Onomatophobia Posted July 28, 2022 Posted July 28, 2022 This mod is so fun it got me into imaginative mood, and i got this idea Dunno if its ok to post links to other threads like this, but if the author of this mod could do this request, that would be very nice ?
Gristle Posted July 29, 2022 Author Posted July 29, 2022 On 7/28/2022 at 11:51 AM, Onomatophobia said: Dunno if its ok to post links to other threads like this, but if the author of this mod could do this request, that would be very nice ? No problem with mod (or related mod) suggestions. This mod took a step in that direction with the MCM switch to disable the "harsh" comments, making Skyrim a lot more accepting of nudity and sexual behavior. But actually encouraging sexual behavior, and deviant types at that, is of course a couple of steps further. That's probably different enough that it would better be a separate mod. This mod does generally assume that the culture of Skyrim is such that people are not regularly engaging in public nudity or public sex, or advertising their sexual perversions, at least not in cities or towns. It would be a lot of work to not only add the new comments, but to go through the thousands of existing comments and add conditions to filter out the ones that are incompatible, which would probably be a large majority. I'd volunteer to take a shot at it, but I'm spending a lot of time at the moment making fame-themed Jarl-assigned quests that are triggered when your SLSF fame gets high in a hold. I've never made a quest before, so it's taking ridiculous amounts of time for me to create every little quest stage. Fun, but hugely time consuming. 5
Texoth Posted July 30, 2022 Posted July 30, 2022 Does anyone know of mods that add Fox animations? I cou;ld have sworn I had some in the past, but none of my animation mods appear to have something for foxes.
Gristle Posted July 30, 2022 Author Posted July 30, 2022 3 hours ago, Texoth said: Does anyone know of mods that add Fox animations? I cou;ld have sworn I had some in the past, but none of my animation mods appear to have something for foxes. Billyy animations has fox animations. The version I have loaded has two fox animations, but I just looked and there's a new version with three fox animations. They're in the "Creature Misc" pack so be sure and install that one.
Onomatophobia Posted July 30, 2022 Posted July 30, 2022 12 hours ago, Gristle said: I'd volunteer to take a shot at it, but I'm spending a lot of time at the moment making fame-themed Jarl-assigned quests that are triggered when your SLSF fame gets high in a hold. I've never made a quest before, so it's taking ridiculous amounts of time for me to create every little quest stage. Fun, but hugely time consuming. Thank you for taking notice, I figured it would require a separate mod. Good luck with quest making, cant wait to see the results. 1
LynErso666 Posted July 31, 2022 Posted July 31, 2022 (edited) On 7/24/2022 at 12:03 PM, Gristle said: As for more interactive dialogue, the coming Jarl quests will include a lot of interactive, actor-specific dialogue. Ohhhhh yeah! Thanks a million. That sounds awesome. Who's doing the VASynth files for this mod again? I sure hope they'll be available for the update. I really wish people did VASynth Files for Bandit voices and vampire voices. It would be so sweet. That sounds really awesome tho. I love it when peeps get interactive with the dialogue. Edited July 31, 2022 by LynErso666
Gristle Posted July 31, 2022 Author Posted July 31, 2022 41 minutes ago, LynErso666 said: Who's doing the VASynth files for this mod again? I sure hope they'll be available for the update. I really wish people did VASynth Files for Bandit voices and vampire voices. It would be so sweet. DoubleCheeseburger has been doing VASynth files for this mod, and has been doing a great job keeping up with updates so far. The files are pretty big, because most of the lines in the mod can be spoken my any NPC (so many voice types). The Jarl quests hopefully won't make them too much bigger, as a lot of these lines are just for one NPC (so one voice type). Speaking of bandits, the next version will add bandit comments (combat "detection" and combat "taunt" comments) for female PCs. Does anyone not want bandit comments? Meaning: Do I need to add an MCM toggle for these? 41 minutes ago, LynErso666 said: That sounds really awesome tho. I love it when peeps get interactive with the dialogue. The Markarth quest (for high Exhibitionism fame) is about 2/3 done and already has 500 lines of dialogue. But a decent amount of that is random comments specific to the quest, so hopefully the NPCs around you will be somewhat quest aware -- and not just the main quest targets. I've also finally learned to make NPCs initiate conversations with force greets, Now I just have to learn how to trigger them better in desired situations. 5
Onomatophobia Posted July 31, 2022 Posted July 31, 2022 14 hours ago, Gristle said: Speaking of bandits, the next version will add bandit comments (combat "detection" and combat "taunt" comments) for female PCs. Does anyone not want bandit comments? Meaning: Do I need to add an MCM toggle for these? I think its only logical to make bandits react only on the general toggles from MCM, a separate toggle for bandits will only complicate things. 14 hours ago, Gristle said: The Markarth quest (for high Exhibitionism fame) is about 2/3 done and already has 500 lines of dialogue. First quest, and already on my favourite theme, awesome. And forcegreet, also my favourite.
