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Posted
12 minutes ago, TrollAutokill said:

4.7.2 is the same with two scripts updated (minor fixes).

just reporting that the strip command still removes everything on my NPC's (body physics and items tagged sexlabnostrip) on this latest version

Posted (edited)
1 hour ago, notimportanterik said:

just reporting that the strip command still removes everything on my NPC's (body physics and items tagged sexlabnostrip) on this latest version

 

What version is your Skyrim?

 

My celebration was premature as well as I am now met with a HARD freeze when attempting inventory adjustment.  Trying to re-install now but may just have to retreat to 3.x and stay there.  If so that is a bummer since in my opinion the kinks and mechanics like that that add depth and training options to the slaves are really cool while the inventory features I likely will never use.  

Edited by gekker
Posted

4.7.2: orgasm control kink is very effective! Set them masturbating and when they come, they trigger the kink which immediately triggers another orgasm.

 

Tempting as it is to say "Hey! I'm just that good!" I think this is possibly not the intended behavior.  Either that or I got unexpectedly lucky with my first two slaves...

Posted (edited)
2 hours ago, DocClox said:

4.7.2: orgasm control kink is very effective! Set them masturbating and when they come, they trigger the kink which immediately triggers another orgasm.

 

Tempting as it is to say "Hey! I'm just that good!" I think this is possibly not the intended behavior.  Either that or I got unexpectedly lucky with my first two slaves...

 

The goal of searching for kinks is to get the player through a journey of DoM features. The result of finding a hidden kink might be a bit unrealistic, but it is supposed to be a reward for the search.

 

Also some slaves are just easy and others are just stubborn even after trigering two different kinks multiple times (Yes Njada I an talking about you).

 

Edited by TrollAutokill
Posted
21 minutes ago, TrollAutokill said:

 

The goal of searching for kinks is to get the player through a journey of DoM features. The result of finding a hidden kink might be a bit unrealistic, but it is supposed to be a reward for the search.

 

Also some slaves are just easy and others are just stubborn even after trigering two different kinks multiple times (Yes Njada I an talking about you).

 

 

Yeah. OK. So far this character, four out of four slaves have been *much* easier than any single one from the previous version. And I had orgasm control fetishists in the camp last time, too, so I'm comparing like for like.

 

But hey! I'm not saying it's broken necessarily. It's just a report. Do with it as you will.

 

Posted

do you guys have any experience with the immersive wenches mod ? i wonder if  i break things when enslaving them. they have pretty cool mages, but their summoned creatures are always hostile to me, i wonder if that changes when they reach in love status 

Posted

I have Deadly, Hateful and Forgotten Wenches installed, and generally I just enslave the ones that are already hostile.

 

Haven't had any problems doing it that way/

 

You're not playing as a vamp, are you? Sometimes if you feed off a slave, she'll be hostile, but fearful enough that it never shows on the compass;. That might explain the hostile summons.

Posted
19 minutes ago, DocClox said:

 

Yeah. OK. So far this character, four out of four slaves have been *much* easier than any single one from the previous version. And I had orgasm control fetishists in the camp last time, too, so I'm comparing like for like.

 

But hey! I'm not saying it's broken necessarily. It's just a report. Do with it as you will.

 

With latest version you can reduce the arousal and orgasm chance if you want to tune them down. I'll be interested to know your favourite settings after some testing.

Posted

I have Deadly and Forgotten Wenches. Hateful was for Falmer right ? I think thats a bit too much for me.. they are realy strong, i never died so much in skyrim? 

i don´t play as a vampire, this deadly wench was a bandit mage and the summoned creatures are hostile to me and the slave, the one with the butterflies.

i noticed in the newer dom versions, when slaves become in love withe me, my dragonborn don´t like them relationshiprank is -2 foe

Posted
3 minutes ago, TrollAutokill said:

I'll be interested to know your favourite settings after some testing.

 

Arousal settings are the default:

 

ScreenShot90.png

 

 

Maybe it's easier to just show you:

 

 

 

 

That's not sped up at all. I don't mind if that's they way it's suppose to be, but that's a lot faster than last time. Tell me that's how it's supposed to be and I'll stop banging on about it.

 

Only differences from last time (apart from the DoM version) is me running a Khajiit character, and Improved Survival Mode (which probably frees up a lot of scripting time, come to think of it.

