ZeburaBlack Posted March 24, 2021 Posted March 24, 2021 I use the custom races from Xenohumans - Anthromorphs, and the overlay seems to work perfect with them, it uses the canine/feline parts correctly but whenever vaginal sex is had it shows the 0ml no matter what for each person on the cum list editing it back to human parts fixes this issue. Â Â
ZelkovaSerrata Posted March 24, 2021 Posted March 24, 2021 On 3/17/2021 at 8:07 AM, dovahnurse said: So, I thought that the 'unwanted pregnancy' came from either RJW or Children and Babies, but it is actually from this mod. Why are my female pawns unhappy with their pregnancy when the parent is their lover? Is this supposed to happen? I just noticed this myself, and it seems there's currently no alternative thoughts at the moment, it will always be like that until it's corrected. I went ahead and mucked around and made a couple more thoughts with small edits with opinion offsets, and it works. You can have this minor edit until there's an official update to it. Not entirely sure if it works in practice, but the thoughts exist in practice and I can attach them to pawns lmao  edited, because I wasn't sure how the opinion offset worked, +5 is too low, so I bumped it to +11, at least  Thoughts_sex.xml 1
wxd497 Posted March 25, 2021 Posted March 25, 2021 On 2/23/2021 at 6:02 PM, Keyanos said: I have an issue where a pawn gets fertilized but then after awhile the egg just disappears and doesn’t progress to a fetus or anything. There’s no errors in the log either.  On 2/23/2021 at 7:22 PM, motd1233 said:  That's normal. Fertilized egg should be implanted to proceed to pregnancy. If the egg failed to implant, it will disappear. If you think the chance is too low, you can raise it in mod settings. I have the same issue and don't know why, my pawns can't get pregnant with this mod enabled, eggs can fertilize, but always failed to implant and disappear. I already set implantation chance to 1000% in mod settings, also enabled humanlike pregnancies and set humanlike pregnancy chance to 100%. I also tried to modify <eggLifespanDays> in Hediffs_PrivateParts.xml from 1 to 10 and wait for 7 days after the egg fertilize, didn't work.(change log said fertilized eggs are implanted after 7 days later) 2
Rimworld Traveller Posted March 26, 2021 Posted March 26, 2021 8 hours ago, wxd497 said:  I have the same issue and don't know why, my pawns can't get pregnant with this mod enabled, eggs can fertilize, but always failed to implant and disappear. I already set implantation chance to 1000% in mod settings, also enabled humanlike pregnancies and set humanlike pregnancy chance to 100%. I also tried to modify <eggLifespanDays> in Hediffs_PrivateParts.xml from 1 to 10 and wait for 7 days after the egg fertilize, didn't work.(change log said fertilized eggs are implanted after 7 days later) I'm in the same boat. Haven't gotten a pregnancy yet despite lots of fertilizations. I've figured it's just unlucky RNGing and haven't touched the sliders much yet. I presume there are people out there that have had pregnancies with this mod? 3
FoxyNova Posted March 26, 2021 Posted March 26, 2021 9 hours ago, wxd497 said:  I have the same issue and don't know why, my pawns can't get pregnant with this mod enabled, eggs can fertilize, but always failed to implant and disappear. I already set implantation chance to 1000% in mod settings, also enabled humanlike pregnancies and set humanlike pregnancy chance to 100%. I also tried to modify <eggLifespanDays> in Hediffs_PrivateParts.xml from 1 to 10 and wait for 7 days after the egg fertilize, didn't work.(change log said fertilized eggs are implanted after 7 days later) If your using RJW Animations, update it. I had the same issue, and updating that one fixed it.  Edit: I also updated this mod from .12 to .13 at the same time, so it could be that update fixed it too.... try both.