Seeker999 Posted August 2, 2022 Posted August 2, 2022 I don't think you need a special MCM toggle for bandits. If you think about it, they're probably more likely to taunt and make rude comments - the unsophisticated louts! 1
Martok73 Posted August 6, 2022 Posted August 6, 2022 So I have a question about follower events and what exactly triggers them. After updating to 3.31 about a month or so ago, and flipping the switch to make follower comments more encouraging, I have started to notice recently that some of my followers are making a comment then I get a message box popup with a choice to either accept my followers offer for sex or decline it. I have just recently been getting these to show up and they seem to be showing up only when I'm inside one of the custom player homes I have installed. I've been getting the comments with the sex offer choice popup from Valerica mostly and a couple custom followers I have installed, my char is married to Serana and so far she has not offered sex but has made a comment about being reminded of "family time" at home while I was fucking her mother, lol. The character that is getting these popups have extremely low SLSF Fame levels and in most cases her fame level is 0 pretty much everywhere. So I am wondering what exactly is triggering these follower comments and the subsequent message box popup sex offer choice to happen? I have clicked on "accept followers sex offer" a few times and sure enough a SL Scene would start and my char and follower would have sex, which is pretty cool, however I also noticed tho that even tho the message box popup has always been the follower offer my character sex, never forced or paid, just my follower wanting to fuck me or rather me fuck them, meaning consensual because I can decline and nothing happens. So my question is since it would appear that every sex offer from my follower is consensual since I can decline, how come SexLab registers the sex as my follower being an aggressor and my character being a victim? The animations selected have always been the consensual animations and never aggressive ones and so far every time it has happened has been inside one of my player houses and I have been able to "decline" the offer, so what is triggering the little event and why is SL counting it as aggressor/victim and not consensual?
duy123a Posted August 7, 2022 Posted August 7, 2022 Can I ask why you add several dogs to the game, like a Max one in Banner Mare inn?
