KingOfCairo Posted June 2, 2022 Posted June 2, 2022 Quick question; does this mod modify how the base game inheritable traits are inherited? I've noticed that children of parents with matching traits (intelligent, for example) do not always inherit it. Not an issue if it does, as guaranteeing a child gets a trait because both kids have it is very gamey. Just wanted to check.
NoNickNeeded Posted June 2, 2022 Posted June 2, 2022 Even in the base game there was no 100% guarantee that a child would inherit a trait even if both parents had it, only a high likelyhood. Not unless you already invested some points in the bottom-most dynasty trait line.
KingOfCairo Posted June 2, 2022 Posted June 2, 2022 1 hour ago, NoNickNeeded said: Even in the base game there was no 100% guarantee that a child would inherit a trait even if both parents had it, only a high likelyhood. Not unless you already invested some points in the bottom-most dynasty trait line. Oh shit I just looked at the actual percentages and you are right. It's "only" 80% if both parents have the active congenital trait. I took the in-game description "since both parents have the trait, you will inherit" at face value, I guess...
sagimine1 Posted June 7, 2022 Posted June 7, 2022 On 6/2/2022 at 11:44 AM, KingOfCairo said: Oh shit I just looked at the actual percentages and you are right. It's "only" 80% if both parents have the active congenital trait. I took the in-game description "since both parents have the trait, you will inherit" at face value, I guess... Those who read fine prints are deem to be success at most adventures than those whom does not.........
TRK93 Posted June 8, 2022 Posted June 8, 2022 I am having this problem. The character's body doesn't look like how I created ingame. Is this the wait 1 year thing or am I doing something wrong? His body is just standard ingame. This is how he looks in the game. And my playset I also don't have to muscle modifiers. His body became like this with the traits I used.
Mange2020 Posted June 9, 2022 Author Posted June 9, 2022 11 hours ago, TRK93 said: I am having this problem. The character's body doesn't look like how I created ingame. Is this the wait 1 year thing or am I doing something wrong? His body is just standard ingame. This is how he looks in the game. And my playset I also don't have to muscle modifiers. His body became like this with the traits I used. Click play.
Kekmongus Posted June 15, 2022 Posted June 15, 2022 Is there a way to change the abs/muscle definition, other than removing weight every ingame year?
rkdduddnd323 Posted June 29, 2022 Posted June 29, 2022 All heirs die because of lack of breast milk. This really pisses me off. How do I remove this?
capnblaze Posted June 30, 2022 Posted June 30, 2022 This mod is now causing all children in game to have large bodies and small heads. Mod order: Carnalitas CBO Physical Attributes 1
NoNickNeeded Posted June 30, 2022 Posted June 30, 2022 (edited) I have physical attributes above both Carnalitas and CBO and have no issues. Nevermind my previous comment. I was mistaken. But it still worked fine on my end with the same mod-order you posted (prior to the current update, I'm still downloading that one, so I can't say anything in it's regard yet). Edited July 2, 2022 by NoNickNeeded
Mange2020 Posted July 1, 2022 Author Posted July 1, 2022 (edited) 20 hours ago, capnblaze said: This mod is now causing all children in game to have large bodies and small heads. Mod order: Carnalitas CBO Physical Attributes Not a thing of heard of and feels like I would hear it. It is something I know could happen if various things go wrong but I'm pretty sure I eliminated it. Are you sure you are only using these mods? Edited July 1, 2022 by Mange2020
Ciusu1 Posted July 2, 2022 Posted July 2, 2022 (edited) After uninstalling the mod, I have 2 tooltips remaining that mess up the character window display. I first tried simply disabling the mood, then I removed it completely from the "Mods" folder. But they are still showing. I tried also creating a new playset, but those 2 tooltips still show. I even tried the option "verify file integrity" from steam and adding a new mod that modifies the GUI but no success. Is there any way to remove them without having to reinstall the game and mods from scratch? Is not game breaking or anything. Just a visual bug but still, my OCD would appreciate having these tooltips removed ? Edit: this happens both with current saves and new games. Edited July 2, 2022 by Ciusu1
Mange2020 Posted July 2, 2022 Author Posted July 2, 2022 34 minutes ago, Ciusu1 said: After uninstalling the mod, I have 2 tooltips remaining that mess up the character window display. I first tried simply disabling the mood, then I removed it completely from the "Mods" folder. But they are still showing. I tried also creating a new playset, but those 2 tooltips still show. I even tried the option "verify file integrity" from steam and adding a new mod that modifies the GUI but no success. Is there any way to remove them without having to reinstall the game and mods from scratch? Is not game breaking or anything. Just a visual bug but still, my OCD would appreciate having these tooltips removed ? Edit: this happens both with current saves and new games. I'm guessing you have a compatch mod on? Any mod that affects the gui (like this one) is a pain in the ass for compatibility. Your character window is wider than it should so I'm guessing you have another mod that changes the character window and a compatch that isn't up to date. Does it work when you click the button? 1
Ciusu1 Posted July 2, 2022 Posted July 2, 2022 9 minutes ago, Mange2020 said: I'm guessing you have a compatch mod on? Any mod that affects the gui (like this one) is a pain in the ass for compatibility. Your character window is wider than it should so I'm guessing you have another mod that changes the character window and a compatch that isn't up to date. Does it work when you click the button? Nothing happens when I click the button. But you're right, this was caused by a compatch mod (Carnalitas Slavery Expansion compatch to be exact). I forgot about it. I removed it now and everything's normal. Thanks a lot for your help.
