of actors=0 [06/06/2023 - 09:13:34PM] DOM_Core: PostRape() Number of alias=5 [06/06/2023 - 09:13:34PM] DOM_Core: PostRape() Number of victims=0 [06/06/2023 - 09:13:34PM] DOM_Core: PostRape() victim=Bandit Blueskull [06/06/2023 - 09:13:34PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:13:34PM] DOM_Actor: Bandit Blueskull: SexlabEndScene() was_sexlab_ended=False was_partner_ended=False [06/06/2023 - 09:13:36PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:13:36PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:13:39PM] DOM_Actor: Bandit Blueskull: OpenInventory() wait=False [06/06/2023 - 09:13:41PM] DOM_Actor: Bandit Blueskull: TryEquipInventory tied=False changes=TRUE [06/06/2023 - 09:13:41PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=TRUE should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:13:41PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=Blueskull Armor [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:13:42PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor Blueskull Armor rating=30 value=50 x=31.000000 [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=31.000000 [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:13:43PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:13:45PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:13:45PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:14:01PM] DOM_Actor: Bandit Blueskull: OpenInventory() wait=False [06/06/2023 - 09:14:01PM] DOM_Actor: Bandit Blueskull: TryEquipInventory tied=False changes=False [06/06/2023 - 09:14:01PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=TRUE should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:14:06PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:14:06PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:14:06PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:14:09PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:14:12PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:14:12PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:14:41PM] DOM_Actor:Animation: Bandit Blueskull: Anim_IdleByString LooseDialogueResponsePositive False [06/06/2023 - 09:14:41PM] DOM_Mind: Bandit Blueskull: Is respectful training is high enough [06/06/2023 - 09:14:41PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=8 global blocked=2 [06/06/2023 - 09:14:41PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull starts undressing [06/06/2023 - 09:14:41PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Strip 1 False [06/06/2023 - 09:14:41PM] DOM_Mind: Bandit Blueskull: should_be_naked = TRUE [06/06/2023 - 09:14:41PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=TRUE should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:14:41PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:14:41PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:14:41PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:14:41PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:14:41PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:14:42PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:14:42PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:14:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:14:43PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: EquipItemArmor should be naked -> strip item=Blueskull Armor [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:14:43PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:14:44PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:14:45PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:14:45PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:14:45PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:14:45PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:14:45PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:14:45PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:14:59PM] DOM_Actor: Bandit Blueskull: WearNoArmor weapons should=False has=0.000000 armor should=TRUE has=0.000000 [06/06/2023 - 09:14:59PM] DOM_Mind: Bandit Blueskull: should_wear_armor = False [06/06/2023 - 09:14:59PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=TRUE should wear armor=False should hold weapons=False changes=TRUE [06/06/2023 - 09:14:59PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:14:59PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:14:59PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=False armor=False weapons=False [06/06/2023 - 09:14:59PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:15:00PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=False armor=False weapons=False [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:15:00PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=False armor=False weapons=False [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:15:00PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=False armor=False weapons=False [06/06/2023 - 09:15:00PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:15:00PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=False armor=False weapons=False [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:15:01PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:02PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:03PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:03PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:03PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:15:03PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:15:03PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:15:11PM] Found 1 nakedActors [06/06/2023 - 09:15:11PM] slaScanner start time is ....771.432983 [06/06/2023 - 09:15:12PM] Found 1 arousedActors [06/06/2023 - 09:15:12PM] DOM_Actor: Bandit Blueskull: WearArmor weapons should=False has=0.000000 armor should=False has=0.000000 [06/06/2023 - 09:15:12PM] DOM_Mind: Bandit Blueskull: should_wear_armor = TRUE [06/06/2023 - 09:15:12PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=14 global blocked=1 [06/06/2023 - 09:15:12PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=TRUE should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:15:12PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:15:12PM] slaScanner After getting actors is ....772.315979, player is naked False, Actor Count 1 [06/06/2023 - 09:15:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:12PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:15:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:15:12PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:13PM] [slainternalscr <sla_Internal (0C083137)>]: Jabari got 8 exposure for seeing naked Bandit Blueskull [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:15:13PM] slaScanner end time is ....772.731995 [06/06/2023 - 09:15:13PM] Next update in 120.000000 [06/06/2023 - 09:15:13PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:15:13PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:15:13PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:15:13PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:15:14PM] Error: Cannot cast from None to Actor[] stack: [PHHSHScenesSLA (8E0BF923)].phhshscenesla.ProcessArousals() - "phhshSceneSLA.psc" Line 16 [alias PlayerAlias on quest PHHSHStorage (8E008402)].phhshplayerscript.OnArousalComputed() - "phhshplayerscript.psc" Line 43 [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:15:14PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:15:15PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:15PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:15PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:15PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:15PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:15PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:15:16PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:15:16PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:15:16PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull agrees but doesn't have any protective armor [06/06/2023 - 09:15:26PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:15:26PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:15:26PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:15:26PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:26PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=LSJkuwat23 [06/06/2023 - 09:15:27PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:15:27PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:15:27PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:15:27PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[HG] Gorum Black [06/06/2023 - 09:15:27PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=Blueskull Armor [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:15:28PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:15:29PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:15:29PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:29PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:29PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:29PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:29PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:30PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:15:30PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:15:30PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:15:30PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull agrees but could use some clothes [06/06/2023 - 09:15:30PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=32 global blocked=2 [06/06/2023 - 09:15:36PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:15:36PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:15:36PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:15:36PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:36PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:36PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:15:36PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:36PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:15:36PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:37PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:37PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:15:37PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:38PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:38PM] DOM_Actor: