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Cyberpunk 2077 Mod Creation Thread


shouganai

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Posted

Let's hope that with the new modding program they can do something, it's a shame that there are no NSFW mods for this game, in fact the theme is very sexualized, before I bought it I thought there would be a lot of content about sex, the game has many parts that clearly are like that, it seems strange to me to be playing and not being able to do anything sexual, the truth is, because what the game has in itself is shit, being honest on the subject of whores and others, let's see if anyone modder is encouraged and creates some sexual mod like the one created for skyrim and fallout, although it is still early seeing the number of years that have passed for games haha

Posted

At the very least, I'm hoping these tools will allow for greater romantic interactions with Panam and Judy besides just having sex with them. Would be nice to actually take them out on dates and back to your apartments.

Posted

I have doubts that 2077 will be ever get solid adult support given it took the TES games years of hobbyist time to develop the necessary tools and platforms to make adult mods and those took years of development to get to where we are now.

 

There’s something like 15 years of accumulation as some of the tools date back to even Oblivion and the TES engines, and while the engines advance every game, they’re still largely similar platforms with similar formats, structure, etc. The problem with 2077 is that it’s the last game that will use the RED engine and support plans have been cut short since there’s now only one DLC instead of two and they’ve already alluded to moving onto a sequel on UE5 in concurrent development with TW4.

 

UE5 is probably quite good news for modding, but that leaves 2077 as a might as well skip for any large modding efforts.

Posted
22 hours ago, xtremeGoose said:

I have doubts that 2077 will be ever get solid adult support given it took the TES games years of hobbyist time to develop the necessary tools and platforms to make adult mods and those took years of development to get to where we are now.

 

There’s something like 15 years of accumulation as some of the tools date back to even Oblivion and the TES engines, and while the engines advance every game, they’re still largely similar platforms with similar formats, structure, etc. The problem with 2077 is that it’s the last game that will use the RED engine and support plans have been cut short since there’s now only one DLC instead of two and they’ve already alluded to moving onto a sequel on UE5 in concurrent development with TW4.

 

UE5 is probably quite good news for modding, but that leaves 2077 as a might as well skip for any large modding efforts.

 

The biggest thing that will probably kill Cyberpunk 2077 is when Witcher 4 releases and the game gets more interest from gamers, which means more interest from modders, lmao. Especially if they help moddability from the start this time like they plan to going forward supposedly.

 

Cyberpunk's grave will be that much deeper if the completely unfounded rumors that they're going for a "create your own witcher from a new school" twist everyone is pattering about, as it'd basically be Witcher Skyrim so double sorry to Cyberpunk, I guess.

 

 

Posted
On 9/11/2022 at 8:58 PM, Spiritseer said:

 

The biggest thing that will probably kill Cyberpunk 2077 is when Witcher 4 releases and the game gets more interest from gamers, which means more interest from modders, lmao. Especially if they help moddability from the start this time like they plan to going forward supposedly.

 

Cyberpunk's grave will be that much deeper if the completely unfounded rumors that they're going for a "create your own witcher from a new school" twist everyone is pattering about, as it'd basically be Witcher Skyrim so double sorry to Cyberpunk, I guess.

I doubt it. There is a dedicated fan base to the cyberpunk genre in general. So cyberpunk will live on.

Posted
2 hours ago, Maxim J said:

I doubt it. There is a dedicated fan base to the cyberpunk genre in general. So cyberpunk will live on.

Agreed.

 

Cyberpunk is one of the best games ever produced.  If you haven't played because of the negative press, you a cheating yourself.

Posted (edited)
1 hour ago, fishburger67 said:

Agreed.

 

Cyberpunk is one of the best games ever produced.  If you haven't played because of the negative press, you a cheating yourself.

I also believe that the redkit will aslo be updated along sides the game. So expect to see new features add in as well.

 

I believe that CDPR knows that the modding community wants to add more naughty stuff, and I think they will let us do it.

Edited by Maxim J
Posted (edited)

Has anyone seen the mod tools yet?  Is there an initial evaluation of the potential?  Do we have a mod where female V can be kidnapped and modded into a playbeing against her will yet?

 

Edited by Sescheraun
Posted
47 minutes ago, Sescheraun said:

Has anyone seen the mod tools yet?  Is there an initial evaluation of the potential?  Do we have a mod where female V can be kidnapped and modded into a playbeing against her will yet?

 

I just played through the vanilla nabbed-by-scavs quest for the first time.  I imagine a tie-in and/or expansion of that would also be very interesting!

Posted
7 hours ago, Sescheraun said:

Has anyone seen the mod tools yet?  Is there an initial evaluation of the potential?  Do we have a mod where female V can be kidnapped and modded into a playbeing against her will yet?

 

I looked at them briefly.  The most documented applications are reskins of existing assets.  There is a very powerful entry into the engine itself, but the API points are not documented unless you dig through thousands of discord posts. 

 

Until this all gets good documentation, I will be staying away.

 

However, the underlying tech is way better and deeper than what Beth gave us.  You couldn't do anything in Skyrim like this without SKSE.

 

Cyberpunk allows you to subclass the engine adding new variables and functions to existing classes and a great deal of other cool stuff.   However, unless you're a Swift programmer, it is going to be hard for you.

 

Currently, there is no way I can see to ADD new animations, but you can replace what is there.

 

 

Posted

The modding tool has arrive, i think this will change the modding community on cyberpunk, a real sex mod would be awesome, companion mod system, more car chasing mod, gank war system, new class to play?, new weapon, the real working third person.