wxd497 Posted March 26, 2021 Posted March 26, 2021 15 hours ago, FoxyNova said: If your using RJW Animations, update it. I had the same issue, and updating that one fixed it.  Edit: I also updated this mod from .12 to .13 at the same time, so it could be that update fixed it too.... try both. Thanks, I updated RJW/RJW Animations and tested, your method didn't work on me, however I have found a solution: Set the RJW interspecies impregnation modifier (%) to 100%(equal to same-species), my former setting was like 0.5% or 1%. It's weird because I don't use alien races, all my colonists are human, and the former RJW settings works fine if I disable this mod. 16 hours ago, Rimworld Traveller said: I'm in the same boat. Haven't gotten a pregnancy yet despite lots of fertilizations. I've figured it's just unlucky RNGing and haven't touched the sliders much yet. I presume there are people out there that have had pregnancies with this mod? you can try my solution. 3
DouseInOil Posted March 30, 2021 Posted March 30, 2021 How long is the pregnancy supposed to be? My colonist has been pregnant for several days now, but it only shows no sign of progression. Â Edit: I made my colonist form a caravan and made them head out. This made the pregnancy progress. Hopefully this helps someone.
nugerumon Posted March 30, 2021 Posted March 30, 2021 2 hours ago, DouseInOil said: How long is the pregnancy supposed to be? 45 days, unless you changed it.
wruf Posted March 30, 2021 Posted March 30, 2021 Since the update, 1.0.1.14, my Revians, when breed by animals, are only producing Revian offspring. I have the related RJW pregnancy settings set thusly: (see attached image).  I had been fiddling with these settings earlier but they've been set to this for a few rounds now. Two other species being breed by animals are producing animal offspring from what i can tell thus far (Bun and Nyrons i think).  not sure if its due to this release or me mucking with settings around the same time, but thought I'd post it just in case its related. Â
mowaz Posted March 31, 2021 Posted March 31, 2021  2 hours ago, wruf said: Since the update, 1.0.1.14, my Revians, when breed by animals, are only producing Revian offspring. I have the related RJW pregnancy settings set thusly: (see attached image).  I had been fiddling with these settings earlier but they've been set to this for a few rounds now. Two other species being breed by animals are producing animal offspring from what i can tell thus far (Bun and Nyrons i think).  not sure if its due to this release or me mucking with settings around the same time, but thought I'd post it just in case its related.   Running into the same problem as the other once the pawn State goes to "Pregnant". It quick moves over to "Recovering from birth", with not birth actually happening.  All mods are up to date and setting are matching the setting found before this one. I think the Pregnant state on the health section is not transferring the pregnant state to the body. I've tested this without the mod active and the pawn are producing babies properly.Â
Captain Action Posted March 31, 2021 Posted March 31, 2021 There's an interesting interaction with this mod and the age morphosis cell mod. Â If a menopausal female pawn uses the pod to reverse her age from 50+ to 21, she stays menopausal! Â If one uses the dev mode to remove it. It returns!
JuicyDroid Posted April 1, 2021 Posted April 1, 2021 On 3/25/2021 at 12:48 AM, ZelkovaSerrata said: I just noticed this myself, and it seems there's currently no alternative thoughts at the moment, it will always be like that until it's corrected. I went ahead and mucked around and made a couple more thoughts with small edits with opinion offsets, and it works. You can have this minor edit until there's an official update to it. Not entirely sure if it works in practice, but the thoughts exist in practice and I can attach them to pawns lmao  edited, because I wasn't sure how the opinion offset worked, +5 is too low, so I bumped it to +11, at least  Thoughts_sex.xml 5.61 kB · 18 downloads I see the thoughts are only a placeholders for future implementations in mechanics. There is no way of distribution those thought at this moment so i guess you just gave thoughts to pawns in dev mode but it ain't working by itself right ? Edit1  "wanted pregnancy" thought <defName> in Thoughts_sex.xml should not contain any dashes or it throws error. Â
ZelkovaSerrata Posted April 1, 2021 Posted April 1, 2021 4 hours ago, JuicyDroid said: I see the thoughts are only a placeholders for future implementations in mechanics. There is no way of distribution those thought at this moment so i guess you just gave thoughts to pawns in dev mode but it ain't working by itself right ? Edit1 Â "wanted pregnancy" thought <defName> in Thoughts_sex.xml should not contain any dashes or it throws error. Â Hmm. I thought I'd seen it the "I'm so Happy!" one I created randomly after a Ratkin gave birth to someone she barely considered a friend. Maybe 11 is too low of a score for such a boost. I dont think I assigned it, because at that point it was more flavor text than anything else, and I was too preoccupied with creating a fortress than watching my pawns have fun. Also, looks like I missed accidentally created a space lol. My error log is like, 40 pages of red lmao, I never see them when they sneak in, but my games still somehow work. Error should probably gone, but yeah. Â Thoughts_sex.xml
Cupcakewaterfall Posted April 4, 2021 Posted April 4, 2021 But.... But why tho? Why must Humanity go so far!?