Posted
5 minutes ago, sickboy791 said:

I have Deadly and Forgotten Wenches. Hateful was for Falmer right ? I think thats a bit too much for me.. they are realy strong, i never died so much in skyrim? 

 

 

Hateful is the Draugr one. - all the draugr wenches drop "hateful notes". Forgotten is Falmer and Judgement is the Dwemer one.

 

If you're interested, there's a Less Deadly patch that makes the wenches a bit less painful. I had the wench mods, plus SPID and the Arcane Archer creation, and every now and then I'd get a wench with all the archery perks and a set of fire arrows. I'd be dead before I knew the combat had started.

 

 

Posted (edited)
1 hour ago, DocClox said:

Forgotten is Falmer

ah, ok, maybe i got that mixed up, i don´t know how they spawn, theres a green dust and and a berserker spawns and all kind of crazy things going on ^^

1 hour ago, DocClox said:

If you're interested, there's a Less Deadly patch that makes the wenches a bit less painful. I had the wench mods, plus SPID and the Arcane Archer creation, and every now and then I'd get a wench with all the archery perks and a set of fire arrows. I'd be dead before I knew the combat had started

no ! i love it that way i, have also high level enemies and smilodon installed, the harder the better, now it makes sense to bring a few fighting slaves to the battle ?

 

edit.: the falmer wenches doing these things, i think my slave has become something else during the enslavemnet

theres not so much diversety with the actorbases, i guess shes now Lielle the Tavernwnch and not a bandit, and shes probably naked?, i´d better sell her to pardo

Spoiler

domwench.jpg.f633e815b92a8564a5648a0bda3bad68.jpg

 

Edited by sickboy791
Posted
3 hours ago, DocClox said:

 

Arousal settings are the default:

 

ScreenShot90.png

 

 

Maybe it's easier to just show you:

 

 

 

That's not sped up at all. I don't mind if that's they way it's suppose to be, but that's a lot faster than last time. Tell me that's how it's supposed to be and I'll stop banging on about it.

 

Only differences from last time (apart from the DoM version) is me running a Khajiit character, and Improved Survival Mode (which probably frees up a lot of scripting time, come to think of it.

Since these kink features are pretty new, I could put two more sliders for tuning.

Posted
5 minutes ago, Azazemon said:

So I couldn't really find anything on the page about it, but what are the work and crime skills use for?

Work: nothing yet. Crime: HSH taskmaster/mistress training.

Posted (edited)
On 4/27/2023 at 1:09 AM, TrollAutokill said:

Your directory setup looks correct. Assuming the voice type directories are populated and you are in the right Skyrim data folder. Since those are all loose files and not BSA your startup time should be much longer. Did you notice it?

 

The NPC needs to have the correct voice type. All lines are included, except the race specific lines which are only available for the corresponding voice types.

 

What kind of NPC are you capturing? Are they using a custom race maybe? Or a custom voice type?

 

 

Back in the saddle.  Thank you so much for all your work. I really appreciate it. 

 

I started up an existing game with various slaves. None worked: [Breton, 

I returned to Riverside

- Camilla (Imperial).  Basically no Voice , but occasional "I yield, no mores"

- Sigird (Nord). voice!

   

    Honestly I can't image keeping a slave without a voice, if I know some of them will have a voice. 

 

It is far more important for me to have EVERYONE female have a voice, even if it's the same. then to have specific voice for only a small number of them.

 

To that end, could you please provide some method so that every female character is voiced.  Ideas :

- bundle a default voice (femalecommer?) with DOM or a MOD with that default. 

   - lots of users aren't that skilled and a single working voice will likely  make lots of people. 

- have the code select a default voice from those available 

- DOM assigns each slave a random/best voice from those available

     - JSON file defining reasonable choices for each race in SKSE/Plugins...../Diary Of Mine/. {"default":"femalecommer","orc":["femaleorc"], "nord":["femalecoward"... 

     - support for voice option in individual JSON files

        - it would make the directory much more readable/searchable, if you stored the baseid as a parameter in the JSON file "baseid":"000A2C8E", this would allow the file name to be human friendly "Lydia.json" 

- MCM support for selecting the default voice from those detected

- MCM support for changing/selecting individual slave's voice

   - this solves your need to go around choosing/solve best for every PC. 