Bandit Blueskull: EquipItemArmor other armor=Blueskull Armor strip=TRUE in slot strip=TRUE [06/06/2023 - 09:15:39PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:39PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:39PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:15:39PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:15:39PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor [Ran 4] - Cuirass 3 rating=32 value=350 x=39.000000 [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=39.000000 [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:15:40PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:15:41PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:15:41PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull hastily puts clothes back on [06/06/2023 - 09:15:42PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=54 global blocked=3 [06/06/2023 - 09:15:46PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:15:46PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:15:47PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=81 global blocked=9 [06/06/2023 - 09:16:00PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=102 global blocked=9 [06/06/2023 - 09:16:00PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Sexlab actor=None tag=Vaginal psh=TRUE [06/06/2023 - 09:16:00PM] DOM_Core: StartSexlab: START Bandit Blueskull Jabari agg=False TRUE tags=Vaginal [06/06/2023 - 09:16:01PM] DOM_Core: StartSexlab: READY Bandit Blueskull Jabari agg=TRUE TRUE tags=Vaginal,Aggressive supressedTags=Lesbian,FF,FemDom [06/06/2023 - 09:16:01PM] SEXLAB - Thread[0] - Entering Making State [06/06/2023 - 09:16:01PM] SEXLAB - NOTICE: ValidateActor(Bandit Blueskull) -- TRUE -- HIT [06/06/2023 - 09:16:01PM] SEXLAB - ActorAlias[Bandit Blueskull] SetActor([Actor < (FF001117)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:16:01PM] SEXLAB - NOTICE: ValidateActor(Jabari) -- TRUE -- HIT [06/06/2023 - 09:16:01PM] SEXLAB - ActorAlias[Jabari] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:16:01PM] SEXLAB - GetByTags(ActorCount=2, Tags=Vaginal,Aggressive, TagsSuppressed=Lesbian,FF,FemDom, RequireAll=TRUE) [06/06/2023 - 09:16:01PM] SEXLAB - Thread[0] Event Hook - AnimationStarting [06/06/2023 - 09:16:01PM] Error: Cannot cast from None to Actor[] stack: [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SetVanillaVoices() - "SLAutoVanillaVoicesScript.psc" Line 65 [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SLAnimStarting() - "SLAutoVanillaVoicesScript.psc" Line 111 [06/06/2023 - 09:16:02PM] SEXLAB - Thread[0] Adjustment Profile - OrcRaceF.RedguardRaceM [06/06/2023 - 09:16:02PM] SEXLAB - ActorAlias[Bandit Blueskull] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF000A5B)>]] [06/06/2023 - 09:16:02PM] SEXLAB - ActorAlias[Jabari] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF0010F9)>]] [06/06/2023 - 09:16:02PM] DOM_Mind: Bandit Blueskull: setting hook for orgasm: DOM-16772841Orgasm [06/06/2023 - 09:16:02PM] DOM_Mind: Bandit Blueskull: setting hook for end:DOM-16772841end [06/06/2023 - 09:16:02PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull anim=[sslBaseAnimation <alias BaseAnimation371 on quest SexLabQuestAnimations (0A0639DF)>] [06/06/2023 - 09:16:02PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull o/v/a=False TRUE False [06/06/2023 - 09:16:02PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=3.457657 amount=0.689217 [06/06/2023 - 09:16:02PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Sexing a terrified Bandit Blueskull [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Bandit Blueskull] - Equipment: [] [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Bandit Blueskull] isRealFemale - TRUE [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Bandit Blueskull] RemoveHeelEffect (NiOverride) - [0.000000, 0.000000, 8.500000] [06/06/2023 - 09:16:03PM] SEXLAB - Checking([SPELL < (1C0012E9)>]): SOS Actor Spell [06/06/2023 - 09:16:03PM] SEXLAB - Checking([SPELL < (2300182E)>]): XPMSE Weapon Ability [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Bandit Blueskull] - Scales[1.045000/ DISABLED] Voice[FemaleOrc (Orsimer)] Expression[Angry] BaseEnjoyment[2] [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Jabari] - Equipment: [[Form < (000AD563)>], [Form < (0008B688)>], [Form < (0010DF90)>], [Form < (0010DFC6)>], [WEAPON < (00013989)>]] [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Jabari] isRealFemale - False [06/06/2023 - 09:16:03PM] SEXLAB - ActorAlias[Jabari] - Scales[1.005000/ DISABLED] Voice[Neutral (Male)] Expression[Pleasure] BaseEnjoyment[2] [06/06/2023 - 09:16:03PM] [Zad]: Set slot mask to [0]: 0 [06/06/2023 - 09:16:04PM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 27.911011 [06/06/2023 - 09:16:04PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFastErect [06/06/2023 - 09:16:04PM] SEXLAB - Thread[0] Event Hook - AnimationStart [06/06/2023 - 09:16:04PM] [Zad]: OnAnimationStart() [06/06/2023 - 09:16:04PM] [Zad]: SL scene started: Checking for gagged voices [06/06/2023 - 09:16:04PM] [Zad]: Bandit Blueskull is not gagged. [06/06/2023 - 09:16:04PM] [Zad]: Jabari is not gagged. [06/06/2023 - 09:16:04PM] [Zad]: PermitAnal TRUE [06/06/2023 - 09:16:04PM] [Zad]: PermitVaginal TRUE [06/06/2023 - 09:16:04PM] [Zad]: PermitBoobs TRUE [06/06/2023 - 09:16:04PM] [Zad]: PermitOral TRUE [06/06/2023 - 09:16:04PM] [Zad]: NoBindings TRUE [06/06/2023 - 09:16:04PM] [Zad]: IsCreatureAnim False [06/06/2023 - 09:16:04PM] [Zad]: HasBoundActors False [06/06/2023 - 09:16:04PM] [Zad]: No sex-act-restricted actors present in this sex scene. [06/06/2023 - 09:16:05PM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 8.851990 [06/06/2023 - 09:16:39PM] SEXLAB - Thread[0] Advancing - Stage: 1 [06/06/2023 - 09:16:39PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.416016 [06/06/2023 - 09:16:40PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:16:40PM] Found 1 arousedActors [06/06/2023 - 09:16:41PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:16:41PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:16:42PM] DOM_Keys: DOM::OnKeyDown key=21 [06/06/2023 - 09:16:44PM] DOM_Actor: Bandit Blueskull: OpenInventory() wait=False [06/06/2023 - 09:16:44PM] DOM_Actor: Bandit Blueskull: TryEquipInventory tied=False changes=False [06/06/2023 - 09:16:44PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=TRUE should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:16:46PM] DOM_Actor: Bandit Blueskull: OnItemRemoved EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:16:48PM] DOM_Actor: Bandit Blueskull: OnItemAdded EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:17:07PM] SEXLAB - InitAdjustments(OrcRaceF.RedguardRaceM.1) ArrokLegUp - [0.000000, 0.000000, 0.000000, 2.000000, 0.000000, 0.000000, 0.000000, 2.000000, 0.000000, 0.000000, 0.000000, 2.000000, 0.000000, 0.000000, 0.000000, 4.000000, 0.000000, 0.000000, 0.000000, 3.000000] [06/06/2023 - 09:17:51PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:17:51PM] SEXLAB - Thread[0] Advancing - Stage: 2 [06/06/2023 - 09:17:51PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.416016 [06/06/2023 - 09:17:51PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:17:52PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:17:52PM] SEXLAB - Thread[0] Advancing - Stage: 3 [06/06/2023 - 09:17:52PM] Found 1 arousedActors [06/06/2023 - 09:17:52PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.266968 [06/06/2023 - 09:17:53PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:17:53PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:17:53PM] SEXLAB - Thread[0] Advancing - Stage: 4 [06/06/2023 - 09:17:53PM] Found 1 arousedActors [06/06/2023 - 09:17:53PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.333008 [06/06/2023 - 09:17:54PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:17:54PM] Found 1 arousedActors [06/06/2023 - 09:17:55PM] SEXLAB - ActorAlias[Jabari] - Jabari- Orgasms[2] Enjoyment [10] BaseEnjoyment[-80] FullEnjoyment[101] [06/06/2023 - 09:17:55PM] DOM_Mind: Bandit Blueskull: handleSeparateOrgasmEvent: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:17:55PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:17:55PM] SEXLAB - NOTICE: Vaginal:TRUE-1 Oral:False-0 Anal:TRUE-1 [06/06/2023 - 09:17:58PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:17:58PM] SEXLAB - Thread[0] Advancing - Stage: 5 [06/06/2023 - 09:17:59PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.283997 [06/06/2023 - 09:17:59PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:18:00PM] Found 1 arousedActors [06/06/2023 - 09:18:01PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:18:01PM] SEXLAB - Thread[0] Advancing - Stage: 6 [06/06/2023 - 09:18:01PM] SEXLAB - Thread[0] Event Hook - AnimationEnding [06/06/2023 - 09:18:02PM] SEXLAB - ActorAlias[Bandit Blueskull] - Resetting! [06/06/2023 - 09:18:02PM] SEXLAB - ActorAlias[Jabari] - Resetting! [06/06/2023 - 09:18:02PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFlaccid [06/06/2023 - 09:18:02PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.249023 [06/06/2023 - 09:18:02PM] SEXLAB - Thread[0] Event Hook - AnimationEnd [06/06/2023 - 09:18:02PM] [Zad]: OnAnimationEnd() [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull orgasm chance=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: Teaching a terrified Bandit Blueskull how to be a good Girl consensual=False dominant=False threesome=False [06/06/2023 - 09:18:02PM] DOM_Core: WIDGET=Bandit Blueskull: Teaching a terrified Bandit Blueskull how to be a good Girl [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: punishing a terrified Bandit Blueskull [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: EndPunishing() Rape [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: EndPunishing() training factor was 100.000000 changed to 111.762527 had sex OVA=False TRUE False [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull type=Rape amount=111.762527 reason=being angry [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Training: Before Rape 111.762527 being angry [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before submission=0.659688 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before fear_training=10.464174 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before humiliation=0.870155 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before anger_training=4.861682 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before resignation=18.098486 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before respect_training=3.828640 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before pose_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before oral_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before vaginal_training=23.633675 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before anal_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before sex_training=7.877892 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before combat_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before master_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before crime_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before house_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: Before work_training=0.000000 [06/06/2023 - 09:18:02PM] DOM_Core: WIDGET=Bandit Blueskull: Punishing a terrified Bandit Blueskull with Rape for being angry again [06/06/2023 - 09:18:02PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=12 type=Rape amount=6.705752 [06/06/2023 - 09:18:02PM] [Zad]: Set slot mask to [338165760]: 338165760 [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull +1 rape punishment [06/06/2023 - 09:18:02PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonSilent() NO reason=12 already registered being angry [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: Training: After Rape 41.363617 being angry [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After submission=0.659688 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After fear_training=11.375314 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After humiliation=0.870155 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After anger_training=9.352718 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After resignation=19.215492 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After respect_training=3.828640 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After pose_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After oral_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After vaginal_training=23.633675 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After anal_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After sex_training=7.877892 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After combat_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After master_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After crime_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After house_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: After work_training=0.000000 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReason() Bandit Blueskull n=1 12 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReasonInSlot() Bandit Blueskull reason0=none [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: set mood from terrified to Shock canChangeMood=TRUE [06/06/2023 - 09:18:03PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull is in shock [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: mood=shock start 0/34 [06/06/2023 - 09:18:03PM] DOM_Mind: Bandit Blueskull: after shock chance= 0.013646 [06/06/2023 - 09:18:03PM] DOM_Actor: Bandit Blueskull: TurnOffCrimeFaction() [06/06/2023 - 09:18:03PM] DOM_Actor: Bandit Blueskull: TurnOffCrimeFaction() restore base health to 145.000000 [06/06/2023 - 09:18:03PM] DOM_Actor: Bandit Blueskull: TryWearClothes tied=False changes=TRUE [06/06/2023 - 09:18:03PM] DOM_Core: Animation: PostRape() PAHEEstrusExhaustedBack [06/06/2023 - 09:18:12PM] SEXLAB - Thread[0] - Returning to thread pool... [06/06/2023 - 09:18:18PM] DOM_Core: Animation: PostRape() PAHEWounded02Exit [06/06/2023 - 09:18:21PM] DOM_Core: Animation: PostRape() IdleWipeBrow [06/06/2023 - 09:18:23PM] DOM_Core: PostRape() Number of actors=0 [06/06/2023 - 09:18:23PM] DOM_Core: PostRape() Number of alias=5 [06/06/2023 - 09:18:23PM] DOM_Core: PostRape() Number of victims=0 [06/06/2023 - 09:18:23PM] DOM_Core: PostRape() victim=Bandit Blueskull [06/06/2023 - 09:18:23PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:18:23PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:18:23PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:23PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:18:23PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:18:23PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:18:23PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:18:23PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:18:24PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:18:24PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:18:24PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:18:25PM] DOM_Util: isWearable Blueskull Armor YES type=26 [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: EquipItemForm Blueskull Armor type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=Blueskull Armor [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:25PM] DOM_Actor: Bandit Blueskull: EquipItemArmor other armor=Blueskull Armor strip=TRUE in slot strip=TRUE [06/06/2023 - 09:18:26PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:26PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:26PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:18:26PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:18:26PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor [Ran 4] - Cuirass 3 rating=32 value=350 x=39.000000 [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=39.000000 [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:18:27PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:18:28PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:18:28PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device Blueskull Armor [06/06/2023 - 09:18:28PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:18:28PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:18:28PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:18:28PM] DOM_Actor: Bandit Blueskull: SexlabEndScene() was_sexlab_ended=False was_partner_ended=False [06/06/2023 - 09:18:31PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:18:31PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:18:31PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=86 global blocked=2 [06/06/2023 - 09:18:41PM] DOM_Core: WIDGET=Bandit Blueskull: Ripping a shocked Bandit Blueskull off of her clothes [06/06/2023 - 09:18:41PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=109 global blocked=5 [06/06/2023 - 09:18:41PM] DOM_Actor: Bandit Blueskull: Interact_Undress: start anim doPlayerAnim=TRUE [06/06/2023 - 09:18:41PM] DOM_Actor:Animation: Bandit Blueskull: PlayDualAnimAtActorPosition() ref=[Actor < (FF001117)>] actor=[Actor < (00000014)>] canAnimate=TRUE DoMLeitoStripVictim DoMLeitoStripAggressor [06/06/2023 - 09:18:43PM] DOM_Actor: Bandit Blueskull: Interact_Undress: end anim both [06/06/2023 - 09:18:43PM] DOM_Actor:Animation: Bandit Blueskull: EndDualAnim ref=[Actor < (FF001117)>] actor=[Actor < (00000014)>] canAnimate=TRUE [06/06/2023 - 09:18:43PM] Releasing actor [Actor < (FF001117)>] player=[Actor < (00000014)>] [06/06/2023 - 09:18:43PM] Releasing actor [Actor < (00000014)>] player=[Actor < (00000014)>] [06/06/2023 - 09:18:43PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:43PM] DOM_Actor: Bandit Blueskull: StripAndDropItemArmor 1 [Ran 4] - Cuirass 3 [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip LSJkuwat23 [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: StripAndDropItemArmor 1 LSJkuwat23 [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [Ran 4] - Gloves 3 [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: StripAndDropItemArmor 1 [Ran 4] - Gloves 3 [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip [HG] Gorum Black [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: StripAndDropItemArmor 1 [HG] Gorum Black [06/06/2023 - 09:18:44PM] DOM_Actor: Bandit Blueskull: IsToBeStripped() registering form to always strip Blueskull Armor [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: StripAndDropItemArmor 1 Blueskull Armor [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: StripAndDrop::ApplyEquipmentEffects wait=False Bandit Blueskull [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: OnItemRemoved EquipInventory wait=False Bandit Blueskull [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:18:45PM] Error: (00000014): cannot fetch variable named FNISaa_1hmeqp of type int, returning 0. stack: [ (00000014)].Actor.GetAnimationVariableInt() - "<native>" Line ? [Active effect 1 on (00000014)].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line 1562 [Active effect 1 on (00000014)].