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[mod] Character Body Overhaul


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Posted
5 hours ago, Bazgeron said:

Question. I don't get new hairstyles at the barbershop. Can someone explain how to turn them on?

 

That's not a function in CBO, so probably you have conflicting mods causing issues.

Posted
7 hours ago, smlz said:


Nope, I'm using the Bohemia standard bookmark with the King being 34 and his wife being 18. So no issues here. But I'll check it removing Undress to see if it works that way, thanks for your answer

Removing Undress doesn't change anything neither.

Looks pretty ugly.

Anyone knows where it could come from ?

Sorry for botherin you.

2023_01_28_1.png

Posted
11 hours ago, poopoopeepee5 said:

Where do I download CBO instead of CBO Vanilla

From the ck3 downloads section.

FYI - CBO vanilla is not a stand alone mod and it will do nothing without CBO installed. It is a patch for CBO which makes the body more like the vanilla body.

Posted

Hey there, I had a question. When importing the body and head into Blender, the head appears at the base of the feet. If I want to make a animation, do I need to reposition the head on top of the body first?

Posted
On 1/28/2023 at 5:52 PM, smlz said:

Removing Undress doesn't change anything neither.

Looks pretty ugly.

Anyone knows where it could come from ?

Sorry for botherin you.

/cdn-cgi/mirage/f09562a2ec2686264267bcebfd8171ef7e584de410dff32490cfb7735592db56/1280/https://static.loverslab.com/uploads/monthly_2023_01/2023_01_28_1.png.4309c2a98adcbf68a98f9f9f7fb937b8.png

 

You noted that you've tried turning off EPE, but not the CFP/EPE compact for example, worth keeping in mind that probably causes issues for the compact.

 

All I can suggest is try limiting your load order to Carnalitas, fix patch, CBO and Carnal Court, see if that is working at a basic level, before adding anything else.

Posted
5 hours ago, GallowsUK said:

 

You noted that you've tried turning off EPE, but not the CFP/EPE compact for example, worth keeping in mind that probably causes issues for the compact.

 

All I can suggest is try limiting your load order to Carnalitas, fix patch, CBO and Carnal Court, see if that is working at a basic level, before adding anything else.

Thank you very much for your answer, alas even with those 4 basic mods, the issue is the same.

Should I try to delete all of them and re-dl them ? I don't know what else I can do.

Posted
9 hours ago, Askanizz said:

Any luck with cbo and ek2 yet?

 

Until or unless someone wants to recreate EK2 assets into CBO bodies, it's not going to happen.  No one's volunteered nor posted anything about it, people coming and asking every day isn't going to make the compatch happen.  Someone who wants it has to make it.

Posted
10 hours ago, smlz said:

Thank you very much for your answer, alas even with those 4 basic mods, the issue is the same.

Should I try to delete all of them and re-dl them ? I don't know what else I can do.

 

Wouldn't hurt to make sure you have the right versions, but without more details (exact load order, error log etc) then it's not possible to recommend anything further.

Posted
14 hours ago, GallowsUK said:

 

Wouldn't hurt to make sure you have the right versions, but without more details (exact load order, error log etc) then it's not possible to recommend anything further.

It was probably an issue with an old version of the mod still around and conflicting, as everything got better as soon as I deleted EVERYTHING and started redownloading.

Thank you very much for your help once again !

Posted
On 1/17/2023 at 2:21 AM, Randah said:

 

Haha! The ham fisted monkey wins in the end. Clothes off on interactions under 18. Correctly this time, not by making them adults in the portrait logic.

 

The solution was actually quite simple, really. There are 'bedchamber' clothes that are defined in portraits\accessories\clothes.txt that I just commented out. *POOF* Default robes gone. Checked on fresh unmodded mod, since I did so much to my copy. Then moved over my changed models file so there is actually a mesh\ for the computer to draw. Censor gone.

How do I zip these up correctly so my information is off the files and they upack correctly. I can't share the changes needed to make the animations work, there are too many things that need adjusting.

I managed to get rid of the fig leaf and the clothes following your advice. However the animations no longer work. I am using vanilla game age. Did you manage to get the CBO animations working? If so which file needs to be modded?

Posted (edited)

Having an accessory compatibility issue.

 

I took the fangs, and elf ear textures from the POD mod, and made them standalone accessories that I can add in the barbershop.

 

But they don't appear on the models from CBO, I've discovered that the issue is that they are invisible if the male_head.asset/female_head.asset from CBO is used(And if I use the default than facial expressions don't work in sex scenes)

 

I simply don't know enough about mesh files to know how to fix the issue if anyone has any insight I would appreciate it, and then we can all have elves and vampires working with this

Edited by fishisavegetable
Posted (edited)
8 hours ago, joemann said:

I managed to get rid of the fig leaf and the clothes following your advice. However the animations no longer work. I am using vanilla game age. Did you manage to get the CBO animations working? If so which file needs to be modded?



No animations at all? Or just animation in that weird "you can marry and make children but no animations" window?

Its looking for animations and has nothing to do. If you have vanilla definitions you may try going into common\defines\defines.txt and looking at

NPortrait = {
	PORTRAIT_MALE_ADULT_AGE = 18
	PORTRAIT_FEMALE_ADULT_AGE = 18
	}

And change that to 16, marriage age. Alternative if that doesnt work is gfx\portraits\portrait_animations\sex_animations.txt. It needs definitions for male/female and boy/girl if using vanilla game ages. Copy the male segment to boy, female to girl, and set age to 16.

