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Player Slave Encounters (Updated Oct 18)


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Posted

Thank you all. :smile:

 

As you can gather from the time to reply, I have little free time ;)

However, I will be up for adding/amending PSE. I really would like to make certain things more dynamic. So the end of the slave camp has more options to it. Then see where to go from there.

Posted

Thanks for answer, Ichabod :smiley: This mod is the reason I picked Oblivion on Steam Winter Sale in the first place :smiley: 

 

Can you only answer me if Hackdirt event is all about character being raped by this Deep One monster that spawns from time to time when PC is enslaved by Hackdirt Bretheren or is there more to it? :smile:

 

Also, no idea if it is bug or intended, but I lost the minigame at the start of brothel event (the one that triggers when you sleep on streets) and didn't get the game over after HP run out, my character was just struggling endlessly while hanged.

Posted
2 hours ago, Aerth said:

Thanks for answer, Ichabod :smiley: This mod is the reason I picked Oblivion on Steam Winter Sale in the first place :smiley: 

 

Can you only answer me if Hackdirt event is all about character being raped by this Deep One monster that spawns from time to time when PC is enslaved by Hackdirt Bretheren or is there more to it? :smile:

 

Also, no idea if it is bug or intended, but I lost the minigame at the start of brothel event (the one that triggers when you sleep on streets) and didn't get the game over after HP run out, my character was just struggling endlessly while hanged.

 

Ditto.

Posted

Welcome back Ichabod

 

I know what i'm about to ask may be a pain , but if you have some spare time could you make a readme of useful console commands for PSE eg. disabling losing all your stuff when your enslaved i know theres afew mentioned in the forums somewhere but its a literal nightmare trying to find em.

 

 

 

Aerth : with the hack dirt encounter after the deep one has its fun with you there isnt much to do but hope you get a lockpick and escape. There is a quest u can get from dar-mar if you save her though (shes the agroniain locked in a cell in the hackdirt caves) so if u want the full experice its best to start shadow over hackdirt quest by going to chorrol 1st where dar-mar will forcegreet you then you need to go outside of chorrol for 3 in-game days the when you talk to her mother in the shop she'll ask you to look for her duaghter in hackdirt.

 

I hope that helps.

 

for the hanging mini-game / execution by hanging your hp will never fully deplete, but after 2-3mins the pc stops struggling.  so basically at that point you just reload your last save before it happened and thats it

Posted

Alright, thanks :smile: 

 

I was wondering cause other PSE events have this quest description pop-up while nothing like that appeared for Hackdirt.

Posted

The bad ends where you just end up dangling (or whatever) is intentional. I found the reload too quick and wanted to give the player the choice of when to reload as unholyplague says.

 

There are a lot of forced downsides to this mod. It could do with some more options to allow the player to tailor it to their desires.

 

The Hackdirt scenario is pretty basic. Although it can lead on to others...

 

 

Posted

Other thoughts.....  The Daedra Lord quests.  You already changed one quest, perhaps others?

 

Barbas, , Clavicus Vile's 'HOUND", could be a bit more (or less)... safe for the player?  After all, he's not really wanting Clavicus's quest to be completed.  He may take matters a bit more serious or callous to the player.

 

Molag Bal is called 'The corrupter', so perhaps there could be some change to his quest or perhaps an extension to his originally existing quest.  As to what, I do not know.  But anything with his name would be a good starting point.

 

Asura....  Yeah, right.   She's definitely not gonna be involved in this.  I just threw her name in as a joke.  :tongue:

 

Sanguine's followers probably like to party... so maybe one partied a bit TOO much and got enslaved, and you gotta find him/her?

  • 2 weeks later...
Posted

Quick question, or 2 really

1. Is there a way to set it so that all my stuff isn't removed and out in the bag.

2. Can I set something to allow 1st person when manacled? It kills immersion for me, and I just hate 3rd person for some reason in all games.

 

Very unique mod, adds a lot to the game.

 

Posted
7 minutes ago, Wolfw said:

Quick question, or 2 really

1. Is there a way to set it so that all my stuff isn't removed and out in the bag.

2. Can I set something to allow 1st person when manacled? It kills immersion for me, and I just hate 3rd person for some reason in all games.

 

Very unique mod, adds a lot to the game.

 

 

1. I can answer...

 

Yes....but you need the Construction Set. You can set any item...well, most...to 'quest essential' and they'll stay with you. I had mod-unique items like the Gardening Gloves from the Garden Mod that you just can't get back without rebooting the mod. I made it and other such items quest items...no problems since.

Posted
On 2/24/2018 at 9:28 PM, LongDukDong said:

Sanguine's followers probably like to party... so maybe one partied a bit TOO much and got enslaved, and you gotta find him/her?

