Jump to content

Recommended Posts

Posted
1 hour ago, MeesterYellow said:

Where could I get this patch? Or would I have to patch it myself via tweaking? :O

You have to patch yourself. You will need to have HDT SMP (https://www.nexusmods.com/skyrimspecialedition/mods/30872)and a preset with the Malegenitals.xml installed like Realistic SMP for example. Then you edit the 2 Futanari CBBE meshes located in data>meshes>ERF_Futanari. Do this after you run bodyslide becase running the addon in bodyslide will reset the meshes.

 

 

1. Open the  mesh in Nifskope.

2. Right-click on "0 NiNode" and select Node > Attach Extra Data > NiStringExtraData. 

3. In the "Block Details" tab, add "HDT Skinned Mesh Physics Object" as the value under the "Name" string. (Right-click, select "Edit String Index", paste.)

4. Add "skse\plugins\hdtskinnedmeshconfigs\malegenitals.xml" as the value under the "StringData" string. (Same as above.)

5. Save the mesh.

6. Repeat to the other mesh.

 

This work for any addon like the horse penis or the erf high poly.

 

 

s7dI0zT.jpg

Posted
1 hour ago, devildx said:

You have to patch yourself. You will need to have HDT SMP (https://www.nexusmods.com/skyrimspecialedition/mods/30872)and a preset with the Malegenitals.xml installed like Realistic SMP for example. Then you edit the 2 Futanari CBBE meshes located in data>meshes>ERF_Futanari. Do this after you run bodyslide becase running the addon in bodyslide will reset the meshes.

 

 

1. Open the  mesh in Nifskope.

2. Right-click on "0 NiNode" and select Node > Attach Extra Data > NiStringExtraData. 

3. In the "Block Details" tab, add "HDT Skinned Mesh Physics Object" as the value under the "Name" string. (Right-click, select "Edit String Index", paste.)

4. Add "skse\plugins\hdtskinnedmeshconfigs\malegenitals.xml" as the value under the "StringData" string. (Same as above.)

5. Save the mesh.

6. Repeat to the other mesh.

 

This work for any addon like the horse penis or the erf high poly.

 

 

s7dI0zT.jpg

Ohhh that's what you meant. I've done that already. Thanks! I thought meant even danglier lol

  • 2 weeks later...
Posted
On 8/3/2020 at 12:00 PM, Surverx said:

Hi, with version 1.2 there are also settings for the balls ow ?

So can i turn off (or lower to where it barely bounces) the effects for the penis and keep the effects for the balls? Also, does the penis get hard and soft with arousal  - in other words does it work like the old floppysos?

 

And which SOS body and I suppose to be using.. Tweens' SOS HDT-SMP body?

 

 

 

 

 

Posted
18 hours ago, Crag said:

So can i turn off (or lower to where it barely bounces) the effects for the penis and keep the effects for the balls? Also, does the penis get hard and soft with arousal  - in other words does it work like the old floppysos?

 

And which SOS body and I suppose to be using.. Tweens' SOS HDT-SMP body?

Hi.

1. Yes, you can lower the effects. Look to my mod describtion ("playing with the settings") and decrease some of the parameter (or increase the damping...) for the penis.

2. No, this mod unfortenately has no function to harden or soften the penis like floppysos. One setting must fit for all situations (you have to find a good compromise).

3. I think i do not really understand this question... i use the CBBE (/enhanced) body for this mod. In my mod- description you also find my mod list, maybe that is helpful for you.

 

Have fun, SurverX

Posted

I looked at your mod list.  Frankly, SE just isn't there yet when it comes to  male animations.  It just isn't. I suppose a lot of the older folks who worked on the men from SE are "retired", like Tweens and ffbris for example. 

I appreciate your work and others for trying. But I'm not sure if HDT-SMP or CBPC will ever get to the functionality and variety we had for men in SE.  Think I'll reinstall SE and stick with that.  

I did take a serious look at HDT-SMP myself. It seems more geared for collision than movement. Which makes sense considering who is spear-heading the work on it and it's mods. I think gay man want to see bounce and swinging balls more then straight men. :) 

Thanks for all your help. 

