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Posted

Put the new version in but bit confused by the new dialogue option

 

Slave stats



Exactly.jpg.5f37b38f9a7127c98ca977c13be326b7.jpg

 

Feeling



feeling.jpg.5b68a02693c07e9c18748ec74d490ddc.jpg

 

New dialogue option



new.jpg.4c115842054b705fdd8315d9da09e166.jpg

 

Considering she's well trained and lives to be my slave (her words :) ) why will she always be my enemy?

Posted (edited)
5 hours ago, pinky6225 said:

Put the new version in but bit confused by the new dialogue option

 

Slave stats

 

  Hide contents

 

 


Exactly.jpg.5f37b38f9a7127c98ca977c13be326b7.jpg
 

 

 

 

Feeling

 

  Reveal hidden contents

 

 


feeling.jpg.5b68a02693c07e9c18748ec74d490ddc.jpg
 

 

 

 

New dialogue option

 

  Hide contents

 

 


new.jpg.4c115842054b705fdd8315d9da09e166.jpg
 

 

 

 

Considering she's well trained and lives to be my slave (her words :) ) why will she always be my enemy?

Because she obeys you and tells you what you want to hear. Deep inside she is not broken in completly. Just keep  using the whip.

 

Seriously, the weird part here is the chance to be loyal is very low while the chance of in love is very high (that one is expected at this point be of the training). I will check the formula to try to understand what's wrong.

 

Could you show me her traits?

 

Edited by TrollAutokill
Posted
4 hours ago, TrollAutokill said:

Because she obeys you and tells you what you want to hear. Deep inside she is not broken in completly. Just keep  using the whip.

 

Seriously, the weird part here is the chance to be loyal is very low while the chance of in love is very high (that one is expected at this point be of the training). I will check the formula to try to understand what's wrong.

 

Could you show me her traits?

 

 

Using the Kind of Slave/Kind of slave exactly i get

 



KindOf.jpg.901268dc4d2767c1b14b13fd69c2f72e.jpg

KindOfExactly.jpg.46ac4cbd7091165bf704c706faadb9ca.jpg

This slave i trained myself rather than putting into HSH, i took a load of dark elf slaves while doing the dragonborn DLC and all the others went into HSH but this one i kept around

Posted (edited)

Only had one test so far in HSH, most of the slaves stat's instantly equaled out at the trainers level, pose wont move at all. Will see if it's something my end today.

 

Ok my results are not to be trusted, I cant even load Skyrim to the main menu this morning, and load crashing became a

issue last night. Looking into why I cant run skyrim atm.

Edited by lostlegends
Posted (edited)

Ok, got everything back to normal ish, but some of the behaviour in HSH has been a little strange.

 

New Game

Collected Slave A (90 Honesty) thought would make a good taskmaster. Trained no issues.

Collected Slave B (20 Sadist) thought would make a good trainer, checked slave B this morning she had 68 sex skill, thats higher than slave A and she had never had any training!

Set Slave A to train Slave B, (because im lazy). Slave B Instantly gained the same submission/respect etc as slave A. This was with no time passing.

However 'Pose' was never trained at all no matter how long I waited.

Collected random Slave C (as a test subject).

Set slave A to train Slave C. Seemed to work normaly, So stopped training after 24 hours. Still no pose training.

Set slave A as taskmaster. Slave B trained Slave C normaly, and at a much faster rate than Slave A was training her.

 

Only conclusion I can come up with is something is still a little buggy, Or Slave B really wanted to be a slave!

 

Further to this, after introducing another slave (part trained in combat and pose), it seems for me 'combat' and 'pose' are not going up in HSH trainer on slave training.

Edited by lostlegends
Posted

Very detailed mod.  Now I can feel bad after administering beating after beating every time my captives give me lip because they simulate detailed personality systems.

You know what they say, though:  You can't make an omelet without breaking a few bones with a 6 ft. wooden stick.

If I'm not questioning my own morals whilst playing a RPG, then imho im not playing a RPG.  Besides, eventually they essentially tell you harder daddy.

 

Spoiler

20210526200859_1.jpg.ffc173caae5a7ea61a1ddf1d2dd04570.jpg

 

I loled harder than I should've at this tho ?

