pinky6225 Posted June 11, 2021 Posted June 11, 2021 Put the new version in but bit confused by the new dialogue option Slave stats Feeling New dialogue option Considering she's well trained and lives to be my slave (her words ) why will she always be my enemy? 1
TrollAutokill Posted June 11, 2021 Author Posted June 11, 2021 (edited) 5 hours ago, pinky6225 said: Put the new version in but bit confused by the new dialogue option Slave stats Hide contents Feeling Reveal hidden contents New dialogue option Hide contents Considering she's well trained and lives to be my slave (her words ) why will she always be my enemy? Because she obeys you and tells you what you want to hear. Deep inside she is not broken in completly. Just keep using the whip. Seriously, the weird part here is the chance to be loyal is very low while the chance of in love is very high (that one is expected at this point be of the training). I will check the formula to try to understand what's wrong. Could you show me her traits? Edited June 11, 2021 by TrollAutokill
pinky6225 Posted June 11, 2021 Posted June 11, 2021 4 hours ago, TrollAutokill said: Because she obeys you and tells you what you want to hear. Deep inside she is not broken in completly. Just keep using the whip. Seriously, the weird part here is the chance to be loyal is very low while the chance of in love is very high (that one is expected at this point be of the training). I will check the formula to try to understand what's wrong. Could you show me her traits? Using the Kind of Slave/Kind of slave exactly i get This slave i trained myself rather than putting into HSH, i took a load of dark elf slaves while doing the dragonborn DLC and all the others went into HSH but this one i kept around
MPFernando Posted June 11, 2021 Posted June 11, 2021 Have you considered using SkVAsynth to add voiced lines?
Kalysto Posted June 12, 2021 Posted June 12, 2021 Love ya! (my unlawful/honest stat is hidden tho :P) Kaaay there are some asses to whip tonight.
lostlegends Posted June 12, 2021 Posted June 12, 2021 (edited) Only had one test so far in HSH, most of the slaves stat's instantly equaled out at the trainers level, pose wont move at all. Will see if it's something my end today. Ok my results are not to be trusted, I cant even load Skyrim to the main menu this morning, and load crashing became a issue last night. Looking into why I cant run skyrim atm. Edited June 12, 2021 by lostlegends
lostlegends Posted June 12, 2021 Posted June 12, 2021 (edited) Ok, got everything back to normal ish, but some of the behaviour in HSH has been a little strange. New Game Collected Slave A (90 Honesty) thought would make a good taskmaster. Trained no issues. Collected Slave B (20 Sadist) thought would make a good trainer, checked slave B this morning she had 68 sex skill, thats higher than slave A and she had never had any training! Set Slave A to train Slave B, (because im lazy). Slave B Instantly gained the same submission/respect etc as slave A. This was with no time passing. However 'Pose' was never trained at all no matter how long I waited. Collected random Slave C (as a test subject). Set slave A to train Slave C. Seemed to work normaly, So stopped training after 24 hours. Still no pose training. Set slave A as taskmaster. Slave B trained Slave C normaly, and at a much faster rate than Slave A was training her. Only conclusion I can come up with is something is still a little buggy, Or Slave B really wanted to be a slave! Further to this, after introducing another slave (part trained in combat and pose), it seems for me 'combat' and 'pose' are not going up in HSH trainer on slave training. Edited June 12, 2021 by lostlegends