  • 1 month later...
Posted

HO MY God ! thank you Surverx ! nice floppy! nice mod !

for the nice floppy dick of men,  install these mods :

1) https://www.nexusmods.com/skyrimspecialedition/mods/21224

2https://www.nexusmods.com/skyrimspecialedition/mods/30872

3)

4) https://www.nexusmods.com/skyrimspecialedition/mods/7902  (((choose sos full version)))

5) 

  (thiss is important for the balls! and the body !)

6) https://www.nexusmods.com/skyrimspecialedition/mods/12330  (((super perfect for the body jump! compatible with all these mods)))

7) and for the last...  this great mod of floppy! ;)

https://www.loverslab.com/files/file/13294-surverx-floppy-cbpc-settings/

with these mods installed the male body will have : chest, butt, belly, and bouncing balls and cock with nice floppy,  enjoy :)

Posted

umm....it works and the effect is really amazing,but my game will crashed after i played it for a while after i install this mod.I checked the mod list many times but i still unable to find the reason.That's a shame...

Posted
4 hours ago, sushikun1144 said:

umm....it works and the effect is really amazing,but my game will crashed after i played it for a while after i install this mod.I checked the mod list many times but i still unable to find the reason.That's a shame...

That is strange, this is the first report about any issues with the mod.

Maybe if you select the "SurverX floppy" - mod in your mod manager, the mod manager will show you these other mods that are maybe impacted (overwritten).

And maybe you find a mod that does not work with the floopy.

 

grafik.png.14eed910716b045ce2bcfd8e1191cf9d.png

... these are the mods that are overwritten in my configuration by the SurverX floppy mod. And it works fine.

Posted
On 11/26/2020 at 10:00 PM, Surverx said:

That is strange, this is the first report about any issues with the mod.

Maybe if you select the "SurverX floppy" - mod in your mod manager, the mod manager will show you these other mods that are maybe impacted (overwritten).

And maybe you find a mod that does not work with the floopy.

 

grafik.png.14eed910716b045ce2bcfd8e1191cf9d.png

... these are the mods that are overwritten in my configuration by the SurverX floppy mod. And it works fine.

i uninstalled animal sos (has always given problems with others mods)  ,it's  more better animated beast's cock (abc) 

   :)

Posted
14 hours ago, capitanohook said:

i uninstalled animal sos (has always given problems with others mods)  ,it's  more better animated beast's cock (abc) 

   :)

I have to check that out...

Posted

Hey Surverx, first of all thanks for the mod, works like a charm but I would like to reduce the movement. When I open the cbpConfig_SOS I have multiple lines for each section. So for exemple the first section you talk about in your example:

# Quadratic Spring stiffness 0001
#SOS01.stiffness2 0.03
#SOS02.stiffness2 0.03
#SOS03.stiffness2 0.03
#SOS04.stiffness2 0.03
#SOS05.stiffness2 0.03
#SOS06.stiffness2 0.03
SOS01.stiffness2 0.03
SOS02.stiffness2 0.03
SOS03.stiffness2 0.03
SOS04.stiffness2 0.03
SOS05.stiffness2 0.03
SOS06.stiffness2 0.03

So what am I supposed to modify ? I'm clearly confused x)

Thanks!

Posted
7 hours ago, GHozgul said:

Hey Surverx, first of all thanks for the mod, works like a charm but I would like to reduce the movement. When I open the cbpConfig_SOS I have multiple lines for each section. So for exemple the first section you talk about in your example:

# Quadratic Spring stiffness 0001
#SOS01.stiffness2 0.03
#SOS02.stiffness2 0.03
#SOS03.stiffness2 0.03
#SOS04.stiffness2 0.03
#SOS05.stiffness2 0.03
#SOS06.stiffness2 0.03
SOS01.stiffness2 0.03
SOS02.stiffness2 0.03
SOS03.stiffness2 0.03
SOS04.stiffness2 0.03
SOS05.stiffness2 0.03
SOS06.stiffness2 0.03

So what am I supposed to modify ? I'm clearly confused x)

Thanks!