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line 1568 [Active effect 1 on (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line 656 [Active effect 1 on (00000014)].XPMSEWeaponStyleScaleEffect.OnPlayerCameraState() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [06/06/2023 - 09:18:45PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:18:45PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:18:45PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:18:48PM] Found 1 nakedActors [06/06/2023 - 09:18:48PM] slaScanner start time is ....988.612000 [06/06/2023 - 09:18:49PM] Found 1 arousedActors [06/06/2023 - 09:18:49PM] slaScanner After getting actors is ....989.612000, player is naked False, Actor Count 1 [06/06/2023 - 09:18:50PM] [slainternalscr <sla_Internal (0C083137)>]: Jabari got 8 exposure for seeing naked Bandit Blueskull [06/06/2023 - 09:18:50PM] slaScanner end time is ....990.062012 [06/06/2023 - 09:18:50PM] Next update in 120.000000 [06/06/2023 - 09:18:51PM] Error: Cannot cast from None to Actor[] stack: [PHHSHScenesSLA (8E0BF923)].phhshscenesla.ProcessArousals() - "phhshSceneSLA.psc" Line 16 [alias PlayerAlias on quest PHHSHStorage (8E008402)].phhshplayerscript.OnArousalComputed() - "phhshplayerscript.psc" Line 43 [06/06/2023 - 09:18:57PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:18:57PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:19:05PM] DOM_Actor: Bandit Blueskull: OpenInventory() wait=False [06/06/2023 - 09:19:11PM] DOM_Actor: Bandit Blueskull: TryEquipInventory tied=False changes=TRUE [06/06/2023 - 09:19:11PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=TRUE should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:19:11PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=LSJkuwat23 [06/06/2023 - 09:19:12PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:19:12PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:19:12PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:19:13PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[HG] Gorum Black [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:19:13PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:19:14PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:19:15PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:19:15PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:19:15PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:19:16PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:19:16PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:19:23PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=111 global blocked=2 [06/06/2023 - 09:19:23PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Sexlab actor=None tag=Vaginal psh=TRUE [06/06/2023 - 09:19:23PM] DOM_Core: StartSexlab: START Bandit Blueskull Jabari agg=False TRUE tags=Vaginal [06/06/2023 - 09:19:24PM] DOM_Core: StartSexlab: READY Bandit Blueskull Jabari agg=TRUE TRUE tags=Vaginal,Aggressive supressedTags=Lesbian,FF,FemDom [06/06/2023 - 09:19:24PM] SEXLAB - Thread[0] - Entering Making State [06/06/2023 - 09:19:24PM] SEXLAB - NOTICE: ValidateActor(Bandit Blueskull) -- TRUE -- HIT [06/06/2023 - 09:19:24PM] SEXLAB - ActorAlias[Bandit Blueskull] SetActor([Actor < (FF001117)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:19:24PM] SEXLAB - NOTICE: ValidateActor(Jabari) -- TRUE -- HIT [06/06/2023 - 09:19:24PM] SEXLAB - ActorAlias[Jabari] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:19:24PM] SEXLAB - GetByTags(ActorCount=2, Tags=Vaginal,Aggressive, TagsSuppressed=Lesbian,FF,FemDom, RequireAll=TRUE) [06/06/2023 - 09:19:25PM] SEXLAB - Thread[0] Event Hook - AnimationStarting [06/06/2023 - 09:19:25PM] Error: Cannot cast from None to Actor[] stack: [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SetVanillaVoices() - "SLAutoVanillaVoicesScript.psc" Line 65 [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SLAnimStarting() - "SLAutoVanillaVoicesScript.psc" Line 111 [06/06/2023 - 09:19:25PM] SEXLAB - Thread[0] Adjustment Profile - OrcRaceF.RedguardRaceM [06/06/2023 - 09:19:25PM] SEXLAB - ActorAlias[Jabari] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF001121)>]] [06/06/2023 - 09:19:25PM] DOM_Mind: Bandit Blueskull: setting hook for orgasm: DOM-16772841Orgasm [06/06/2023 - 09:19:25PM] DOM_Mind: Bandit Blueskull: setting hook for end:DOM-16772841end [06/06/2023 - 09:19:25PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull anim=[sslBaseAnimation <alias BaseAnimation149 on quest SexLabQuestAnimations (0A0639DF)>] [06/06/2023 - 09:19:25PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull o/v/a=False TRUE False [06/06/2023 - 09:19:26PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=3.828640 amount=0.646141 [06/06/2023 - 09:19:26PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Sexing a shocked Bandit Blueskull [06/06/2023 - 09:19:26PM] SEXLAB - ActorAlias[Bandit Blueskull] - Equipment: [] [06/06/2023 - 09:19:26PM] SEXLAB - ActorAlias[Bandit Blueskull] isRealFemale - TRUE [06/06/2023 - 09:19:26PM] SEXLAB - ActorAlias[Bandit Blueskull] - Scales[1.045000/ DISABLED] Voice[FemaleOrc (Orsimer)] Expression[Angry] BaseEnjoyment[0] [06/06/2023 - 09:19:26PM] SEXLAB - ActorAlias[Jabari] - Equipment: [[Form < (000AD563)>], [Form < (0008B688)>], [Form < (0010DF90)>], [Form < (0010DFC6)>], [WEAPON < (00013989)>]] [06/06/2023 - 09:19:26PM] SEXLAB - ActorAlias[Jabari] isRealFemale - False [06/06/2023 - 09:19:26PM] [Zad]: Set slot mask to [0]: 0 [06/06/2023 - 09:19:26PM] SEXLAB - ActorAlias[Jabari] - Scales[1.005000/ DISABLED] Voice[Neutral (Male)] Expression[Angry] BaseEnjoyment[3] [06/06/2023 - 09:19:27PM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 28.170044 [06/06/2023 - 09:19:27PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFastErect [06/06/2023 - 09:19:27PM] SEXLAB - Thread[0] Event Hook - AnimationStart [06/06/2023 - 09:19:27PM] [Zad]: OnAnimationStart() [06/06/2023 - 09:19:27PM] [Zad]: SL scene started: Checking for gagged voices [06/06/2023 - 09:19:27PM] [Zad]: Bandit Blueskull is not gagged. [06/06/2023 - 09:19:27PM] [Zad]: Jabari is not gagged. [06/06/2023 - 09:19:27PM] [Zad]: PermitAnal TRUE [06/06/2023 - 09:19:27PM] [Zad]: PermitVaginal TRUE [06/06/2023 - 09:19:27PM] [Zad]: PermitBoobs TRUE [06/06/2023 - 09:19:27PM] [Zad]: PermitOral TRUE [06/06/2023 - 09:19:27PM] [Zad]: NoBindings TRUE [06/06/2023 - 09:19:27PM] [Zad]: IsCreatureAnim False [06/06/2023 - 09:19:27PM] [Zad]: HasBoundActors False [06/06/2023 - 09:19:27PM] [Zad]: No sex-act-restricted actors present in this sex scene. [06/06/2023 - 09:19:28PM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 8.900024 [06/06/2023 - 09:19:28PM] [Zad]: ZadNpc::OnUpdateGameTime() [06/06/2023 - 09:19:28PM] [Zad]: ZadNpc::DoRegister(1.499997) [06/06/2023 - 09:19:28PM] SEXLAB - Thread[0] Advancing - Stage: 1 [06/06/2023 - 09:19:29PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.432983 [06/06/2023 - 09:19:29PM] SEXLAB - Thread[0] - Stage has timer: 3.000000 [06/06/2023 - 09:19:29PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:19:29PM] Found 1 arousedActors [06/06/2023 - 09:19:30PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:19:30PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:19:32PM] SEXLAB - Thread[0] Event Hook - AnimationEnding [06/06/2023 - 09:19:32PM] SEXLAB - ActorAlias[Jabari] - Resetting! [06/06/2023 - 09:19:32PM] SEXLAB - ActorAlias[Bandit Blueskull] - Resetting! [06/06/2023 - 09:19:32PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFlaccid [06/06/2023 - 09:19:32PM] SEXLAB - Thread[0] - SyncLock(2) [06/06/2023 - 09:19:33PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.444946 [06/06/2023 - 09:19:33PM] SEXLAB - Thread[0] Event Hook - AnimationEnd [06/06/2023 - 09:19:33PM] [Zad]: OnAnimationEnd() [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:19:33PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull orgasm chance=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: Teaching a shocked Bandit Blueskull how to be a good Girl consensual=False dominant=False threesome=False [06/06/2023 - 09:19:33PM] DOM_Core: WIDGET=Bandit Blueskull: Teaching a shocked Bandit Blueskull how to be a good Girl [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: punishing a shocked Bandit Blueskull [06/06/2023 - 09:19:33PM] [Zad]: Set slot mask to [338165760]: 338165760 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: EndPunishing() Rape [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: EndPunishing() training factor was 100.000000 changed to 111.762527 had sex OVA=False TRUE False [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull type=Rape amount=111.762527 reason=no reason [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Training: Before Rape 111.762527 no reason [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before submission=0.865024 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before fear_training=15.740945 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before humiliation=3.228726 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before anger_training=9.352718 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before resignation=19.215492 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before respect_training=4.175238 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before pose_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before oral_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before vaginal_training=29.917454 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before anal_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before sex_training=9.972485 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before combat_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before master_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before crime_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before house_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Before work_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Core: WIDGET=Bandit Blueskull: Punishing a shocked Bandit Blueskull with Rape for being a bad slave [06/06/2023 - 09:19:33PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=9 type=Rape amount=5.588127 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull +1 rape punishment [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: Training: After Rape 43.087097 being a bad slave [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After submission=1.001695 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After fear_training=16.100683 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After humiliation=3.581769 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After anger_training=11.559842 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After resignation=19.675323 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After respect_training=4.175238 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After