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Posted
44 minutes ago, Seeker999 said:

Aren't they supposed to be suspended?

Yes.  Check whether the ::BlockEvents variable is true (as it should be) with "sqv vkjmq".  If it's false while events are suspended, that's not supposed to ever happen (if needed, you should be able to reset it by unsuspending and resuspending).  If you notice a pattern to when the problem occurs, please let me know, but I don't see anything that would cause it.  The log doesn't show anything serious, mainly just an initialization problem with one script that won't break anything (though I will look at preventing that one error for the next update).  You do have a lot of errors & warnings from DD Contraptions, but that wouldn't affect this mod.

Posted (edited)

@HexBolt8 I have a more up to date release of iWant Widgets with which may be an updated LE plugin which is running some more up to date scripts, is it possible for you to please send a copy of Fancy Thoughts compiled for use with version 2.0.58 please?

Edited by Leoosp
Posted (edited)

I've finished my additions and turned them over to Hexbolt8. Everything I listed should be in the next release.

 

Pity, I wanted to add an extra service event in which if the owner has low arousal they'd sometime command you to get them in the mood by having sex with your playmate (Using the same trick ID that would have the owner demand sex if their arousal was high). But until I get my compiler issues sorted out that's not happening. With my holiday work schedule I simply don't have the free time to deal with such trouble shooting this month.

Edited by MrEsturk
Posted
54 minutes ago, Leoosp said:

I have a more up to date release of iWant Widgets with may be an updated LE plugin which is running some more up to date scripts

What is this more recent version?  Is it 1.31, or something else?  I'd like to be able to use iWant Widgets, but if it's going to involve a process of downloading a mod and patching it (and/or patching other frameworks), that's going to be confusing and likely a burden for players.  If you have something that works, can you persuade the author of iWant Widgets to publish it so players can just download it, install, and go?

 

1 hour ago, Leoosp said:

is it possible for you to please send a copy of Fancy Thoughts compiled for use with version 2.0.58 please?

Not really.  It was a modified version of this mod's main script, with an accompanying script as well as modifications to the esp file, based on the mod as it was 20 versions ago.  It would have to be reintegrated, and I'd concluded at the time that (with respect for Roggvir's time & effort), I wanted to simplify that implementation a lot for ease of maintenance and future support.  Since I could not get iWant Widgets to work, I stopped and didn't spend time reworking the Fancy Thoughts part.  If there's a working iWant Widgets for LE, I can still do that reintegration, of course, depending on what kind of shape iWant Widgets is in.

 

The most fundamental question is, is iWant Widgets working with LE?  I stopped working on that when I couldn't get even the most basic output from it.

Posted (edited)
35 minutes ago, HexBolt8 said:

What is this more recent version?  Is it 1.31, or something else?  I'd like to be able to use iWant Widgets, but if it's going to involve a process of downloading a mod and patching it (and/or patching other frameworks), that's going to be confusing and likely a burden for players.  If you have something that works, can you persuade the author of iWant Widgets to publish it so players can just download it, install, and go?

 

Not really.  It was a modified version of this mod's main script, with an accompanying script as well as modifications to the esp file, based on the mod as it was 20 versions ago.  It would have to be reintegrated, and I'd concluded at the time that (with respect for Roggvir's time & effort), I wanted to simplify that implementation a lot for ease of maintenance and future support.  Since I could not get iWant Widgets to work, I stopped and didn't spend time reworking the Fancy Thoughts part.  If there's a working iWant Widgets for LE, I can still do that reintegration, of course, depending on what kind of shape iWant Widgets is in.

 

The most fundamental question is, is iWant Widgets working with LE?  I stopped working on that when I couldn't get even the most basic output from it.

 

@HexBolt8 What version are you using I have 1.31? Also has the calls to the widget been checked by the iWant Widgets author as the person may spot something?

 

Anyway if you are using this modification together with SexLab Survival but not currently Devious Followers - Continued (worth having a dynamic check for Devious Followers - Continued), that way it doesn't get duplicated for if it is present, then if not present enable Lola's owner to purchase SLS licenses for gear and/or cover the cost of leaving Towns and/or Cities of Skyrim.

