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REDUNDANT OLD Preg/Offspring Beta Test Release


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Posted

If you set Preg Debug to 3 you should be able to see the HoursToGo somewhere in console debug.

Are you saying hours to go isn't working in the Medscanner anymore?

Posted

If you set Preg Debug to 3 you should be able to see the HoursToGo somewhere in console debug.

Are you saying hours to go isn't working in the Medscanner anymore?

 

Yeah, I got pregflag and egg/baby token on me, serveal in game days already, but still Med scanner saids 0.

Every creature's impreg does that.

Posted

 

If you set Preg Debug to 3 you should be able to see the HoursToGo somewhere in console debug.

Are you saying hours to go isn't working in the Medscanner anymore?

 

Yeah, I got pregflag and egg/baby token on me, serveal in game days already, but still Med scanner saids 0.

Every creature's impreg does that.

 

But humans work ok?
Posted

 

 

If you set Preg Debug to 3 you should be able to see the HoursToGo somewhere in console debug.

Are you saying hours to go isn't working in the Medscanner anymore?

 

Yeah, I got pregflag and egg/baby token on me, serveal in game days already, but still Med scanner saids 0.

Every creature's impreg does that.

 

But humans work ok?

 

 

I don't know, I don't go play with human.

 

Posted

Update 20150323.1:

 

SCR:

 

Added reseting of some SCRglobals for IsModLoaded DLCflags into GameRestart

 

Pregnancy:

 

Added reseting of some PregUDF running globals into GameRestart

Fixes to HoursToBirth, PregSizePerc and PregStagePerc

Still have issue with BloatflyLarve and probably other creatures crashing their scripts.

Posted

Update 20150323.1:

 

SCR:

 

Added reseting of some SCRglobals for IsModLoaded DLCflags into GameRestart

 

Pregnancy:

 

Added reseting of some PregUDF running globals into GameRestart

Fixes to HoursToBirth, PregSizePerd and PregStagePerc

Still have issue with BloatflyLarve and probably other creatures crashing their scripts.

 

 

I gave these a try.  Can confirm creature pregnancy is still not working right.  Got some weird behavior on birthing multiple human children (added 2 female caucasian tokens).  Pregnancy worked right, birth animation didn't play (but did happen).  It never left TFC camera after applying the exhaustion debuff.  I manually toggled TFC back off and everything continued to work. (no animation loop or anything happened).  I can turn on pregnancy debug and save the console buffer if it would be helpful.

 

Steps to reproduce:

  • Use console to add 2 gestating female child tokens
  • wait until birthing time
Posted

I fear it might possiable be creature's pregancy were crashed and halt itself just after it starts checking.

In Debug 3, it shows it know itself have tokens, but all the preg time or precentage remains 0.

 

I've tried coyotes, mentis, bighorner, bark scroppen and geckos, all got the same result.

Posted

I fear it might possiable be creature's pregancy were crashed and halt itself just after it starts checking.

In Debug 3, it shows it know itself have tokens, but all the preg time or precentage remains 0.

 

I've tried coyotes, mentis, bighorner, bark scroppen and geckos, all got the same result.

Yeah it's something broken just for creatures, it's currently got me stuffed as creatures code is just a copy of humans. I'm working on it now with no idea yet why it's happening.

 

I would like to make a suggestion. Not sure how hard it would be. Make it where the babies could be disposable companions. Kinda like robco certified.

Um they are petty much disposable companions I think, or do you mean I need to add a "Leave me and never come back" option to dialogue?
Posted

Maybe a leave me and wait. I have lost them in fast travel as well as just walking around. They just up and wandered off or some hawlk must of swooped down and took my puppies when they fall to far behind.

Posted

Maybe a leave me and wait. I have lost them in fast travel as well as just walking around. They just up and wandered off or some hawlk must of swooped down and took my puppies when they fall to far behind.

There is a wait here option for them, although I think it only happens with mature offspring, the young ones aren't trained as well.
Posted

I really don't have the time and interest to get into detailed offspring management, you're welcome to open your GECK and have a go at it though and upload a patch or new version of SexoutOffSpring.