Well there's already some work with a Sanguine quest that was never finished apparently. If you have the mod installed and you go to his shrine there's a trap door with unfinished assets and NPC's in it. Actually this is kind of a pain because I think it makes his vanilla initial quest unplayable. I haven't tested it yet but whenever I cast Stark Reality I don't get the quest update and I just inevitably fail the quest because the Countess doesn't actually undress. Not sure if this is the mod responsible for this but I'll probably uninstall the mod and see it that fixes it then reinstall it.

 

Also there's a lot of unfinished stuff in this mod that's in the game for some reason. Like the Family house or the deep ones quest series and so on.  If I had any requests to editing the mod for Ichabod it would be to remove the assets until they're finished or something since they just kinda clutter up the game with unfinished material. Though I don't follow on this mods progression so maybe there's a reason for this.

 

Does anybody know of any maid outfits in E cup size? I like the original one but my character is a solid E cup and the maid outfit is F. I can put the outfit in there myself honestly but the only close matches I've found are unfinished and I'm no good with editing nif files. Would it be hard to just change the body type yourself for the outfit? I wouldn't even know where to begin with doing that.

Posted
54 minutes ago, Chroom22 said:

Well there's already some work with a Sanguine quest that was never finished apparently. If you have the mod installed and you go to his shrine there's a trap door with unfinished assets and NPC's in it. Actually this is kind of a pain because I think it makes his vanilla initial quest unplayable. I haven't tested it yet but whenever I cast Stark Reality I don't get the quest update and I just inevitably fail the quest because the Countess doesn't actually undress. Not sure if this is the mod responsible for this but I'll probably uninstall the mod and see it that fixes it then reinstall it.

 

Also there's a lot of unfinished stuff in this mod that's in the game for some reason. Like the Family house or the deep ones quest series and so on.  If I had any requests to editing the mod for Ichabod it would be to remove the assets until they're finished or something since they just kinda clutter up the game with unfinished material. Though I don't follow on this mods progression so maybe there's a reason for this.

 

Does anybody know of any maid outfits in E cup size? I like the original one but my character is a solid E cup and the maid outfit is F. I can put the outfit in there myself honestly but the only close matches I've found are unfinished and I'm no good with editing nif files. Would it be hard to just change the body type yourself for the outfit? I wouldn't even know where to begin with doing that.

 

If you can find an outfit you prefer, just grab it...install it...and rename it to the maid outfit in the PSE mod...overwriting the old. Be sure names are exact...etc. Should work fine. Keep to One-Piece replacements as I think that's what PSE uses.

Posted
4 hours ago, DogOnPorch said:

 

If you can find an outfit you prefer, just grab it...install it...and rename it to the maid outfit in the PSE mod...overwriting the old. Be sure names are exact...etc. Should work fine. Keep to One-Piece replacements as I think that's what PSE uses.

I'm just stuck trying to find a dress more than anything. I can replace the dresses in CSE pretty easily. I wouldn't know what to do if the dress was more than 2 articles of clothing though since their scripted to stay on you. If I just add the same script to the clothes will they apply as well?

Posted
2 hours ago, Chroom22 said:

I'm just stuck trying to find a dress more than anything. I can replace the dresses in CSE pretty easily. I wouldn't know what to do if the dress was more than 2 articles of clothing though since their scripted to stay on you. If I just add the same script to the clothes will they apply as well?

 

You won't even need the CS if you find the appropriate mesh.

 

PSE uses two named Maid.nif and Maid2.nif located in the Meshes--->Clothes--->Mixed Maid folder. They look to be a C or D cup with the mesh taking-up the upper, lower, hand and foot slots. If you use a mesh that uses less slots...say just upper body...you'd need to adjust both outfits to reflect this in the CS (easy). You needn't bother with scripts, etc. Leave them be. 

Posted
20 hours ago, DogOnPorch said:

 

You won't even need the CS if you find the appropriate mesh.

 

PSE uses two named Maid.nif and Maid2.nif located in the Meshes--->Clothes--->Mixed Maid folder. They look to be a C or D cup with the mesh taking-up the upper, lower, hand and foot slots. If you use a mesh that uses less slots...say just upper body...you'd need to adjust both outfits to reflect this in the CS (easy). You needn't bother with scripts, etc. Leave them be. 

Well the outfit doesn't actually work if you remove the slots it takes. At least if your character is E cup. The gloves clip if you make it only upper and lower body for example. As it is I've only been able to find 1 suiting maid outfit and it was unfinished. And I prefer to do it in CSE because there's a good chance that the outfit I find will be more than 2 articles of clothing. In which case I have no clue what to do other than apply the script effect enchantment on them and hope they apply.

