merryMalfunctioning Posted May 19, 2021 Author Posted May 19, 2021 53 minutes ago, LordsDu71 said: I tried it yesterday but you can't get swallowed by someone (I tried with Lydia), digested (Lydia became dragonborn) and rebirth via your own skull. In the prey perk tree I saw a skill soulbound to bones something like that. I need that to revive "myself" ? You can't revive yourself from your own skull. The phylactery perk -- which I assume is what you are referring to -- works like this: An NPC becomes your "phylactery". This can happen through dialogue. Also, any friendly NPC who endoes you becomes a phylactery. So does any horse you ride. Then, when you are fatally digested, you will begin reforming spontaneously in the stomach of one of your phylacteries. Phylactery requires that you disable "become your killer" because they directly conflict with each other.
merryMalfunctioning Posted May 19, 2021 Author Posted May 19, 2021 26 minutes ago, HopefullyAnonymous said: God, it took a total reinstall of Skyrim, but I finally have everything working properly. With Voretex instead of manual installation, I shouldn't need to do so much cleaning up... I tried to update to 5.13, but everything got so scuffed and there were so many crashes that I just deleted everything - there's no way I could have scraped out the extant files and such that were causing those problems. Seems to be perfectly stable now. Hopefully my other mods don't break it. Speaking of other mods - I originally had something like Junkmaster and ClutterCraft allow me to smelt down silverware and such. That recipe specifically disappeared when I installed the Devourment version that allowed ore breakdown via digestion. Any chance that was a predictable file conflict? Or just weird jank? No matter how I changed the load order, it didn't come back. No. Devourment doesn't overwrite any vanilla records except for a few of the guard dialogues.
merryMalfunctioning Posted May 19, 2021 Author Posted May 19, 2021 3 hours ago, essedess said: Oh okay, I thought it was like when bandits spawned they were randomly given super predator status or something. Sort of like the FO4 legendary enemies system? No, but that sure would be cool.
merryMalfunctioning Posted May 19, 2021 Author Posted May 19, 2021 3 hours ago, DUTYCALLS said: CTD when launching the game using 5-13 Finally fixed with model 43 mods listed in MO notifications disabled Reveal hidden contents Unhandled native exception occurred at 0x7FF732DB13AE (SkyrimSE.exe+C413AE) on thread 16720! FrameworkName: NetScriptFramework FrameworkVersion: 10 FrameworkArchitecture: x64 GameLibrary: SkyrimSE GameLibraryVersion: 14 ApplicationName: SkyrimSE.exe ApplicationVersion: 1.5.97.0 VersionInfo: Successfully loaded Time: 19 May 2021 10:14:53.141 Possible relevant objects (0) { } Probable callstack { [0] 0x7FF732DB13AE (SkyrimSE.exe+C413AE) unk_C411B0+1FE [1] 0x7FF732DAF216 (SkyrimSE.exe+C3F216) unk_C3ECE0+536 [2] 0x7FFE991157C3 (tbbmalloc.dll+157C3) [3] 0x7FF7322E7438 (SkyrimSE.exe+177438) unk_177400+38 [4] 0x7FF7322A2BEA (SkyrimSE.exe+132BEA) Mutex::Lock1_132BD0+1A [5] 0x7FF732D9A689 (SkyrimSE.exe+C2A689) unk_C2A590+F9 [6] 0x7FF732D99EB8 (SkyrimSE.exe+C29EB8) BSFixedString::Release_C29E80+38 [7] 0x7FF732DABE95 (SkyrimSE.exe+C3BE95) unk_C3BC30+265 [8] 0x7FFE9911372E (tbbmalloc.dll+1372E) [9] 0x7FF732DB54B5 (SkyrimSE.exe+C454B5) PrepareStreamForBSAFile_C453E0+D5 [10] 0x7FF7322E3D6D (SkyrimSE.exe+173D6D) LoadPluginBSA_173BD0+19D [11] 0x7FF732DB7F3C (SkyrimSE.exe+C47F3C) BSResource::anonymous_namespace::GlobalPaths::Func7_C47EB0+8C [12] 0x7FF732D9A231 (SkyrimSE.exe+C2A231) unk_C2A1B0+81 [13] 0x7FF732D772DF (SkyrimSE.exe+C072DF) MutexRW::EnterReadLock_C072D0+F [14] 0x7FF7334BAF17 (SkyrimSE.exe+134AF17) fForeachMemSetFunctor_134AED4+43 [15] 0x7FF732DB7B01 (SkyrimSE.exe+C47B01) BSResource::anonymous_namespace::GlobalPaths::Func3_C47AE0+21 [16] 0x7FF732DBDBA4 (SkyrimSE.exe+C4DBA4) unk_C4DB90+14 [17] 0x7FF7334BADC0 (SkyrimSE.exe+134ADC0) unk_134AD68+58 [18] 0x7FF732DB2E31 (SkyrimSE.exe+C42E31) unk_C42DE0+51 [19] 0x7FF732DB29CE (SkyrimSE.exe+C429CE) unk_C42960+6E [20] 0x7FFE9911372E (tbbmalloc.dll+1372E) [21] 0x7FF732D74D12 (SkyrimSE.exe+C04D12) ArrayAllocate_C04CC0+52 [22] 0x7FF732729088 (SkyrimSE.exe+5B9088) unk_5B8FE0+A8 [23] 0x7FF7327276F1 (SkyrimSE.exe+5B76F1) unk_5B7640+B1 [24] 0x7FF73271E798 (SkyrimSE.exe+5AE798) unk_5AE010+788 [25] 0x7FFED6BE6777 (ntdll.dll+16777) [26] 0x7FFE9CF9157C (skse64_steam_loader.dll+157C) [27] 0x7FF7334BBAF2 (SkyrimSE.exe+134BAF2) unk_134BAD0+22 [28] 0x7FFED4777830 (ucrtbase.dll+7830) [29] 0x7FF73271CBE7 (SkyrimSE.exe+5ACBE7) BSGeometryListCullingProcess::unk_5ACBD0+17 [30] 0x7FF7334BB17A (SkyrimSE.exe+134B17A) unk_134B05C+11E [31] 0x7FFED5F87034 (KERNEL32.DLL+17034) [32] 0x7FFED6C22651 (ntdll.dll+52651) } Registers { AX: 0x24201550000 (u64):[2482513444864] BX: 0x24111540100 (void*) CX: 0x7FF7336911A8 (SkyrimSE.exe+15211A8) (void*) DX: 0x2800F71 (u32):[41946993] SI: 0x0 (NULL) DI: 0x240EBD40385 (void*) BP: 0x451DB9EF90 (void*) SP: 0x451DB9EE90 (void*) IP: 0x7FF732DB13AE (SkyrimSE.exe+C413AE) (void*) R8: 0x2800F70 (u32):[41946992] R9: 0x10 (u8):[16] R10: 0x451DB9EEE8 (BSTArrayBase::IAllocatorFunctor*) R11: 0x451DB9EE60 (void*) R12: 0x2800F69 (u32):[41946985] R13: 0x24099706F48 (ScrapHeap**) R14: 0x0 (NULL) R15: 0x240E95308CA (void*) Flags: 0x10206 XMM0: (double)1.22413272414221E-311 / (float)-1.13982E+20 XMM1: (double)1.22413272418964E-311 / (float)-1.139829E+20 XMM2: (double)0 / (float)0 XMM3: (double)0 / (float)0 XMM4: (double)0 / (float)0 XMM5: (double)0 / (float)0 XMM6: (double)0 / (float)0 XMM7: (double)0 / (float)0 XMM8: (double)0 / (float)0 XMM9: (double)0 / (float)0 XMM10: (double)0 / (float)0 XMM11: (double)0 / (float)0 XMM12: (double)0 / (float)0 XMM13: (double)0 / (float)0 XMM14: (double)0 / (float)0 XMM15: (double)0 / (float)0 } Stack { [SP+0] 0x451DB9EF20 (char**) "PA" [SP+8] 0x24111540100 (void*) [SP+10] 0x451DB9EF90 (void*) [SP+18] 0x0 (NULL) [SP+20] 0x0 (NULL) [SP+28] 0x451DB9EEE0 (void*) [SP+30] 0x0 (NULL) [SP+38] 0x451DB9EF00 (void*) [SP+40] 0x1 (u8):[1] [SP+48] 0x0 (NULL) [SP+50] 0x0 (NULL) [SP+58] 0x7FF7336911A8 (SkyrimSE.exe+15211A8) (void*) [SP+60] 0x24099706F48 (ScrapHeap**) [SP+68] 0x18 (u8):[24] [SP+70] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+78] 0x0 (NULL) [SP+80] 0x0 (NULL) [SP+88] 0x4500000000 (u64):[296352743424] [SP+90] 0x7FF7351813B0 (SkyrimSE.exe+30113B0) (char*) "PA" [SP+98] 0x240996FB000 (void*) [SP+A0] 0x240996FB000 (void*) [SP+A8] 0x240995E1C00 (void*) [SP+B0] 0x240995E1C00 (void*) [SP+B8] 0x24099687800 (void*) [SP+C0] 0x24099687800 (void*) [SP+C8] 0x0 (NULL) [SP+D0] 0x0 (NULL) [SP+D8] 0x0 (NULL) [SP+E0] 0x0 (NULL) [SP+E8] 0x0 (NULL) [SP+F0] 0x0 (NULL) [SP+F8] 0x0 (NULL) [SP+100] 0x0 (NULL) [SP+108] 0x0 (NULL) [SP+110] 0x0 (NULL) [SP+118] 0x0 (NULL) [SP+120] 0x0 (NULL) [SP+128] 0x0 (NULL) [SP+130] 0x0 (NULL) [SP+138] 0x3 (u8):[3] [SP+140] 0x240996E2350 (void*) [SP+148] 0x7FF7351813B0 (SkyrimSE.exe+30113B0) (char*) "PA" [SP+150] 0x16A (u16):[362] [SP+158] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+160] 0x0 (NULL) [SP+168] 0x54 (u8):[84] [SP+170] 0x2 (u8):[2] [SP+178] 0x240E0C57D88 (BSResource::anonymous_namespace::LooseFileStream**) [SP+180] 0x16A (u16):[362] [SP+188] 0x10EC6 (u32):[69318] [SP+190] 0x240E0C57D64 (void*) [SP+198] 0x7FF732DAF216 (SkyrimSE.exe+C3F216) (void*) [SP+1A0] 0x0 (NULL) [SP+1A8] 0x451DB9F0D9 (void*) [SP+1B0] 0x2409971B580 (char*) "BSA" [SP+1B8] 0x7FFE991157C3 (tbbmalloc.dll+157C3) (void*) [SP+1C0] 0x451DB9F0C8 (char**) "Schlongs of Skyrim.bsa" [SP+1C8] 0x7FF7322E7438 (SkyrimSE.exe+177438) (void*) [SP+1D0] 0x2 (u8):[2] [SP+1D8] 0x240E0C57D64 (void*) [SP+1E0] 0x240E0C57D64 (void*) [SP+1E8] 0x7FF7322A2BEA (SkyrimSE.exe+132BEA) (void*) [SP+1F0] 0x240E0C57D64 (void*) [SP+1F8] 0x240E0C57D64 (void*) [SP+200] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+208] 0x240E0C57D64 (void*) [SP+210] 0x7FF735167530 (SkyrimSE.exe+2FF7530) (void*) [SP+218] 0x7FF732D9A689 (SkyrimSE.exe+C2A689) (void*) [SP+220] 0x7FF735167530 (SkyrimSE.exe+2FF7530) (void*) [SP+228] 0x15B8 (u16):[5560] [SP+230] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+238] 0x451DB9F2E0 (char*) "Schlongs of Skyrim.bsa" [SP+240] 0x451DB9F100 (char**) "Schlongs of Skyrim.bsa" [SP+248] 0x7FF732D99EB8 (SkyrimSE.exe+C29EB8) (void*) [SP+250] 0x240E0C5BF70 (void*) [SP+258] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+260] 0x0 (NULL) [SP+268] 0x0 (NULL) [SP+270] 0x451DB9F2E0 (char*) "Schlongs of Skyrim.bsa" [SP+278] 0x1 (u8):[1] [SP+280] 0x24099706F48 (ScrapHeap**) [SP+288] 0x1 (u8):[1] [SP+290] 0x24099706F20 (void*) [SP+298] 0x451DB9F100 (char**) "Schlongs of Skyrim.bsa" [SP+2A0] 0x451DB9F2E0 (char*) "Schlongs of Skyrim.bsa" [SP+2A8] 0x7FF732DABE95 (SkyrimSE.exe+C3BE95) (void*) [SP+2B0] 0x24099706F38 (void*) [SP+2B8] 0x451DB9F100 (char**) "Schlongs of Skyrim.bsa" [SP+2C0] 0x2409971B580 (char*) "BSA" [SP+2C8] 0x1 (u8):[1] [SP+2D0] 0x451DB9F100 (char**) "Schlongs of Skyrim.bsa" [SP+2D8] 0x0 (NULL) [SP+2E0] 0x240997060C0 (BSResource::anonymous_namespace::LooseFileStream*) [SP+2E8] 0x240996FF080 (BSResource::LooseFileLocation*) [SP+2F0] 0x0 (NULL) [SP+2F8] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+300] 0x2409971B580 (char*) "BSA" [SP+308] 0x7FFE9911372E (tbbmalloc.dll+1372E) (void*) [SP+310] 0x0 (NULL) [SP+318] 0x451DB9F2E0 (char*) "Schlongs of Skyrim.bsa" [SP+320] 0x24092EC34C8 (void*) [SP+328] 0x0 (NULL) [SP+330] 0x0 (NULL) [SP+338] 0x0 (NULL) [SP+340] 0x451DB9F260 (void*) [SP+348] 0x7FF732DB54B5 (SkyrimSE.exe+C454B5) (void*) [SP+350] 0x24099706F20 (void*) [SP+358] 0x4500000001 (u64):[296352743425] [SP+360] 0x7FF73368F2A0 (SkyrimSE.exe+151F2A0) (void*) [SP+368] 0x15B8 (u16):[5560] [SP+370] 0x0 (NULL) [SP+378] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+380] 0x7FF735167530 (SkyrimSE.exe+2FF7530) (void*) [SP+388] 0x16 (u8):[22] [SP+390] 0x451DB9F2E0 (char*) "Schlongs of Skyrim.bsa" [SP+398] 0x0 (NULL) [SP+3A0] 0x17 (u8):[23] [SP+3A8] 0x7FF7338D3508 (SkyrimSE.exe+1763508) (void*) [SP+3B0] 0x240E0C5BF00 (void*) [SP+3B8] 0x0 (NULL) [SP+3C0] 0x7FF735182200 (SkyrimSE.exe+3012200) (BSResource::anonymous_namespace::GlobalPaths*) [SP+3C8] 0x768 (u16):[1896] [SP+3D0] 0x0 (NULL) [SP+3D8] 0x768 (u16):[1896] [SP+3E0] 0x0 (NULL) [SP+3E8] 0x0 (NULL) [SP+3F0] 0x2409970FAA8 (void*) [SP+3F8] 0x0 (NULL) [SP+400] 0x451DB9F3A0 (void*) [SP+408] 0x7FF7322E3D6D (SkyrimSE.exe+173D6D) (void*) [SP+410] 0x7FF700000008 (u64):[140698833649672] [SP+418] 0x7FF73368F2A0 (SkyrimSE.exe+151F2A0) (void*) [SP+420] 0x7FF7336A95FC (SkyrimSE.exe+15395FC) (char*) "%s%s" [SP+428] 0x24099706F20 (void*) [SP+430] 0x7FF7336A6BD0 (SkyrimSE.exe+1536BD0) (char*) ".bsa" [SP+438] 0x0 (NULL) [SP+440] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+448] 0x0 (NULL) [SP+450] 0x73676E6F6C686353 (u64):[8315736661802115923] [SP+458] 0x72796B5320666F20 (u64):[8248742197275815712] [SP+460] 0x6173622E6D69 (u64):[107148196343145] [SP+468] 0x0 (NULL) [SP+470] 0x0 (NULL) [SP+478] 0x0 (NULL) [SP+480] 0x0 (NULL) [SP+488] 0x0 (NULL) [SP+490] 0x0 (NULL) [SP+498] 0x0 (NULL) [SP+4A0] 0x0 (NULL) [SP+4A8] 0x0 (NULL) [SP+4B0] 0x0 (NULL) [SP+4B8] 0x0 (NULL) [SP+4C0] 0x0 (NULL) [SP+4C8] 0x0 (NULL) [SP+4D0] 0x0 (NULL) [SP+4D8] 0x0 (NULL) [SP+4E0] 0x0 (NULL) [SP+4E8] 0x0 (NULL) [SP+4F0] 0x0 (NULL) [SP+4F8] 0x0 (NULL) [SP+500] 0x0 (NULL) [SP+508] 0x0 (NULL) [SP+510] 0x0 (NULL) [SP+518] 0x0 (NULL) [SP+520] 0x0 (NULL) [SP+528] 0x0 (NULL) [SP+530] 0x0 (NULL) [SP+538] 0x0 (NULL) [SP+540] 0x0 (NULL) [SP+548] 0x0 (NULL) [SP+550] 0x0 (NULL) [SP+558] 0x1 (u8):[1] [SP+560] 0x7073652E (u32):[1886610734] [SP+568] 0x7FF732DB7F3C (SkyrimSE.exe+C47F3C) (void*) [SP+570] 0x7FF735182254 (SkyrimSE.exe+3012254) (void*) [SP+578] 0x451DB9F300 (void*) [SP+580] 0x24001040040 (u64):[2473918201920] [SP+588] 0x23 (u8):[35] [SP+590] 0x6D72756F7665442A (u64):[7886495019067327530] [SP+598] 0x6547202D20746E65 (u64):[7297837099367296613] [SP+5A0] 0x73614720656C746E (u64):[8314004591568778350] [SP+5A8] 