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Posted

OK. Found a fun one:

  • Start a new game
  • make sure SexLab, PAHE and DoM are properly initialized
  • Enslave the Imperial Captain (or whoever)
  • Tie her on her side
  • Put her in a sack
  • Exit Helgen
  • Drop the sack
  • Un-bag the slave

When the slave us unbagged, she immediately disappears.

 

What seems to be happening is that the "reset actor position when posing" rule will immediately sends her back to the APH clone cell. Summoning her from the slave menu will also see her immediately return.

 

Were you going to disable the "reset actor" rule by default?

Posted
1 hour ago, DocClox said:

OK. Found a fun one:

  • Start a new game
  • make sure SexLab, PAHE and DoM are properly initialized
  • Enslave the Imperial Captain (or whoever)
  • Tie her on her side
  • Put her in a sack
  • Exit Helgen
  • Drop the sack
  • Un-bag the slave

When the slave us unbagged, she immediately disappears.

 

What seems to be happening is that the "reset actor position when posing" rule will immediately sends her back to the APH clone cell. Summoning her from the slave menu will also see her immediately return.

 

Were you going to disable the "reset actor" rule by default?

It should be disabled by default and it should not apply to actors in bag. I will check.

Posted
13 hours ago, AngelAngelis said:

Right, I'm at the end of my rope. Reinstalled it several times, restarted, done everything I can. Searched using the search function in this threat, no dice. Is ANYONE ELSE getting an issue that, when you talk to a slave, there is no dialog? Like they don't have any dialog subtitles even as they move. Example here, I've told her to call me master, and the mod says that she isn't so I get to punish her....but there's no actual dialog box. I don't see her SAY anything. I barely see subtitles for her at all. Can someone PLEASE help!? I have EVERYTHING I need installed, quadruple checked this. 

 

Do you have Fuz ro d'oh installed?

Posted
18 hours ago, TrollAutokill said:

First check that dialogue topics are not off in the MCM debug menu. For  versions older than 4.6.2 it would also block answers to orders.

 

Also how many slaves do you have? If many slaves are trying to speak at the same time, you might miss some subtitles, that's expected with Skyrim.

 

Finally did you try the voicepack? Some dialogues have missing subtitles but you might still hear them. In this case report the faulty lines to me, I'll add the subtitles.

Only have the one, dialogue topics are on, and yes I have the voicepack you have. I don't hear any voices at all.

Posted
3 hours ago, TrollAutokill said:

It should be disabled by default and it should not apply to actors in bag. I will check.

 

It was fine before I upgraded. I think I skipped a release though.

 

Scolding fetish seems to trigger from hotkey, but not from the ring menu.

 

Posted
8 hours ago, TrollAutokill said:

Do you have Fuz ro d'oh installed?

And yes, I have it installed. I'm using Mod Organizer for all this, so is that going to be a problem?

Posted (edited)
On 3/25/2022 at 4:18 PM, Villianize said:

Does anybody here use Fertility Mode? I've been trying to get my slaves pregnant for a sizeable duration of this playthrough but it seems like it's only successful with unique npc slaves. Has anyone else had any luck with non unique slaves getting pregnant?

I've been tryna figure this out myself, and this is literally the only post I can find referencing it.  I've found that its the Fertility Mode v3 Fixes and Tweaks causing it, and I think its because it removes dead actors from tracking, since DOM kills and clones actors. With original Fertility Mode, there's an option in MCM to add a cloned NPC to tracking if they're not being tracked.

 

It's definitely the DOM/PAHE abduction system.  I turned off clone unique NPCs in the MCM, and they remained tracked.  But if i go an capture say a random bandit, It's not possible to turn off clone non-unique NPCs  in the MCM.  Anybody got an idea on how to circumvent this?

Edited by Cannaisseur
*UPDATE
Posted

@TrollAutokill i just updated to 4.6.2 from 4.6.1 and now commanding a slave to strip strips physics from the body again... even after my manual fix of the 3bba esp, but even more worrying, things tagged SexlabNoStrip also get stripped (tested on wigs with the keyword added)

Posted (edited)
1 hour ago, notimportanterik said:

@TrollAutokill i just updated to 4.6.2 from 4.6.1 and now commanding a slave to strip strips physics from the body again... even after my manual fix of the 3bba esp, but even more worrying, things tagged SexlabNoStrip also get stripped (tested on wigs with the keyword added)

Hm, maybe I put the check wrong then. Or it could be they were wrongly tagged. Disable the DoM strip keyword from the MCM.

Edited by TrollAutokill
Posted

I've updated some mods including this one and i dont have conversations anymore, the wheel works and the abductions. 

Should i dig into SSSedit or is this known?

Thanks , 

Posted (edited)
33 minutes ago, Sadopandoria said:

I've updated some mods including this one and i dont have conversations anymore, the wheel works and the abductions. 

Should i dig into SSSedit or is this known?

Thanks , 

What do you mean no conversation? "E" key is not working or no DoM dialogue options?

 

Usually this is happening because the quests failed to load. Make sure you let all quests start, and try to save and reload your game.

Edited by TrollAutokill
Posted
52 minutes ago, TrollAutokill said:

What do you mean no conversation? "E" key is not working or no DoM dialogue options?

 

Usually this is happening because the quests failed to load. Make sure you let all quests start, and try to save and reload your game.

