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Posted
4 hours ago, brewmasterhal said:

Moreso now than it once was.  There was a time when adding an NPC to the list of potential pimps was easily achieved via an in-game dialog option.  That seems to be gone now, or perhaps the available English translation is just that bad, but creating new .json files in the \StorageUtilData\MariaManagedNPCs\ directory doesn't seem to work.

Use the cheat spell - you can put or remove an NPC from the managed group using the cheat spell

Posted
4 hours ago, brewmasterhal said:

I'm also flabbergasted by the reasoning behind hard-defining the player name to "Slave Zaira"

I shared my defaults - SKSE\Plugins\StorageUtilData\MariaDefaults.json - remove or adapt playername.

4 hours ago, brewmasterhal said:

without spending hours modifying JSON files

That's the reason I shared my defaults, people don't need to start from scratch for everything.

4 hours ago, brewmasterhal said:

outfit system did not cause the game to CTD in every case

This could be caused because the current MESKSEUtils is for Skyrim AE only, will be changed soon.

Posted
On 6/30/2026 at 6:09 AM, zaira said:

Not feasible, for time decay I would need to put a spell on each npc who ever seen you. This will kill the game engine.

Try Vampire Slavery as a vampire doesn’t insist on slave collars…

 

I think this might be possible if you moved time tracking to storageUtils: 
Record the npcs id & time of last sighting,
Add a new cloak which checks when the npc has last seen the player, and updates the expiry time to now + Y days. Should the npc not see the player again before expiry, remove the knowsPlayerZ factions otherwise, restart the timer. 

This could work with SLSF where high fame could provide an alternative avenue to being recognised as a Z. Despite not presenting as Z to the npc currently, this could also serve to limit the negative effects of the factions until sufficient fame has been reached.

It think it may be worth extending the KnowsPlayerZ faction series to include ThinksPlayerZ and distinguishing between the two depending on the severity of the action EG:

Sees player wearing (whore clothes/collar) = ThinksPlayerWhore/slave
Pays to have sex with player = KnowsPlayerWhore

This could be further modified by local SLSF for example where, medium-high slave fame + being seen in a collar could bypass ThinksPlayerSlave 

 

Posted
2 hours ago, Eisvogel52 said:

Maria Eden has body, but no head. Only teeth and lips.?

Was accidentally published. Please delete 

Posted (edited)

I've run into a few issues

It seems you can trigger some unexpected dialogue in MEPFollowerLendMoneyTopic. The machine translated line "Since I already manage your pussy money, I'll keep all of it from now on until your debts are paid off" condition is MEPShallWhoring = 1 which is the default value for MEPShallWhoring and can be triggered on a new character which has never had a pimp, soft or otherwise.

I'm getting some weird behaviour with MEPAquireCustomerDialogue, in the city or tavern, the dialogue ends abruptly at Yes? (Ja?) but functions as expected in pampas. It seems that adding any response text in the empty topic seems to get this to function properly in areas where it didn't previously.

With a pimp After the initial 500/1000 debt, no further debt is added on subsequent days.
In regards to earnings per day, is 1000/2000 septims intended to be a feasible target? It seems at default timescales getting caught up in a few too many pimp lead mepinterest scenes in addition to leading npcs to beds can easily eat up a big chunk of the day.

Hair growth seems a bit quick, you can shave in the morning and have complaints by the afternoon. 

 

Only tested once but if the pimp has multiple slaves and you select not yourself for the job it fails to start with the other slave. Walking over and talking with the john allows you to continue, ignoring your previous 'selection'.

Shaving/Cleaning is a little janky in mepjob. If you don't already have the tools to fix the problem, you basically have to additem them in as the john repeatedly forcegreets you until you fix it.

Had some issues with npcs escorting upstairs in the winking skeever, they'd stop moving on the stairs and break(fetching from here did not resume the quest). bedtime- sleep on floor seemed to reliably break here.
The only way to progress this was to quickly run upstairs and fetch the pimp to you, before they got stuck on the stairs.

Edited by psudo420
format, more issues.

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