Posted (edited)
2 hours ago, Harry Smackmeat said:

Very detailed mod.  Now I can feel bad after administering beating after beating every time my captives give me lip because they simulate detailed personality systems.

You know what they say, though:  You can't make an omelet without breaking a few bones with a 6 ft. wooden stick.

If I'm not questioning my own morals whilst playing a RPG, then imho im not playing a RPG.  Besides, eventually they essentially tell you harder daddy.

 

  Reveal hidden contents

20210526200859_1.jpg.ffc173caae5a7ea61a1ddf1d2dd04570.jpg

 

I loled harder than I should've at this tho ?

Glad you like it. About the RPG stuff, I could  not agree more with you, after all NPCs are called "actors" in the creation kit.

 

Didn't get the chance to meet Doriam in game. But his random traits seems to fit his description pretty well ?

Edited by TrollAutokill
Posted (edited)
23 hours ago, mistergiggles said:

Have you considered using SkVAsynth to add voiced lines?

Unfortunately I am not there yet. Currently trying to debug the non voiced comments. Slaves comments are supposed to be triggered if the player is nearby. This part works perfectly. But the comments are only actually displayed with some saves and don't appear at all with others. Lydia is my only follower for those tests and her comments are correctly displayed. I should try to have the slaves say her comments to see what happens.

Edited by TrollAutokill
Posted

the change of arrays messed up some slave names and of those it further messed up their inventory, guessing this update is best used on a clean save

Posted
1 hour ago, CliftonJD said:

the change of arrays messed up some slave names and of those it further messed up their inventory, guessing this update is best used on a clean save

The slave inventory should not be affected, strange. As the slave names they should be recovered at startup. Do you have a save I can try to salvage and correct the OnPlayerLoadGame recovery?

Posted
9 minutes ago, TrollAutokill said:

The slave inventory should not be affected, strange. As the slave names they should be recovered at startup. Do you have a save I can try to salvage and correct the OnPlayerLoadGame recovery?

sorry disregard, seems even reverting to older version doesn't fix the slave inventory so something else must be going on

Posted
10 minutes ago, CliftonJD said:

sorry disregard, seems even reverting to older version doesn't fix the slave inventory so something else must be going on

For the names you can try save and reload. But never exclude I did something wrong when packing the mod. I will do more tests tomorrow starting with the fomod install.