Gristle Posted August 8, 2022 Author Posted August 8, 2022 8 hours ago, duy123a said: Can I ask why you add several dogs to the game, like a Max one in Banner Mare inn? They were added to support SLSF Beastiality fame events. If you turn off the Beastiality event comments in the MCM they should all go away. 1
Gristle Posted August 8, 2022 Author Posted August 8, 2022 (edited) On 8/6/2022 at 10:15 AM, Martok73 said: So I have a question about follower events and what exactly triggers them. After updating to 3.31 about a month or so ago, and flipping the switch to make follower comments more encouraging, I have started to notice recently that some of my followers are making a comment then I get a message box popup with a choice to either accept my followers offer for sex or decline it. I have just recently been getting these to show up and they seem to be showing up only when I'm inside one of the custom player homes I have installed. I've been getting the comments with the sex offer choice popup from Valerica mostly and a couple custom followers I have installed, my char is married to Serana and so far she has not offered sex but has made a comment about being reminded of "family time" at home while I was fucking her mother, lol. The character that is getting these popups have extremely low SLSF Fame levels and in most cases her fame level is 0 pretty much everywhere. So I am wondering what exactly is triggering these follower comments and the subsequent message box popup sex offer choice to happen? I have clicked on "accept followers sex offer" a few times and sure enough a SL Scene would start and my char and follower would have sex, which is pretty cool, however I also noticed tho that even tho the message box popup has always been the follower offer my character sex, never forced or paid, just my follower wanting to fuck me or rather me fuck them, meaning consensual because I can decline and nothing happens. So my question is since it would appear that every sex offer from my follower is consensual since I can decline, how come SexLab registers the sex as my follower being an aggressor and my character being a victim? The animations selected have always been the consensual animations and never aggressive ones and so far every time it has happened has been inside one of my player houses and I have been able to "decline" the offer, so what is triggering the little event and why is SL counting it as aggressor/victim and not consensual? The "adventurous follower" comments (if enabled) are available to any follower. Serana has access to most of them as well, though she has these type of comments whether the general "adventurous follower" comments are turned on or not. She also has many additional "adventurous" comments that are unique to her. In Serana's case, however, her comments won't trigger sex requests until the DG main quest is completed. Currently, the mod has almost no support for spouses. So, being married to a follower will not currently increase (or decrease) the odds of an SL-triggering comment. As for where followers may make such requests, it tends to be safer places, like player homes, inns, guild halls, or perhaps even a dark alley or a wilderness location. Serana is again a bit of an exception. She feels safe in player homes, but also likes the dark, as well as crypts and graveyards. Also, as you note, these follower comments are (almost) all requests, and not forced events. The only small exception being Serana. If she gets too excited in certain situations (see preferences above), she might not be able to control herself. But this is rare. As for Rough and Aggressive animations, you've spotted a flaw in the mod. It's one I have fixed on my setup but not yet uploaded in the next version. Specially, I have now blocked all Rough and Aggressive animations from all "friendly" requests triggered by the mod, except where the request is triggered by SLSF Masochism fame. Note that this doesn't completely explain what you are seeing, because if SexLab (and SLSF) records an animation as Rough or Aggressive, it can only be because the animation has one of those tags. Some of the animations out there have some messed up tags, however. So, even if it doesn't look rough, if it has that tag, SL will pick it up as such. In any case, the next version will address this. EDIT: Also, I'm far from a SexLab expert, but it may be that the "aggressor" and "victim" labels you reference are simply identifying the positions of the characters in the animations, i.e., who is on the receiving end of an act, and not identifying whether the animation itself is tagged as "Aggressive" or "Rough," which is what SLSF would pick up on to increment the correct fame type. Finally, these follower comments are indeed generally triggered by SLSF fame, but not always. For example, if the PC is naked and the follower has a high SL arousal level, and the location is reasonably safe, the follower may make a request. High SLSF fame will certainly increase the odds of this, however, as will multiple categories of high SLSF fame. Another case is Serana. Once she falls for you (DG main quest complete), SLSF fame may affect the nature and frequency of the requests, but isn't necessarily needed to trigger them. Same for Mjoll. Once she falls for you (high Likes Woman fame in any location), she will make requests, even if you move to a location where you have 0 fame. Of course, these comments are all random "Idle" comments, so it's a bit hard to predict when they will be triggered. But, their conditions have to be met, so if you have high SLSF fame in several categories, there are a lot more potential event comments in the pool that could be randomly triggered. Edited August 8, 2022 by Gristle
