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[mod] RJW Menstruation


motd1233

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Posted
On 10/1/2025 at 3:20 PM, cavaleirojustica said:

This mod has a bug in 1.6: It attempts to use the variable bestial_pregnancy_enabled, but this variable doesn't exist in 1.6 version of rjw anymore, it was renamed to just bestial_pregnancy and is not a boolean anymore.

I am having the issue. I am wondering if you have to get the mod from the wiki as well. 

  • 4 weeks later...
Posted

I use the Vanilla Expanded collection, and it has Genie's Blue Blood and another type. How do I make them compatible so that the blood appears in the "In Period" stage?

  • 2 weeks later...
Posted

Accumulating a bunch of "wet" sanitary pads, what are the disposal options??? They don't stack so take a lot of space...When I make a "burn apparel" bill there is no option to burn used/wet pads vs. clean ones, no HP distinction I can tell, etc.I have been messing w/ defs in QOL mod but no luck, cannot make "wet" sanitary pad show up distinctly under "burn apparel" recipe. Like the mod for immersion but might have to uninstall if I can't figure this one out.

Posted
6 hours ago, PurpleGrape2 said:

Accumulating a bunch of "wet" sanitary pads, what are the disposal options??? They don't stack so take a lot of space...When I make a "burn apparel" bill there is no option to burn used/wet pads vs. clean ones, no HP distinction I can tell, etc.I have been messing w/ defs in QOL mod but no luck, cannot make "wet" sanitary pad show up distinctly under "burn apparel" recipe. Like the mod for immersion but might have to uninstall if I can't figure this one out.

A problem of my own making. Set "sanitary pad" from medieval to neolithic tech level in QoL - changed "wet sanitary pad" to same but had to restart to take effect.

  • 4 weeks later...
Posted
On 3/2/2026 at 2:05 PM, Airee said:

How do I stop colonist from breastfeeding action? I disabled childcare, but this didn't help

 

The baby itself has a tab about feeding options.

The mother is by default set to provide and for ordinarily birthed children that takes precedence over childcare.

  • 3 weeks later...
Posted
On 2/6/2026 at 4:12 AM, PurpleGrape2 said:

Accumulating a bunch of "wet" sanitary pads, what are the disposal options??? They don't stack so take a lot of space...When I make a "burn apparel" bill there is no option to burn used/wet pads vs. clean ones, no HP distinction I can tell, etc.I have been messing w/ defs in QOL mod but no luck, cannot make "wet" sanitary pad show up distinctly under "burn apparel" recipe. Like the mod for immersion but might have to uninstall if I can't figure this one out.

That's odd. I can still create a unique Destroy Apparel bill item, set it to wet sanitary pad only and it works.

スクリーンショット 2026-03-26 225724.png

Posted

Getting a "sequence contains no elements" error when opening the womb status window (womb status window is mostly empty/bugged) on pawns that have a womb but had their anus removed.

Posted

Huh. Apparently settling in a permanent winter tile with estrous pawns who also happen to have cat genitals results in zero pregnancies because all women are constantly in the anestrus stage. Not sure if intended or not.

  • 2 weeks later...
Posted

it does seems like this mod causes the RJW designator tab to not appear.

I tested it and it only happens when I have this one on.

Posted
9 hours ago, SWWP said:

it does seems like this mod causes the RJW designator tab to not appear.

I tested it and it only happens when I have this one on.


I have the same issue. I get a red error, and the menu doesn't even load.

  • 2 months later...
Posted (edited)

Been having an issue with this mod and Anthrosonae + RJW Genes + RJW Anthrosonae Support.

When using all of them, if a Pawn spawns with anything but the normal humanoid vagina (like using a Canine or Bolvine race), then they will not have a womb, and also not able to get pregnant. 😕


Edit: Actually, after more experimenting, it seems to only effect custom made Xenotypes with non-standard reproductive anatomy. Going to need to experiment further.

Edit 2: So, I figured out the problem. If a Pawn is set to lay eggs (like from Alpha Genes), it fully disables the Mensuration stuff.

Edited by FryoKnight
  • 3 weeks later...
Posted (edited)

Hi, has anyone else encountered this problem - that after giving birth, a woman’s chance of ovulation drops to 5% and never recovers? I just can’t figure out what’s causing this - is it due to some other mods, or is it a compatibility issue? Thanks!

Edited by Spellcasterr
Posted

Pretty sure that is because they are still lactating, from memory its 10 days after last breastfeeding they will stop and ovulation will start again.

  • 2 weeks later...
Posted

I dont know if this helps, I just spent hours trying to figure this out, realized i was using Equal Milking and there a slider in the lactation tab you can adjust the Ovulation amount (default 5%) anywhere from 0% to 100% (of normal ovulation number) during lactation period, so if your using that mod too I hope it helps you all!

Posted
4 hours ago, Eciah said:

so if your using that mod too I hope it helps you all!

Cross-mod compatibility is the bane of the 400 long modlist... even if the mods aren't directly incompatible, no guarantee they will happily co-exist!  Can't wait for the next DLC to further complicate shit!!!!

Posted
14 hours ago, ghostfalll said:

Cross-mod compatibility is the bane of the 400 long modlist... even if the mods aren't directly incompatible, no guarantee they will happily co-exist!  Can't wait for the next DLC to further complicate shit!!!!

Oh my god you're so right, i've got about 500 mods and i cant play more than 30 minutes before i find a bug i have to take 2 hours to fix, its frustrating. but could be rewarding if itll ever just work.

Posted (edited)

This mod is not compatible with "Epona Bread edition". It will completely break any functionality with pawns that are a part of the Epoland faction. Fortunately the other two factions of the mod are unaffected by this bug but it doesn't seem to resolve itself when uninstalling and reinstalling the mods either. 

Epona Bread Edition 1.6

Edited by yolon57
Posted

Does anyone know how to change the time it takes for pregnancies to gestate? I've looked around the Race or Pawn xml but I can't find anything about gestation time or pregnancy duration there.

I'm playing with the RJW and Menstruation mods but I also have a faster aging mod installed because I want to do generations, but because of the above a single pregnancy on my fast gestation pawns is taking them 5 "years"  

  • 2 weeks later...

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