Posted
Spoiler

# Automatically generated by Vortex
*Unofficial Skyrim Special Edition Patch.esp
*RSkyrimChildren.esm
*3DNPC.esp
*High Poly Head.esm
*Schlongs of Skyrim - Core.esm
*Expressive Facegen Morphs.esl
*paradise_halls.esm
*SexLab.esm
*SexLabAroused.esm
*ZaZAnimationPack.esm
*SkyUI_SE.esp
*SMIM-SE-Merged-All.esp
*S3DTrees NextGenerationForests.esp
*paradise_halls_SLExtension.esp
*S3DLandscapes NextGenerationForests.esp
*Cathedral Weathers.esp
*Cathedral Landscapes.esp
*TamrielicGrass.esp
*NorthernGrass.esp
*S3DRocks.esp
*Enhanced Blood Lite.esp
*Dirt and Blood - Dynamic Visuals.esp
*Improved Eyes Skyrim.esp
*PubicMeshColor.esp
*KS Hairdo's.esp
*KSHairdosSMP.esp
*KSWigsSMP.esp
*SFO_SkinFeatureOverlays.esp
*Half Res Packed.esp
*Half Res Packed0.esp
*Half Res Packed00.esp
*Half Res Packed000.esp
*Half Res Packed0000.esp
*Half Res Packed00000.esp
*Half Res Packed000000.esp
*Half Res Packed0000000.esp
*Half Res Packed00000000.esp
*aMidianBorn_Buildings Landscapes.esp
*aMidianBorn_Book of Silence.esp
*Botox SE.esp
*Open World Loot.esp
*High Poly NPC Overhaul - Skyrim Special Edition.esp
*High Poly Head Vampire Fix.esp
*Full Random NPC Pack.esp
*High Poly NPCs - Full Random NPC Pack.esp
*3DNPC0.esp
*RSChildren.esp
*FurnitureMarkerSex.esp
*[Dint999] KSH's HDT.esp
*[Dint999] HairPack02.esp
*PAH_HomeSweetHome.esp
*paradise_halls_lakeview_manor_cell.esp
*PAH_AndYouGetASlave.esp
*AymarAndFriends.esp
*RealisticRSChildren.esp
*RSC 3DNPC Patch.esp
*Botox SE - Interesting NPCs.esp
*PAN_NPCs_DB.esp
*Northbourne NPCs of the Rift.esp
*Northbourne NPCs of Winterhold.esp
*Northbourne NPCs of Haafingar .esp
*Northbourne NPCs of Whiterun Hold.esp
*Northbourne NPCs of Falkreath Hold.esp
*Shield Sisters Re-Imagined.esp
*3DNPC Visual Overhaul.esp
*3DNPC_FrogCustom_Zora.esp
*3DNPC_FrogCustom_Amalee.esp
*Arisha - Replacer of Aduri.esp
*Open Face Guard Helmets.esp
*Schlongs of Skyrim.esp
*SOS - VectorPlexus Muscular Addon.esp
*SOS - Leito Addon SE.esp
*SOS - ERF - HighPoly Addon.esp
*SOS - ERF - HighPoly Equipable.esp
*SOS - ERF - Horse Penis Redux Addon.esp
*Bears of the North.esp
*Believable Weapons Standalone.esp
*Vilidran Standalone Weapons.esp
*Shoulderpacks.esp
*TMBVanillaArmorandClothes.esp
*GirlHeavyArmor.esp
*Grass Patches.esp
*Custom Patches.esp
*Conditional Expressions.esp
*TonicsHealOverTime.esp
*UnreadBooksGlow.esp
*SimpleHorse.esp
*RaceMenu.esp
*RaceMenuPlugin.esp
*RaceMenuMorphsBHUNP.esp
*SOSRaceMenu.esp
*HIMBO.esp
*BHUNP3BBB.esp
*FaceSculptorsRacemenu.esp
*UIExtensions.esp
*SLAnimLoader.esp
*SLAL_GSAnimObjects.esp
*SLAL_AnimationByBakaFactory.esp
*SLAL_AnimObj.esp
*JailRape.esp
*SLACS.esp
*Cumshot.esp
*CumshotSL.esp
*sr_FillHerUp.esp
*dse-soulgem-oven.esp
*paradise_halls_farengars_study.esp
[  DiaryOfMine.esp  ]
*Vokrii - Minimalistic Perks of Skyrim.esp
*Water for ENB.esp
*Bashed Patch, 0.esp
*AddItemMenuSE.esp

 

Keep getting CTDs in the initial save load when DoM is installed (and configured in the save). I started from scratch, from a clean save without mods. 

 

It's quite basic my setup, I can't see anything out of the ordinary (the order is a lil weird due to LOOT). There must be some mod that is incompatible with it otherwise more people would have said something by now.

 

In my previous playthrough I also had problems with DoM and could continue by moving DoM up and down in the load order the first time I needed to load a save.

 

If anyone finds something suspicious with my list send a tell pls.

