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Cyberpunk 2077 Mod Creation Thread


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5 minutes ago, Maxim J said:

Can't wait for a sexlab in cyberpunk 2077, and story expensions from modders.

 

Looking at Redmod you could get sexual animations.

Quest, story changes are going to be harder though as I'm not sure if the modkit can do that now or ever (???). We are not talking Creation Kit here.

Still it's better news than expected.

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1 hour ago, xbrrrty said:

 

Looking at Redmod you could get sexual animations.

Quest, story changes are going to be harder though as I'm not sure if the modkit can do that now or ever (???). We are not talking Creation Kit here.

Still it's better news than expected.

For what I understand, it will be possible.

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4 hours ago, youbenhad2 said:

I may have to dust off my old modding skills and mess about.  Def see potential in the little news videos that play in the game, be nice to make some watchable tv.  but idk, may have to make super easy stuff like some magazines to collect or something.

 

Like a porn channel?

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The big question is: With this (not unwarranted) pessimistic outlook on quest mods, what are the odds that we see any development of Defeat and Death Alternative mods?  I know there's sorta one out there, but it's not exactly the flavor that our userbase really has in mind.

 

The prospect of getting the same treatment as those monks when getting taken down by Maelstrom (along with the usual scenes and anims we'd expect), for example, is one example of what I'd hope to see - defeat with consequences.

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Let's hope that with the new modding program they can do something, it's a shame that there are no NSFW mods for this game, in fact the theme is very sexualized, before I bought it I thought there would be a lot of content about sex, the game has many parts that clearly are like that, it seems strange to me to be playing and not being able to do anything sexual, the truth is, because what the game has in itself is shit, being honest on the subject of whores and others, let's see if anyone modder is encouraged and creates some sexual mod like the one created for skyrim and fallout, although it is still early seeing the number of years that have passed for games haha

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I have doubts that 2077 will be ever get solid adult support given it took the TES games years of hobbyist time to develop the necessary tools and platforms to make adult mods and those took years of development to get to where we are now.

 

There’s something like 15 years of accumulation as some of the tools date back to even Oblivion and the TES engines, and while the engines advance every game, they’re still largely similar platforms with similar formats, structure, etc. The problem with 2077 is that it’s the last game that will use the RED engine and support plans have been cut short since there’s now only one DLC instead of two and they’ve already alluded to moving onto a sequel on UE5 in concurrent development with TW4.

 

UE5 is probably quite good news for modding, but that leaves 2077 as a might as well skip for any large modding efforts.

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22 hours ago, xtremeGoose said:

I have doubts that 2077 will be ever get solid adult support given it took the TES games years of hobbyist time to develop the necessary tools and platforms to make adult mods and those took years of development to get to where we are now.

 

There’s something like 15 years of accumulation as some of the tools date back to even Oblivion and the TES engines, and while the engines advance every game, they’re still largely similar platforms with similar formats, structure, etc. The problem with 2077 is that it’s the last game that will use the RED engine and support plans have been cut short since there’s now only one DLC instead of two and they’ve already alluded to moving onto a sequel on UE5 in concurrent development with TW4.

 

UE5 is probably quite good news for modding, but that leaves 2077 as a might as well skip for any large modding efforts.

 

The biggest thing that will probably kill Cyberpunk 2077 is when Witcher 4 releases and the game gets more interest from gamers, which means more interest from modders, lmao. Especially if they help moddability from the start this time like they plan to going forward supposedly.

 

Cyberpunk's grave will be that much deeper if the completely unfounded rumors that they're going for a "create your own witcher from a new school" twist everyone is pattering about, as it'd basically be Witcher Skyrim so double sorry to Cyberpunk, I guess.

 

 

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On 9/11/2022 at 8:58 PM, Spiritseer said:

 

The biggest thing that will probably kill Cyberpunk 2077 is when Witcher 4 releases and the game gets more interest from gamers, which means more interest from modders, lmao. Especially if they help moddability from the start this time like they plan to going forward supposedly.

 

Cyberpunk's grave will be that much deeper if the completely unfounded rumors that they're going for a "create your own witcher from a new school" twist everyone is pattering about, as it'd basically be Witcher Skyrim so double sorry to Cyberpunk, I guess.

I doubt it. There is a dedicated fan base to the cyberpunk genre in general. So cyberpunk will live on.

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1 hour ago, fishburger67 said:

Agreed.

 

Cyberpunk is one of the best games ever produced.  If you haven't played because of the negative press, you a cheating yourself.

I also believe that the redkit will aslo be updated along sides the game. So expect to see new features add in as well.

 

I believe that CDPR knows that the modding community wants to add more naughty stuff, and I think they will let us do it.