Martok73 Posted August 8, 2022 Posted August 8, 2022 12 hours ago, Gristle said: Also, as you note, these follower comments are (almost) all requests, and not forced events. The only small exception being Serana. If she gets too excited in certain situations (see preferences above), she might not be able to control herself. But this is rare. So if the majority of them are "requests" meaning they are 100% consensual acts, then SL should not register them as "forced/rape" causing the counters in SL for "number of times as victim" to increase. General sex act counter depending on type (vaginal, anal, oral), should increase, but "times victim" should not, regardless of the actual animation used. Which most of the animations I am seeing used are in fact not tagged as aggressive at all cause I've checked their tags. A few of them even have the "gentle" tag so definitely not aggressive. However from my experience with other mods that start SL Scenes it is the "type" of act triggered and not the actual animation used that causes the increase to the "times victim" counter in SL. Example, when using SL Defeat on a npc to "tie them up" then using the "bound rape" option, it is always counts the PC as aggressor and the npc as victim increasing the actual "times aggressive" counter. It has nothing to do with the "position" or animation from what I can tell. Reason I say that is I can use the "swap position of actors" hotkey to swap my pc into the "victim position" but it does not change how SL counts the act. SL still counts my PC as the aggressor and not the victim even if I swap positions and change the animation to something that does not have the "aggressive" tag. I would have to go thru my papyrus log to find it, but there is a line in there near the start of a sex scene that tells whether or not it's "aggressive" or "consensual", I just don't remember the actual wording off the top of my head. 12 hours ago, Gristle said: As for Rough and Aggressive animations, you've spotted a flaw in the mod. It's one I have fixed on my setup but not yet uploaded in the next version. Specially, I have now blocked all Rough and Aggressive animations from all "friendly" requests triggered by the mod, except where the request is triggered by SLSF Masochism fame. Note that this doesn't completely explain what you are seeing, because if SexLab (and SLSF) records an animation as Rough or Aggressive, it can only be because the animation has one of those tags. Some of the animations out there have some messed up tags, however. So, even if it doesn't look rough, if it has that tag, SL will pick it up as such. In any case, the next version will address this. EDIT: Also, I'm far from a SexLab expert, but it may be that the "aggressor" and "victim" labels you reference are simply identifying the positions of the characters in the animations, i.e., who is on the receiving end of an act, and not identifying whether the animation itself is tagged as "Aggressive" or "Rough," which is what SLSF would pick up on to increment the correct fame type. That's good, hopefully you'll upload that soon. However the animation tag does not control whether or not SL "counts"/"registers"/"labels", a sex scene event as aggressive or consensual, that is actually done by the SL Event Trigger. The Pool of available animations for that event is controlled by the animations tags tho, and the animations that show up in the list whether tagged as aggressive or not has nothing to do with how SL counts the actual event for the sake of the counters and timers. Actor position also has nothing to do with how it's counted/registered in SL as you can use the "swap actor position" hotkey to change your pc's position and it will have no affect on if SL counts the event as aggressive or consensual. The SL Event Trigger is what controls whether or not the sex act is rape or not, meaning that is what controls if the "victim" counter in the SL MCM goes up or not, not the animation tags, nor the actual position of the actors. 12 hours ago, Gristle said: Finally, these follower comments are indeed generally triggered by SLSF fame, but not always. For example, if the PC is naked and the follower has a high SL arousal level, and the location is reasonably safe, the follower may make a request. High SLSF fame will certainly increase the odds of this, however, as will multiple categories of high SLSF fame. Another case is Serana. Once she falls for you (DG main quest complete), SLSF fame may affect the nature and frequency of the requests, but isn't necessarily needed to trigger them. Same for Mjoll. Once she falls for you (high Likes Woman fame in any location), she will make requests, even if you move to a location where you have 0 fame. Of course, these comments are all random "Idle" comments, so it's a bit hard to predict when they will be triggered. But, their conditions have to be met, so if you have high SLSF fame in several categories, there are a lot more potential event comments in the pool that could be randomly triggered. The character I'm referring to literally has 0 fame anywhere currently. Dawnguard is complete and Serana is my wife. Valerica lives with us, (weird right?), and I have 2 custom followers as well living in the same custom player home from the Nexus. What I have noticed and am wondering what is triggering it, is I keep those followers/wife at home 99% of the time so they don't get out much. I come home, take any one of them as a follower, (for whatever reason), and within 2 mins they will make a very interesting comment about "exploring their parts" or something along those lines, then I get the popup message box telling me they are offering me sex, which is cool and fine and I always have the option to decline so it is never forced. Or at least I have never seen it forced where I could not decline it yet anyway, but every single time I do "accept" the offer and I fuck them, (they are always on the receiving end), and I always use a non aggressive tagged animation, SL still always registers my follower raping my character, that's what I want to stop from happening otherwise I will always decline the offer for sex because it's not registering it correctly, and it's taking the fun outta the whole thing of them being horny wanting me to fuck them. IMHO. So with 0 fame anywhere, is it just their arousal level and the fact we are inside a player home triggering the offer of sex? I'm also getting it from the custom followers as well so it's not just Serana and Valerica. Are you also saying that Serana will offer me sex inside a deep dark cave/crypt or graveyard if she's horny enough?