Edited by Leoosp
Posted
1 hour ago, MrEsturk said:

I wanted to add an extra service event in which if the owner has low arousal they'd sometime command you to get them in the mood by having sex with your playmate

This already exists, though it's through the offering sex dialog (you offer sex to the owner, who, if not aroused, might make you and the playmate have sex instead, based on MCM settings).  That could be extended to also be a separate event for offering service, though if it's in two places it could happen enough to lose its impact.  Just a consideration.

 

In the existing implementation, there's the added element of denial -- you request sex with the owner, but you're told to have sex with the playmate instead.  Even you enjoy that too, you didn't get what you asked for.  Similarly, if you ask to have sex with the playmate, you might be denied and get sex with the owner OR have to watch the owner have sex with the playmate.  By contrast, if you simply offer generic service and get told to have sex with the playmate it doesn't have that edge of denial, though performing for the owner's amusement can still be fun.  Anyway, something to think about.

Posted
15 minutes ago, Leoosp said:

What version are you using I have 1.31? Also has the calls to the widget been checked by the iWant Widgets author as the person may spot something?

I have 1.29, which was the latest version at the time.  By the end of my testing, I was simply trying to get anything out of iWant, but I couldn't even get it to display a simple text string (no formatting, icons, or anything extra).  That's as basic as it gets, just trying to get it to do the same as Debug.Notification.  The change logs for the newer versions of iWant don't suggest greater LE compatibility (if anything, I'd guess less compatibility over time as functionality is extended), but I suppose it's possible that it got better.

 

If you can send me a simple-as-possible code snippet using iWant to display a text string (something that works for you), I can reinstall iWant using the latest version and try that in my development environment.  If that works, I can expand on it and see what else works.  If it doesn't work, then we'll know there's some difference between our environments (you'd mentioned updated scripts).  Since this is becoming a narrowly focused discussion, I suggest continuing it with direct messages.

Posted
33 minutes ago, HexBolt8 said:

This already exists, though it's through the offering sex dialog (you offer sex to the owner, who, if not aroused, might make you and the playmate have sex instead, based on MCM settings).  That could be extended to also be a separate event for offering service, though if it's in two places it could happen enough to lose its impact.  Just a consideration.

 

In the existing implementation, there's the added element of denial -- you request sex with the owner, but you're told to have sex with the playmate instead.  Even you enjoy that too, you didn't get what you asked for.  Similarly, if you ask to have sex with the playmate, you might be denied and get sex with the owner OR have to watch the owner have sex with the playmate.  By contrast, if you simply offer generic service and get told to have sex with the playmate it doesn't have that edge of denial, though performing for the owner's amusement can still be fun.  Anyway, something to think about.

 

I was thinking from the perspective that it would add more variation in service commands on the open road and to give the playmate more involvement. But you have valid points too.

Posted
On 12/6/2022 at 6:12 PM, HexBolt8 said:

(There's a special instance for dancing in a Falmer dungeon that MrEsturk had added, but I don't think people see that one much.)

Now that you mention it, I think I have seen that one. 

 

--- wanted to post this last week but it didn't, Thanks for the gr8 update btw---

 

In terms of additional text context... I don't think it is that necessary. 

Yeah, I understand that anywhere events would be too few then. I really don't mind the dance that much. I have it configured to 30 sec so it matches the durmm sound length.

The collar check was a nice addition, since it is also a shorter event between. Now that I think about it, in terms of game flow, it's like a little breather sometimes ;) .

 

 

Posted (edited)

I have something that is making my mage playthrough a little tough at the moment:

 

For some reason my character has some hidden item equipped which flags me as NOT Naked when Lola is doing the equipped slots check when seemingly completely naked. My suspicion is whit the auto mage armour perk from Vokri Perks. --- As a result, some quest like naked at home or anywhere else gets me sapped. Would there be a way just to implement a check on Slot 32 and nothing else? Setting the exception doesn't work unfortunately. 

 

- On my second thief playthrough there is no issue on the same Load at all.

 

And also, ...

just a little thing, I reduce my carry weight via SL Survival, which adds a flat minus on top of the base calculated value, so I never get called back to town because it calculates from the base weight value which always remains hiddenly too high in my case. That could be remedied with making the slider option in the menu of Min carry weight minimum to 0-30 instead of 50. Just a thought. Maybe others have the same issue.

 

Thanks for the great work with the tear tats. Loving it!!

 

Edited by Kalthen
Posted

Hello, this is a great mod. Is it possible in the future to add an optional feature so that the owner fucks the heroine on his own, and not through a dialogue on my initiative? For example, by timer / araused level.