 

Far less important then having a default, having the default change based on mood would be very nice. 

- coward: afraid, scared, sad

- eager: inlove

- insecure: eager

- shrill: terrified

- sultry: love, jealous

- condescending: angry

etc

 

very minor bug report: if you are standing over the slave, the distance can be displayed as a VERY large negative number (assuming it looped :)

Edited by Good Provider
Posted
1 hour ago, Good Provider said:

 

 

Back in the saddle.  Thank you so much for all your work. I really appreciate it. 

 

I started up an existing game with various slaves. None worked: [Breton, 

I returned to Riverside

- Camilla (Imperial).  Basically no Voice , but occasional "I yield, no mores"

- Sigird (Nord). voice!

Which voice pack do you use?

 

1 hour ago, Good Provider said:

   

    Honestly I can't image keeping a slave without a voice, if I know some of them will have a voice. 

 

It is far more important for me to have EVERYONE female have a voice, even if it's the same. then to have specific voice for only a small number of them.

 

To that end, could you please provide some method so that every female character is voiced.  Ideas :

- bundle a default voice (femalecommer?) with DOM or a MOD with that default. 

   - lots of users aren't that skilled and a single working voice will likely  make lots of people. 

- have the code select a default voice from those available 

- DOM assigns each slave a random/best voice from those available

     - JSON file defining reasonable choices for each race in SKSE/Plugins...../Diary Of Mine/. {"default":"femalecommer","orc":["femaleorc"], "nord":["femalecoward"... 

     - support for voice option in individual JSON files

This is handled by Skyrim and is no DoM business, I am afraid. Changing the voicetype of an NPC is not without dire consequences.

 

1 hour ago, Good Provider said:

        - it would make the directory much more readable/searchable, if you stored the baseid as a parameter in the JSON file "baseid":"000A2C8E", this would allow the file name to be human friendly "Lydia.json" 

Unfortunately humans use different languages and alphabets. Human friendly files are highly unfriendly for computers and coders. The work around is to use "Agent Ransack" to search for the name of the NPC in your language of choice.

 

1 hour ago, Good Provider said:

- MCM support for selecting the default voice from those detected

- MCM support for changing/selecting individual slave's voice

   - this solves your need to go around choosing/solve best for every PC. 

 

Far less important then having a default, having the default change based on mood would be very nice. 

- coward: afraid, scared, sad

- eager: inlove

- insecure: eager

- shrill: terrified

- sultry: love, jealous

- condescending: angry

etc

Changing the voice acting during game would make it highly unrealistic and break the immersion. But, dream no more my friend, xvaSynth 3 is coming with emotions!

 

1 hour ago, Good Provider said:

 

very minor bug report: if you are standing over the slave, the distance can be displayed as a VERY large negative number (assuming it looped :)

Skyrim is in charge of that, but I will fix the displayed value.

Posted

Hello there!

I have a problem with the latest version, 4.7.2.

I play with LE.

After (any) sexlab-animation ends, i get a hard freeze, resulting in a ctd.

Last version i used was 4.5.3. That one was stable.

Probably related to the new kink mechanic?

 

Thanks for any help in advance.

 

Posted
1 minute ago, MrLorano said:

Hello there!

I have a problem with the latest version, 4.7.2.

I play with LE.

After (any) sexlab-animation ends, i get a hard freeze, resulting in a ctd.

Last version i used was 4.5.3. That one was stable.

Probably related to the new kink mechanic?

 

Thanks for any help in advance.

 

No. Kink mechanism can not lead to CTD. Try to install one step at a time: all the way to DoM but not DoM. Test. intsall DoM, ...

Posted
On 5/27/2023 at 1:21 AM, TrollAutokill said:

Good choice, with 4.7.x we are entering a bug fix phase, without big new features.

 

Sounds about right.

 

DD are recognized as bondage device by PAH and DoM. But there are certainly some incompatibilities left. I could use some feedback on DD usage with DoM.

DD restraints seem to be working great so far, the ones in DD furniture got messed up but that was spectator crowds that yanked them out that mod always causes me grief but its just too fun especially with the voice files lol

 

On 5/27/2023 at 1:21 AM, TrollAutokill said:

 

You mean like vampires willing to buy dawnguard slaves? Or did you have something else in mind?

