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Posted
32 minutes ago, zaira said:

I would do that with an SKSE function that removes everyone from the factions in milliseconds.

Done - now the quest...

Posted
13 minutes ago, psudo420 said:

a bit extreme having to get a new whole face every time

Galathil don't care about what and how much you change

Posted
43 minutes ago, zaira said:

 

As MEP is in early state and active development. I would rather go to integrate them, then to have separate patch files that require maintenance after each MEP update. 

Regarding amnesia - I would rather go with Galathil - I can build a quest to reset the memories for all NPCs if you change your appearance with the help of Galathil. That makes more sense. The only question is how to pay Galathil for her service - and how to life with the fact that only she still knows who you really are... I would do that with an SKSE function that removes everyone from the factions in milliseconds.

I meant that you could integrate it if I could get it working in Skyrim. I currently have no use for the assets.

Posted

I think if you changed the criteria for knowsPlayerSlave to devious collar + slave brand, keeping dialogue the same as knowsPlayerSlave while wearing a devious collar, that might be a decent middle ground?

Posted

can we please have some log. if i miss what john is demanding. can we also have simple quest its too burdensome. because a lot is being lost in translation. i mean this is john fuck him gulp cum or not and end the quest.

Posted

The amnesia thing is implemented, but it is not completely immersive: I cannot reset all quest progressing states - e.g. you met Serana and Serana will still know you after the Surgery - it's part of the DLC1 quest progression.
And there are much more factions than just the "Know" factions affected - ExPimp, ExJohn, ...

And I will skip current master, marriage and follower. You have to be alone in order to wipe out your history.

Posted
7 hours ago, Voidson22222 said:

I meant that you could integrate it if I could get it working in Skyrim. I currently have no use for the assets.

Give me more details per PM please

Posted
On 8/10/2026 at 11:59 AM, psudo420 said:

ThinksPlayerZ

Too complex - I struggle already with the current amount of NPC Memory - and the more states I have, the more dialog variants are needed.

Posted
6 hours ago, psudo420 said:

if you changed the criteria for knowsPlayerSlave to devious collar + slave brand, keeping dialogue the same as knowsPlayerSlave while wearing a devious collar, that might be a decent middle ground?

No, I like the fact that once NPCs noticed you as a slave / whore, they never forget it. This way you have to take care about your reputation similar like in the real world.
Actually you decide where to go - at least almost.
This will significantly change when I integrate the leash functions deeper - then your master decide.

Posted
On 8/11/2026 at 3:28 AM, psudo420 said:

Shaving/Cleaning is a little janky in mepjob. If you don't already have the tools to fix the problem, you basically have to additem them in as the john repeatedly forcegreets you until you fix it.

This is a quest path that should never occur - as your pimp force you to present your body and your john will refuse when you are unshaved.

Posted

Is there any special Mod for the Feet Licking Anim? The paired Anim never seems to work for me, i also tried to invoke it per ID "2021". I can see the Player wants to do it and State change popes up but just to 0 so default. 

Posted

installed the new version, went to the riften guy (is that how you're supposed to start it?) and he said a few things, then said a jailer would come for me but that never hapepend and all he says not is "shut your mouth"

 

a dog also spawned and has a debug-like menu

Posted

using the pole in his room permanently messed up my game, had to restart - couldn't leave it normally and when i did my camera was broken, save wouldn't load

Posted

when you don't do a proper pose, would be great if it said the pose you didn't do causae its easy to miss and then youre stuck indefinitely

Posted
11 hours ago, zaira said:

The amnesia thing is implemented, but it is not completely immersive

 

Amazing, thanks for implementing this!

 

11 hours ago, zaira said:

No, I like the fact that once NPCs noticed you as a slave / whore, they never forget it. This way you have to take care about your reputation similar like in the real world.
Actually you decide where to go - at least almost.
This will significantly change when I integrate the leash functions deeper - then your master decide.

 

I appreciate what your saying, it does set this mod apart from others and make your actions feel more impactful. Looking forward to seeing more leash content, its a fabulous framework. I think i might've seen a sneak peak when i was xtranslating the latest build: 'to solitude'. 😃

 

In regards to the leash framework:

 

Does the leash need to be on the neck, or could you leash from an leg/hand cuffs?

 

Skyrims animations are a blackbox for me but, i wonder if leashes could work in sex scenes similarly to bound hands? I.E. The default animation still plays but the hand pose is overwritten.

 

11 hours ago, zaira said:

Too complex - I struggle already with the current amount of NPC Memory - and the more states I have, the more dialog variants are needed.

 

It definitely would be a gargantuan task, even without new dialogue; over 400 references to MEPFaction_KnowsPlayerSlavery would take a couple hours to churn through alone.

 

11 hours ago, zaira said:

This is a quest path that should never occur - as your pimp force you to present your body and your john will refuse when you are unshaved.

 

I see, if I figure out some reliable repro streps I'll let you know.

Posted
1 hour ago, psudo420 said:

Does the leash need to be on the neck, or could you leash from an leg/hand cuffs?

There is a waist leash in the leash framework - I never tested it out. First I concentrate on making the master lead you, then I could consider adding little flowers and bows...

1 hour ago, psudo420 said:

i wonder if leashes could work in sex scenes

I am too - that is something I want to find out this weekend - if it does not work I'll detach the leash during scenes - easy thing

 

Posted
5 hours ago, zaira said:

I am too - that is something I want to find out this weekend 


I hope it works out.
 

I was thinking, if you can wipe all of an npc's memory factions using skse magic, would it be possible to preserve their existing memories and restore them at a later point?

If so, it might be possible to implement a system for face masks, where the npc's memories are swapped out depending on whether the players wearing a mask or not.
 

There could also be some fun interactions with npc's who have recently seen the player wearing the mask. If they encounter the player again with the same follower, that could flag against the players unmasked identity, also johns could pay extra for the mask to come off.

 

 

 

Posted
59 minutes ago, psudo420 said:

depending on whether the players wearing a mask or not

Stash and unstash memory of all NPCs you ever met is a lot of effort for such a tiny effect.

I would prefer to use the axe for cutting trees instead of blades of grass.

Posted (edited)
2 hours ago, lovalter said:

could I ask for more screenshots

Would not help - a screenshot would not tell you the story.
In principle, it integrates player slavery and prostitution with all its aspects deeply into the Skyrim Game mechanics.

 

It is comparable with mods like Submissive Lola, but it integrates in many aspects much deeper into the Game mechanics. This is also the reason why it clashes with other mods like defeat or auction or prostitution - they cannot be mixed with MEP.

And it brings a lot of comfort functions to prepare a role play session.

Edited by zaira

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