pose_training=0.740877 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After oral_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After vaginal_training=29.917454 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After anal_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After sex_training=9.972485 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After combat_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After master_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After crime_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After house_training=0.000000 [06/06/2023 - 09:19:33PM] DOM_Mind: Bandit Blueskull: After work_training=0.000000 [06/06/2023 - 09:19:34PM] DOM_Core: Animation: PostRape() PAHEEstrusExhaustedBack [06/06/2023 - 09:19:37PM] [Zad]: CheckAllEvents() [06/06/2023 - 09:19:37PM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000 [06/06/2023 - 09:19:43PM] SEXLAB - Thread[0] - Returning to thread pool... [06/06/2023 - 09:19:49PM] DOM_Core: Animation: PostRape() PAHEWounded02Exit [06/06/2023 - 09:19:51PM] DOM_Core: Animation: PostRape() IdleWipeBrow [06/06/2023 - 09:19:53PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:19:53PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:19:53PM] DOM_Core: PostRape() Number of actors=0 [06/06/2023 - 09:19:53PM] DOM_Core: PostRape() Number of alias=5 [06/06/2023 - 09:19:53PM] DOM_Core: PostRape() Number of victims=0 [06/06/2023 - 09:19:53PM] DOM_Core: PostRape() victim=Bandit Blueskull [06/06/2023 - 09:19:53PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:19:53PM] DOM_Actor: Bandit Blueskull: SexlabEndScene() was_sexlab_ended=False was_partner_ended=False [06/06/2023 - 09:19:56PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:19:56PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:19:56PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:19:56PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:19:56PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:56PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=LSJkuwat23 [06/06/2023 - 09:19:57PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:19:57PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:19:57PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[HG] Gorum Black [06/06/2023 - 09:19:57PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:19:58PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:19:59PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull agrees but could use some clothes [06/06/2023 - 09:19:59PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=111 global blocked=2 [06/06/2023 - 09:20:02PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:20:02PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:20:04PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:20:04PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:20:04PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:20:04PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:20:04PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:20:05PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:20:05PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:20:06PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:20:06PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:20:06PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:20:06PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor [Ran 4] - Cuirass 3 rating=32 value=350 x=39.000000 [06/06/2023 - 09:20:06PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=39.000000 [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:20:07PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:20:08PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:20:08PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:20:08PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull hastily puts clothes back on [06/06/2023 - 09:20:08PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=136 global blocked=6 [06/06/2023 - 09:20:14PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:20:14PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:20:15PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=162 global blocked=11 [06/06/2023 - 09:20:24PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=186 global blocked=14 [06/06/2023 - 09:20:24PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Sexlab actor=None tag=Anal psh=TRUE [06/06/2023 - 09:20:24PM] DOM_Core: StartSexlab: START Bandit Blueskull Jabari agg=False TRUE tags=Anal [06/06/2023 - 09:20:25PM] DOM_Core: StartSexlab: READY Bandit Blueskull Jabari agg=TRUE TRUE tags=Anal,Aggressive supressedTags=Lesbian,FF,FemDom [06/06/2023 - 09:20:25PM] SEXLAB - Thread[0] - Entering Making State [06/06/2023 - 09:20:25PM] SEXLAB - NOTICE: ValidateActor(Bandit Blueskull) -- TRUE -- HIT [06/06/2023 - 09:20:25PM] SEXLAB - ActorAlias[Bandit Blueskull] SetActor([Actor < (FF001117)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:20:25PM] SEXLAB - NOTICE: ValidateActor(Jabari) -- TRUE -- HIT [06/06/2023 - 09:20:25PM] SEXLAB - ActorAlias[Jabari] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:20:25PM] SEXLAB - GetByTags(ActorCount=2, Tags=Anal,Aggressive, TagsSuppressed=Lesbian,FF,FemDom, RequireAll=TRUE) [06/06/2023 - 09:20:26PM] SEXLAB - Thread[0] Event Hook - AnimationStarting [06/06/2023 - 09:20:26PM] Error: Cannot cast from None to Actor[] stack: [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SetVanillaVoices() - "SLAutoVanillaVoicesScript.psc" Line 65 [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SLAnimStarting() - "SLAutoVanillaVoicesScript.psc" Line 111 [06/06/2023 - 09:20:26PM] SEXLAB - Thread[0] Adjustment Profile - OrcRaceF.RedguardRaceM [06/06/2023 - 09:20:26PM] SEXLAB - ActorAlias[Bandit Blueskull] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF0010F9)>]] [06/06/2023 - 09:20:26PM] SEXLAB - ActorAlias[Jabari] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF001121)>]] [06/06/2023 - 09:20:26PM] DOM_Mind: Bandit Blueskull: setting hook for orgasm: DOM-16772841Orgasm [06/06/2023 - 09:20:26PM] DOM_Mind: Bandit Blueskull: setting hook for end:DOM-16772841end [06/06/2023 - 09:20:26PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull anim=[sslBaseAnimation <alias BaseAnimation232 on quest SexLabQuestAnimations (0A0639DF)>] [06/06/2023 - 09:20:26PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull o/v/a=False False TRUE [06/06/2023 - 09:20:26PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=4.175238 amount=0.969212 [06/06/2023 - 09:20:26PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Sexing a shocked Bandit Blueskull [06/06/2023 - 09:20:27PM] SEXLAB - ActorAlias[Bandit Blueskull] - Equipment: [] [06/06/2023 - 09:20:27PM] SEXLAB - ActorAlias[Bandit Blueskull] isRealFemale - TRUE [06/06/2023 - 09:20:27PM] SEXLAB - ActorAlias[Bandit Blueskull] - Scales[1.045000/ DISABLED] Voice[FemaleOrc (Orsimer)] Expression[Custom 2] BaseEnjoyment[1] [06/06/2023 - 09:20:27PM] SEXLAB - ActorAlias[Jabari] - Equipment: [[Form < (000AD563)>], [Form < (0008B688)>], [Form < (0010DF90)>], [Form < (0010DFC6)>], [WEAPON < (00013989)>]] [06/06/2023 - 09:20:27PM] SEXLAB - ActorAlias[Jabari] isRealFemale - False [06/06/2023 - 09:20:27PM] SEXLAB - ActorAlias[Jabari] - Scales[1.005000/ DISABLED] Voice[Neutral (Male)] Expression[Angry] BaseEnjoyment[1] [06/06/2023 - 09:20:27PM] [Zad]: Set slot mask to [0]: 0 [06/06/2023 - 09:20:27PM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 28.371948 [06/06/2023 - 09:20:27PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFastErect [06/06/2023 - 09:20:28PM] SEXLAB - Thread[0] Event Hook - AnimationStart [06/06/2023 - 09:20:28PM] [Zad]: OnAnimationStart() [06/06/2023 - 09:20:28PM] [Zad]: SL scene started: Checking for gagged voices [06/06/2023 - 09:20:28PM] [Zad]: Bandit Blueskull is not gagged. [06/06/2023 - 09:20:28PM] [Zad]: Jabari is not gagged. [06/06/2023 - 09:20:28PM] [Zad]: PermitAnal TRUE [06/06/2023 - 09:20:28PM] [Zad]: PermitVaginal TRUE [06/06/2023 - 09:20:28PM] [Zad]: PermitBoobs TRUE [06/06/2023 - 09:20:28PM] [Zad]: PermitOral TRUE [06/06/2023 - 09:20:28PM] [Zad]: NoBindings TRUE [06/06/2023 - 09:20:28PM] [Zad]: IsCreatureAnim False [06/06/2023 - 09:20:28PM] [Zad]: HasBoundActors False [06/06/2023 - 09:20:28PM] [Zad]: No sex-act-restricted actors present in this sex scene. [06/06/2023 - 09:20:28PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:20:28PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:20:29PM] DOM_Actor: Bandit Blueskull: Try apply tears to Bandit Blueskull TRUE TRUE [06/06/2023 - 09:20:29PM] Cannot open store for class "slavetats", missing file? [06/06/2023 - 09:20:29PM] Error: Unable to obtain function call information - returning None stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.AddTattoo() - "DOM_Actor.psc" Line 8969 [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9000 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:20:29PM] warning: Assigning None to a non-object variable named "::temp2067" stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.AddTattoo() - "DOM_Actor.psc" Line 8969 [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9000 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:20:29PM] Error: Static function synchronize_tattoos not found on object slavetats. Aborting call and returning None stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9025 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:20:29PM] warning: Assigning None to a non-object variable named "::temp2076" stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9025 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:20:29PM] DOM_Actor: Bandit Blueskull: Apply tears to Bandit Blueskull 3 0 0 [06/06/2023 - 09:20:29PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonSilent() YES reason=4 crying [06/06/2023 - 09:20:29PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReason() Bandit Blueskull n=0 4 crying [06/06/2023 - 09:20:29PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReasonInSlot() Bandit Blueskull reason0=4 crying [06/06/2023 - 