Gristle Posted August 9, 2022 Author Posted August 9, 2022 (edited) 9 hours ago, Martok73 said: So if the majority of them are "requests" meaning they are 100% consensual acts, then SL should not register them as "forced/rape" causing the counters in SL for "number of times as victim" to increase. General sex act counter depending on type (vaginal, anal, oral), should increase, but "times victim" should not, regardless of the actual animation used. After looking at this a bit, the issue appears to be that, in calling the SexLab StartSex function, I have set a "victim" flag on the person that I intend to be in the ... I guess call it "submissive" or "receiving" ... role in the sex act. According to the SexLab documentation, putting the "receiver" of the sex act in the first slot when calling the function should do the trick, but then I've also read that SexLab will slot actors according to gender, i.e., by the "female" position and "male" position identified in the animation (which might not line up with who is being dominant or submissive). Meanwhile, I've also read that tagging an actor as the "victim" helps ensure they wind up in the desired "receiving" position. And, add to that my own experience with many other SL mods that often put my PC in the wrong position, especially those with more than two actors. So... my use of the "victim" flag on an actor was meant to try to ensure that everyone wound up in the right positions in the sex act. I didn't even realize that there was a diary entry for "victim" status. Also, I'm not aware that any mod does anything with that diary entry. So, I could remove the "victim" flag from all consensual events, but this might increase errors in assigning actor positions correctly. 9 hours ago, Martok73 said: The character I'm referring to literally has 0 fame anywhere currently. I just skimmed over the conditions for these events, and 0 fame is definitely going to lower the number of such events, but not eliminate them, especially when the follower is aroused and the player is in a place like a player home or an inn, and especially when the player and/or follower is naked. And this applies doubly to Serana. Her version of many of the generic follower comments that require a fame condition do not require the same fame condition (needing instead DG main quest completion). 9 hours ago, Martok73 said: So with 0 fame anywhere, is it just their arousal level and the fact we are inside a player home triggering the offer of sex? I'm also getting it from the custom followers as well so it's not just Serana and Valerica. Yes. Though if one or both of you is naked that will increase the chances as well. Also, having fame will generate additional offers more specific to the fame type. 9 hours ago, Martok73 said: Are you also saying that Serana will offer me sex inside a deep dark cave/crypt or graveyard if she's horny enough? Not caves. Serana likes being outside in the dark. She doesn't like snow, but likes rain. She also likes cemeteries, but late at night. And "hall of the dead" type crypts, and player homes and inns are fine. She also gets pretty adventurous in the College. And she has a lot of special comments triggering events in Volkihar and the DG castle, some of which involve multiple persons. And, yes, all require Serana to be aroused. Edited August 9, 2022 by Gristle
xLLUser Posted August 9, 2022 Posted August 9, 2022 Would you consider adding a way to change the frequency of follower comments separately from comments overall? I know currently follower comments frequency is set to a certain percentage of the overall chance as set in SLSF itself, but I can never get it to feel like a good balance. Either I have followers commenting at a nice rate but everyone else barely ever comments, or followers comment way too much while everyone else comments at a good pace. Alternatively, could I change the percentage for follower comments in xEdit or would I have to go into the CK for that? Either way thanks for the mod, it's great!