Posted
33 minutes ago, Chroom22 said:

Well the outfit doesn't actually work if you remove the slots it takes. At least if your character is E cup. The gloves clip if you make it only upper and lower body for example. As it is I've only been able to find 1 suiting maid outfit and it was unfinished. And I prefer to do it in CSE because there's a good chance that the outfit I find will be more than 2 articles of clothing. In which case I have no clue what to do other than apply the script effect enchantment on them and hope they apply.

 

I understand.

 

With mine, I substituted an upper body maid outfit that suited the PC better...just one slot used...upper body. But you must change the outfit in the CS.

 

PSE's uses all four of the main ones...foot hand upper lower.

  • 2 weeks later...
Posted

So I installed this mod cuz everyones raving about it, its right up my alley, and seems fun. Everything seems to be installed right, WryeBash is giving me all green boxes on the mods but when I got to the City and try to pick the spell sheet up by the Well it's not there. I've tried reloading the save, reloading the area, reloading the whole game but I I cant seem to figure it out. New to this modding thing with Oblivion so maybe someone here has an idea? Is there a console command for getting the spell? Would starting a brand new character solve the problem? I dunno.

 

Would really like to play this, seems like a lot of fun, so any help offered is appreciated

Posted

Er, spell sheet by the well?  What spell sheet?  What well?  What City?  What is the price for a Norweigian Blue?

 

Answers to all the questions (except the last) could help.

  • 2 weeks later...
Posted

RadiantSilvergun3: The spells for the mod are all added automatically. I hope it is all running smoothly for you now. :smile:

 

Additions are in progress and in testing....

- You can no longer set your watch by Shifty Bert and the result is not so predictable

- The slaver camp can now lead to a few places

- Goblins are hopping around a bit these days

- Added check to the whorehouse mistress to stop her trying to talk in the middle of a fight

 

 

Posted
On 4/10/2018 at 11:24 AM, Ichabod said:

 

Additions are in progress and in testing....

- You can no longer set your watch by Shifty Bert and the result is not so predictable

- The slaver camp can now lead to a few places

- Goblins are hopping around a bit these days

- Added check to the whorehouse mistress to stop her trying to talk in the middle of a fight

 

 

 

Looking forward. 

:classic_smile:

 

With PSE, Realistic Hate, Lovers Stalker/Joburg and Lovers Rapers WappyOne running...the Oblivion world has gotten dangerous just walking out the door in town. 

Posted
On 10.4.2018 at 8:24 PM, Ichabod said:

RadiantSilvergun3: The spells for the mod are all added automatically. I hope it is all running smoothly for you now. :smile:

 

Additions are in progress and in testing....

- You can no longer set your watch by Shifty Bert and the result is not so predictable

- The slaver camp can now lead to a few places

- Goblins are hopping around a bit these days

- Added check to the whorehouse mistress to stop her trying to talk in the middle of a fight

 

 

 

Great, especially the second addition, so you won't take the same path over and over again.

I have an idea about this. What if you add slave auctions like they were done in ancient Rome or Greek?
These auctions could determine then where you'll end up, maybe somewhere in separate world spaces like someone in Morrowind for example or the other places you mentioned.
What also seems like a nice thought to me is to add the "slave ranks" and punishment methods they used in ancient Rome/Greece, so the mod is about serious slavery too.
What do you think about that?

Posted

Ichabod, 

I have not played for a while but im going to upgrade I few things , i love pk extender . Anyway would it be possible after you have done the lord pellum? quests to do the following:

1) talk to him and say "can i stay a few days' --> stay for a few day cook his meals get fucked at night etc (redo maid quest but just a few days if you are good.)

2) talk to him and say " do your friends visit often' -->re do the quest where his friends come over and fuck you and the maids , then released.

3) also I like the whore house quest but could it be changed to u have to make x coins (a day or whatnot) so that you can fuck 4-5 guys and then sleep or go try to figure out how to escape?I also escaped by lockpicking my collar pickpocketing the mistress  for key and running like hell.... worked ok buy she followed and anvil guards killed her.

was wondering if the quest could be made repeatable 

 

anyways thank for this awesome mod.

Posted
On 4/17/2018 at 3:40 AM, tr43 said:

 

Great, especially the second addition, so you won't take the same path over and over again.

I have an idea about this. What if you add slave auctions like they were done in ancient Rome or Greek?
These auctions could determine then where you'll end up, maybe somewhere in separate world spaces like someone in Morrowind for example or the other places you mentioned.
What also seems like a nice thought to me is to add the "slave ranks" and punishment methods they used in ancient Rome/Greece, so the mod is about serious slavery too.
What do you think about that?

There is a slave auction area in bravil underground and a brothel as well it would be cool to be auctioned from there to say one of the miniquests or whatnot

 

Posted

v0.70 added

 

- Shifty Bert appearance not so predictable

- Goblins hopping around on the road

- Three possibilities at the slaver camp

- Anvil WH conversation check

- Some general cleaning up

 

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