09:20:29PM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 8.838013 [06/06/2023 - 09:20:29PM] SEXLAB - Thread[0] Advancing - Stage: 1 [06/06/2023 - 09:20:29PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.451050 [06/06/2023 - 09:20:30PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:20:30PM] Found 1 arousedActors [06/06/2023 - 09:20:30PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:20:30PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:20:34PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:20:34PM] SEXLAB - Thread[0] Advancing - Stage: 2 [06/06/2023 - 09:20:35PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.466919 [06/06/2023 - 09:20:35PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:20:35PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:20:35PM] SEXLAB - Thread[0] Advancing - Stage: 3 [06/06/2023 - 09:20:35PM] Found 1 arousedActors [06/06/2023 - 09:20:36PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.450073 [06/06/2023 - 09:20:36PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:20:36PM] SEXLAB - Thread[0] Advancing - Stage: 4 [06/06/2023 - 09:20:36PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:20:36PM] Found 1 arousedActors [06/06/2023 - 09:20:36PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.400024 [06/06/2023 - 09:20:36PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:20:37PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:20:37PM] SEXLAB - Thread[0] Advancing - Stage: 5 [06/06/2023 - 09:20:37PM] Found 1 arousedActors [06/06/2023 - 09:20:37PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.400024 [06/06/2023 - 09:20:37PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:20:37PM] SEXLAB - Thread[0] Event Hook - StageEnd [06/06/2023 - 09:20:37PM] SEXLAB - Thread[0] Advancing - Stage: 6 [06/06/2023 - 09:20:38PM] Found 1 arousedActors [06/06/2023 - 09:20:38PM] SEXLAB - Thread[0] Event Hook - AnimationEnding [06/06/2023 - 09:20:38PM] SEXLAB - ActorAlias[Bandit Blueskull] - Resetting! [06/06/2023 - 09:20:38PM] SEXLAB - ActorAlias[Jabari] - Resetting! [06/06/2023 - 09:20:38PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFlaccid [06/06/2023 - 09:20:39PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.343994 [06/06/2023 - 09:20:39PM] SEXLAB - Thread[0] Event Hook - AnimationEnd [06/06/2023 - 09:20:39PM] [Zad]: OnAnimationEnd() [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:20:39PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:20:39PM] DOM_Core: WIDGET=Bandit Blueskull: This was tense! It looks like it was Bandit Blueskull's first time in the ass [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: AddNextPraiseReasonInSlot() Bandit Blueskull reason1=28 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull orgasm chance=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: Teaching a shocked Bandit Blueskull how to be a good Girl consensual=False dominant=False threesome=False [06/06/2023 - 09:20:39PM] DOM_Core: WIDGET=Bandit Blueskull: Teaching a shocked Bandit Blueskull how to be a good Girl [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: punishing a shocked Bandit Blueskull [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: EndPunishing() Rape [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: EndPunishing() training factor was 100.000000 changed to 100.842712 had sex OVA=False False TRUE [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull type=Rape amount=100.842712 reason=crying [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Training: Before Rape 100.842712 crying [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before submission=1.308744 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before fear_training=16.100683 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before humiliation=3.977540 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before anger_training=11.559842 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before resignation=19.675323 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before respect_training=4.693455 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before pose_training=0.740877 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before oral_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before vaginal_training=29.917454 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before anal_training=9.855470 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before sex_training=13.257641 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before combat_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before master_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before crime_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before house_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Before work_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Core: WIDGET=Bandit Blueskull: Punishing a shocked Bandit Blueskull with Rape for crying [06/06/2023 - 09:20:39PM] [Zad]: Set slot mask to [338165760]: 338165760 [06/06/2023 - 09:20:39PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=4 type=Rape amount=5.042136 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull +1 rape punishment [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: Training: After Rape 38.877251 crying [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After submission=1.308744 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After fear_training=16.100683 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After humiliation=4.768383 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After anger_training=12.294199 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After resignation=21.739454 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After respect_training=4.693455 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After pose_training=0.740877 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After oral_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After vaginal_training=29.917454 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After anal_training=9.855470 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After sex_training=13.257641 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After combat_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After master_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After crime_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After house_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: After work_training=0.000000 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReason() Bandit Blueskull n=1 4 [06/06/2023 - 09:20:39PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReasonInSlot() Bandit Blueskull reason0=none [06/06/2023 - 09:20:40PM] DOM_Core: Animation: PostRape() PAHEEstrusExhaustedBack [06/06/2023 - 09:20:49PM] SEXLAB - Thread[0] - Returning to thread pool... [06/06/2023 - 09:20:55PM] DOM_Core: Animation: PostRape() PAHEWounded02Exit [06/06/2023 - 09:20:57PM] Found 1 nakedActors [06/06/2023 - 09:20:57PM] slaScanner start time is ....1116.692993 [06/06/2023 - 09:20:57PM] Found 1 arousedActors [06/06/2023 - 09:20:57PM] DOM_Core: Animation: PostRape() IdleWipeBrow [06/06/2023 - 09:20:57PM] slaScanner After getting actors is ....1117.411011, player is naked False, Actor Count 1 [06/06/2023 - 09:20:58PM] [slainternalscr <sla_Internal (0C083137)>]: Jabari got 8 exposure for seeing naked Bandit Blueskull [06/06/2023 - 09:20:58PM] slaScanner end time is ....1117.776978 [06/06/2023 - 09:20:58PM] Next update in 120.000000 [06/06/2023 - 09:20:59PM] Error: Cannot cast from None to Actor[] stack: [PHHSHScenesSLA (8E0BF923)].phhshscenesla.ProcessArousals() - "phhshSceneSLA.psc" Line 16 [alias PlayerAlias on quest PHHSHStorage (8E008402)].phhshplayerscript.OnArousalComputed() - "phhshplayerscript.psc" Line 43 [06/06/2023 - 09:20:59PM] DOM_Core: PostRape() Number of actors=0 [06/06/2023 - 09:20:59PM] DOM_Core: PostRape() Number of alias=5 [06/06/2023 - 09:20:59PM] DOM_Core: PostRape() Number of victims=0 [06/06/2023 - 09:20:59PM] DOM_Core: PostRape() victim=Bandit Blueskull [06/06/2023 - 09:20:59PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=False [06/06/2023 - 09:20:59PM] DOM_Actor: Bandit Blueskull: SexlabEndScene() was_sexlab_ended=False was_partner_ended=False [06/06/2023 - 09:21:03PM] DOM_Actor: Bandit Blueskull: Try apply tears to Bandit Blueskull TRUE TRUE [06/06/2023 - 09:21:03PM] Error: Static function add_tattoo not found on object slavetats. Aborting call and returning None stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.AddTattoo() - "DOM_Actor.psc" Line 8969 [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9010 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:21:03PM] warning: Assigning None to a non-object variable named "::temp2067" stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.AddTattoo() - "DOM_Actor.psc" Line 8969 [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9010 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:21:03PM] Error: Static function synchronize_tattoos not found on object slavetats. Aborting call and returning None stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9025 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:21:03PM] warning: Assigning None to a non-object variable named "::temp2076" stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9025 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:21:03PM] DOM_Actor: Bandit Blueskull: Apply tears to Bandit Blueskull 3 4 0 [06/06/2023 - 09:21:03PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonSilent() YES reason=4 crying [06/06/2023 - 09:21:03PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReason() Bandit Blueskull n=0 4 crying [06/06/2023 - 09:21:03PM] DOM_Mind: Bandit Blueskull: AddNextPunishmentReasonInSlot() Bandit Blueskull reason0=4 crying [06/06/2023 - 09:21:07PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:21:07PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:21:08PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=178 global blocked=2 [06/06/2023 - 09:21:20PM] DOM_Actor:Animation: Bandit Blueskull: Anim_IdleByString LooseDialogueResponsePositive False [06/06/2023 - 09:21:20PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=199 global blocked=2 [06/06/2023 - 09:21:20PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull starts undressing [06/06/2023 - 09:21:20PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Strip 1 False [06/06/2023 - 09:21:20PM] DOM_Mind: Bandit Blueskull: should_be_naked = TRUE [06/06/2023 - 09:21:20PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=TRUE should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:21:21PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:21:21PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:21:21PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:21:21PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:21:21PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=False armor=TRUE weapons=False [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:21:22PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:21:23PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:21:32PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:21:32PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:21:33PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=LSJkuwat23 [06/06/2023 - 09:21:33PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:21:33PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:33PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:21:34PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[HG] Gorum Black [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:21:34PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:35PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:36PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:36PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:21:36PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:21:36PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:21:36PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull agrees but could use some clothes [06/06/2023 - 09:21:36PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=218 global blocked=2 [06/06/2023 - 09:21:41PM] DOM_Mind: Bandit Blueskull: should_be_naked = False [06/06/2023 - 09:21:41PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=False should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:21:42PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:42PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:21:42PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:42PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:43PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:21:43PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: is_naked=False [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: HasArmor: Bandit Blueskull has armor [Ran 4] - Cuirass 3 rating=32 value=350 x=39.000000 [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=39.000000 [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:21:44PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:21:45PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull hastily puts clothes back on [06/06/2023 - 09:21:45PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=242 global blocked=4 [06/06/2023 - 09:21:51PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:21:51PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:21:57PM] DOM_Actor: Bandit Blueskull: OpenInventory() wait=False [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: TryEquipInventory tied=False changes=TRUE [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipInventory start busy=False wait=TRUE should be naked=False should wear armor=TRUE should hold weapons=False changes=TRUE [06/06/2023 - 09:22:07PM] DOM_Util: isWearable LSJkuwat23 YES type=26 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipItemForm LSJkuwat23 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=LSJkuwat23 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=LSJkuwat23 [06/06/2023 - 09:22:07PM] DOM_Util: isWearable [Ran 4] - Gloves 3 YES type=26 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Gloves 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Gloves 3 [06/06/2023 - 09:22:07PM] DOM_Util: isWearable [Ran 4] - Cuirass 3 YES type=26 [06/06/2023 - 09:22:07PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: EquipItemForm [Ran 4] - Cuirass 3 type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[Ran 4] - Cuirass 3 [06/06/2023 - 09:22:08PM] DOM_Util: isWearable [HG] Gorum Black YES type=26 [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: EquipItemForm [HG] Gorum Black type=26 wear clothes=TRUE armor=TRUE weapons=False [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: EquipItemArmor found armor=[HG] Gorum Black [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: EquipItemArmor equip armor=[HG] Gorum Black [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: DOM_Actor::ApplyEquipmentEffects open wait=False changes=TRUE [06/06/2023 - 09:22:08PM] DOM_Actor: Bandit Blueskull: Set has_leash=False [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: is_naked=TRUE [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: SetWeaponState: Bandit Blueskull has_weapon=0.000000 [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: SetArmorState: Bandit Blueskull has_armor=0.000000 [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: HasShameClothes: Bandit Blueskull has no humiliating clothes [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: SetShameClothesState: Bandit Blueskull has_shame_clothes=False [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: SetBoundState: Bandit Blueskull is_bounded=False [06/06/2023 - 09:22:09PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device LSJkuwat23 [06/06/2023 - 09:22:10PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Gloves 3 [06/06/2023 - 09:22:10PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [Ran 4] - Cuirass 3 [06/06/2023 - 09:22:10PM] DOM_Actor: Bandit Blueskull: IsItemDevice() registering form not a device [HG] Gorum Black [06/06/2023 - 09:22:10PM] DOM_Actor: Bandit Blueskull: SetJewelryState: Bandit Blueskull has_jewelry before=0.000000 now=0.000000 [06/06/2023 - 09:22:10PM] DOM_Actor: Bandit Blueskull: Actor::ApplyEquipmentEffects close wait=False [06/06/2023 - 09:22:10PM] DOM_Actor: Bandit Blueskull: EquipInventory close wait=False init=False [06/06/2023 - 09:22:14PM] DOM_Actor: Bandit Blueskull: Try apply tears to Bandit Blueskull TRUE TRUE [06/06/2023 - 09:22:14PM] Error: Static function add_tattoo not found on object slavetats. Aborting call and returning None stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.AddTattoo() - "DOM_Actor.psc" Line 8969 [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9014 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:22:14PM] warning: Assigning None to a non-object variable named "::temp2067" stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.AddTattoo() - "DOM_Actor.psc" Line 8969 [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9014 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:22:14PM] Error: Static function synchronize_tattoos not found on object slavetats. Aborting call and returning None stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9025 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:22:14PM] warning: Assigning None to a non-object variable named "::temp2076" stack: [alias Slave001 on quest DOM02Topic (8D0ED87C)].DOM_Actor.TryApplyTears() - "DOM_Actor.psc" Line 9025 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.MakeCry() - "DOM_Mind.psc" Line 4286 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.TryDistressTears() - "DOM_Mind.psc" Line 3718 [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnMoodUpdateGameTime() - "DOM_Mind.psc" Line ? [alias Slave001 on quest DOM02Topic (8D0ED87C)].dom_mind.OnUpdateGameTime() - "DOM_Mind.psc" Line 6238 [06/06/2023 - 09:22:14PM] DOM_Actor: Bandit Blueskull: Apply tears to Bandit Blueskull 3 4 5 [06/06/2023 - 09:22:14PM] DOM_Mind: Bandit Blueskull: SetNextPunishmentReasonSilent() NO reason=4 already registered crying [06/06/2023 - 09:22:17PM] VM is freezing... [06/06/2023 - 09:22:17PM] VM is frozen [06/06/2023 - 09:22:18PM] Saving game... [06/06/2023 - 09:22:18PM] VM is thawing... [06/06/2023 - 09:22:19PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() [06/06/2023 - 09:22:19PM] DOM_Actor: Bandit Blueskull: HandleDialogueOnActivate() is_in_combat=False [06/06/2023 - 09:22:20PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=256 global blocked=2 [06/06/2023 - 09:22:29PM] DOM_Actor: Bandit Blueskull: SayTopic blocked=280 global blocked=5 [06/06/2023 - 09:22:29PM] DOM_Actor:Animation: Bandit Blueskull: Anim_Sexlab actor=None tag=Vaginal psh=TRUE [06/06/2023 - 09:22:29PM] DOM_Core: StartSexlab: START Bandit Blueskull Jabari agg=False TRUE tags=Vaginal [06/06/2023 - 09:22:30PM] DOM_Core: StartSexlab: READY Bandit Blueskull Jabari agg=TRUE TRUE tags=Vaginal,Aggressive supressedTags=Lesbian,FF,FemDom [06/06/2023 - 09:22:30PM] SEXLAB - Thread[0] - Entering Making State [06/06/2023 - 09:22:30PM] SEXLAB - NOTICE: ValidateActor(Bandit Blueskull) -- TRUE -- HIT [06/06/2023 - 09:22:30PM] SEXLAB - ActorAlias[Bandit Blueskull] SetActor([Actor < (FF001117)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:22:31PM] SEXLAB - NOTICE: ValidateActor(Jabari) -- TRUE -- HIT [06/06/2023 - 09:22:31PM] SEXLAB - ActorAlias[Jabari] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0A061EEF)>] [06/06/2023 - 09:22:31PM] SEXLAB - GetByTags(ActorCount=2, Tags=Vaginal,Aggressive, TagsSuppressed=Lesbian,FF,FemDom, RequireAll=TRUE) [06/06/2023 - 09:22:31PM] SEXLAB - Thread[0] Event Hook - AnimationStarting [06/06/2023 - 09:22:31PM] Error: Cannot cast from None to Actor[] stack: [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SetVanillaVoices() - "SLAutoVanillaVoicesScript.psc" Line 65 [alias SLAutoVanillaVoicesPlayerAlias on quest SLAutoVanillaVoicesConfigQuest (6F000D62)].SLAutoVanillaVoicesScript.SLAnimStarting() - "SLAutoVanillaVoicesScript.psc" Line 