Martok73 Posted August 10, 2022 Posted August 10, 2022 23 hours ago, Gristle said: I didn't even realize that there was a diary entry for "victim" status. Also, I'm not aware that any mod does anything with that diary entry. So, I could remove the "victim" flag from all consensual events, but this might increase errors in assigning actor positions correctly. Yes the "victim" status counter and "aggressor" status counter is used by SL Defeat, PAHE, HSH, and several other mods I know of. So yes if you could remove the "victim" flag from the consensual events that should fix the problem. As to assigning actor positions, there are settings in SL to make sure each actor is in the right spot. One that comes to mind is the Filter Gender setting. 23 hours ago, Gristle said: I just skimmed over the conditions for these events, and 0 fame is definitely going to lower the number of such events, but not eliminate them, especially when the follower is aroused and the player is in a place like a player home or an inn, and especially when the player and/or follower is naked. And this applies doubly to Serana. Her version of many of the generic follower comments that require a fame condition do not require the same fame condition (needing instead DG main quest completion). Ok, good to know I'm not crazy then, guess my followers have just been horny. 23 hours ago, Gristle said: Yes. Though if one or both of you is naked that will increase the chances as well. Also, having fame will generate additional offers more specific to the fame type. Ok that makes sense as IIRC one of my custom followers was naked cause as you know followers for whatever reason like to take off their clothes that you give them when they are not following you. 23 hours ago, Gristle said: Not caves. Serana likes being outside in the dark. She doesn't like snow, but likes rain. She also likes cemeteries, but late at night. And "hall of the dead" type crypts, and player homes and inns are fine. She also gets pretty adventurous in the College. And she has a lot of special comments triggering events in Volkihar and the DG castle, some of which involve multiple persons. And, yes, all require Serana to be aroused. Ok now I am very curious and am going to have to take her on a tour around Skyrim while she's horny, especially back to Castle Volkihar just to see what happens there. Can or does she trigger anything "kinky"?
xXDeliteXx Posted August 10, 2022 Posted August 10, 2022 Id absolutely love for a way to turn off the nudity comments Nudity in the classic Elder Scrolls wasn't a thing Either way I have fun with the mod though UwU
Gristle Posted August 12, 2022 Author Posted August 12, 2022 On 8/9/2022 at 4:46 AM, xLLUser said: Would you consider adding a way to change the frequency of follower comments separately from comments overall? I know currently follower comments frequency is set to a certain percentage of the overall chance as set in SLSF itself, but I can never get it to feel like a good balance. Either I have followers commenting at a nice rate but everyone else barely ever comments, or followers comment way too much while everyone else comments at a good pace. Alternatively, could I change the percentage for follower comments in xEdit or would I have to go into the CK for that? Either way thanks for the mod, it's great! Glad you like it, and, yes, all of the Hello and Idle comments use the SLSF comment frequency control, which is set up as a condition on each comment that won't allow the next comment until the relevant timer (controlled by the SLSF comment frequency setting) runs. Then, for the follower comments, the same timer is used, but then I apply a further 50% random chance condition on the comments, except for the follower dungeon comments, where there is a further 10% random chance condition to enable the comments. This seems to balance the NPC and follower comments for me, but that's going to depend on how many followers you have. I usually just have one. Just curious, how many followers do you have? As for editing the follower random chance condition percentages, you could use either tool, but these additional random chance conditions are applied to each individual follower comment, of which there are a couple of thousand. (You can set conditions on sets of comments too, but conditions that rely on timing and random chance work best when applied to the individual comments unfortunately.) So, I can look into making the follower comment percentage chance condition a variable set in the MCM, but in the meantime would be curious how many followers you are running. Also, any issues with the follower dungeon comment frequency?