capnblaze Posted July 5, 2022 Posted July 5, 2022 On 7/1/2022 at 1:34 AM, Mange2020 said: Not a thing of heard of and feels like I would hear it. It is something I know could happen if various things go wrong but I'm pretty sure I eliminated it. Are you sure you are only using these mods? I’m sure. These are the only mods in the playset. When I disable Physical Attributes, the problem goes away. When I start a new game, the map’s children all look fine until it’s unpaused for a couple seconds, then HULK children ??
goteem123 Posted July 9, 2022 Posted July 9, 2022 Hello, is there a way to alter the files to increase the chances of certain traits spawning in map at he start? certain physical traits like Callipygian and others alike seem to never appear in my game although i would them to. i have been looking through for a while but havent had any luck on how to fix this. Even using console commands to try and add traits to characters doesnt seem to work. If you could give me some advice i would greatly appreciate it, thanks.
Kekmongus Posted July 19, 2022 Posted July 19, 2022 Is there a way to edit/increase thigh size? Cause when incrasing butt size the thighs just stay thin wich looks wierd to say the least.
X2Z Posted July 20, 2022 Posted July 20, 2022 why my kids look like that lol. small head adult body. weird AF. cool mod otherwise 1
XZIZ Posted July 26, 2022 Posted July 26, 2022 (edited) children have small heads and large bodies, any fix for that? edit: also, love you Mange2020 Edited July 26, 2022 by IDAZIZ
Makhno79 Posted July 26, 2022 Posted July 26, 2022 First time using this mod, so not sure if it's intentional, but after I finish ruler designer and start a game, physical attributes traits are reset to a different value. Also, some of the attributes don't seem to allow you to remove/add through console commands, and if you do manage to change them they reset after a couple of in-game days. Am I doing something wrong or completely misunderstanding the mod? Ta.
Kashked Posted July 26, 2022 Posted July 26, 2022 1 hour ago, Makhno79 said: First time using this mod, so not sure if it's intentional, but after I finish ruler designer and start a game, physical attributes traits are reset to a different value. Also, some of the attributes don't seem to allow you to remove/add through console commands, and if you do manage to change them they reset after a couple of in-game days. Am I doing something wrong or completely misunderstanding the mod? Ta. I haven't used the ruler designer, but the point of the mod is that the characters body reflects their life. So you can't just set your character to be fat because it amuses you, they have to have the traits and lifestyle to support their girth, or they will lose that weight. Same goes for muscles etc. Height, obviously, isn't variable like that, but the mod assigns it based on inheritance (or chance, if it's a character without ancestors). Tits and dick-sizes are determined by Carnalitas traits.