111 [06/06/2023 - 09:22:31PM] SEXLAB - Thread[0] Adjustment Profile - OrcRaceF.RedguardRaceM [06/06/2023 - 09:22:31PM] SEXLAB - ActorAlias[Bandit Blueskull] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF001121)>]] [06/06/2023 - 09:22:31PM] SEXLAB - ActorAlias[Jabari] - Waited [1] cycles for MarkerRef[[ObjectReference < (FF0010F9)>]] [06/06/2023 - 09:22:31PM] DOM_Mind: Bandit Blueskull: setting hook for orgasm: DOM-16772841Orgasm [06/06/2023 - 09:22:31PM] DOM_Mind: Bandit Blueskull: setting hook for end:DOM-16772841end [06/06/2023 - 09:22:31PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull anim=[sslBaseAnimation <alias BaseAnimation346 on quest SexLabQuestAnimations (0A0639DF)>] [06/06/2023 - 09:22:31PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Bandit Blueskull o/v/a=False TRUE False [06/06/2023 - 09:22:32PM] DOM_Mind: Bandit Blueskull: TrainRespect: respect=4.693455 amount=0.646141 [06/06/2023 - 09:22:32PM] DOM_Mind: Bandit Blueskull: HandleSexEvent: Sexing a shocked Bandit Blueskull [06/06/2023 - 09:22:32PM] SEXLAB - ActorAlias[Bandit Blueskull] - Equipment: [] [06/06/2023 - 09:22:32PM] SEXLAB - ActorAlias[Bandit Blueskull] isRealFemale - TRUE [06/06/2023 - 09:22:32PM] SEXLAB - ActorAlias[Jabari] - Equipment: [[Form < (000AD563)>], [Form < (0008B688)>], [Form < (0010DF90)>], [Form < (0010DFC6)>], [WEAPON < (00013989)>]] [06/06/2023 - 09:22:32PM] SEXLAB - ActorAlias[Jabari] isRealFemale - False [06/06/2023 - 09:22:32PM] SEXLAB - ActorAlias[Bandit Blueskull] - Scales[1.045000/ DISABLED] Voice[FemaleOrc (Orsimer)] Expression[Custom 2] BaseEnjoyment[1] [06/06/2023 - 09:22:32PM] SEXLAB - ActorAlias[Jabari] - Scales[1.005000/ DISABLED] Voice[Neutral (Male)] Expression[Angry] BaseEnjoyment[5] [06/06/2023 - 09:22:32PM] [Zad]: Set slot mask to [0]: 0 [06/06/2023 - 09:22:32PM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 28.503906 [06/06/2023 - 09:22:33PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFastErect [06/06/2023 - 09:22:33PM] SEXLAB - Thread[0] Event Hook - AnimationStart [06/06/2023 - 09:22:33PM] [Zad]: OnAnimationStart() [06/06/2023 - 09:22:33PM] [Zad]: SL scene started: Checking for gagged voices [06/06/2023 - 09:22:33PM] [Zad]: Bandit Blueskull is not gagged. [06/06/2023 - 09:22:33PM] [Zad]: Jabari is not gagged. [06/06/2023 - 09:22:33PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:22:33PM] [FloppySOS] Aborting cloak: SL scene in progress [06/06/2023 - 09:22:33PM] [Zad]: PermitAnal TRUE [06/06/2023 - 09:22:33PM] [Zad]: PermitVaginal TRUE [06/06/2023 - 09:22:33PM] [Zad]: PermitBoobs TRUE [06/06/2023 - 09:22:33PM] [Zad]: PermitOral TRUE [06/06/2023 - 09:22:33PM] [Zad]: NoBindings TRUE [06/06/2023 - 09:22:33PM] [Zad]: IsCreatureAnim False [06/06/2023 - 09:22:33PM] [Zad]: HasBoundActors False [06/06/2023 - 09:22:33PM] [Zad]: No sex-act-restricted actors present in this sex scene. [06/06/2023 - 09:22:34PM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 8.735962 [06/06/2023 - 09:22:34PM] SEXLAB - Thread[0] Advancing - Stage: 1 [06/06/2023 - 09:22:35PM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 9.467041 [06/06/2023 - 09:22:35PM] SEXLAB - Thread[0] Event Hook - StageStart [06/06/2023 - 09:22:35PM] Found 1 arousedActors [06/06/2023 - 09:22:36PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:22:36PM] [FloppySOS] Cloak effect applied [06/06/2023 - 09:22:36PM] SEXLAB - Thread[0] Event Hook - AnimationEnding [06/06/2023 - 09:22:36PM] SEXLAB - ActorAlias[Bandit Blueskull] - Resetting! [06/06/2023 - 09:22:36PM] SEXLAB - ActorAlias[Jabari] - Resetting! [06/06/2023 - 09:22:37PM] [FloppySOS] Jabari's preset changed due to SOS animation event: SOSFlaccid [06/06/2023 - 09:22:37PM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 29.438110 [06/06/2023 - 09:22:37PM] SEXLAB - Thread[0] Event Hook - AnimationEnd [06/06/2023 - 09:22:37PM] [Zad]: OnAnimationEnd() [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:22:37PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull squirms under your grasp as your orgasm submerges you [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: HandleSexOrgasmEvent: Bandit Blueskull orgasm chance=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: Teaching a shocked Bandit Blueskull how to be a good Girl consensual=False dominant=False threesome=False [06/06/2023 - 09:22:37PM] DOM_Core: WIDGET=Bandit Blueskull: Teaching a shocked Bandit Blueskull how to be a good Girl [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: HandleSexEndEvent: punishing a shocked Bandit Blueskull [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: EndPunishing() Rape [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: EndPunishing() training factor was 100.000000 changed to 111.762527 had sex OVA=False TRUE False [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull type=Rape amount=111.762527 reason=crying [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Training: Before Rape 111.762527 crying [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before submission=1.512873 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before fear_training=16.100683 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before humiliation=5.029319 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before anger_training=12.294199 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before resignation=21.739454 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before respect_training=5.037259 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before pose_training=0.740877 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before oral_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before vaginal_training=35.749847 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before anal_training=9.855470 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before sex_training=15.201772 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before combat_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before master_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before crime_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before house_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Before work_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Core: WIDGET=Bandit Blueskull: Punishing a shocked Bandit Blueskull with Rape for crying again [06/06/2023 - 09:22:37PM] DOM_Core: TrainWitnesses: Bandit Blueskull number of actors=1 reason=4 type=Rape amount=6.705752 [06/06/2023 - 09:22:37PM] [Zad]: Set slot mask to [338165760]: 338165760 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: TrainAfterPunished() Bandit Blueskull +1 rape punishment [06/06/2023 - 09:22:37PM] DOM_Core: WIDGET=Bandit Blueskull: Bandit Blueskull tries hard to be a good slave and control her rage [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: Training: After Rape 51.704517 crying [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After submission=1.512873 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After fear_training=16.100683 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After humiliation=6.070769 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After anger_training=16.357956 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After resignation=24.422661 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After respect_training=5.037259 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After pose_training=0.740877 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After oral_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After vaginal_training=35.749847 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After anal_training=9.855470 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After sex_training=15.201772 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After combat_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After master_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After crime_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After house_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: After work_training=0.000000 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReason() Bandit Blueskull n=1 4 [06/06/2023 - 09:22:37PM] DOM_Mind: Bandit Blueskull: RemoveNextPunishmentReasonInSlot() Bandit Blueskull reason0=none [06/06/2023 - 09:22:38PM] DOM_Core: Animation: PostRape() PAHETraumaEnter [06/06/2023 - 09:22:42PM] VM is freezing... [06/06/2023 - 09:22:42PM] VM is frozen In addition to the above things I've tried, I have spawned a new npc, enslaved that NPC in PAHE and equipped the items that keep getting stripped on them. They even strip in PAHE, disregarding whatever I have set in Sexlab for stripping options. However Sexlab decides what should be equipped or unequipped before firing a sex animation is getting overridden somehow. Do you have jcontainers installed? Because your logfile says it can find the basic json functions.
gekker Posted June 7, 2023 Posted June 7, 2023 (edited) 3 hours ago, TrollAutokill said: Do you have jcontainers installed? Because your logfile says it can find the basic json functions. Yes, I did a fresh, new install of Sexlab for both SE and LE. Both installs have jcontainers installed. In both cases crashes are far less frequent, but this phantom undressing before sex persists across SE versions for me. Edited June 7, 2023 by gekker
CSKY Posted June 7, 2023 Posted June 7, 2023 Is there any way to add a "cancel" button to the DoM abduct perk menu? On bleedout enemies especially
TrollAutokill Posted June 7, 2023 Author Posted June 7, 2023 4 hours ago, CSKY said: Is there any way to add a "cancel" button to the DoM abduct perk menu? On bleedout enemies especially It should be a cancel enslavement from PAH perks in the same menu.
Lacrima Telvanni Posted June 7, 2023 Posted June 7, 2023 Hey, do you know about NPC Names Distributor? When you run it alongside Pahe and Dom it messes up the slaves names due to them being non unique NPCs. Do you think that excluding the Zaz Slave faction from NND will fix it?
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