0x6F6400007073652E (u64):[8026540437767677230] [SP+5B0] 0x7073652E6E (u64):[482972348014] [SP+5B8] 0x4F2000007073652E (u64):[5701557130137658670] [SP+5C0] 0x72657A696E616772 (u64):[8243129286213592946] [SP+5C8] 0xA2E (u16):[2606] [SP+5D0] 0xB (u8):[11] [SP+5D8] 0x7FF732D9A231 (SkyrimSE.exe+C2A231) (void*) [SP+5E0] 0x240996E0FA0 (void*) [SP+5E8] 0x722E (u16):[29230] [SP+5F0] 0x0 (NULL) [SP+5F8] 0x7FF732D772DF (SkyrimSE.exe+C072DF) (void*) [SP+600] 0x451DB9F540 (void*) [SP+608] 0x7FF7334BAF17 (SkyrimSE.exe+134AF17) (void*) [SP+610] 0x451DB9F638 (void*) [SP+618] 0x7FF732DB7B01 (SkyrimSE.exe+C47B01) (void*) [SP+620] 0x7FF7351813B0 (SkyrimSE.exe+30113B0) (char*) "PA" [SP+628] 0x7FF732DBDBA4 (SkyrimSE.exe+C4DBA4) (void*) [SP+630] 0x451DB9F501 (void*) [SP+638] 0x7FF7334BADC0 (SkyrimSE.exe+134ADC0) (void*) [SP+640] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+648] 0x7FF732DB2E31 (SkyrimSE.exe+C42E31) (void*) [SP+650] 0x240996E1298 (char*) ".esl" [SP+658] 0x7FF732DB29CE (SkyrimSE.exe+C429CE) (void*) [SP+660] 0x7FF7350BC001 (SkyrimSE.exe+2F4C001) (void*) [SP+668] 0x451DB9F3F0 (char*) ".esp" [SP+670] 0x7FF701040004 (u64):[140698850689028] [SP+678] 0x768 (u16):[1896] [SP+680] 0x73676E6F6C686353 (u64):[8315736661802115923] [SP+688] 0x72796B5320666F20 (u64):[8248742197275815712] [SP+690] 0x726F43202D006D69 (u64):[8245883248211684713] [SP+698] 0x68637461500065 (u64):[29382749077897317] [SP+6A0] 0x6863746150206E (u64):[29382749077905518] [SP+6A8] 0x10 (u8):[16] [SP+6B0] 0xFFFFFFFFFFFFFFFF (i64):[-1] [SP+6B8] 0x732DB0740 (u64):[30917986112] [SP+6C0] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+6C8] 0x0 (NULL) [SP+6D0] 0x0 (NULL) [SP+6D8] 0x7FF7000000FF (u64):[140698833649919] [SP+6E0] 0x240996E1288 (char*) "cceejsse004-hall.esl" [SP+6E8] 0x0 (NULL) [SP+6F0] 0x0 (NULL) [SP+6F8] 0x0 (NULL) [SP+700] 0x451DB9F5F0 (void*) [SP+708] 0x0 (NULL) [SP+710] 0x768 (u16):[1896] [SP+718] 0x0 (NULL) [SP+720] 0x0 (NULL) [SP+728] 0x100 (u16):[256] [SP+730] 0x8 (u8):[8] [SP+738] 0x7FFE9911372E (tbbmalloc.dll+1372E) (void*) [SP+740] 0x7FF7351813B0 (SkyrimSE.exe+30113B0) (char*) "PA" [SP+748] 0x240996FB000 (void*) [SP+750] 0x0 (NULL) [SP+758] 0x240995E1C00 (void*) [SP+760] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+768] 0x451DB9F678 (void*) [SP+770] 0x451DB9F7D0 (char**) "F:\Steam\steamapps\common\Skyrim Special Edition\\skse64_1_5_97.dll" [SP+778] 0x7FF732D74D12 (SkyrimSE.exe+C04D12) (void*) [SP+780] 0x0 (NULL) [SP+788] 0x451DB9F510 (char*) "Schlongs of Skyrim" [SP+790] 0x1040012 (u32):[17039378] [SP+798] 0x0 (NULL) [SP+7A0] 0x451DB9F7D0 (char**) "F:\Steam\steamapps\common\Skyrim Special Edition\\skse64_1_5_97.dll" [SP+7A8] 0x7FF732729088 (SkyrimSE.exe+5B9088) (void*) [SP+7B0] 0x2409970FA68 (char**) "Schlongs of Skyrim.esp" [SP+7B8] 0xA78265AD (u32):[2810340781] [SP+7C0] 0x240E0C5BF88 (char*) "Schlongs of Skyrim.bsa" [SP+7C8] 0x7FF7336A8D70 (SkyrimSE.exe+1538D70) (void*) [SP+7D0] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+7D8] 0x7FF7336911A8 (SkyrimSE.exe+15211A8) (void*) [SP+7E0] 0x451DB9F678 (void*) [SP+7E8] 0x2409970FA00 (char**) "Unofficial Skyrim Special Edition Patch.esp" [SP+7F0] 0x20 (u8):[32] [SP+7F8] 0x7FF700000015 (u64):[140698833649685] [SP+800] 0x3A (u8):[58] [SP+808] 0x7FF7327276F1 (SkyrimSE.exe+5B76F1) (void*) [SP+810] 0x2409970FA00 (char**) "Unofficial Skyrim Special Edition Patch.esp" [SP+818] 0x2409970FAA8 (void*) [SP+820] 0x2 (u8):[2] [SP+828] 0x24099707100 (void*) [SP+830] 0x24092EC2D60 (void*) [SP+838] 0x7FF73271E798 (SkyrimSE.exe+5AE798) (void*) [SP+840] 0x2 (u8):[2] [SP+848] 0x0 (NULL) [SP+850] 0x0 (NULL) [SP+858] 0x0 (NULL) [SP+860] 0x7FF732728C50 (SkyrimSE.exe+5B8C50) (void*) [SP+868] 0x7FF73368F2A0 (SkyrimSE.exe+151F2A0) (void*) [SP+870] 0x0 (NULL) [SP+878] 0x0 (NULL) [SP+880] 0x24092E00000 (void*) [SP+888] 0x0 (NULL) [SP+890] 0x0 (NULL) [SP+898] 0x24092F17780 (void*) [SP+8A0] 0x0 (NULL) [SP+8A8] 0x7FFED6BE6777 (ntdll.dll+16777) (void*) [SP+8B0] 0x0 (NULL) [SP+8B8] 0x0 (NULL) [SP+8C0] 0x0 (NULL) [SP+8C8] 0x0 (NULL) [SP+8D0] 0x240B33A7030 (char*) "F:\Steam\steamapps\common\Skyrim Special Edition\SkyrimSE.exe" [SP+8D8] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+8E0] 0x60A4748E (u32):[1621390478] [SP+8E8] 0x24092EC0000 (void*) [SP+8F0] 0x73726573555C3A43 (u64):[8318823007734479427] [SP+8F8] 0x5C4F564F4E454C5C (u64):[6651630073265081436] [SP+900] 0x746E656D75636F44 (u64):[8389754676633104196] [SP+908] 0x6D614720794D5C73 (u64):[7881659027674717299] [SP+910] 0x6972796B535C7365 (u64):[7598269023194477413] [SP+918] 0x616963657053206D (u64):[7019250781560971373] [SP+920] 0x6F6974696445206C (u64):[8028075806767259756] [SP+928] 0x6D6972796B535C6E (u64):[7883958488505998446] [SP+930] 0x6E692E7366657250 (u64):[7955941289900733008] [SP+938] 0x69 (u8):[105] [SP+940] 0x240968CAC60 (char*) "F:\Steam\steamapps\common\Skyrim Special Edition\\skse64_1_5_97.dll" [SP+948] 0x7FFE9CF9157C (skse64_steam_loader.dll+157C) (void*) [SP+950] 0x240968CAC60 (char*) "F:\Steam\steamapps\common\Skyrim Special Edition\\skse64_1_5_97.dll" [SP+958] 0x0 (NULL) [SP+960] 0x4 (u8):[4] [SP+968] 0x7FFE9CF90000 (skse64_steam_loader.dll+0) (char*) "MZ?" [SP+970] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+978] 0x37395F355F00 (u64):[60719549996800] [SP+980] 0x7FF7339DF9E8 (SkyrimSE.exe+186F9E8) (char*) "SaveDataAlloc" [SP+988] 0x0 (NULL) [SP+990] 0xF (u8):[15] [SP+998] 0x240B33A7030 (char*) "F:\Steam\steamapps\common\Skyrim Special Edition\SkyrimSE.exe" [SP+9A0] 0x240996E23B0 (void*) [SP+9A8] 0x3D (u8):[61] [SP+9B0] 0x3F (u8):[63] [SP+9B8] 0x7FF7334BBAF2 (SkyrimSE.exe+134BAF2) (void*) [SP+9C0] 0x7FF700000000 (u64):[140698833649664] [SP+9C8] 0x0 (NULL) [SP+9D0] 0x0 (NULL) [SP+9D8] 0x7FFED4777830 (ucrtbase.dll+7830) (void*) [SP+9E0] 0x68 (u8):[104] [SP+9E8] 0x22 (u8):[34] [SP+9F0] 0x24092EC2674 (char*) "W" [SP+9F8] 0x24092EC25F6 (char*) "F" [SP+A00] 0x0 (NULL) [SP+A08] 0x0 (NULL) [SP+A10] 0x0 (NULL) [SP+A18] 0xA (u8):[10] [SP+A20] 0x0 (NULL) [SP+A28] 0x7FF73271CBE7 (SkyrimSE.exe+5ACBE7) (void*) [SP+A30] 0x24000000002 (u64):[2473901162498] [SP+A38] 0x240996C6C40 (void*) [SP+A40] 0x0 (NULL) [SP+A48] 0x7FF735097D50 (SkyrimSE.exe+2F27D50) (FOCollisionListener*) [SP+A50] 0x0 (NULL) [SP+A58] 0x7FF7334BB17A (SkyrimSE.exe+134B17A) (void*) [SP+A60] 0xA (u8):[10] [SP+A68] 0x0 (NULL) [SP+A70] 0x0 (NULL) [SP+A78] 0x0 (NULL) [SP+A80] 0x0 (NULL) [SP+A88] 0x0 (NULL) [SP+A90] 0x0 (NULL) [SP+A98] 0x7FFED5F87034 (KERNEL32.DLL+17034) (void*) [SP+AA0] 0x0 (NULL) [SP+AA8] 0x7FFE9736DAD0 (usvfs_x64.dll+7DAD0) (void*) [SP+AB0] 0x1 (u8):[1] [SP+AB8] 0xDC8 (u16):[3528] [SP+AC0] 0x0 (NULL) [SP+AC8] 0x7FFED6C22651 (ntdll.dll+52651) (void*) [SP+AD0] 0x0 (NULL) [SP+AD8] 0x0 (NULL) [SP+AE0] 0x0 (NULL) [SP+AE8] 0x0 (NULL) [SP+AF0] 0x0 (NULL) [SP+AF8] 0x0 (NULL) [SP+B00] 0x9FDBCF7A00000000 (i64):[-6927715478886416384] [SP+B08] 0x0 (NULL) [SP+B10] 0x0 (NULL) [SP+B18] 0x7FFED441B6A0 (KERNELBASE.dll+10B6A0) (void*) [SP+B20] 0x451DB9DF80 (void*) [SP+B28] 0x1FFF92E69E7680 (u64):[9006730677483136] [SP+B30] 0x7FFE4B9A79DA (u64):[140730166835674] [SP+B38] 0x451DB9DF80 (void*) [SP+B40] 0x7FFED6C22630 (ntdll.dll+52630) (void*) [SP+B48] 0x0 (NULL) [SP+B50] 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0x0 (NULL) [SP+E78] 0x0 (NULL) [SP+E80] 0x0 (NULL) [SP+E88] 0x0 (NULL) [SP+E90] 0x0 (NULL) [SP+E98] 0x0 (NULL) [SP+EA0] 0x0 (NULL) [SP+EA8] 0x0 (NULL) [SP+EB0] 0x0 (NULL) [SP+EB8] 0x0 (NULL) [SP+EC0] 0x0 (NULL) [SP+EC8] 0x0 (NULL) [SP+ED0] 0x0 (NULL) [SP+ED8] 0x0 (NULL) [SP+EE0] 0x0 (NULL) [SP+EE8] 0x0 (NULL) [SP+EF0] 0x0 (NULL) [SP+EF8] 0x0 (NULL) [SP+F00] 0x0 (NULL) [SP+F08] 0x0 (NULL) [SP+F10] 0x0 (NULL) [SP+F18] 0x0 (NULL) [SP+F20] 0x0 (NULL) [SP+F28] 0x0 (NULL) [SP+F30] 0x0 (NULL) [SP+F38] 0x0 (NULL) [SP+F40] 0x0 (NULL) [SP+F48] 0x0 (NULL) [SP+F50] 0x0 (NULL) [SP+F58] 0x0 (NULL) [SP+F60] 0x0 (NULL) [SP+F68] 0x0 (NULL) [SP+F70] 0x0 (NULL) [SP+F78] 0x0 (NULL) [SP+F80] 0x0 (NULL) [SP+F88] 0x0 (NULL) [SP+F90] 0x0 (NULL) [SP+F98] 0x0 (NULL) [SP+FA0] 0x0 (NULL) [SP+FA8] 0x0 (NULL) [SP+FB0] 0x0 (NULL) [SP+FB8] 