Posted

Ok this token bug has me completely stuffed, it appears any script added to any creature token won't run for some strange reason, if I add the creatures script to a human it runs fine, if I runthe human script in a bighorner it just fails to run at all, not even a debug message placed on the first line appears. I can't see any difference at all in the tokens as far as their AR/type etc. The only thing I got to go on is the name of the tokens is the issue some how.

Posted

Damn, it just hit me, and I spotted it in FNVEdit, the PregDebug.esp was removing the scripts..........

Fixing it now.

Posted
 

 

Yeah it's something broken just for creatures, it's currently got me stuffed as creatures code is just a copy of humans. I'm working on it now with no idea yet why it's happening.

 

 

Yeah, it's kinda crazy (I compared the scripts.).  I'ma load the BighornerM script with a ridiculous amount of debug-prints and see if I can isolate where it's crashing.  (debugging old-school style).

 

/edit: Nevermind, hah, glad you got it.

Posted

Critters are working! Yay! Here we go:

 

Update 20140324.1:

 

SCR:

Nothing, just version number update

 

Pregnancy:

Added pregnancy scripts for Centaur & SporeHybrids

Fixed PregDebug.esp to not delete creature pregnancy scripts

Fix to CumBloating not working

 

OffSpring:

Nothing I can think of, just a version number update to keep up

Posted

Yeah, I'll look into timer, birthing is screwed, no idea why it broke or how to fix it, I don't know squat about animations so they maybe broken forever...........

 

Found the birth hours to go timer issue, just sleeping on how to best fix it tomorrow. It's only the Medical scanner reading that's bjorked.

You just have to look in debugging setting 3 till then.

Posted

Yeah, I'll look into timer, birthing is screwed, no idea why it broke or how to fix it, I don't know squat about animations so they maybe broken forever...........

 

I suggest when you looking into the timer of birthing animation, it might be the same line problem in the debug esp.

It seems just like its the same problem all over again, just this time is with the animation swapping.

 

Posted

 

Yeah, I'll look into timer, birthing is screwed, no idea why it broke or how to fix it, I don't know squat about animations so they maybe broken forever...........

 

I suggest when you looking into the timer of birthing animation, it might be the same line problem in the debug esp.

It seems just like its the same problem all over again, just this time is with the animation swapping.

 

Yeah I think it did screw up my testing when I was trying the new script, hence I need to try the new script again, but the new script was one of my last desperate straws to fix it, I failed at everything I tried before that.

The PregDebug parameter overwritten, doesn't actually overwrite the script itself, just which script the token has added.

Posted

It seems creature preg is working, but yeah, definitely borked on the birth animations. One question I have, is it supposed to equip a random weapon from your inventory and ready it during birth? I unequipped the one I had, and it equipped a random .45 ACP SMG from my inventory, then my body went transparent, and I had to tfc to get it to recover after the birthing.

 

Edit: everything seems to be working on med scanner for fertility other than the percentage issue that you're already aware of.

Posted

It seems creature preg is working, but yeah, definitely borked on the birth animations. One question I have, is it supposed to equip a random weapon from your inventory and ready it during birth? I unequipped the one I had, and it equipped a random .45 ACP SMG from my inventory, then my body went transparent, and I had to tfc to get it to recover after the birthing.

 

Edit: everything seems to be working on med scanner for fertility other than the percentage issue that you're already aware of.

It's not supposed to equip any weapon but it's majorly screwed up, I'll have to remove birthing animation till someone works out how it works to fix it. I'll screw around with it some more now and see what I can do, before I upload the BirthHourCounter fix today.

Posted

I was wondering, as I had it happen with the stable before I updated everything to the betas also, and I had the infinite loop happen then, which is why I swapped over to the betas.

Posted

I was wondering, as I had it happen with the stable before I updated everything to the betas also, and I had the infinite loop happen then, which is why I swapped over to the betas.

Yeah it's been broken since August but not reported till last few months..........
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