Posted
55 minutes ago, Kalysto said:
  Hide contents

# Automatically generated by Vortex
*Unofficial Skyrim Special Edition Patch.esp
*RSkyrimChildren.esm
*3DNPC.esp
*High Poly Head.esm
*Schlongs of Skyrim - Core.esm
*Expressive Facegen Morphs.esl
*paradise_halls.esm
*SexLab.esm
*SexLabAroused.esm
*ZaZAnimationPack.esm
*SkyUI_SE.esp
*SMIM-SE-Merged-All.esp
*S3DTrees NextGenerationForests.esp
*paradise_halls_SLExtension.esp
*S3DLandscapes NextGenerationForests.esp
*Cathedral Weathers.esp
*Cathedral Landscapes.esp
*TamrielicGrass.esp
*NorthernGrass.esp
*S3DRocks.esp
*Enhanced Blood Lite.esp
*Dirt and Blood - Dynamic Visuals.esp
*Improved Eyes Skyrim.esp
*PubicMeshColor.esp
*KS Hairdo's.esp
*KSHairdosSMP.esp
*KSWigsSMP.esp
*SFO_SkinFeatureOverlays.esp
*Half Res Packed.esp
*Half Res Packed0.esp
*Half Res Packed00.esp
*Half Res Packed000.esp
*Half Res Packed0000.esp
*Half Res Packed00000.esp
*Half Res Packed000000.esp
*Half Res Packed0000000.esp
*Half Res Packed00000000.esp
*aMidianBorn_Buildings Landscapes.esp
*aMidianBorn_Book of Silence.esp
*Botox SE.esp
*Open World Loot.esp
*High Poly NPC Overhaul - Skyrim Special Edition.esp
*High Poly Head Vampire Fix.esp
*Full Random NPC Pack.esp
*High Poly NPCs - Full Random NPC Pack.esp
*3DNPC0.esp
*RSChildren.esp
*FurnitureMarkerSex.esp
*[Dint999] KSH's HDT.esp
*[Dint999] HairPack02.esp
*PAH_HomeSweetHome.esp
*paradise_halls_lakeview_manor_cell.esp
*PAH_AndYouGetASlave.esp
*AymarAndFriends.esp
*RealisticRSChildren.esp
*RSC 3DNPC Patch.esp
*Botox SE - Interesting NPCs.esp
*PAN_NPCs_DB.esp
*Northbourne NPCs of the Rift.esp
*Northbourne NPCs of Winterhold.esp
*Northbourne NPCs of Haafingar .esp
*Northbourne NPCs of Whiterun Hold.esp
*Northbourne NPCs of Falkreath Hold.esp
*Shield Sisters Re-Imagined.esp
*3DNPC Visual Overhaul.esp
*3DNPC_FrogCustom_Zora.esp
*3DNPC_FrogCustom_Amalee.esp
*Arisha - Replacer of Aduri.esp
*Open Face Guard Helmets.esp
*Schlongs of Skyrim.esp
*SOS - VectorPlexus Muscular Addon.esp
*SOS - Leito Addon SE.esp
*SOS - ERF - HighPoly Addon.esp
*SOS - ERF - HighPoly Equipable.esp
*SOS - ERF - Horse Penis Redux Addon.esp
*Bears of the North.esp
*Believable Weapons Standalone.esp
*Vilidran Standalone Weapons.esp
*Shoulderpacks.esp
*TMBVanillaArmorandClothes.esp
*GirlHeavyArmor.esp
*Grass Patches.esp
*Custom Patches.esp
*Conditional Expressions.esp
*TonicsHealOverTime.esp
*UnreadBooksGlow.esp
*SimpleHorse.esp
*RaceMenu.esp
*RaceMenuPlugin.esp
*RaceMenuMorphsBHUNP.esp
*SOSRaceMenu.esp
*HIMBO.esp
*BHUNP3BBB.esp
*FaceSculptorsRacemenu.esp
*UIExtensions.esp
*SLAnimLoader.esp
*SLAL_GSAnimObjects.esp
*SLAL_AnimationByBakaFactory.esp
*SLAL_AnimObj.esp
*JailRape.esp
*SLACS.esp
*Cumshot.esp
*CumshotSL.esp
*sr_FillHerUp.esp
*dse-soulgem-oven.esp
*paradise_halls_farengars_study.esp
[  DiaryOfMine.esp  ]
*Vokrii - Minimalistic Perks of Skyrim.esp
*Water for ENB.esp
*Bashed Patch, 0.esp
*AddItemMenuSE.esp

 

Keep getting CTDs in the initial save load when DoM is installed (and configured in the save). I started from scratch, from a clean save without mods. 

 

It's quite basic my setup, I can't see anything out of the ordinary (the order is a lil weird due to LOOT). There must be some mod that is incompatible with it otherwise more people would have said something by now.

 

In my previous playthrough I also had problems with DoM and could continue by moving DoM up and down in the load order the first time I needed to load a save.

 

If anyone finds something suspicious with my list send a tell pls.

Maybe a logfile could help.

Posted
2 hours ago, ZZW said:

Is there any way to prevent slaves from old save to run away?

 

This can happen if you are upgrading from PAHE alone to PAHE+DoM. Try to catch one slave and check their resignation level, is it 0?

 

If so, redownload version 1.5.2, I added an extra check on submission > 40 and resignation+humiliation = 0. So that slaves migrating from PAHE alone will have resignation=submission.