Posted
19 minutes ago, Nikett7 said:

Is it possible in the future to add an optional feature so that the owner fucks the heroine on his own, and not through a dialogue on my initiative?

That already exists.  The owner must be over the MCM arousal threshold setting, though sex is not guaranteed because other events can trigger too.  If owner arousal reaches 100, then owner-initiated sex has a very high priority.

 

2 hours ago, Kalthen said:

For some reason my character has some hidden item equipped which flags me as NOT Naked when Lola is doing the equipped slots check when seemingly completely naked. My suspicion is whit the auto mage armour perk from Vokri Perks. --- As a result, some quest like naked at home or anywhere else gets me sapped. Would there be a way just to implement a check on Slot 32 and nothing else?

Probably not, for two reasons.  First, any mod that adds items really should use correct keywords.  If you have just a little skill with a mod editor, you can probably find the offending item, remove the clothing keyword, and report it to the mod author to be fixed for future versions.  That fixes the problem at the source.  Otherwise, that incorrect keyword will cause you trouble with any other mod that checks for clothing keywords.  Mods that allow DD items to be enchanted or have armor rating have been known to cause problems.  Note that ID xx040F0C is the hidden DD Device Hider.  Unless another mod has added keywords to it, it's harmless (and needs to be there for DD to work right).

 

Second, checking slot 32 isn't really sufficient.  Things like bras, panties, and other unarmored items from various mods can clothe the torso area (the naughty bits) but not be in slot 32.  You're not naked if you're wearing panties.  Or a cloak (at least not from behind).  A secondary consideration is that slot checking is slower than keyword checking, so it's more desirable to keep those periodic nudity checks fast.

 

2 hours ago, Kalthen said:

I reduce my carry weight via SL Survival, which adds a flat minus on top of the base calculated value, so I never get called back to town because it calculates from the base weight value which always remains hiddenly too high in my case.

That's most likely not the problem.  This mod will read whatever the PC's modified carry capacity is.  There are a lot of buffs and debuffs for weight capacity; the mod checks against the modified value.  What's probably affecting you is a bit of logic that I'd added to account for hobble dresses, which force you to walk by adding a -1000 modifier to your carrying capacity, which triggers the game's overburdened effect.  To handle that, this mod doesn't consider the PC to be overburdened unless the carried weight is at least 150, so it doesn't force you back to town for wearing a hobble dress.

 

My guess is that your inventory weight isn't getting above 150, so Time To Relax doesn't trigger.  I'll see if I can just change the check to look for the hobble dress keyword.  Assuming that all hobble dresses with the forced walk effect are properly tagged, that's a more straightforward way to do it.

Posted
17 hours ago, HexBolt8 said:

I have 1.29, which was the latest version at the time.  By the end of my testing, I was simply trying to get anything out of iWant, but I couldn't even get it to display a simple text string (no formatting, icons, or anything extra).  That's as basic as it gets, just trying to get it to do the same as Debug.Notification.  The change logs for the newer versions of iWant don't suggest greater LE compatibility (if anything, I'd guess less compatibility over time as functionality is extended), but I suppose it's possible that it got better.

 

If you can send me a simple-as-possible code snippet using iWant to display a text string (something that works for you), I can reinstall iWant using the latest version and try that in my development environment.  If that works, I can expand on it and see what else works.  If it doesn't work, then we'll know there's some difference between our environments (you'd mentioned updated scripts).  Since this is becoming a narrowly focused discussion, I suggest continuing it with direct messages.

 

@HexBolt8 Direct Message sent!

Posted
18 hours ago, HexBolt8 said:

 

Second, checking slot 32 isn't really sufficient.  Things like bras, panties, and other unarmored items from various mods can clothe the torso area (the naughty bits) but not be in slot 32.  You're not naked if you're wearing panties.  Or a cloak (at least not from behind).  A secondary consideration is that slot checking is slower than keyword checking, so it's more desirable to keep those periodic nudity checks fast.

Ahh ok, so the check is on keyword. Makes sense if it is faster. Pretty sure I have the DD device hider off. But I'll recheck. Still not sure what is the culprit then. Maybe a SL Survival setting adding a keyword. All I have on after strip is an Amulet of Dibella and the Lola custom collar. Don't tell me it's the amulet! hehe! 