 

 

Try it and report, I'll see what can be done. But yes, mods scanning the current cell are often problematic.

 

mostly just some emotional reactions to having their enemies or relatives forced apon them or other, like running off into the forest screaming "no no no not like this" lol or getting themselves into little brawls just Riverwood alone could be hilarious with Lucan his sister Camila and Sven and Faendal, I like to whore her out to the whole town except Sven Sven must watch.

There is an option in the MCM for "rival slaves attack each other" and they used to chase down running or attacking slaves but this never happens anymore.

Posted (edited)
On 5/27/2023 at 9:16 AM, TrollAutokill said:

Probably the wrong GitHub. First try to recompile a Sexlab script, then move to DoM once you managed.

sexlab error was caused by windows localization using ,  instead of . but im still getting this

Spoiler

E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(822,17): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(822,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(824,19): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(824,2): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(826,19): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(826,2): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(838,19): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(838,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(852,18): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(852,2): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(855,27): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(855,3): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1025,19): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1025,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1036,20): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1036,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1336,21): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1336,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1338,17): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1338,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1345,18): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1345,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1346,18): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1346,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1932,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1936,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1946,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1967,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1975,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1983,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1990,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1994,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1998,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(2002,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(2006,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_Core.psc(3930,1): variable OBodyNative is undefined
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_Core.psc(3930,13): none is not a known user-defined type

it looks like you forgot to define a_flags and a_noupdate in some places? 

Edited by Greeneyedwolf
Posted
53 minutes ago, TrollAutokill said:

No. Kink mechanism can not lead to CTD. Try to install one step at a time: all the way to DoM but not DoM. Test. intsall DoM, ...

Thanks for the quick reply.

I think it's related to the inventory or stripping.

Game also freeze-crashes when i'm trying to strip the slave or when i'm trying to change the worn items in any way.

I'll keep testing.

Posted (edited)
3 hours ago, Greeneyedwolf said:

sexlab error was caused by windows localization using ,  instead of . but im still getting this

  Reveal hidden contents

E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(822,17): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(822,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(824,19): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(824,2): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(826,19): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(826,2): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(838,19): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(838,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(852,18): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(852,2): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(855,27): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(855,3): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1025,19): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1025,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1036,20): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1036,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1336,21): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1336,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1338,17): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1338,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1345,18): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1345,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1346,18): argument a_flags is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1346,1): type mismatch while assigning to a int (cast missing or types unrelated)
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1932,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1936,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1946,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1967,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1975,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1983,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1990,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1994,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(1998,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(2002,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_MCM.psc(2006,2): argument a_noupdate is not specified and has no default value
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_Core.psc(3930,1): variable OBodyNative is undefined
E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\DOM_Core.psc(3930,13): none is not a known user-defined type

it looks like you forgot to define a_flags and a_noupdate in some places? 

No, otherwise my scripts would not compile... It means you're trying to compile against a different version of skyui or you put the source scripts in the wrong directory. For SE it should be scripts/source

 

Also you're missing obody source files. You could also just comment out the obody call from dom_core.psc

Edited by TrollAutokill
Posted
2 hours ago, MrLorano said:

Thanks for the quick reply.

I think it's related to the inventory or stripping.

Game also freeze-crashes when i'm trying to strip the slave or when i'm trying to change the worn items in any way.

I'll keep testing.

Are you using le or se? With or without voicepack?

Posted
4 hours ago, MrLorano said:

Hello there!

I have a problem with the latest version, 4.7.2.

I play with LE.

After (any) sexlab-animation ends, i get a hard freeze, resulting in a ctd.

Last version i used was 4.5.3. That one was stable.

Probably related to the new kink mechanic?

 

Thanks for any help in advance.

 

 

Same issue here.  I have either a hard freeze or CTD anytime the slave equips or unequips armors i.e. after capture or attempting to "tell them what to wear".  Game just poops the bed.  Trying to reinstall but now I don't get the post capture dialogue, only "You no longer have to turn tricks".  When I hit K to enable/disable, CTD right about when items are getting equipped.

 

Something went wonky on my install at least around the time equipping and unequipping got more complex around 4.6 or so. 

 

Next time I will try without AYGAS or HSH, which would be absolutely heartbreaking, but I'm trying to figure out if it is my install, AYGAS/HSH, or just something with DoM and LE that isn't meshing anymore.

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