Nekracyst Posted December 25, 2025 Posted December 25, 2025 (edited) I did a complete clean install of everything and I'm still experiencing the same errors, newest version of harmony and everything and it still just won't work. OH well :'-( Edit: Included LogFile LogFileFC.txt Edited December 25, 2025 by Nekracyst
BadListener Posted December 25, 2025 Author Posted December 25, 2025 17 hours ago, Nekracyst said: I did a complete clean install of everything and I'm still experiencing the same errors, newest version of harmony and everything and it still just won't work. OH well :'-( Remember to also give the log in \Mount & Blade II Bannerlord\Modules\zCaptivityEvents\ModuleLogs.
Nekracyst Posted December 25, 2025 Posted December 25, 2025 1 hour ago, BadListener said: Remember to also give the log in \Mount & Blade II Bannerlord\Modules\zCaptivityEvents\ModuleLogs. Sorry! And merry christmas! I added the log to the previous post.
Mechalo Posted December 25, 2025 Posted December 25, 2025 Just writing to ask, is there a way to get old (LL) versions (i.e, content) of the mod? Mostly just want to have a playthrough until certain mods I enjoy update. Preferably if available, the version associated with 1.2.12. If not, then thanks anyway.
Gingerman454 Posted December 26, 2025 Posted December 26, 2025 On 12/24/2025 at 1:41 PM, DadDbdDcdDdDdDd said: Well, here's a first pass at a fixup transform to convert the older event xml files. CEEventFixup.xslt.txt 7.78 kB · 2 downloads Does this work and if so where do I install it?
Toonami7 Posted December 26, 2025 Posted December 26, 2025 Hitting F3 on ships in deployment zone to do skirmish, causes the game to crash.
DadDbdDcdDdDdDd Posted December 27, 2025 Posted December 27, 2025 On 12/26/2025 at 4:33 AM, Gingerman454 said: Does this work and if so where do I install it? Check the Captivity Events discord... it's been updated slightly, and the source for a tool to use it is there.
saram963 Posted December 29, 2025 Posted December 29, 2025 any reason why it displaying the wrong image
Toonami7 Posted December 30, 2025 Posted December 30, 2025 On 12/27/2025 at 2:17 PM, DadDbdDcdDdDdDd said: Check the Captivity Events discord... it's been updated slightly, and the source for a tool to use it is there. There are no instructions to install it anywhere, but people are posting the download.
Wanelmask Posted December 31, 2025 Posted December 31, 2025 On 12/27/2025 at 8:17 PM, DadDbdDcdDdDdDd said: Check the Captivity Events discord... it's been updated slightly, and the source for a tool to use it is there. If you know how to make a .cs file work as an .exe, then yeah, sure. Please let me know
BadListener Posted December 31, 2025 Author Posted December 31, 2025 On 12/25/2025 at 5:34 PM, Nekracyst said: Sorry! And merry christmas! I added the log to the previous post. And Happy New Year, you have incompatible versions of Harmony in your modules folder, one of your mods that uses Harmony uses an old version.
BadListener Posted December 31, 2025 Author Posted December 31, 2025 On 12/26/2025 at 5:04 PM, Toonami7 said: Hitting F3 on ships in deployment zone to do skirmish, causes the game to crash. Doesn't have anything to do with the mod.
Iopy Posted January 3 Posted January 3 Getting a consistent error now, freezes my games every 2 or so ingame days.. This is the error: 'Hero TaleWorlds.CampaignSystem.HeroCreator.DeliverOffSpring_Patch1(Hero mother, Hero father, bool isOffspringFemale)' I extracted the full crash log HTML, but cant upload it here, its not a supported file type. I also tried to join your Discord and it kept saying I couldn't. Any help would be appreciated
Whizkid Posted January 4 Posted January 4 @BadListener, how do i get rid of that startup message game version is different from mod, is this now hardcoded in your mod?
bicobus Posted January 4 Posted January 4 18 hours ago, Whizkid said: @BadListener, how do i get rid of that startup message game version is different from mod, is this now hardcoded in your mod? Edit the SubModule.xml and update the DependentVersion string to match the game's. 1
BadListener Posted January 5 Author Posted January 5 On 1/3/2026 at 5:42 AM, Iopy said: Getting a consistent error now, freezes my games every 2 or so ingame days.. This is the error: 'Hero TaleWorlds.CampaignSystem.HeroCreator.DeliverOffSpring_Patch1(Hero mother, Hero father, bool isOffspringFemale)' I extracted the full crash log HTML, but cant upload it here, its not a supported file type. I also tried to join your Discord and it kept saying I couldn't. Any help would be appreciated You have a conflicting mod that generated invalid hero for offspring? Or you are not using the game in a windows setting, which also could be a problem because certain features are not available in Linux.
Whizkid Posted January 5 Posted January 5 (edited) 9 hours ago, bicobus said: Edit the SubModule.xml and update the DependentVersion string to match the game's. yea i tried that even remove the dependentversion its empty, the warning message keeps appearing... btw its all good now with that latest version. Edited January 5 by Whizkid
Steph1er Posted January 5 Posted January 5 this event pops up, or sometimes a wedding and selecting anything crashes. tried every mod and I can only get it to pop up with this one, so i'm assuming it is it.
spore123 Posted January 5 Posted January 5 20 minutes ago, Steph1er said: this event pops up, or sometimes a wedding and selecting anything crashes. tried every mod and I can only get it to pop up with this one, so i'm assuming it is it. Yup - exactly the same for me too, just this event causing a crash
BadListener Posted January 5 Author Posted January 5 (edited) This event comes from the default game, you can disable default events from the game by disabling incidents in CESettings. Edited January 5 by BadListener
bicobus Posted January 5 Posted January 5 3 hours ago, Steph1er said: this event pops up, or sometimes a wedding and selecting anything crashes. tried every mod and I can only get it to pop up with this one, so i'm assuming it is it. Please report it to taleworld: https://forums.taleworlds.com/index.php?forums/mount-blade-ii-bannerlord.528/
spore123 Posted January 5 Posted January 5 27 minutes ago, BadListener said: This event comes from the default game, you can disable default events from the game by disabling incidents in CESettings. Thanks for the rapid response @BadListener! Looking at BC Captor: Hot Buttered Girls it looks like its a crash that may be caused by that due to the skill chagne variables.
BadListener Posted January 5 Author Posted January 5 (edited) Pushed a patch to the base code in regards to the incident system, should work fine now, I needed to expose the default incident system anyways for this mod for future usage of it. Edited January 5 by BadListener 2
Whizkid Posted January 6 Posted January 6 10 hours ago, BadListener said: Pushed a patch to the base code in regards to the incident system, should work fine now, I needed to expose the default incident system anyways for this mod for future usage of it. hey great start screen what a pretty girl !!! thanks for sharing!!!
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