Gristle Posted August 12, 2022 Author Posted August 12, 2022 On 8/9/2022 at 6:09 PM, Martok73 said: So yes if you could remove the "victim" flag from the consensual events that should fix the problem. Will do. On 8/9/2022 at 6:09 PM, Martok73 said: Ok now I am very curious and am going to have to take her on a tour around Skyrim while she's horny, especially back to Castle Volkihar just to see what happens there. Can or does she trigger anything "kinky"? As for Castle Volkihar and the DG Castle, best to take her to the one you allied with in the DG quest. For example, if you allied with DG, all the NPCs in Volkihar will be dead, and those NPCs are needed for many of the possible events. In that case, better to take her to the DG castle, where the DG may find other uses for Serana. Serana will always treat Volkihar like a "home," however, so there will be increased chances of events there. The other thing is these comments are all random, so there's no guarantee they'll trigger when you'd like them to. (This makes the mod very hard to playtest, by the way.) As for kinky, there is a possibility of threesomes and foursomes. And, special fame types like Anal fame or Masochist fame may generate appropriate events. Also, with Whore fame, an NPC may sometimes offer money for a threesome with your PC and Serana.
Martok73 Posted August 12, 2022 Posted August 12, 2022 17 minutes ago, Gristle said: Will do. Awesome thank you. 18 minutes ago, Gristle said: As for Castle Volkihar and the DG Castle, best to take her to the one you allied with in the DG quest. For example, if you allied with DG, all the NPCs in Volkihar will be dead, and those NPCs are needed for many of the possible events. In that case, better to take her to the DG castle, where the DG may find other uses for Serana. Serana will always treat Volkihar like a "home," however, so there will be increased chances of events there. The other thing is these comments are all random, so there's no guarantee they'll trigger when you'd like them to. (This makes the mod very hard to playtest, by the way.) As for kinky, there is a possibility of threesomes and foursomes. And, special fame types like Anal fame or Masochist fame may generate appropriate events. Also, with Whore fame, an NPC may sometimes offer money for a threesome with your PC and Serana. Wow, ok, hmm, this should get very interesting then as I haven't played on the DG side in forever. The two vampires I have now are both Volkihar VL so DG is the enemy. I'm definitely gonna have to take her back "home" when she's horny just to see what happens. I still have 0 fame on either of my vampires tho, so the comments and events will probably have to depend on Serana and the other npcs. So when you say "masochist" fame, are you talking BDSM or spanking or both? Is it possible to get an npcs fame up? I've always wondered exactly what the "npc fame" on the left side of the status window was for cause in various locations it's got different values, some are rather high even tho my player character is at 0.
Gristle Posted August 12, 2022 Author Posted August 12, 2022 On 8/9/2022 at 11:21 PM, xXDeliteXx said: Id absolutely love for a way to turn off the nudity comments Nudity in the classic Elder Scrolls wasn't a thing Either way I have fun with the mod though UwU Glad you are having fun with the mod. You can turn off the "exhibitionism" fame comments and events in the MCM, if that is helpful. You can also turn off the "harsh" comments now in the MCM, which will filter out all of the harsh comments about nudity. However, if you also want to block all of the neutral and friendly comments about the PC being presently naked, there's currently no way to do it. I have to say I'm not that eager to block naked comments, as being shocked by nakedness is one of the themes the mod is built around, and is also baked into the vanilla game, of course. For example, I'm working on a quest right now triggered by high Exhibitionism fame (spoiler: PC may end up naked). While it will have its own quest-specific dialogue, it will also make use of the general nudity comments built into the mod. As a workaround, if you want your PC to appear naked without naked comments (mod or vanilla), you could make invisible clothes. I've only done it to make invisible helmets, but it should work for clothes and armor too. Just use xEdit, load up Skyrim, find and duplicate an article of clothing or armor (that covers the body), delete the model from it, rename the article, save your "mod," enable the 'plug in' (mod) you just saved, use 'help [new name of article]' in console to find it's ID, and then use 'player.additem [ID] 1" in console to give it to your PC. 1
Gristle Posted August 12, 2022 Author Posted August 12, 2022 19 minutes ago, Martok73 said: So when you say "masochist" fame, are you talking BDSM or spanking or both? Generally speaking, PC Masochist fame can trigger consensual (or forced) Rough- or Aggressive-tagged animations. If you have "Spanking" turned on in the MCM and have the DF Spank SLAL mini-pack installed (it's in Downloads section of Devious Followers mod), then PC Masochist fame can also trigger spanking animations. So, potentially both. 19 minutes ago, Martok73 said: Is it possible to get an npcs fame up? I've always wondered exactly what the "npc fame" on the left side of the status window was for cause in various locations it's got different values, some are rather high even tho my player character is at 0. This mod doesn't make use of the NPC fame system in SLSF. I've never really figured it out, and I don't really like the idea of randomly assigning new traits to NPCs. So, the only NPC-trait-based conditions in this mod are NPC gender, race, age, relationship rank (to PC), and Sexlab Aroused arousal levels. Also, some comment conditions use the NPC's faction or voice type. And a few check marital status.