Harry Smackmeat Posted June 12, 2021 Posted June 12, 2021 Very detailed mod. Now I can feel bad after administering beating after beating every time my captives give me lip because they simulate detailed personality systems. You know what they say, though: You can't make an omelet without breaking a few bones with a 6 ft. wooden stick. If I'm not questioning my own morals whilst playing a RPG, then imho im not playing a RPG. Besides, eventually they essentially tell you harder daddy. Spoiler I loled harder than I should've at this tho ? 1
TrollAutokill Posted June 12, 2021 Author Posted June 12, 2021 (edited) 2 hours ago, Harry Smackmeat said: Very detailed mod. Now I can feel bad after administering beating after beating every time my captives give me lip because they simulate detailed personality systems. You know what they say, though: You can't make an omelet without breaking a few bones with a 6 ft. wooden stick. If I'm not questioning my own morals whilst playing a RPG, then imho im not playing a RPG. Besides, eventually they essentially tell you harder daddy. Reveal hidden contents I loled harder than I should've at this tho ? Glad you like it. About the RPG stuff, I could not agree more with you, after all NPCs are called "actors" in the creation kit. Didn't get the chance to meet Doriam in game. But his random traits seems to fit his description pretty well ? Edited June 12, 2021 by TrollAutokill
TrollAutokill Posted June 12, 2021 Author Posted June 12, 2021 (edited) 23 hours ago, mistergiggles said: Have you considered using SkVAsynth to add voiced lines? Unfortunately I am not there yet. Currently trying to debug the non voiced comments. Slaves comments are supposed to be triggered if the player is nearby. This part works perfectly. But the comments are only actually displayed with some saves and don't appear at all with others. Lydia is my only follower for those tests and her comments are correctly displayed. I should try to have the slaves say her comments to see what happens. Edited June 12, 2021 by TrollAutokill
CliftonJD Posted June 13, 2021 Posted June 13, 2021 the change of arrays messed up some slave names and of those it further messed up their inventory, guessing this update is best used on a clean save
TrollAutokill Posted June 13, 2021 Author Posted June 13, 2021 1 hour ago, CliftonJD said: the change of arrays messed up some slave names and of those it further messed up their inventory, guessing this update is best used on a clean save The slave inventory should not be affected, strange. As the slave names they should be recovered at startup. Do you have a save I can try to salvage and correct the OnPlayerLoadGame recovery?
CliftonJD Posted June 13, 2021 Posted June 13, 2021 9 minutes ago, TrollAutokill said: The slave inventory should not be affected, strange. As the slave names they should be recovered at startup. Do you have a save I can try to salvage and correct the OnPlayerLoadGame recovery? sorry disregard, seems even reverting to older version doesn't fix the slave inventory so something else must be going on
TrollAutokill Posted June 13, 2021 Author Posted June 13, 2021 10 minutes ago, CliftonJD said: sorry disregard, seems even reverting to older version doesn't fix the slave inventory so something else must be going on For the names you can try save and reload. But never exclude I did something wrong when packing the mod. I will do more tests tomorrow starting with the fomod install.