 

 

Posted
4 hours ago, Kalysto said:
  Reveal hidden contents

# Automatically generated by Vortex
*Unofficial Skyrim Special Edition Patch.esp
*RSkyrimChildren.esm
*3DNPC.esp
*High Poly Head.esm
*Schlongs of Skyrim - Core.esm
*Expressive Facegen Morphs.esl
*paradise_halls.esm
*SexLab.esm
*SexLabAroused.esm
*ZaZAnimationPack.esm
*SkyUI_SE.esp
*SMIM-SE-Merged-All.esp
*S3DTrees NextGenerationForests.esp
*paradise_halls_SLExtension.esp
*S3DLandscapes NextGenerationForests.esp
*Cathedral Weathers.esp
*Cathedral Landscapes.esp
*TamrielicGrass.esp
*NorthernGrass.esp
*S3DRocks.esp
*Enhanced Blood Lite.esp
*Dirt and Blood - Dynamic Visuals.esp
*Improved Eyes Skyrim.esp
*PubicMeshColor.esp
*KS Hairdo's.esp
*KSHairdosSMP.esp
*KSWigsSMP.esp
*SFO_SkinFeatureOverlays.esp
*Half Res Packed.esp
*Half Res Packed0.esp
*Half Res Packed00.esp
*Half Res Packed000.esp
*Half Res Packed0000.esp
*Half Res Packed00000.esp
*Half Res Packed000000.esp
*Half Res Packed0000000.esp
*Half Res Packed00000000.esp
*aMidianBorn_Buildings Landscapes.esp
*aMidianBorn_Book of Silence.esp
*Botox SE.esp
*Open World Loot.esp
*High Poly NPC Overhaul - Skyrim Special Edition.esp
*High Poly Head Vampire Fix.esp
*Full Random NPC Pack.esp
*High Poly NPCs - Full Random NPC Pack.esp
*3DNPC0.esp
*RSChildren.esp
*FurnitureMarkerSex.esp
*[Dint999] KSH's HDT.esp
*[Dint999] HairPack02.esp
*PAH_HomeSweetHome.esp
*paradise_halls_lakeview_manor_cell.esp
*PAH_AndYouGetASlave.esp
*AymarAndFriends.esp
*RealisticRSChildren.esp
*RSC 3DNPC Patch.esp
*Botox SE - Interesting NPCs.esp
*PAN_NPCs_DB.esp
*Northbourne NPCs of the Rift.esp
*Northbourne NPCs of Winterhold.esp
*Northbourne NPCs of Haafingar .esp
*Northbourne NPCs of Whiterun Hold.esp
*Northbourne NPCs of Falkreath Hold.esp
*Shield Sisters Re-Imagined.esp
*3DNPC Visual Overhaul.esp
*3DNPC_FrogCustom_Zora.esp
*3DNPC_FrogCustom_Amalee.esp
*Arisha - Replacer of Aduri.esp
*Open Face Guard Helmets.esp
*Schlongs of Skyrim.esp
*SOS - VectorPlexus Muscular Addon.esp
*SOS - Leito Addon SE.esp
*SOS - ERF - HighPoly Addon.esp
*SOS - ERF - HighPoly Equipable.esp
*SOS - ERF - Horse Penis Redux Addon.esp
*Bears of the North.esp
*Believable Weapons Standalone.esp
*Vilidran Standalone Weapons.esp
*Shoulderpacks.esp
*TMBVanillaArmorandClothes.esp
*GirlHeavyArmor.esp
*Grass Patches.esp
*Custom Patches.esp
*Conditional Expressions.esp
*TonicsHealOverTime.esp
*UnreadBooksGlow.esp
*SimpleHorse.esp
*RaceMenu.esp
*RaceMenuPlugin.esp
*RaceMenuMorphsBHUNP.esp
*SOSRaceMenu.esp
*HIMBO.esp
*BHUNP3BBB.esp
*FaceSculptorsRacemenu.esp
*UIExtensions.esp
*SLAnimLoader.esp
*SLAL_GSAnimObjects.esp
*SLAL_AnimationByBakaFactory.esp
*SLAL_AnimObj.esp
*JailRape.esp
*SLACS.esp
*Cumshot.esp
*CumshotSL.esp
*sr_FillHerUp.esp
*dse-soulgem-oven.esp
*paradise_halls_farengars_study.esp
[  DiaryOfMine.esp  ]
*Vokrii - Minimalistic Perks of Skyrim.esp
*Water for ENB.esp
*Bashed Patch, 0.esp
*AddItemMenuSE.esp

 

Keep getting CTDs in the initial save load when DoM is installed (and configured in the save). I started from scratch, from a clean save without mods. 