Hi, here are some more information for you:

1. the lines beginning with "#" are comments just to save the original values (the game will ignore them)

2. the penis is devided into 6 parts (bones). 01 is the shaft of the penis, 06 is the tip

3. so you can change the 6 part simutaniously or seperately. Start trying to change them simutaniously and see what happen, than you can make smaller changes for each part if you want.

4. e.g. start entering ""0.13" for each of the 6 parts and see what the effect is...

 

... hope that helps

Posted

Actually it does thanks, I was just confused about the 6 lines, I thought the penis was divided in 3 part.

I missed the # in the description, that one is my bad ^^

  • 1 month later...
Posted
On 1/14/2021 at 12:01 AM, remipasquier said:
hello, I can't get the mod to work although CBPC is working fine. If someone has any idea why it doesn't work I thank them in advance

Hi, hard to say what is missing. You really need CBPC Physics with Collisions for SSE up and running.

So, you should already see a jiggle of the titts...

  • 1 month later...
Posted

Not sure how much this would affect things if you don't do this, but after digging a bit I have found that the CBPCMasterConfig.txt config file is outdated. It does not add anything or change anything. you want to use the version of this file provided by the latest version of CBBE 3BBB.

Posted
On 3/3/2021 at 9:39 PM, mastert3318 said:

Is there a way to add ball jiggling with this as well?

Yes,  you need to have the following file for CBPC - CBP Physics with Collisions: CBPConfig_SOSScroum.txt.

 

My MO2 installation is: \mods\CBPC - CBP Physics with Collisions\SKSE\Plugins\CBPConfig_SOSScroum.txt.  

 

In the file find and change the following (I forget where I found this):

# Changed below (my note so I know what to edit)
# SOSScrotum.linearX 0.01  (original values)
# SOSScrotum.linearY 0.01
# SOSScrotum.linearZ 0.01
SOSScrotum.linearX 0.10
SOSScrotum.linearY 0.10
SOSScrotum.linearZ 0.10

 

I've done something different with Surverx's excellent mod.  I downloaded it manually and changed  my CBPC configuration files directly using his configurations, thus reducing my mod list.  I added some of the files to the folder and modified existing files.  Be sure to comment out original values and copy to change values for recovery.  Works flawlessly for floppy effect.  I now need to compromise a bit for animations since the schlong literally flops out of females.

Posted
On 3/7/2021 at 7:52 AM, remodel said:

Yes,  you need to have the following file for CBPC - CBP Physics with Collisions: CBPConfig_SOSScroum.txt.

 

My MO2 installation is: \mods\CBPC - CBP Physics with Collisions\SKSE\Plugins\CBPConfig_SOSScroum.txt.  

 

In the file find and change the following (I forget where I found this):

# Changed below (my note so I know what to edit)
# SOSScrotum.linearX 0.01  (original values)
# SOSScrotum.linearY 0.01
# SOSScrotum.linearZ 0.01
SOSScrotum.linearX 0.10
SOSScrotum.linearY 0.10
SOSScrotum.linearZ 0.10

 

I've done something different with Surverx's excellent mod.  I downloaded it manually and changed  my CBPC configuration files directly using his configurations, thus reducing my mod list.  I added some of the files to the folder and modified existing files.  Be sure to comment out original values and copy to change values for recovery.  Works flawlessly for floppy effect.  I now need to compromise a bit for animations since the schlong literally flops out of females.

Thanks! How would I apply it to this mod though? The Bad Dog Anthro schlong?

 

Posted
On 3/8/2021 at 12:13 PM, mastert3318 said:

Thanks! How would I apply it to this mod though? The Bad Dog Anthro schlong?

 

I've not used that mod, but if it lists under SOS MCM then the settings would work for it too.  I have the SOS - Futanari CBBE SSE V1.1b w/SOS - Futanari - Patch for Bijin Skin and it animates along with the SOS schlongs.  If Bad Dog's mod lists under SOS MCM this mod will probably work for it too.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...