Jump to content

REDUNDANT OLD Preg/Offspring Beta Test Release


Recommended Posts

Posted

Been doing a playthrough, with no showstoppers and very little issue at all. In the interest of trying to help you improve, I will list what I had.

 

-I had a Scorpion birth, and looking around later noticed I had no baby scorpions or eggs in my inventory. Now, it took place on a hill in the dark, so something could have been present I missed but I did not see anything.  If something was supposed to be on the ground, though, it could just be that on hill in the dark thing.

 

-Had a Bighorner birth, and it may be nothing and working as intended, but it was a pretty long gestation, at 1% over 80 hours. This could be totally as intended, though.

 

-Sunny has given birth twice, and both times she left her clothes on and kinda crab walked a bit. Both times she stayed in birth position until spoken to, at which point she corrected herself and returned to normal. Also, she gave birth to Gekoes and Puppies, and only birthed one of each; I don't think my courier has ever had a single birth of either.   Just something to look at.

Posted

Been doing a playthrough, with no showstoppers and very little issue at all. In the interest of trying to help you improve, I will list what I had.

 

-I had a Scorpion birth, and looking around later noticed I had no baby scorpions or eggs in my inventory. Now, it took place on a hill in the dark, so something could have been present I missed but I did not see anything.  If something was supposed to be on the ground, though, it could just be that on hill in the dark thing.

 

-Had a Bighorner birth, and it may be nothing and working as intended, but it was a pretty long gestation, at 1% over 80 hours. This could be totally as intended, though.

 

-Sunny has given birth twice, and both times she left her clothes on and kinda crab walked a bit. Both times she stayed in birth position until spoken to, at which point she corrected herself and returned to normal. Also, she gave birth to Gekoes and Puppies, and only birthed one of each; I don't think my courier has ever had a single birth of either.   Just something to look at.

The eggs falling through the floor is unfixable unfortunately, I'll have to add them to the inventory instead.

 

Bighorners are long pregnancies, I'll shorten them a bit.

 

yeah there's been an issue with NPC birthing, I'm testing the fix now.

Posted

OK cool thanks. If I see anything else I'll let you know. Nitpicks aside, this build is running very well, I am quite pleased.

So you aren't experiencing any of the stuttering others seem to have?

Posted

No so far. Well, had a momentary pause once or twice but nothing that had any real impact on anything. I'd forgotten it till you mentioned it. No repeated pauses so far, just a couple time where there was a brief momentary one. Not sure if it is the same thing.

 

That said I am on a fairly high end machine, a ways ahead of the minimum to run FNV.

Posted

New Update 20130612.1:

 

Moved some recipes & other minor things from SCR into Pregnancy

 

Reduced Pregnancy duration for Bighorners & Brahmin to 300 days at 100%

 

Some fixes to Birthing animation, tests ok on player, haven't tried on NPC's yet.

 

Requires SCR 20130612.1

Posted

It seems I need to have tribalpack.esm to test it but I don't have it  I just let you know about that .

Hmm shouldn't need it unless you are using those outfits, then you only need the meshes, not the esm.

Posted

ever time I tried to test it . It crashes instant  on it in fomm say need tribalpack.esm to run it .

Ahh yes you are right, I thought you meant the Tribal Outfits from Nexus didn't realise I had set it somehow for the DLC Tribal Pack, have fixed it in this update

 

New Update 20120615.1:

 

Removed Tribal Pack Dependancy

 

Moved scripts for Offspring, Pre-natal Vitamins, Douches & Preg Test Kits, from SCR into Pregnancy

 

Fix to STD cure kits

 

Sorry, quick one got to go out, Minimal testing

 

 

Posted

I have a feature request. It may be super simple or you may not be able to do it. Who knows :P

 

Would it be at all possible to have a body swapping "dummy" spell? I have a few areas I'd like to use it but for example, with the easter eggs, I increase the player's preg size by 1 for each one they pick up. The problem with this is I only have control over their one outfit (in this case naked). What I need is a spell like a p2 dummy spell that will for body swapping purposes equip the p2 version of everything they choose to wear. Just as if they were pregnant. The difference is they're not actually pregnant and that spell will last as long as I need it to.

 

Was that clear enough? I'm tired, sorry if it wasn't haha.

Hmm, I'll have a think about it, I think it can be done if I had a set of dummy tokens that the bodyswapping scripts used but weren't set by the pregnancy script because you don't want actual pregnancy happening. The other option is if I add a NX_BaseBellySize for each actors we just set that to whatever ans it adds any pregnancy bellies sizing to that.

Posted

New Update 20130622.1:

 

Updated some more debug messages of scripts  moved from SCR to Preg, they were still displaying SCR as prefix, still have to incoporate them into Pregs debug system properly

 

Completed moving a couple more minor items over

Posted

Sorry, I haven't had the time to poke with the idea, in the middle of organising some big stuff in RL, so my times a bit limited for a few days at least, so you may be better trying what you can and I'll see if I can try something later in the week.

  • 2 weeks later...
Posted

Keep me updated on any progress you make on that feature.

Yeah, I'm going to try the NX system and see how that goes, I didn't want to  use tokens knowing I'm going to change over from them eventually if NX does the trick. Unfortunately flat out at moment with RL outdoor stuff. I'm cramming a lot into this week so hopefully have time to focus next week.