0x0 (NULL) [SP+FC0] 0x0 (NULL) [SP+FC8] 0x0 (NULL) [SP+FD0] 0x0 (NULL) [SP+FD8] 0x0 (NULL) [SP+FE0] 0x0 (NULL) [SP+FE8] 0x0 (NULL) [SP+FF0] 0x0 (NULL) [SP+FF8] 0x0 (NULL) } Modules { SkyrimSE.exe: 0x7FF732170000 ntdll.dll: 0x7FFED6BD0000 KERNEL32.DLL: 0x7FFED5F70000 KERNELBASE.dll: 0x7FFED4310000 apphelp.dll: 0x7FFED1B80000 USER32.dll: 0x7FFED67B0000 win32u.dll: 0x7FFED4C00000 GDI32.dll: 0x7FFED6AD0000 gdi32full.dll: 0x7FFED4610000 msvcp_win.dll: 0x7FFED4B60000 ucrtbase.dll: 0x7FFED4770000 ADVAPI32.dll: 0x7FFED4F50000 msvcrt.dll: 0x7FFED65E0000 sechost.dll: 0x7FFED4EA0000 RPCRT4.dll: 0x7FFED6030000 SHELL32.dll: 0x7FFED50E0000 ole32.dll: 0x7FFED6680000 combase.dll: 0x7FFED6160000 WS2_32.dll: 0x7FFED5F00000 SETUPAPI.dll: 0x7FFED5830000 cfgmgr32.dll: 0x7FFED4720000 bcrypt.dll: 0x7FFED45E0000 OLEAUT32.dll: 0x7FFED6950000 XINPUT1_3.dll: 0x400000 X3DAudio1_7.dll: 0x75600000 DINPUT8.dll: 0x7FFEC9840000 WINHTTP.dll: 0x7FFECC770000 IPHLPAPI.DLL: 0x7FFED3750000 steam_api64.dll: 0x755C0000 MSVCP140.dll: 0x7FFECD910000 WSOCK32.dll: 0x7FFEC50A0000 VCRUNTIME140.dll: 0x7FFECD9A0000 d3d11.dll: 0x7FFED0290000 HID.DLL: 0x7FFED2BB0000 WINMM.dll: 0x7FFECA380000 dxgi.dll: 0x7FFED2C10000 VCRUNTIME140_1.dll: 0x7FFECD580000 binkw64.dll: 0x7FFE9CFD0000 dbghelp.dll: 0x7FFECB780000 d3dx9_42.dll: 0x7FFEBABF0000 CRYPTBASE.DLL: 0x7FFED3C10000 SHLWAPI.dll: 0x7FFED64C0000 IMM32.DLL: 0x7FFED65B0000 binkw64_.dll: 0x180000000 skse64_steam_loader.dll: 0x7FFE9CF90000 VERSION.dll: 0x7FFECB590000 windows.storage.dll: 0x7FFED2420000 Wldp.dll: 0x7FFED3CB0000 SHCORE.dll: 0x7FFED6A20000 profapi.dll: 0x7FFED4250000 inputhost.dll: 0x7FFEB0990000 CoreMessaging.dll: 0x7FFED1950000 PROPSYS.dll: 0x7FFECFA40000 wintypes.dll: 0x7FFED0F20000 bcryptPrimitives.dll: 0x7FFED4870000 CoreUIComponents.dll: 0x7FFED15F0000 ntmarta.dll: 0x7FFED3010000 kernel.appcore.dll: 0x7FFED2220000 usvfs_x64.dll: 0x7FFE972F0000 steamclient64.dll: 0x7FFE5B290000 CRYPT32.dll: 0x7FFED49A0000 imagehlp.dll: 0x7FFED5EE0000 PSAPI.DLL: 0x7FFED5ED0000 tier0_s64.dll: 0x7FFE99170000 vstdlib_s64.dll: 0x7FFE9AA70000 MSWSOCK.dll: 0x7FFED3A90000 Secur32.dll: 0x7FFEC5E80000 SSPICLI.DLL: 0x7FFED41D0000 EngineFixes.dll: 0x7FFE979B0000 tbb.dll: 0x7FFE9AA00000 tbbmalloc.dll: 0x7FFE99100000 NetScriptFramework.Runtime.dll: 0x7FFE9C560000 mscoree.dll: 0x7FFEC7BA0000 mscoreei.dll: 0x7FFEC76D0000 clr.dll: 0x7FFEC6970000 VCRUNTIME140_CLR0400.dll: 0x7FFEC6200000 ucrtbase_clr0400.dll: 0x7FFEC6220000 mscorlib.ni.dll: 0x7FFEC3360000 clrjit.dll: 0x7FFEC1A40000 amsi.dll: 0x7FFECAA90000 System.ni.dll: 0x7FFEC0DD0000 System.Core.ni.dll: 0x240B23D0000 urlmon.dll: 0x7FFEC5610000 iertutil.dll: 0x7FFEC5360000 NetScriptFramework.SkyrimSE.dll: 0x7FFE97670000 skse64_1_5_97.dll: 0x7FFE96F90000 JContainers64.dll: 0x7FFE8C5A0000 MoreInformativeConsole.dll: 0x7FFE97940000 PapyrusUtil.dll: 0x7FFE82080000 po3_PapyrusExtender.dll: 0x240B5690000 po3_SpellPerkItemDistributor.dll: 0x240B63F0000 skee64.dll: 0x7FFE81D30000 uxtheme.dll: 0x7FFED1CC0000 gameoverlayrenderer64.dll: 0x7FFE7E7F0000 } Plugins (0) { } Extra { Currently executing hooks (0) { } } I don't understand. Did you fix the issue you were having? From your crashlog, it looks like something is going wrong with Schlongs of Skyrim.
Zeorik Posted May 19, 2021 Posted May 19, 2021 Uh... huh. Is there no handling of prey when the pred is killed? I 'struggled' a bandit to death from within, but not out yet. If it doesn't do anything I'll see if the mcm has any options...
Zeorik Posted May 19, 2021 Posted May 19, 2021 Edit: Also, the struggle bar is stuck now. Force regurgitate on the bandit did nothing either.
merryMalfunctioning Posted May 19, 2021 Author Posted May 19, 2021 7 minutes ago, xAteax said: Uh... huh. Is there no handling of prey when the pred is killed? I 'struggled' a bandit to death from within, but not out yet. If it doesn't do anything I'll see if the mcm has any options... There is, you should be regurgitated within seconds. If that didn't happen, then something went wrong.