Kalysto Posted June 14, 2021 Posted June 14, 2021 Spoiler # Automatically generated by Vortex *Unofficial Skyrim Special Edition Patch.esp *RSkyrimChildren.esm *3DNPC.esp *High Poly Head.esm *Schlongs of Skyrim - Core.esm *Expressive Facegen Morphs.esl *paradise_halls.esm *SexLab.esm *SexLabAroused.esm *ZaZAnimationPack.esm *SkyUI_SE.esp *SMIM-SE-Merged-All.esp *S3DTrees NextGenerationForests.esp *paradise_halls_SLExtension.esp *S3DLandscapes NextGenerationForests.esp *Cathedral Weathers.esp *Cathedral Landscapes.esp *TamrielicGrass.esp *NorthernGrass.esp *S3DRocks.esp *Enhanced Blood Lite.esp *Dirt and Blood - Dynamic Visuals.esp *Improved Eyes Skyrim.esp *PubicMeshColor.esp *KS Hairdo's.esp *KSHairdosSMP.esp *KSWigsSMP.esp *SFO_SkinFeatureOverlays.esp *Half Res Packed.esp *Half Res Packed0.esp *Half Res Packed00.esp *Half Res Packed000.esp *Half Res Packed0000.esp *Half Res Packed00000.esp *Half Res Packed000000.esp *Half Res Packed0000000.esp *Half Res Packed00000000.esp *aMidianBorn_Buildings Landscapes.esp *aMidianBorn_Book of Silence.esp *Botox SE.esp *Open World Loot.esp *High Poly NPC Overhaul - Skyrim Special Edition.esp *High Poly Head Vampire Fix.esp *Full Random NPC Pack.esp *High Poly NPCs - Full Random NPC Pack.esp *3DNPC0.esp *RSChildren.esp *FurnitureMarkerSex.esp *[Dint999] KSH's HDT.esp *[Dint999] HairPack02.esp *PAH_HomeSweetHome.esp *paradise_halls_lakeview_manor_cell.esp *PAH_AndYouGetASlave.esp *AymarAndFriends.esp *RealisticRSChildren.esp *RSC 3DNPC Patch.esp *Botox SE - Interesting NPCs.esp *PAN_NPCs_DB.esp *Northbourne NPCs of the Rift.esp *Northbourne NPCs of Winterhold.esp *Northbourne NPCs of Haafingar .esp *Northbourne NPCs of Whiterun Hold.esp *Northbourne NPCs of Falkreath Hold.esp *Shield Sisters Re-Imagined.esp *3DNPC Visual Overhaul.esp *3DNPC_FrogCustom_Zora.esp *3DNPC_FrogCustom_Amalee.esp *Arisha - Replacer of Aduri.esp *Open Face Guard Helmets.esp *Schlongs of Skyrim.esp *SOS - VectorPlexus Muscular Addon.esp *SOS - Leito Addon SE.esp *SOS - ERF - HighPoly Addon.esp *SOS - ERF - HighPoly Equipable.esp *SOS - ERF - Horse Penis Redux Addon.esp *Bears of the North.esp *Believable Weapons Standalone.esp *Vilidran Standalone Weapons.esp *Shoulderpacks.esp *TMBVanillaArmorandClothes.esp *GirlHeavyArmor.esp *Grass Patches.esp *Custom Patches.esp *Conditional Expressions.esp *TonicsHealOverTime.esp *UnreadBooksGlow.esp *SimpleHorse.esp *RaceMenu.esp *RaceMenuPlugin.esp *RaceMenuMorphsBHUNP.esp *SOSRaceMenu.esp *HIMBO.esp *BHUNP3BBB.esp *FaceSculptorsRacemenu.esp *UIExtensions.esp *SLAnimLoader.esp *SLAL_GSAnimObjects.esp *SLAL_AnimationByBakaFactory.esp *SLAL_AnimObj.esp *JailRape.esp *SLACS.esp *Cumshot.esp *CumshotSL.esp *sr_FillHerUp.esp *dse-soulgem-oven.esp *paradise_halls_farengars_study.esp [ DiaryOfMine.esp ] *Vokrii - Minimalistic Perks of Skyrim.esp *Water for ENB.esp *Bashed Patch, 0.esp *AddItemMenuSE.esp Keep getting CTDs in the initial save load when DoM is installed (and configured in the save). I started from scratch, from a clean save without mods. It's quite basic my setup, I can't see anything out of the ordinary (the order is a lil weird due to LOOT). There must be some mod that is incompatible with it otherwise more people would have said something by now. In my previous playthrough I also had problems with DoM and could continue by moving DoM up and down in the load order the first time I needed to load a save. If anyone finds something suspicious with my list send a tell pls.