Also also, may need to catch it further upstream - in carnalitas proper for instance.
 

Edited by Randah
Posted

Did all this but no luck. I get either the vanilla animations (standing naked but idle ) or a messed up animation with legs hanging from the ceiling).

Not a load order problem because it all worked fine at age 18. I'll go through the files again and maybe disable some other mods to test.

 

In an earlier post you mentioned reinstating the bedchamber files because sick characters now appear naked. Is it not possible to link these files or decals exclusively to the traits concerning illness. I believe this is what mods like CFP do

with their clothing. Or is the link between age and these decals hardcoded?

Posted
15 hours ago, fishisavegetable said:

Having an accessory compatibility issue.

 

I took the fangs, and elf ear textures from the POD mod, and made them standalone accessories that I can add in the barbershop.

 

But they don't appear on the models from CBO, I've discovered that the issue is that they are invisible if the male_head.asset/female_head.asset from CBO is used(And if I use the default than facial expressions don't work in sex scenes)

 

I simply don't know enough about mesh files to know how to fix the issue if anyone has any insight I would appreciate it, and then we can all have elves and vampires working with this

 

CBO was designed with optional demon horns, would probably be worth tracing the files through for horns to see how they work.  I'm not overly familiar, but I know there a gene files that you use to enable them, but there are also references in the portrait accessories and within the head asset files themselves, so I presume you'd need to do something there also.

Posted

Hello,

 

After installing this mod i realized alot of the latin cultures are completly naked + bald. I tried a few compatibility patches but even when running the mod just by itself the problem still persist.

Posted
4 hours ago, joemann said:

Did all this but no luck. I get either the vanilla animations (standing naked but idle ) or a messed up animation with legs hanging from the ceiling).

Not a load order problem because it all worked fine at age 18. I'll go through the files again and maybe disable some other mods to test.

 

In an earlier post you mentioned reinstating the bedchamber files because sick characters now appear naked. Is it not possible to link these files or decals exclusively to the traits concerning illness. I believe this is what mods like CFP do

with their clothing. Or is the link between age and these decals hardcoded?

Managed to get it working. Thanks for the help. Would still be interested to get the bedchamber robes back for sick characters. Maybe with a trait_portrait_modifier. But how do you stop the diffuse files from activating in case of a nudity?

Posted
57 minutes ago, qrase said:

Hello,

 

After installing this mod i realized alot of the latin cultures are completly naked + bald. I tried a few compatibility patches but even when running the mod just by itself the problem still persist.

 

Would recommend checking your error log and making sure there's no issues with missing or corrupted files as this is not a typical experience.

Posted

Hi. I'm not new to CK3 nor Loverslab but the last updates lost me a bit. I am trying to fix my game and my last real problem is this :

 

image.thumb.png.98aaea595b8d6a4ae203fc8d124f7dbc.png

 

I cannot manage to fix hair. Every women has hair clipping with skull at the age of 18. Did someone had the same glitch ?

If really needed I can share my modlist but it is too long. 

Posted
5 hours ago, GallowsUK said:

 

CBO was designed with optional demon horns, would probably be worth tracing the files through for horns to see how they work.  I'm not overly familiar, but I know there a gene files that you use to enable them, but there are also references in the portrait accessories and within the head asset files themselves, so I presume you'd need to do something there also.

Oh okay thank you. It's the asset files that I need to fix, Thanks! I should be able to get these working now

Posted
13 hours ago, joemann said:

Managed to get it working. Thanks for the help. Would still be interested to get the bedchamber robes back for sick characters. Maybe with a trait_portrait_modifier. But how do you stop the diffuse files from activating in case of a nudity?


Good. What was your last problem, in the end? Sounds amusing.

Fixing the illness clothes will require a scalpel, rather than a hammer. Following the code logically. My first guess would be to play with the outfit tags. Next would be trying to find the illness logic to see what it is calling for and potentially renaming the call there, shunting it to a duplicate set of robes and seeing what the happens. Not had the motivation to pursue it yet.

Posted
5 hours ago, Randah said:


Good. What was your last problem, in the end? Sounds amusing.

Fixing the illness clothes will require a scalpel, rather than a hammer. Following the code logically. My first guess would be to play with the outfit tags. Next would be trying to find the illness logic to see what it is calling for and potentially renaming the call there, shunting it to a duplicate set of robes and seeing what the happens. Not had the motivation to pursue it yet.

Found the solution. It is really very simple. In the file 05_genes_special_accessories in the genes folder of the vanilla game there is a gene no_clothes. Just copy the folder to CBO and block out boy and girl.

You can then unblock the bedchamber assets in the clothes file  of the accessories folder in CBO and put back in the bedchamber decals.

 

Posted (edited)

Hey guys is there any fix for this issue ?

 

image.png.dd2b61aced02c816e158d6dd88e2f408.png

 

 

Trying the outfit but the body came like this... ( top half of the clothes works and the bottom half doesnt). 

 

I use EFE, CFP , Carnaltis . Full Screen Barbershop 

 

 

 

well i think i know what it is EFE. ah forgot it doesnt work prop. Was there not a patch before EFE-CBO comp? or am i fk high xD

Edited by killerzone1999

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