Posted
53 minutes ago, razzor69 said:

The modding tool has arrive, i think this will change the modding community on cyberpunk, a real sex mod would be awesome, companion mod system, more car chasing mod, gank war system, new class to play?, new weapon, the real working third person.

Read my post above.  Not gonna happen till we can ADD stuff.  Right now, nothing except modify things.

 

It may be possible, but not until some entry points are documented.

Posted
15 hours ago, Sescheraun said:

Has anyone seen the mod tools yet?  Is there an initial evaluation of the potential?  Do we have a mod where female V can be kidnapped and modded into a playbeing against her will yet?

1 hour ago, razzor69 said:

The modding tool has arrive, i think this will change the modding community on cyberpunk, a real sex mod would be awesome, companion mod system, more car chasing mod, gank war system, new class to play?, new weapon, the real working third person.

1 hour ago, razzor69 said:

The modding tool has arrive, i think this will change the modding community on cyberpunk, a real sex mod would be awesome, companion mod system, more car chasing mod, gank war system, new class to play?, new weapon, the real working third person.

 

Nobody more than I, awaits the day that Lovers Lab creates a new area for Cyberpunk 2077 mods, based on flourishing mod ecosystem/landscape.

 

But until that day comes, (and, it's more likely that it will not) nobody should get their hopes up. As I said earlier: CDPR is a master of Public Relations Bullshitting. They did it in the run up to 2077's release, they did it with the initial previous release of their modding "tools" ; they have a fast and loose relationship with the truth. I've seen what they've said with respect to the latest release. What we're seeing though, is that while the box might look very pretty, it seems that the contents may be nothing more than some dryer lint, and a wad of cotton.

 

The best advice anyone can take to heart right now is: temper your expectations. All of them. Do not get your hopes up. Where CDPR is concerned, you should expect absolutely nothing, save your energy; if something does happen...then you'll be pleasantly surprised.

 

Remember: the more you get your hopes up, the more disappointed you will be in the end.

 

 

Cheers.

Posted
11 hours ago, fishburger67 said:

I looked at them briefly.  The most documented applications are reskins of existing assets.  There is a very powerful entry into the engine itself, but the API points are not documented unless you dig through thousands of discord posts. 

 

Until this all gets good documentation, I will be staying away.

 

However, the underlying tech is way better and deeper than what Beth gave us.  You couldn't do anything in Skyrim like this without SKSE.

 

Cyberpunk allows you to subclass the engine adding new variables and functions to existing classes and a great deal of other cool stuff.   However, unless you're a Swift programmer, it is going to be hard for you.

 

Currently, there is no way I can see to ADD new animations, but you can replace what is there.

 

 

So, we are in the same place that Bannerlord is, that sucks so hard is not even funny.

Posted

So, I've taken a quick look around and I was wondering something...

 

...has anyone made any mods that affect penises?

It may sound weird, but the sizes the game has for them in vanilla is a little too small, even when set to big.

Posted (edited)
On 9/10/2022 at 2:25 PM, xtremeGoose said:

I have doubts that 2077 will be ever get solid adult support given it took the TES games years of hobbyist time to develop the necessary tools and platforms to make adult mods and those took years of development to get to where we are now.

 

There’s something like 15 years of accumulation as some of the tools date back to even Oblivion and the TES engines, and while the engines advance every game, they’re still largely similar platforms with similar formats, structure, etc. The problem with 2077 is that it’s the last game that will use the RED engine and support plans have been cut short since there’s now only one DLC instead of two and they’ve already alluded to moving onto a sequel on UE5 in concurrent development with TW4.

 

UE5 is probably quite good news for modding, but that leaves 2077 as a might as well skip for any large modding efforts.

That is because Modding for Bethesda games required reverse engineering the source code to develop tools for, The creation engine does not really give you that much freedom. Redmod allows you to use API your code directly to the source code.

Edited by Hamguy31
Posted
On 5/17/2022 at 2:53 PM, xbrrrty said:

Cyberpunk really needs more of this type of mod. It breaths life into the game.

you know cdpr released some modding tools this week, do you know anything about it?

Posted
1 hour ago, Maxim J said:

I really hope CDPR continues to update their modkit. 

I would be content if they do some documentation.

Posted
On 9/16/2022 at 3:22 AM, Hamguy31 said:

That is because Modding for Bethesda games required reverse engineering the source code to develop tools for, The creation engine does not really give you that much freedom. Redmod allows you to use API your code directly to the source code.

True.

Posted

I was giving a quick look at the mods we got since release. Currently I only see 2 mods around "big boobs" yet both feel average to me in terms of size.

 

Spawn0's "Huge" looks what big should have been to me, but still nevertheless its great effort. Any more mods which I've been missing out on?

 

Wondering if we have silly huge mods yet (think like TBD in skyrim/FO). Its rather disheartening a game centered around "body modifications" doesn't let you have have 1500~3000cc boobs, but that's a different topic heh.

Posted
On 9/15/2022 at 11:22 PM, Hamguy31 said:

That is because Modding for Bethesda games required reverse engineering the source code to develop tools for, The creation engine does not really give you that much freedom. Redmod allows you to use API your code directly to the source code.

Fucking this! Its really ironic how people praise bethesda modkit but forget that almost any more complex mods need third party tools for work properly.

I'm with the guys who think that we shouldnt raise to much our expectations with CDPR, but my heart want to believe. Its at least, a sip of hope.

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