Makhno79 Posted July 26, 2022 Posted July 26, 2022 23 minutes ago, Kashked said: I haven't used the ruler designer, but the point of the mod is that the characters body reflects their life. So you can't just set your character to be fat because it amuses you, they have to have the traits and lifestyle to support their girth, or they will lose that weight. Same goes for muscles etc. Height, obviously, isn't variable like that, but the mod assigns it based on inheritance (or chance, if it's a character without ancestors). Tits and dick-sizes are determined by Carnalitas traits. Ah, gotcha, thanks! Dick size traits seem to be a weird one, though. Tried to change that using console commands and it wouldn't shift. Could change the size in the debug menu, but the trait remained.
joemann Posted August 2, 2022 Posted August 2, 2022 I am trying to get a script to work that was inspired by either this mod or Coetus Anima. I have been trying for days. The worst is that it used to work but by trying to improve it I screwed it up ? Could someone be so kind to look it and if you see anything obviously wrong? There are two files a character_event and a scripted effect. test_childhood.2013 = { #hetero type = character_event title = test_childhood.2013.t desc = { first_valid = { triggered_desc = { trigger = { root = { is_male = yes } scope:fantasy = {#mother is_female = yes is_parent_of = root } } desc = { desc = test_childhood.2013.male.mother.desc } } triggered_desc = { trigger = { root = { is_male = yes } scope:fantasy = {#sister is_female = yes is_sibling_of = root } } desc = { desc = test_childhood.2013.male.sister.desc } } triggered_desc = { trigger = { root = { is_male = yes } scope:fantasy = {#aunt is_female = yes is_uncle_or_aunt_of = root } } desc = { desc = test_childhood.2013.male.aunt.desc } } triggered_desc = { trigger = { root = { is_male = yes } scope:fantasy = {#cousin_female is_female = yes is_cousin_of = root } } desc = { desc = test_childhood.2013.male.cousin.desc } } triggered_desc = { trigger = { root = { is_male = yes } scope:fantasy = { is_female = yes } } desc = { desc = test_childhood.2013.male.female.desc } } triggered_desc = { trigger = { root = { is_female = yes } scope:fantasy = {#father is_male = yes is_parent_of = root } } desc = { desc = test_childhood.2013.female.father.desc } } triggered_desc = { trigger = { root = { is_female = yes } scope:fantasy = {#brother is_male = yes is_sibling_of = root } } desc = { desc = test_childhood.2013.female.brother.desc } } triggered_desc = { trigger = { root = { is_female = yes } scope:fantasy = {#uncle is_male = yes is_uncle_or_aunt_of = root } } desc = { desc = test_childhood.2013.female.uncle.desc } } triggered_desc = { trigger = { root = { is_female = yes } scope:fantasy = {#cousin_female is_male = yes is_cousin_of = root } } desc = { desc = test_childhood.2013.female.cousin.desc } } triggered_desc = { trigger = { root = { is_female = yes } scope:fantasy = { is_male = yes } } desc = test_childhood.2013.female.male.desc } } } theme = lust background = bedchamber left_portrait = { character = root outfit_tags = { western_bedchamber_01 } animation = shock } lower_right_portrait = { character = scope:fantasy outfit_tags = { no_cloak no_pants no_hat no_clothes } } trigger = { any_in_list = { variable = potential_fantasies count >= 0 } } immediate = { save_scope_as = dreamer fantasize_effect = yes #this scripted effect creates the list of potential fantasies every_in_list = { variable = potential_fantasies save_scope_as = potential_fantasy } random_in_list = { # this selects one fantasy from the list variable = potential_fantasies weight = { base = 0 modifier = { this.age < 40 this = { is_female = yes } add = 10 } modifier = { this = { has_trait = beauty_good } this = { is_female = yes } add = 20 } modifier = { this = { is_close_or_extended_family_of = root } this = { is_female = yes } add = 30 } modifier = { this.prestige_level >= 4 add = 30 } modifier = { has_relation_victim = scope:dreamer this = { is_female = yes } add = 30 } modifier = { has_relation_friend = scope:dreamer this = { is_female = yes } add = 30 } modifier = { has_relation_crush = scope:dreamer this = { is_female = yes } add = 50 } modifier = { has_relation_guardian = scope:dreamer this = { is_female = yes } add = 50 } modifier = { this = root.mother root = { has_trait = curious opinion = { target = root.mother value > 20 } opinion = { target = root.father value < 60 } } add = 50 } } save_scope_as = fantasy } } option = { name = childhood.2013.option.1 if = { limit = { has_sexuality = none } scope:dreamer = { set_sexuality = heterosexual set_body_preference_effect = yes add_character_flag = { flag = first_erotic_dream years = 3 } random = { chance = 50 set_relation_crush = scope:fantasy } } } } option = { name = childhood.2013.option.2 trigger = { scope:fantasy = { is_close_family_of_root_trigger = yes } } scope:dreamer = { add_character_flag = { flag = first_erotic_dream years = 3 } set_body_preference_effect = yes random = { chance = 30 set_relation_crush = scope:fantasy } if = { limit = { OR = { has_trait_malicious_trigger = yes has_trait_extroverted_trigger = yes } NOR = { has_trait = zealous has_trait = temperate } } random = { chance = 30 add_character_flag = potential_incest_fetish } } } } option = { name = childhood.2013.option.3 trigger = { scope:fantasy = { is_cousin_of = root } } scope:dreamer = { add_character_flag = { flag = first_erotic_dream years = 3 } set_body_preference_effect = yes if = { limit = { OR = { has_trait_malicious_trigger = yes has_trait_extroverted_trigger = yes } NOR = { has_trait = zealous has_trait = temperate } } random = { chance = 20 add_character_flag = potential_incest_fetish } random = { chance = 50 set_relation_crush = scope:fantasy } } } } option = { name = childhood.2013.option.4 trigger = { scope:fantasy = { is_uncle_or_aunt_of = root } } scope:dreamer = { add_character_flag = { flag = first_erotic_dream years = 3 } set_body_preference_effect = yes if = { limit = { OR = { has_trait_malicious_trigger = yes has_trait_extroverted_trigger = yes } NOR = { has_trait = zealous has_trait = temperate } } random = { chance = 25 add_character_flag = potential_incest_fetish } random = { chance = 50 set_relation_crush = scope:fantasy } } } } option = { name = childhood.2013.option.5 scope:dreamer = { add_character_flag = { flag = first_erotic_dream years = 3 } set_body_preference_effect = yes random = { chance = 50 set_relation_crush = scope:fantasy } } } } The scripted_effect is as follows: fantasize_effect = { # creating a list save_scope_as = dreamer host = { every_courtier_or_guest = { limit = { age > 14 age < 45 is_alive = yes } save_temporary_scope_as = potential_fantasy if = { limit = { scope:dreamer = { is_attracted_to_gender_of = scope:potential_fantasy NOT = { is_target_in_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } } add_to_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } } every_relation = { type = crush limit = { age > 14 is_alive = yes } save_temporary_scope_as = potential_fantasy if = { limit = { scope:dreamer = { is_attracted_to_gender_of = scope:potential_fantasy NOT = { is_target_in_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } } add_to_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } every_relation = { type = friend limit = { age > 14 is_alive = yes } save_temporary_scope_as = potential_fantasy if = { limit = { scope:dreamer = { is_attracted_to_gender_of = scope:potential_fantasy NOT = { is_target_in_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } } add_to_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } every_relation = { type = guardian limit = { is_adult = yes is_alive = yes } save_temporary_scope_as = potential_fantasy if = { limit = { scope:dreamer = { is_attracted_to_gender_of = scope:potential_fantasy NOT = { is_target_in_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } } add_to_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } every_close_or_extended_family_member = { limit = { age > 14 age < 45 is_alive = yes } save_temporary_scope_as = potential_fantasy if = { limit = { scope:dreamer = { is_attracted_to_gender_of = scope:potential_fantasy NOT = { is_target_in_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } } add_to_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } father = { every_consort = { limit = { age > 14 age < 45 is_alive = yes } save_temporary_scope_as = potential_fantasy if = { limit = { scope:dreamer = { is_attracted_to_gender_of = scope:potential_fantasy NOT = { is_target_in_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } } add_to_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } } mother = { every_consort = { limit = { age > 14 age < 45 is_alive = yes } save_temporary_scope_as = potential_fantasy if = { limit = { scope:dreamer = { is_attracted_to_gender_of = scope:potential_fantasy NOT = { is_target_in_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } } add_to_variable_list = { name = potential_fantasies target = scope:potential_fantasy } } } } } The event is supposed to give a child a preference for a specific physical characteristic. For example "likes big tits". The event fires as should (on-action childhood_ongoing) The problem is that it doesn't pull in characters so scope:fantasy is always missing. This is not because they don't exist in game. I am testing the file on a save which did generate fantasy characters when the file was still working. Any help much appreciated.
Hupfer3 Posted August 4, 2022 Posted August 4, 2022 Do i get this right: this mods traits do no modifie a chracters body, but the body changes the traits? Is there a way to reduce/increase aspacts that are normaly given at birth like hight?
HD_HD Posted August 7, 2022 Posted August 7, 2022 ALL kids are being born with this damn trait. even if you remove it their appearance won't change
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