TrollAutokill Posted June 14, 2021 Author Posted June 14, 2021 55 minutes ago, Kalysto said: Hide contents # Automatically generated by Vortex *Unofficial Skyrim Special Edition Patch.esp *RSkyrimChildren.esm *3DNPC.esp *High Poly Head.esm *Schlongs of Skyrim - Core.esm *Expressive Facegen Morphs.esl *paradise_halls.esm *SexLab.esm *SexLabAroused.esm *ZaZAnimationPack.esm *SkyUI_SE.esp *SMIM-SE-Merged-All.esp *S3DTrees NextGenerationForests.esp *paradise_halls_SLExtension.esp *S3DLandscapes NextGenerationForests.esp *Cathedral Weathers.esp *Cathedral Landscapes.esp *TamrielicGrass.esp *NorthernGrass.esp *S3DRocks.esp *Enhanced Blood Lite.esp *Dirt and Blood - Dynamic Visuals.esp *Improved Eyes Skyrim.esp *PubicMeshColor.esp *KS Hairdo's.esp *KSHairdosSMP.esp *KSWigsSMP.esp *SFO_SkinFeatureOverlays.esp *Half Res Packed.esp *Half Res Packed0.esp *Half Res Packed00.esp *Half Res Packed000.esp *Half Res Packed0000.esp *Half Res Packed00000.esp *Half Res Packed000000.esp *Half Res Packed0000000.esp *Half Res Packed00000000.esp *aMidianBorn_Buildings Landscapes.esp *aMidianBorn_Book of Silence.esp *Botox SE.esp *Open World Loot.esp *High Poly NPC Overhaul - Skyrim Special Edition.esp *High Poly Head Vampire Fix.esp *Full Random NPC Pack.esp *High Poly NPCs - Full Random NPC Pack.esp *3DNPC0.esp *RSChildren.esp *FurnitureMarkerSex.esp *[Dint999] KSH's HDT.esp *[Dint999] HairPack02.esp *PAH_HomeSweetHome.esp *paradise_halls_lakeview_manor_cell.esp *PAH_AndYouGetASlave.esp *AymarAndFriends.esp *RealisticRSChildren.esp *RSC 3DNPC Patch.esp *Botox SE - Interesting NPCs.esp *PAN_NPCs_DB.esp *Northbourne NPCs of the Rift.esp *Northbourne NPCs of Winterhold.esp *Northbourne NPCs of Haafingar .esp *Northbourne NPCs of Whiterun Hold.esp *Northbourne NPCs of Falkreath Hold.esp *Shield Sisters Re-Imagined.esp *3DNPC Visual Overhaul.esp *3DNPC_FrogCustom_Zora.esp *3DNPC_FrogCustom_Amalee.esp *Arisha - Replacer of Aduri.esp *Open Face Guard Helmets.esp *Schlongs of Skyrim.esp *SOS - VectorPlexus Muscular Addon.esp *SOS - Leito Addon SE.esp *SOS - ERF - HighPoly Addon.esp *SOS - ERF - HighPoly Equipable.esp *SOS - ERF - Horse Penis Redux Addon.esp *Bears of the North.esp *Believable Weapons Standalone.esp *Vilidran Standalone Weapons.esp *Shoulderpacks.esp *TMBVanillaArmorandClothes.esp *GirlHeavyArmor.esp *Grass Patches.esp *Custom Patches.esp *Conditional Expressions.esp *TonicsHealOverTime.esp *UnreadBooksGlow.esp *SimpleHorse.esp *RaceMenu.esp *RaceMenuPlugin.esp *RaceMenuMorphsBHUNP.esp *SOSRaceMenu.esp *HIMBO.esp *BHUNP3BBB.esp *FaceSculptorsRacemenu.esp *UIExtensions.esp *SLAnimLoader.esp *SLAL_GSAnimObjects.esp *SLAL_AnimationByBakaFactory.esp *SLAL_AnimObj.esp *JailRape.esp *SLACS.esp *Cumshot.esp *CumshotSL.esp *sr_FillHerUp.esp *dse-soulgem-oven.esp *paradise_halls_farengars_study.esp [ DiaryOfMine.esp ] *Vokrii - Minimalistic Perks of Skyrim.esp *Water for ENB.esp *Bashed Patch, 0.esp *AddItemMenuSE.esp Keep getting CTDs in the initial save load when DoM is installed (and configured in the save). I started from scratch, from a clean save without mods. It's quite basic my setup, I can't see anything out of the ordinary (the order is a lil weird due to LOOT). There must be some mod that is incompatible with it otherwise more people would have said something by now. In my previous playthrough I also had problems with DoM and could continue by moving DoM up and down in the load order the first time I needed to load a save. If anyone finds something suspicious with my list send a tell pls. Maybe a logfile could help.
ZZW Posted June 14, 2021 Posted June 14, 2021 Is there any way to prevent slaves from old save to run away?
TrollAutokill Posted June 14, 2021 Author Posted June 14, 2021 2 hours ago, ZZW said: Is there any way to prevent slaves from old save to run away? This can happen if you are upgrading from PAHE alone to PAHE+DoM. Try to catch one slave and check their resignation level, is it 0? If so, redownload version 1.5.2, I added an extra check on submission > 40 and resignation+humiliation = 0. So that slaves migrating from PAHE alone will have resignation=submission.