Posted

Converted Preg Data 0422 into BSA file, same file no changes. Seemed simple enough, tried to but couldn't upload, then failed at making a FOMOD, I'm gunna have to read the instructions  :P

  • 2 weeks later...
Posted

Update 20130717.1:

 

Changed Belly sizing from Tokens to use formula

Set iCurrBellySize to rZActor.NX_GetEVFl "SCR:fBaseBellySize" + rZActor.NX_GetEVFl "SOP:fCurrBellySize"

SCR:fBaseBellySize is set at zero by a one shot Actor attributes script for Player & companions

So to make an actor normally appear to be P2 without being pregnant, rZActor.NX_SetEVFl "SCR:fBaseBellySize" 2

 

Pregnancy sets the SOP:fCurrBellySize in Pregnancy, you can't change it as it is continually updated

 

This is part of the change over to use Prideslayers NX_Variable system and will reduce the need for tokens a lot.

 

The current pregnancy size is now using rZActor.NX_GetEVFl "SOP:fCurrPregSize" instead of tokens, the tokens are still there but not used, will delete them in a later release if all goes well.

 

Fixed some more debug messages still showing SCR prefix

 

Reallowed body swapping on player during animations and speed up script to get it to hopefuly swap before animations commence.

 

Requires SCR 20130717.1

 

Requires PregData 20130422.1

Posted

initial tests seem reaaaly good. However the body swapping isn't deleting the "old" one when it creates a "new" one. 

 

For instance, the merc adventurer p1 was left behind when it swapped to a merc adventurer p2. Also "nude body" is back as well. 

Hmm, I suspect from speeding it up it may be trying to swap outfits again before the swapping script is done, I'll have a look into it.

Posted

something odd is going on with birth as well that was working fine before. It births fine under normal circumstances, but when I'm adjusting belly size and birthing, the animation never ends. Might be something there worth looking into. When it freezes up, the birth was initiated by putting an egg in the player (who wasn't pregnant before) and adding a birthing token.

I assume it was a "gestating" egg rather than a "birthed" egg? I've allowed the bellysize swapping to occur during birthing too, so suspect it related to that.

Posted

yeah, it was working fine before the last update.

This seems to work ok so far, I missed a few things when re-enabling the swapping, I'm seeing a P6 belly on the nude player during sex & birthing :)

 

Update 20130718.1:

 

Fixes to bodyswapping for player during animations

 

Requires SCR 20130718.1

Posted

I'm getting an issue during birth now. (updated to all the newer stuff NG/SCR/Preg etc that has been updated while i've been absent).

 

Pregnancy and stuff works fine with new calculation, but am getting more "leftover" nude bodies and such when clothing is swapped. Say if i swap on/off some leather armour at p3 a couple times, i'll end up with several copies of the p3 nude body. Doesn't seem to cause a huge problem (since they have no weight) but...

 

Another one comes up during player birth now. All works fine mechanically but the player torso does go invisible after giving birth to an offspring (if it was a multiple pregnancy). I would say similar to NPC births in that you're trying to swap belly size during birth (which i thought was a nice add, whether that was intentional or not)? So maybe a typo in there somewhere for which bodysiut the game is looking for? (all my textures are there for the various p0-p7, and most of the clothing other than the addons i know i don't have, but in this case it's the nude body disappearing, which exists fine anywhere but during birth.) Oh, and NPC/companions work fine, they don't go invisible, only the PC.

 

**Sigh** and more reading for you... Sorry, i have a tendency to ramble... usually...

 

In anycase, you're still hard at work, keep it up! Many thanks for your efforts! :)

Posted

I'm getting an issue during birth now. (updated to all the newer stuff NG/SCR/Preg etc that has been updated while i've been absent).

 

Pregnancy and stuff works fine with new calculation, but am getting more "leftover" nude bodies and such when clothing is swapped. Say if i swap on/off some leather armour at p3 a couple times, i'll end up with several copies of the p3 nude body. Doesn't seem to cause a huge problem (since they have no weight) but...

 

Another one comes up during player birth now. All works fine mechanically but the player torso does go invisible after giving birth to an offspring (if it was a multiple pregnancy). I would say similar to NPC births in that you're trying to swap belly size during birth (which i thought was a nice add, whether that was intentional or not)? So maybe a typo in there somewhere for which bodysiut the game is looking for? (all my textures are there for the various p0-p7, and most of the clothing other than the addons i know i don't have, but in this case it's the nude body disappearing, which exists fine anywhere but during birth.) Oh, and NPC/companions work fine, they don't go invisible, only the PC.

 

**Sigh** and more reading for you... Sorry, i have a tendency to ramble... usually...

 

In anycase, you're still hard at work, keep it up! Many thanks for your efforts! :)

Yeah those were the reasons I originally turned off bodyswapping during animations for the player, it's a random thing whether they get swapped earlier enough or not dependant on PC speed and other slowdown factors like number of mods installed what I can try I guess is add stripping into birthing before calling the animations to solve the issue for birthing anyway and leave it disabled for sex.

Hmm just thinking about that statement, most of the time the player is stripped by themselves manually before birthing is possible or at least wearing birthing friendly outfits well before the animation, so swapping should not re-occur.

Hmm, it would reoccur from the belly size changing, probably reducing during birth I guess. So back to disabling it during birthing again I guess, it's just not possible reliably in the current framework.

 

Update 20130722.1:

 

Disabled bodyswapping for player during animations

Posted

That's too bad.

Why does it work for NPC/companions and not the player? (given they dont ever end up removing their armour anyways, but the swapping works for them during birth) (is there a simple answer? lol)

Posted

That's too bad.

Why does it work for NPC/companions and not the player? (given they dont ever end up removing their armour anyways, but the swapping works for them during birth) (is there a simple answer? lol)

Something to do with the camera, I think, some reason swapping while watching an NPC works fine but watching player gives invisible body. NPC's should be removing armor for sex & birth as far as I know.

Posted

Update 20130727.1:

 

Reverted some changes to bodyswapping to try get player bodies changing during sex but failed, and slowed it down a bit due to it causing infinite swapping.

 

Added check in to prevent Bodyswapping running on NPC's if not in players cell

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...