You are right, i just needed more patience for everything to load. Sorry ! 

Posted (edited)
On 5/21/2023 at 8:25 AM, DocClox said:

OK. Found a fun one:

  • Start a new game
  • make sure SexLab, PAHE and DoM are properly initialized
  • Enslave the Imperial Captain (or whoever)
  • Tie her on her side
  • Put her in a sack
  • Exit Helgen
  • Drop the sack
  • Un-bag the slave

When the slave us unbagged, she immediately disappears.

 

What seems to be happening is that the "reset actor position when posing" rule will immediately sends her back to the APH clone cell. Summoning her from the slave menu will also see her immediately return.

There was a missing marker set position for masturbate state.

Also when getting out of sack, the behaviour and thus the marker position were set before moving to the actual sack position.

Anyhow I added a check on PoserMarker.GetParentCell() != PAHUtilityCell

 

On 5/21/2023 at 8:25 AM, DocClox said:

 

Were you going to disable the "reset actor" rule by default?

It is off by default in the main quest. But it was on by default when reading the json settings file.

Edited by TrollAutokill
Posted
19 hours ago, DocClox said:

 

 

Scolding fetish seems to trigger from hotkey, but not from the ring menu.

 

 

Are you sure you don't have the "One telling at a time" option in the debug menu on?

With this option on you can not have more than one scold/insult/flatter/praise active at a time. You need to wait for the scripts to finish the first action before hitting the key or wheel again.

Posted
42 minutes ago, TrollAutokill said:

 

Are you sure you don't have the "One telling at a time" option in the debug menu on?

With this option on you can not have more than one scold/insult/flatter/praise active at a time. You need to wait for the scripts to finish the first action before hitting the key or wheel again.

 

I usually have it on, intentionally.

 

I have notice though, that the ring menu let me click through praising and scolding faster than the hotkey. Sometimes an option won't come up because the script is still busy, but usually I can get through them pretty quick. Does this mean that the wheel menu discards praise and punish options if the script isn't ready?

 

In any case, I click through the wheel menu scolding and no notifications.  I do the same from hotkey and I get notifications.

Posted (edited)
2 hours ago, DocClox said:

 

I usually have it on, intentionally.

 

I have notice though, that the ring menu let me click through praising and scolding faster than the hotkey. Sometimes an option won't come up because the script is still busy, but usually I can get through them pretty quick. Does this mean that the wheel menu discards praise and punish options if the script isn't ready?

It means the praise/punish action won't go through. The reason is not discarded, you can try it again.

 

2 hours ago, DocClox said:

 

In any case, I click through the wheel menu scolding and no notifications.  I do the same from hotkey and I get notifications.

Ok, I'll do more checks.

 

One last check for you: scolding kink will not trigger if scolding failed. So if the slave is getting angry after scolding you will not get the kink message. Same for praise/insult/flatter.

 

 

Edited by TrollAutokill
Posted (edited)
17 hours ago, TrollAutokill said:

Hm, maybe I put the check wrong then. Or it could be they were wrongly tagged. Disable the DoM strip keyword from the MCM.

i am very sure that everything is tagged correctly (both physics and clothing), it has been working fine up until 4.6.2 and with all other mods. will try to uncheck what you mentioned and will update.

 

EDIT : disabling DOM strip keyword didn't seem to change anything, tried to re-initialize after disabling, same thing... is there something that i need to do after disabling the keyword?

Edited by notimportanterik
Posted
27 minutes ago, notimportanterik said:

i am very sure that everything is tagged correctly (both physics and clothing), it has been working fine up until 4.6.2 and with all other mods. will try to uncheck what you mentioned and will update.

 

EDIT : disabling DOM strip keyword didn't seem to change anything, tried to re-initialize after disabling, same thing... is there something that i need to do after disabling the keyword?

Open the faulty slave inventory and add a pair of boots. Close. Reopen remove the boots. The DoM tags should now be removed.

Posted (edited)

Version 4.6.3 is out with more kinks and bug fixes.

 

  • By popular demand: New kinks can be trained for a maximum of 6 hidden kinks.
    • A message will appear in feelings after some teasing.
    • The stronger the message the closer the kink to develop.
  • New kink "being called a good girl/boy" for slaves turned on by praising
  • Fixed getting out of sack with pose/tied behaviors and "move to marker position" option.
Edited by TrollAutokill
Posted
1 hour ago, TrollAutokill said:

Open the faulty slave inventory and add a pair of boots. Close. Reopen remove the boots. The DoM tags should now be removed.

tried, but it didn't make anything change...

Posted (edited)
2 hours ago, Gräfin Zeppelin said:

Amazing thank you.

 

Technically I can train them now kinks if I disable everything bar the kink I want them to develope  :D

No! There is no filter applied to acquired kinks. So technically what you need to do is abuse them with the kinks you're aiming at.


Edit: I will add it next update...

Edited by TrollAutokill
Posted
On 5/21/2023 at 2:31 PM, Cannaisseur said:

I've found that its the Fertility Mode v3 Fixes and Tweaks causing it

 

This was updated a few months ago to no longer track non-unique NPCs. So it is by design that only unique actors can be impregnated with Fertility Mode tweaks.

Posted

So, i try to do the DOM quest given by olava, go to the fort only to find some floating quest markers and bunch of potions in the room...am i missing something? or the quest is bugged for now?

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