saviliana Posted April 6, 2021 Posted April 6, 2021 How about make a colon+stomach version of this and have data form dubs hygiene (optional) so we could have all three of the most using orifices in the game showing?
SillyDreams Posted April 6, 2021 Posted April 6, 2021 So I noticed that with [O21] Forgotten Realms, sometimes babies end up being of the races in that mod instead of following the parents race. There is two instances where the babies are of a different species (O21_Alien_DarkElf and O21_Alien_Killoren) when both parents are human. I didn't notice until afterwards so sadly no logs (if there were any). Is there any settings I should take a look at to solve this problem? Or is it a bug?
sidfu1 Posted April 7, 2021 Posted April 7, 2021 14 hours ago, SillyDreams said: So I noticed that with [O21] Forgotten Realms, sometimes babies end up being of the races in that mod instead of following the parents race. There is two instances where the babies are of a different species (O21_Alien_DarkElf and O21_Alien_Killoren) when both parents are human. I didn't notice until afterwards so sadly no logs (if there were any). Is there any settings I should take a look at to solve this problem? Or is it a bug? sounds like you did the wonderfrul thing and uses prepare carefuly with rjw which is directly incomp
SillyDreams Posted April 7, 2021 Posted April 7, 2021 On 4/7/2021 at 8:52 AM, sidfu1 said: sounds like you did the wonderfrul thing and uses prepare carefuly with rjw which is directly incomp I don't have Prepare Carefully enabled, but I do have Character Editor enabled. It probably is that which is messing it up but I don't understand why it would since I didn't even touch the hediffs. EDIT: It also seemed to be from only Forgotten Realms. I didn't see any other modded species.
kiothecloud Posted April 12, 2021 Posted April 12, 2021 So since this replaces RJW pregnancy system this wont be compatible with RJW Egg Mod and also removes all egg pregnancys?
LenaLachrymosa Posted April 13, 2021 Posted April 13, 2021 I cant find this mod in mods settings window and Im sure that I activate it this mod. whats the name of this mod in mods settings ? Â Â
juste95 Posted April 14, 2021 Posted April 14, 2021 I love this mod, but my pawns don't get pregnant anymore. I tried the fixes above, but nothing work. 1
Rimworld Traveller Posted April 17, 2021 Posted April 17, 2021 On 3/26/2021 at 11:35 AM, wxd497 said: Thanks, I updated RJW/RJW Animations and tested, your method didn't work on me, however I have found a solution: Set the RJW interspecies impregnation modifier (%) to 100%(equal to same-species), my former setting was like 0.5% or 1%. It's weird because I don't use alien races, all my colonists are human, and the former RJW settings works fine if I disable this mod. you can try my solution. This worked. I think the last update was supposed to fix this but now i get no pregnancies again.  Edit: no fertilizations even
dinmor1234 Posted April 18, 2021 Posted April 18, 2021 After loading a save all pregnancies fail, going to "recovering from pregnancy" or whatever it's called specifically.
SentientOrange_Fanta Posted April 23, 2021 Posted April 23, 2021 Both of my female colonists have a permanent "none" state, but npc colonists and animals go through the cycle. Anyone have any idea what's going on?
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