Zeorik Posted May 19, 2021 Posted May 19, 2021 Just now, markdf said: There is, you should be regurgitated within seconds. If that didn't happen, then something went wrong. I figured, then I guess mine just outright broke... weird. Thanks anyhow. Having to go to an older save, since my game just crashed after trying several things. Reviving the bandit didn't allow struggling to resume or the force regurgitate in debugging to work, and game crashed after forcing that bandit to be eaten by another bandit in Debug mode (Which after a camera spasm the game crashed)
LordsDu71 Posted May 19, 2021 Posted May 19, 2021 2 hours ago, markdf said: You can't revive yourself from your own skull. The phylactery perk -- which I assume is what you are referring to -- works like this: An NPC becomes your "phylactery". This can happen through dialogue. Also, any friendly NPC who endoes you becomes a phylactery. So does any horse you ride. Then, when you are fatally digested, you will begin reforming spontaneously in the stomach of one of your phylacteries. Phylactery requires that you disable "become your killer" because they directly conflict with each other. OK good to know
LordsDu71 Posted May 19, 2021 Posted May 19, 2021 2 hours ago, markdf said: No. Devourment doesn't overwrite any vanilla records except for a few of the guard dialogues. I tried it many times too but I didn't have any guard dialogue about vore. I can't choose, for example, to bypass prison by getting swallowed by guards. (Yup, I have the add-on)
bigschwabbel Posted May 19, 2021 Posted May 19, 2021 I've been using version 2021-05-13 for a few days and experienced some issues that didn't go away with the new version 2021-05-19. On the contrary, it got even worse. With the older version I was able to play 3-4 hours before the mod started to fail. With resetting the mod/restarting the game/restarting the computer I was able to extend that to 4-5 hours before total breakdown of the mod. With the latest version said breakdown happened immediately, meaning I started a new game and wasn't able to vore any NPC/creature at all. At other times voring happened 2-3 times and then the mod failed. Spoiler Scenario 1: - PC tries to vore a living NPC/creature - I get screen/sound effect - PC does it's animation (anal vore = sitting animation) to the end and then just sits in mid air - NPC/creature does it's animation and then stops moving (stuck idling in it's last pose) - NPC/creature doesn't disappear or fight - PC belly doesn't grow Scenario 2: - PC tries to vore a living NPC/creature - I get screen/sound effect - neither PC nor NPC/creature do their animations - NPC/creature doesn't disappear or fight, it just stops moving (stuck idling in it's last pose) Scenario 3: - PC tries to vore a dead body - PC does animation, sometimes the pickup animation (from "Feminine Pickup Animation SE") instead of the anal vore animation - body doesn't disappear - PC belly doesn't grow Scenario 4: - everything just stops working - trying to vore only produces the screen/sound effects - no vore happening - no animations happening - no digestion happening (brown progress bars stop moving, and yes, I had this happen outside combat) Resetting the mod via MCM helped sometimes, but not very often. Restarting the game or even my computer seemed to help sometimes, but not always. I did all this on a new game for version 2021-05-13, and I did another new game for version 2021-05-19. What could be the problem here? Does anyone else have the same issues? I don't have any problems with the rest of my installation. Everything is working as it should. It's just this mod that does strange things. Hope somebody can help.
merryMalfunctioning Posted May 19, 2021 Author Posted May 19, 2021 1 hour ago, bigschwabbel said: I've been using version 2021-05-13 for a few days and experienced some issues that didn't go away with the new version 2021-05-19. On the contrary, it got even worse. With the older version I was able to play 3-4 hours before the mod started to fail. With resetting the mod/restarting the game/restarting the computer I was able to extend that to 4-5 hours before total breakdown of the mod. With the latest version said breakdown happened immediately, meaning I started a new game and wasn't able to vore any NPC/creature at all. At other times voring happened 2-3 times and then the mod failed. Hide contents Scenario 1: - PC tries to vore a living NPC/creature - I get screen/sound effect - PC does it's animation (anal vore = sitting animation) to the end and then just sits in mid air - NPC/creature does it's animation and then stops moving (stuck idling in it's last pose) - NPC/creature doesn't disappear or fight - PC belly doesn't grow Scenario 2: - PC tries to vore a living NPC/creature - I get screen/sound effect - neither PC nor NPC/creature do their animations - NPC/creature doesn't disappear or fight, it just stops moving (stuck idling in it's last pose) Scenario 3: - PC tries to vore a dead body - PC does animation, sometimes the pickup animation (from "Feminine Pickup Animation SE") instead of the anal vore animation - body doesn't disappear - PC belly doesn't grow Scenario 4: - everything just stops working - trying to vore only produces the screen/sound effects - no vore happening - no animations happening - no digestion happening (brown progress bars stop moving, and yes, I had this happen outside combat) Resetting the mod via MCM helped sometimes, but not very often. Restarting the game or even my computer seemed to help sometimes, but not always. I did all this on a new game for version 2021-05-13, and I did another new game for version 2021-05-19. What could be the problem here? Does anyone else have the same issues? I don't have any problems with the rest of my installation. Everything is working as it should. It's just this mod that does strange things. Hope somebody can help. Any chance you could get me a papyrus log from a session where this happened, and maybe a savefile made after these happened? Actually, could you also use the "Export Database" option from the MCM as well, and send me that file?
MajorPink Posted May 19, 2021 Posted May 19, 2021 don't really have a problem but I was wondering how would you go about lvling your prey skill.. I can't seem to figure out how that works, I can't be swallowed in real combat as that is a death sentence so I was wondering if there was a way to lvl it by letting friendly npcs eat you. I also don't get the struggle system, I can press the buttons together as fast as I can but I can't get it even near half way full. I even press then one at time. any help would be appreciative.
MajorPink Posted May 19, 2021 Posted May 19, 2021 Also the corpse counter doesn't count the corpses I eat. Is there even a reason to eat corpses?
bigschwabbel Posted May 19, 2021 Posted May 19, 2021 2 hours ago, markdf said: Any chance you could get me a papyrus log from a session where this happened, and maybe a savefile made after these happened? Actually, could you also use the "Export Database" option from the MCM as well, and send me that file? Thanks for your reply. I will provide all the files you're asking for. I'm going to enable logging and use my new game savefile from this morning and play for some time. - I've never logged anything in Skyrim. Is it enough to edit \Documents\My Games\Skyrim Special Edition\Skyrim.ini to look like this? [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 - Is it important for "Export Database" whether I do it before or after the mod stops working for me?
vincentoroscoe Posted May 19, 2021 Posted May 19, 2021 On 5/18/2021 at 12:29 AM, markdf said: DevourmentMacromancyAV.psc is the script that handles ActorVariable-controlled size changes. The struggle sliders are controlled in DevourmentBellyScaling.psc and in the Lua backend script. I don't see anything in the DevourmentMacromancyAV.psc file about the strength of the enchantment, what clothing/armor it can be put on, and such. I also am rather lost in the other file, and don't see any LUA files anywhere in this either. Is this part of the script where I'd add the new sliders, then? if UseStruggleSliders && RescaleBumps NiOverride.SetBodyMorph(target, "StruggleSlider1", PREFIX, resultArray[3]) NiOverride.SetBodyMorph(target, "StruggleSlider2", PREFIX, resultArray[4]) NiOverride.SetBodyMorph(target, "StruggleSlider3", PREFIX, resultArray[5]) endIf if (UseMorphVore && RescaleBody) || (UseStruggleSliders && RescaleBumps) NiOverride.UpdateModelWeight(target) RegisterForSingleUpdate(UpdateTime) else RegisterForSingleUpdate(1.0) endIf EndEvent Event OnEffectFinish(Actor akTarget, Actor akCaster) if UseStruggleSliders DATA = JValue.release(DATA) NiOverride.ClearBodyMorph(target, "StruggleSlider1", PREFIX) NiOverride.ClearBodyMorph(target, "StruggleSlider2", PREFIX) NiOverride.ClearBodyMorph(target, "StruggleSlider3", PREFIX) endIf
vincentoroscoe Posted May 19, 2021 Posted May 19, 2021 Unrelated, but I also have noticed that using Wear Multiple Rings mod ( https://www.nexusmods.com/skyrimspecialedition/mods/46898 ) causes a lot of issues for me in-game once I start voring anyone. Which is...rather frustrating, honestly. Any idea why it's causing so much trouble?