Edited by Maxim J
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47 minutes ago, Sescheraun said:

Has anyone seen the mod tools yet?  Is there an initial evaluation of the potential?  Do we have a mod where female V can be kidnapped and modded into a playbeing against her will yet?

 

I just played through the vanilla nabbed-by-scavs quest for the first time.  I imagine a tie-in and/or expansion of that would also be very interesting!

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7 hours ago, Sescheraun said:

Has anyone seen the mod tools yet?  Is there an initial evaluation of the potential?  Do we have a mod where female V can be kidnapped and modded into a playbeing against her will yet?

 

I looked at them briefly.  The most documented applications are reskins of existing assets.  There is a very powerful entry into the engine itself, but the API points are not documented unless you dig through thousands of discord posts. 

 

Until this all gets good documentation, I will be staying away.

 

However, the underlying tech is way better and deeper than what Beth gave us.  You couldn't do anything in Skyrim like this without SKSE.

 

Cyberpunk allows you to subclass the engine adding new variables and functions to existing classes and a great deal of other cool stuff.   However, unless you're a Swift programmer, it is going to be hard for you.

 

Currently, there is no way I can see to ADD new animations, but you can replace what is there.

 

 

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53 minutes ago, razzor69 said:

The modding tool has arrive, i think this will change the modding community on cyberpunk, a real sex mod would be awesome, companion mod system, more car chasing mod, gank war system, new class to play?, new weapon, the real working third person.

Read my post above.  Not gonna happen till we can ADD stuff.  Right now, nothing except modify things.

 

It may be possible, but not until some entry points are documented.

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15 hours ago, Sescheraun said:

Has anyone seen the mod tools yet?  Is there an initial evaluation of the potential?  Do we have a mod where female V can be kidnapped and modded into a playbeing against her will yet?

1 hour ago, razzor69 said:

The modding tool has arrive, i think this will change the modding community on cyberpunk, a real sex mod would be awesome, companion mod system, more car chasing mod, gank war system, new class to play?, new weapon, the real working third person.

1 hour ago, razzor69 said:

The modding tool has arrive, i think this will change the modding community on cyberpunk, a real sex mod would be awesome, companion mod system, more car chasing mod, gank war system, new class to play?, new weapon, the real working third person.

 

Nobody more than I, awaits the day that Lovers Lab creates a new area for Cyberpunk 2077 mods, based on flourishing mod ecosystem/landscape.

 

But until that day comes, (and, it's more likely that it will not) nobody should get their hopes up. As I said earlier: CDPR is a master of Public Relations Bullshitting. They did it in the run up to 2077's release, they did it with the initial previous release of their modding "tools" ; they have a fast and loose relationship with the truth. I've seen what they've said with respect to the latest release. What we're seeing though, is that while the box might look very pretty, it seems that the contents may be nothing more than some dryer lint, and a wad of cotton.

 

The best advice anyone can take to heart right now is: temper your expectations. All of them. Do not get your hopes up. Where CDPR is concerned, you should expect absolutely nothing, save your energy; if something does happen...then you'll be pleasantly surprised.

 

Remember: the more you get your hopes up, the more disappointed you will be in the end.

 

 

Cheers.

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11 hours ago, fishburger67 said:

I looked at them briefly.  The most documented applications are reskins of existing assets.  There is a very powerful entry into the engine itself, but the API points are not documented unless you dig through thousands of discord posts. 

 

Until this all gets good documentation, I will be staying away.

 

However, the underlying tech is way better and deeper than what Beth gave us.  You couldn't do anything in Skyrim like this without SKSE.

 

Cyberpunk allows you to subclass the engine adding new variables and functions to existing classes and a great deal of other cool stuff.   However, unless you're a Swift programmer, it is going to be hard for you.

 

Currently, there is no way I can see to ADD new animations, but you can replace what is there.

 

 

So, we are in the same place that Bannerlord is, that sucks so hard is not even funny.

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On 9/10/2022 at 2:25 PM, xtremeGoose said:

I have doubts that 2077 will be ever get solid adult support given it took the TES games years of hobbyist time to develop the necessary tools and platforms to make adult mods and those took years of development to get to where we are now.

 

There’s something like 15 years of accumulation as some of the tools date back to even Oblivion and the TES engines, and while the engines advance every game, they’re still largely similar platforms with similar formats, structure, etc. The problem with 2077 is that it’s the last game that will use the RED engine and support plans have been cut short since there’s now only one DLC instead of two and they’ve already alluded to moving onto a sequel on UE5 in concurrent development with TW4.

 

UE5 is probably quite good news for modding, but that leaves 2077 as a might as well skip for any large modding efforts.

That is because Modding for Bethesda games required reverse engineering the source code to develop tools for, The creation engine does not really give you that much freedom. Redmod allows you to use API your code directly to the source code.

Edited by Hamguy31
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