 

Yes, I edit and add keywords for/of other Mods all the time. For SL, armour and needs mods, mostly. 

 

I will try it by setting the nude requirement to only home (which it is now) and by entering it. And fiddle around. Check / remove the Vokri Perk, empty my inventory completely and examine the SL Survival settings with the Device hider. Also, I think there is a Wear and Tear Morph Mod that could be interfering with not setting keywords correctly. 

 

I will get back to report. If it interests, you.

 

The only other quest that comes not too often which can zap me non-stop is the naked booze fetch quest. Love that one btw, but it doesn't trigger that often so in this case it is a good thing.

 

19 hours ago, HexBolt8 said:

What's probably affecting you is a bit of logic that I'd added to account for hobble dresses, which force you to walk by adding a -1000 modifier to your carrying capacity, which triggers the game's overburdened effect.  To handle that, this mod doesn't consider the PC to be overburdened unless the carried weight is at least 150, so it doesn't force you back to town for wearing a hobble dress.

 

So, if I understand this correctly. By setting my carry weight under 150 I will never be considered overburdened. That's a bummer. Guess I never considered that because I don't really use the hobble dress and the hobble effect. It's one of the first things I turn off in DD. Ahh the things you have to take into account, no wonder bug fixing is such a high prio in your dev cycle.

 

Good to know then. I have CW at 140. So, if I want to be sent back to town ... no matter what I set in the min slider, it is irrelevant until the value is over the threshold of 150.    

 

Posted
6 hours ago, Kalthen said:

I will get back to report. If it interests, you.

Yes, it might help someone else who's in the same situation.  Before you start digging, check that you don't have "Simple clothes only" enabled in the MCM, which disallows enchanted or rich clothing.

 

6 hours ago, Kalthen said:

So, if I understand this correctly. By setting my carry weight under 150 I will never be considered overburdened.

That's right.  I will change this for the next update.  I added that check far enough in the past that I don't recall my reasons for taking that approach, but I'm changing the check to instead see if the carrying capacity is above zero.

Posted

I have a problem with the mission 'Working Slaves'. The description says 'Sell your body to 5 more clients', but that counter never goes down.
I already talked to the owner of the tavern to do business and then had sex with the customers using the dialogue 'Perhaps, you're looking for some company...'
This represents a problem for me because I can't advance with the mission and I can't leave the city without being penalized.

Posted
On 12/11/2022 at 5:57 PM, HexBolt8 said:

Check whether the ::BlockEvents variable is true (as it should be) with "sqv vkjmq".  If it's false while events are suspended, that's not supposed to ever happen (if needed, you should be able to reset it by unsuspending and resuspending).

It was false. I unsuspended and resuspended the mod, then it showed true. A while later, it flipped off again because the Whiterun Walk, boot licking, and whoring events started happening again. For whatever reason, the variable just isn't sticking to true. 

 

I haven't noticed a pattern yet. It doesn't seem to matter whether I say master can have sex when mod's suspended or not. He's not a vanilla follower, but he does have the vanilla follower ai as far as I can tell. (My other followers have their own ai so I don't need a follower framework). I do have DFC, but that is also suspended and hasn't flipped status in the background..

 

I can't imagine what mod might be conflicting with Lola to cause this type of issue, but I suppose a conflict might be the cause.

Over the course of this game I've upgraded a few times:  2.0.45        --> v 2.0.46        --> v 2.0.47        --> v 2.0.49        --> v 2.0.51        --> v. 2.0.52        -> 2.0.57.

I don't know exactly which version was in effect when I noticed the non-stick, but it was before the current one. I didn't clean-save between upgrades, though I have clean-saved over the course of the game when upgrading a couple of other mods or when I removed other mods because they were too bad a fit. This suspend was a bit longer, so I noticed the incomplete suspend results more. I don't recall any other Lola events triggering during a suspend - tomb raider, pony express, etc.

I was thinking of getting out of this Lola contract, so I might just move that up in my schedule. That'll resolve it! :classic_smile:

Seriously, I've enjoyed having Lola in my game and don't see this issue as a deal-breaker. You've done good work and I appreciate how responsive you are in this forum. Thank you.