merryMalfunctioning Posted May 20, 2021 Author Posted May 20, 2021 2 hours ago, bigschwabbel said: Thanks for your reply. I will provide all the files you're asking for. I'm going to enable logging and use my new game savefile from this morning and play for some time. - I've never logged anything in Skyrim. Is it enough to edit \Documents\My Games\Skyrim Special Edition\Skyrim.ini to look like this? [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 - Is it important for "Export Database" whether I do it before or after the mod stops working for me? You don't need the UpdateTimeMS line for logging. Also, 500 is the default, so that line isn't doing anything. Please export the database AFTER problems start.
merryMalfunctioning Posted May 20, 2021 Author Posted May 20, 2021 4 hours ago, MajorPink said: don't really have a problem but I was wondering how would you go about lvling your prey skill.. I can't seem to figure out how that works, I can't be swallowed in real combat as that is a death sentence so I was wondering if there was a way to lvl it by letting friendly npcs eat you. I also don't get the struggle system, I can press the buttons together as fast as I can but I can't get it even near half way full. I even press then one at time. any help would be appreciative. You may need to try a lower difficulty setting. Raise the prey skill by letting low level enemies swallow you and then escaping from them.
merryMalfunctioning Posted May 20, 2021 Author Posted May 20, 2021 4 hours ago, MajorPink said: Also the corpse counter doesn't count the corpses I eat. Is there even a reason to eat corpses? I'll fix that, and no there isn't. There's really no reason for ANY of this, except that people enjoy it. If you don't enjoy eating corpses, I would suggest not doing it.
merryMalfunctioning Posted May 20, 2021 Author Posted May 20, 2021 2 hours ago, vincentoroscoe said: Unrelated, but I also have noticed that using Wear Multiple Rings mod ( https://www.nexusmods.com/skyrimspecialedition/mods/46898 ) causes a lot of issues for me in-game once I start voring anyone. Which is...rather frustrating, honestly. Any idea why it's causing so much trouble? What issues is it causing? You're not giving me much information to work from here.
merryMalfunctioning Posted May 20, 2021 Author Posted May 20, 2021 2 hours ago, vincentoroscoe said: I don't see anything in the DevourmentMacromancyAV.psc file about the strength of the enchantment, what clothing/armor it can be put on, and such. I also am rather lost in the other file, and don't see any LUA files anywhere in this either. Is this part of the script where I'd add the new sliders, then? if UseStruggleSliders && RescaleBumps NiOverride.SetBodyMorph(target, "StruggleSlider1", PREFIX, resultArray[3]) NiOverride.SetBodyMorph(target, "StruggleSlider2", PREFIX, resultArray[4]) NiOverride.SetBodyMorph(target, "StruggleSlider3", PREFIX, resultArray[5]) endIf if (UseMorphVore && RescaleBody) || (UseStruggleSliders && RescaleBumps) NiOverride.UpdateModelWeight(target) RegisterForSingleUpdate(UpdateTime) else RegisterForSingleUpdate(1.0) endIf EndEvent Event OnEffectFinish(Actor akTarget, Actor akCaster) if UseStruggleSliders DATA = JValue.release(DATA) NiOverride.ClearBodyMorph(target, "StruggleSlider1", PREFIX) NiOverride.ClearBodyMorph(target, "StruggleSlider2", PREFIX) NiOverride.ClearBodyMorph(target, "StruggleSlider3", PREFIX) endIf I suggest you start with a more recent version. The list of struggle sliders in the plugin, attached to the "Bulging Belly" magic effect. The backend Lua script is already setup for 12 struggle sliders, the current 3 belly and 6 breast, plus 3 more cockvore sliders that don't exist yet. So if you add the names of your three sliders to that list, they should get animated.
bigschwabbel Posted May 20, 2021 Posted May 20, 2021 34 minutes ago, markdf said: Please export the database AFTER problems start. Thanks for letting me know. That's what I thought and actually did. It didn't take long for the mod to stop working. A few minutes and 6 wolves, and any further attempt to vore didn't work. I was done with the wolves at timestamp 2:29. I had to restart my computer to even get the first 6 wolves to work. Before that not even the first vore attempt did anything. Three new things happened this time: 1. An error message when I tried to reset the mod via MCM Spoiler 2. This is a Skeever I tried to vore. The red and blue progress bars are his. Spoiler 3. Although "Crouch Scat" was activated, my PC wouldn't defecate when crouched. I had to get rid of the 6 wolves by using the "Defecate" lesser power. I've attached a .7z file with the last save, the db_export and the papyrus log. Please let me know what you find. I'd really like to keep this mod, it's very entertaining. logs_db_saves.7z
merryMalfunctioning Posted May 20, 2021 Author Posted May 20, 2021 2 hours ago, bigschwabbel said: Thanks for letting me know. That's what I thought and actually did. It didn't take long for the mod to stop working. A few minutes and 6 wolves, and any further attempt to vore didn't work. I was done with the wolves at timestamp 2:29. I had to restart my computer to even get the first 6 wolves to work. Before that not even the first vore attempt did anything. Three new things happened this time: 1. An error message when I tried to reset the mod via MCM Reveal hidden contents 2. This is a Skeever I tried to vore. The red and blue progress bars are his. Reveal hidden contents 3. Although "Crouch Scat" was activated, my PC wouldn't defecate when crouched. I had to get rid of the 6 wolves by using the "Defecate" lesser power. I've attached a .7z file with the last save, the db_export and the papyrus log. Please let me know what you find. I'd really like to keep this mod, it's very entertaining. logs_db_saves.7z 3.23 MB · 0 downloads Purrfect. So it looks like the SwallowCalculate script failed at some point and didn't unblock the actors involved. I'll do some testing and see if I can work out why that happened.
HopefullyAnonymous Posted May 20, 2021 Posted May 20, 2021 23 hours ago, markdf said: No. Devourment doesn't overwrite any vanilla records except for a few of the guard dialogues. Didn't mean to imply it did - Devourment was not the only thing fucking up. I decided it was better to just start from a blank slate than try to hunt down what was going wrong. And I was probably right - everything seems to be working fine now. Better, in fact, since I updated a few other mods that I hadn't been keeping track of. The crafting recipes I mentioned are not vanilla (specifically provided by ClutterCraft if I remember correctly). I have no clue why they disappeared, they just did. Given that none of Devourment's changes affect the Smelter in any way, I think it's safe to assume that Devourment had absolutely nothing to do with it. At worst, the load order changed. Or it was a different mod that I had unwittingly uninstalled. Liking the new changes.
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