 

It's quite basic my setup, I can't see anything out of the ordinary (the order is a lil weird due to LOOT). There must be some mod that is incompatible with it otherwise more people would have said something by now.

 

In my previous playthrough I also had problems with DoM and could continue by moving DoM up and down in the load order the first time I needed to load a save.

 

If anyone finds something suspicious with my list send a tell pls.

 

Dom overwrites a few cells in Fort Greymoor and Drela's cottage. Other than that it should not interfere with mods others than the PAHE suite.

 

Check the recommanded installation and load order on the DoM download page.

Posted
On 6/12/2021 at 12:11 PM, lostlegends said:

Ok, got everything back to normal ish, but some of the behaviour in HSH has been a little strange.

 

New Game

Collected Slave A (90 Honesty) thought would make a good taskmaster. Trained no issues.

Collected Slave B (20 Sadist) thought would make a good trainer, checked slave B this morning she had 68 sex skill, thats higher than slave A and she had never had any training!

Set Slave A to train Slave B, (because im lazy). Slave B Instantly gained the same submission/respect etc as slave A. This was with no time passing.

However 'Pose' was never trained at all no matter how long I waited.

Collected random Slave C (as a test subject).

Set slave A to train Slave C. Seemed to work normaly, So stopped training after 24 hours. Still no pose training.

Set slave A as taskmaster. Slave B trained Slave C normaly, and at a much faster rate than Slave A was training her.

 

Only conclusion I can come up with is something is still a little buggy, Or Slave B really wanted to be a slave!

 

Further to this, after introducing another slave (part trained in combat and pose), it seems for me 'combat' and 'pose' are not going up in HSH trainer on slave training.

 

It appears I had forgotten to recompile some scripts. This should be fixed in 1.5.3 coming soon.

Posted
3 hours ago, TrollAutokill said:

It appears I had forgotten to recompile some scripts. This should be fixed in 1.5.3 coming soon.

Awesome, Current game has turned into a complete bugfest. So I will wait a while before starting a new playthrough.

On that subject, I know it isnt a Dom issue, but does anyone know what causes slaves to become unselectable? They are still acting normal I just cant talk to them. It may have something to do with combat training.

Posted (edited)
14 minutes ago, lostlegends said:

Awesome, Current game has turned into a complete bugfest. So I will wait a while before starting a new playthrough.

On that subject, I know it isnt a Dom issue, but does anyone know what causes slaves to become unselectable? They are still acting normal I just cant talk to them. It may have something to do with combat training.

That's a well known bug with how dialogues are handled in Skyrim. In DoM I tried to add a recover for that after you load the game. So if it happens usually it's enough to save/reload.

Edited by TrollAutokill
Posted
17 minutes ago, lostlegends said:

Awesome, Current game has turned into a complete bugfest. So I will wait a while before starting a new playthrough.

On that subject, I know it isnt a Dom issue, but does anyone know what causes slaves to become unselectable? They are still acting normal I just cant talk to them. It may have something to do with combat training.

 

The new version of DoM should only interfere with HSH, the rest is unchanged.

 

I put out 1.5.3 with corrected HSH training and now HSH slave whipping by the player should be registered too. But be aware it only increases submission/humiliation/resignation and it is slow. Also HSH and AYGAS slave should not respond anymore they are "free persons" to the DoM dialogues.

Posted
43 minutes ago, Harry Smackmeat said:

Wait, so if I use HSH should I not upgrade this mid-playthrough?

 

The changes regarding HSH are only in the way the scripts handle the amount of training gained in a day or when a slave is hit for punishment.

 

It is safe to update if you have slaves in HSH and AYGAS.

 

Pahe slaves need to be migrated. This should happen on load game. After the message saying X/128 slaves, check their stats and compare to before installing DoM. If the stats are the same, except for the new ones, and the slave names are not lost, then you should be fine.

 

 

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