xLLUser Posted August 12, 2022 Posted August 12, 2022 (edited) 11 hours ago, Gristle said: Glad you like it, and, yes, all of the Hello and Idle comments use the SLSF comment frequency control, which is set up as a condition on each comment that won't allow the next comment until the relevant timer (controlled by the SLSF comment frequency setting) runs. Then, for the follower comments, the same timer is used, but then I apply a further 50% random chance condition on the comments, except for the follower dungeon comments, where there is a further 10% random chance condition to enable the comments. This seems to balance the NPC and follower comments for me, but that's going to depend on how many followers you have. I usually just have one. Just curious, how many followers do you have? As for editing the follower random chance condition percentages, you could use either tool, but these additional random chance conditions are applied to each individual follower comment, of which there are a couple of thousand. (You can set conditions on sets of comments too, but conditions that rely on timing and random chance work best when applied to the individual comments unfortunately.) So, I can look into making the follower comment percentage chance condition a variable set in the MCM, but in the meantime would be curious how many followers you are running. Also, any issues with the follower dungeon comment frequency? I usually only use Serana and if I leave the comment frequency at 30-40% which is what I have it on before I have followers it feels like she constantly comments, especially if the PC is aroused. As for the dungeon frequency, that I'm pretty happy with. Haven't really noticed followers commenting in there too much. Another question too, is there a way to exclude a specific follower from all comments in this mod? In my new playthrough I'm going to run with Inigo and I don't think the comments would really suit him at all. That said I haven't actually gotten to him yet so maybe he isn't affected by the mod in the first place considering he's got his own follower systems. Edit to clarify: I would be running Inigo and Serana at the same time and wanting comments from only Serana, so I couldn't just turn off follower comments entirely since Serana accesses the adventerous follower comment pool too, right? Edited August 12, 2022 by xLLUser
Martok73 Posted August 12, 2022 Posted August 12, 2022 21 hours ago, Gristle said: Generally speaking, PC Masochist fame can trigger consensual (or forced) Rough- or Aggressive-tagged animations. If you have "Spanking" turned on in the MCM and have the DF Spank SLAL mini-pack installed (it's in Downloads section of Devious Followers mod), then PC Masochist fame can also trigger spanking animations. So, potentially both. I have several spanking animations but I don't have Devious Followers so I don't have those specific animations. Will spanking events still trigger or work if I'm not using those specific animations? I honestly have several that atm never get used as far as I can tell. I've manually used them before and they are pretty good I've just never had a mod autoselect any of them. 21 hours ago, Gristle said: This mod doesn't make use of the NPC fame system in SLSF. I've never really figured it out, and I don't really like the idea of randomly assigning new traits to NPCs. So, the only NPC-trait-based conditions in this mod are NPC gender, race, age, relationship rank (to PC), and Sexlab Aroused arousal levels. Also, some comment conditions use the NPC's faction or voice type. And a few check marital status. I've never understood it either.
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