TrollAutokill Posted June 14, 2021 Author Posted June 14, 2021 4 hours ago, Kalysto said: Reveal hidden contents # Automatically generated by Vortex *Unofficial Skyrim Special Edition Patch.esp *RSkyrimChildren.esm *3DNPC.esp *High Poly Head.esm *Schlongs of Skyrim - Core.esm *Expressive Facegen Morphs.esl *paradise_halls.esm *SexLab.esm *SexLabAroused.esm *ZaZAnimationPack.esm *SkyUI_SE.esp *SMIM-SE-Merged-All.esp *S3DTrees NextGenerationForests.esp *paradise_halls_SLExtension.esp *S3DLandscapes NextGenerationForests.esp *Cathedral Weathers.esp *Cathedral Landscapes.esp *TamrielicGrass.esp *NorthernGrass.esp *S3DRocks.esp *Enhanced Blood Lite.esp *Dirt and Blood - Dynamic Visuals.esp *Improved Eyes Skyrim.esp *PubicMeshColor.esp *KS Hairdo's.esp *KSHairdosSMP.esp *KSWigsSMP.esp *SFO_SkinFeatureOverlays.esp *Half Res Packed.esp *Half Res Packed0.esp *Half Res Packed00.esp *Half Res Packed000.esp *Half Res Packed0000.esp *Half Res Packed00000.esp *Half Res Packed000000.esp *Half Res Packed0000000.esp *Half Res Packed00000000.esp *aMidianBorn_Buildings Landscapes.esp *aMidianBorn_Book of Silence.esp *Botox SE.esp *Open World Loot.esp *High Poly NPC Overhaul - Skyrim Special Edition.esp *High Poly Head Vampire Fix.esp *Full Random NPC Pack.esp *High Poly NPCs - Full Random NPC Pack.esp *3DNPC0.esp *RSChildren.esp *FurnitureMarkerSex.esp *[Dint999] KSH's HDT.esp *[Dint999] HairPack02.esp *PAH_HomeSweetHome.esp *paradise_halls_lakeview_manor_cell.esp *PAH_AndYouGetASlave.esp *AymarAndFriends.esp *RealisticRSChildren.esp *RSC 3DNPC Patch.esp *Botox SE - Interesting NPCs.esp *PAN_NPCs_DB.esp *Northbourne NPCs of the Rift.esp *Northbourne NPCs of Winterhold.esp *Northbourne NPCs of Haafingar .esp *Northbourne NPCs of Whiterun Hold.esp *Northbourne NPCs of Falkreath Hold.esp *Shield Sisters Re-Imagined.esp *3DNPC Visual Overhaul.esp *3DNPC_FrogCustom_Zora.esp *3DNPC_FrogCustom_Amalee.esp *Arisha - Replacer of Aduri.esp *Open Face Guard Helmets.esp *Schlongs of Skyrim.esp *SOS - VectorPlexus Muscular Addon.esp *SOS - Leito Addon SE.esp *SOS - ERF - HighPoly Addon.esp *SOS - ERF - HighPoly Equipable.esp *SOS - ERF - Horse Penis Redux Addon.esp *Bears of the North.esp *Believable Weapons Standalone.esp *Vilidran Standalone Weapons.esp *Shoulderpacks.esp *TMBVanillaArmorandClothes.esp *GirlHeavyArmor.esp *Grass Patches.esp *Custom Patches.esp *Conditional Expressions.esp *TonicsHealOverTime.esp *UnreadBooksGlow.esp *SimpleHorse.esp *RaceMenu.esp *RaceMenuPlugin.esp *RaceMenuMorphsBHUNP.esp *SOSRaceMenu.esp *HIMBO.esp *BHUNP3BBB.esp *FaceSculptorsRacemenu.esp *UIExtensions.esp *SLAnimLoader.esp *SLAL_GSAnimObjects.esp *SLAL_AnimationByBakaFactory.esp *SLAL_AnimObj.esp *JailRape.esp *SLACS.esp *Cumshot.esp *CumshotSL.esp *sr_FillHerUp.esp *dse-soulgem-oven.esp *paradise_halls_farengars_study.esp [ DiaryOfMine.esp ] *Vokrii - Minimalistic Perks of Skyrim.esp *Water for ENB.esp *Bashed Patch, 0.esp *AddItemMenuSE.esp Keep getting CTDs in the initial save load when DoM is installed (and configured in the save). I started from scratch, from a clean save without mods. It's quite basic my setup, I can't see anything out of the ordinary (the order is a lil weird due to LOOT). There must be some mod that is incompatible with it otherwise more people would have said something by now. In my previous playthrough I also had problems with DoM and could continue by moving DoM up and down in the load order the first time I needed to load a save. If anyone finds something suspicious with my list send a tell pls. Dom overwrites a few cells in Fort Greymoor and Drela's cottage. Other than that it should not interfere with mods others than the PAHE suite. Check the recommanded installation and load order on the DoM download page.