Posted

@HexBolt8

 

FWIW, does this addon still work with the latest versions of Lola?   I'm going to start a new game again, and wondered if this was worth including

 

SE_kal_LolaAddon_V111

 

TIA for any help you can give

 

DQW

 

 

Posted
8 hours ago, petterparker09 said:

I already talked to the owner of the tavern to do business and then had sex with the customers using the dialogue 'Perhaps, you're looking for some company...'

Let's be clear on what is happening, because there are many mods that allow the player to start sex and it's possible that you're not using the right one.

 

If you are using Radiant Prostitution (it sounds like you are), you should talk to the innkeeper and ask for the prostitution job.  That will start the quest "The Oldest Trade".  Do you see that quest active?

 

When The Oldest Trade is running, you have a new topic for NPCs, something like "How about a good time?" or "Are you looking for a good time?", depending on the version.  I don't recognize "Perhaps, you're looking for some company...."  Possibly the different wording is just because of language translation, but if it's actually from a different mod (not Radiant Prostitution) then Submissive Lola will not detect the sex as prostitution work.  You must do Radiant Prostitution job to advance the "Working Slave" quest.  If you are using TDF Prostitution or some other sex mod to start sex, that doesn't count.

 

If you are using the Radiant Prostitution dialog to start sex with clients, when you talk to the innkeeper afterwards you should be able to finish your work and give the innkeeper his or her cut of your earnings.  (The innkeeper will ask how many clients you had, and you can tell the truth or lie.)  If you're not seeing this kind of dialog with the innkeeper, you're probably not using Radiant Prostitution to have sex, so the Working Slave quest will never advance.

Posted
7 hours ago, Hellethia_ said:

Now we can really see who's having fun in the Slave market, and who doesn't (or maybe does, and more than she admits ?)

Nice image!

 

3 hours ago, DonQuiWho said:

I'm going to start a new game again, and wondered if this was worth including

SE_kal_LolaAddon_V111

I don't know.  I have a warning on the mod description page that the extension is old and might not be reliable.  It makes use of functions in this mod that have seen a fair amount of change.  Some players do use it, though there's a report a few posts up saying that "sleep events won't work properly" for that person.  Use at your own risk.  If there are features in the extension that you really want, it might be a worthwhile risk, but if not, leaving it out could reduce the likelihood of problems.

Posted
5 hours ago, Seeker999 said:

I unsuspended and resuspended the mod, then it showed true. A while later, it flipped off again because the Whiterun Walk, boot licking, and whoring events started happening again. For whatever reason, the variable just isn't sticking to true.

Events like boot licking and Whiterun walk should not start when the variable is true.  I can't imagine how the variable would just flip.  Hmm, are you using Naked Defeat?  I believe that mod tells SLTR to suspend and unsuspend with some frequency.  I suppose it's possible that something is going wrong there.

 

5 hours ago, Seeker999 said:

Over the course of this game I've upgraded a few times

That's okay.  My play environment is also my development environment, so my games see more change than anyone else would and I haven't had unusual behavior.  There are a few times when I've placed a warning in the version notes not to update while a certain quest is running, but if you've been careful about that then you're okay.  Possibly you just got a bit of corruption from a long running game, but we can't know for sure.

 

5 hours ago, Seeker999 said:

I was thinking of getting out of this Lola contract, so I might just move that up in my schedule.

Conceivably, exiting and reentering enslavement would clear the problem, though you'll lose score and get a whipping.

 

5 hours ago, Seeker999 said:

Seriously, I've enjoyed having Lola in my game and don't see this issue as a deal-breaker. You've done good work and I appreciate how responsive you are in this forum. Thank you.

I appreciate your patience, and thank you for reporting back.  If other reports with new details come in, maybe we'll know if there's a fixable cause.

Posted
2 hours ago, HexBolt8 said:

 I don't know.  I have a warning on the mod description page that the extension is old and might not be reliable.  It makes use of functions in this mod that have seen a fair amount of change.  Some players do use it, though there's a report a few posts up saying that "sleep events won't work properly" for that person.  Use at your own risk.  If there are features in the extension that you really want, it might be a worthwhile risk, but if not, leaving it out could reduce the likelihood of problems.

 

Thanks.  Might be better to avoid then. 

 

But as a general point, I haven't got sleep events to occur for years.  Not DCL's, Dangerous Nights, nor anything other mod whatsoever ?

Posted
27 minutes ago, DonQuiWho said:

I haven't got sleep events to occur for years.

What about this mod's clothes hiding prank?  (It must be enabled in the MCM.)

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