TrollAutokill Posted June 14, 2021 Author Posted June 14, 2021 On 6/12/2021 at 12:11 PM, lostlegends said: Ok, got everything back to normal ish, but some of the behaviour in HSH has been a little strange. New Game Collected Slave A (90 Honesty) thought would make a good taskmaster. Trained no issues. Collected Slave B (20 Sadist) thought would make a good trainer, checked slave B this morning she had 68 sex skill, thats higher than slave A and she had never had any training! Set Slave A to train Slave B, (because im lazy). Slave B Instantly gained the same submission/respect etc as slave A. This was with no time passing. However 'Pose' was never trained at all no matter how long I waited. Collected random Slave C (as a test subject). Set slave A to train Slave C. Seemed to work normaly, So stopped training after 24 hours. Still no pose training. Set slave A as taskmaster. Slave B trained Slave C normaly, and at a much faster rate than Slave A was training her. Only conclusion I can come up with is something is still a little buggy, Or Slave B really wanted to be a slave! Further to this, after introducing another slave (part trained in combat and pose), it seems for me 'combat' and 'pose' are not going up in HSH trainer on slave training. It appears I had forgotten to recompile some scripts. This should be fixed in 1.5.3 coming soon. 1
lostlegends Posted June 14, 2021 Posted June 14, 2021 3 hours ago, TrollAutokill said: It appears I had forgotten to recompile some scripts. This should be fixed in 1.5.3 coming soon. Awesome, Current game has turned into a complete bugfest. So I will wait a while before starting a new playthrough. On that subject, I know it isnt a Dom issue, but does anyone know what causes slaves to become unselectable? They are still acting normal I just cant talk to them. It may have something to do with combat training.
TrollAutokill Posted June 14, 2021 Author Posted June 14, 2021 (edited) 14 minutes ago, lostlegends said: Awesome, Current game has turned into a complete bugfest. So I will wait a while before starting a new playthrough. On that subject, I know it isnt a Dom issue, but does anyone know what causes slaves to become unselectable? They are still acting normal I just cant talk to them. It may have something to do with combat training. That's a well known bug with how dialogues are handled in Skyrim. In DoM I tried to add a recover for that after you load the game. So if it happens usually it's enough to save/reload. Edited June 14, 2021 by TrollAutokill
TrollAutokill Posted June 14, 2021 Author Posted June 14, 2021 17 minutes ago, lostlegends said: Awesome, Current game has turned into a complete bugfest. So I will wait a while before starting a new playthrough. On that subject, I know it isnt a Dom issue, but does anyone know what causes slaves to become unselectable? They are still acting normal I just cant talk to them. It may have something to do with combat training. The new version of DoM should only interfere with HSH, the rest is unchanged. I put out 1.5.3 with corrected HSH training and now HSH slave whipping by the player should be registered too. But be aware it only increases submission/humiliation/resignation and it is slow. Also HSH and AYGAS slave should not respond anymore they are "free persons" to the DoM dialogues.
Harry Smackmeat Posted June 14, 2021 Posted June 14, 2021 (edited) Wait, so if I use HSH should I not upgrade this mid-playthrough? Edited June 14, 2021 by Harry Smackmeat
TrollAutokill Posted June 14, 2021 Author Posted June 14, 2021 43 minutes ago, Harry Smackmeat said: Wait, so if I use HSH should I not upgrade this mid-playthrough? The changes regarding HSH are only in the way the scripts handle the amount of training gained in a day or when a slave is hit for punishment. It is safe to update if you have slaves in HSH and AYGAS. Pahe slaves need to be migrated. This should happen on load game. After the message saying X/128 slaves, check their stats and compare to before installing DoM. If the stats are the same, except for the new ones, and the slave names are not lost, then you should be fine.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now