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Posted

That is the prostitutes mod, just with a different name. So we've settled on that conclusion.

 

I still don't see why either of those would strip NPCs permanently, as Sexout isn't setup to do that.

Posted

Neither do I, but it is happening. Maybe it has something to do with the female body I use (Breeze's?) or another mod?

 

It turns out that they are stripped permanently, even after a few game days or me changing locations they do not get reequipped.

Posted

OK, a reinstall later, and I have solutions, and yet more questions I am afraid.

 

Toggling 'SexoutNG Override' on MCM to on seems to sort out all of my animation problems perfectly. Where before I had invisible bodies or half transparent people, I now have nearly seamless animation. I have TFC toggled on in Sexout MCM settings, SexoutNG Override ON, 3p FOTO Camera On, a delay of 1 second, and I get the following.

 

Sex is requested, camera changes to TFC and I see my character, it then goes straight into the head of my character and I see eyes, lips, etc, it then zooms out and I see my character once more, she undresses, animation plays, she stands for a few miliseconds, and then assumes her position (hence why I said nearly seamless)

 

To me, this is a massive improvement, as it seems to work perfectly, far better than before.

 

I have experienced the odd strange or erroneous animation here and there though. Sometimes asking for vaginal sex gets me a man using a wrench/bottle/batton on me, etc. But this is very infrequent.

 

I also had problems with any creature whatsoever. Animations don't play out properly for dogs, mutants, deathclaws, etc. In fact, the game doesn't seem to acknowledge anything has happened at all between the two actors. I don't get anything on the console telling me what position has been called, if SexoutNG has overriden it, not even sperm/semen with Pregnancy plugin installed. I am unsure if this is due to SexoutNG, SexoutNG Override or Pregnancy.

 

So while I have solved all my human animation problems, I have these now to contend with. Any info would be helpful.

 

Thanks again.

Posted

Irzal, do me a favor and kill one of the naked women to see if there clothes are in their inventory.

Posted

Irzal' date=' do me a favor and kill one of the naked women to see if there clothes are in their inventory.

[/quote']

 

He can just open the console, click one, and type "inv" you sadist.. ;)

Posted

 

Toggling 'SexoutNG Override' on MCM to on seems to sort out all of my animation problems perfectly. Where before I had invisible bodies or half transparent people' date=' I now have nearly seamless animation. I have TFC toggled on in Sexout MCM settings, SexoutNG Override ON, 3p FOTO Camera On, a delay of 1 second, and I get the following.

[/quote']

 

Sexout TFC setting does nothing when override is on, just FYI. For the most part, the settings on one page (Sexout or SexoutNG) do not affect the other "engine." SexoutNG always uses TFC, it's the only way animations will actually work right.

 

Sex is requested, camera changes to TFC and I see my character, it then goes straight into the head of my character and I see eyes, lips, etc, it then zooms out and I see my character once more, she undresses, animation plays, she stands for a few miliseconds, and then assumes her position (hence why I said nearly seamless)

 

To me, this is a massive improvement, as it seems to work perfectly, far better than before.

 

:D

 

That's the SexoutNG camera setup, it's a little more "clever" than the old one, but it's only used when you have override on OR are using a mod written to use NG specifically.

 

I have experienced the odd strange or erroneous animation here and there though. Sometimes asking for vaginal sex gets me a man using a wrench/bottle/batton on me, etc. But this is very infrequent.

 

Was the wrench going into your vagina? ;)

 

Just kidding.. I need to sort the random picker out better, a lot better. That's what I'm working on right now.

 

I also had problems with any creature whatsoever. Animations don't play out properly for dogs, mutants, deathclaws, etc. In fact, the game doesn't seem to acknowledge anything has happened at all between the two actors. I don't get anything on the console telling me what position has been called, if SexoutNG has overriden it, not even sperm/semen with Pregnancy plugin installed. I am unsure if this is due to SexoutNG, SexoutNG Override or Pregnancy.

 

Animations should be playing. I will look into that. Nothing on the console makes me thing sex isn't happening though, so how do you know it is? Nothing on the console, no animation, and no sperm, makes me think that sex is not being initiated to begin with.

 

So while I have solved all my human animation problems, I have these now to contend with. Any info would be helpful.

 

Thanks again.

 

For testing with override on can you come over to the other thread please? That's a test setting to figure out what I have left to do in NG to make it a 'drop in' replacement for the old version, without modders having to do anything -- it's not really for 'general use' but I really do appreciate the testing and feedback.

 

Just don't want to clutter this thread with override related stuff.

 

The override thread is here

Posted

V0.1.27 available in OP.

 

This version reenables the animation restarter in classic mode. This will affect all mods not using NG, if you have override turned off. Should fix the animations not playing and perma-standup issues.

 

The problem is while all the anims NG are using are fixed, the classic ones are not, and I have no intention of fixing them. I thought I did for a while, and we tried once, but there was still a bunch of broken stuff in there.

 

So for now, playing with override off should revert you to the old sexout behavior of the broken ones just standing up for a second or half second before starting over.

Posted

Irzal' date=' do me a favor and kill one of the naked women to see if there clothes are in their inventory.

[/quote']

 

Irzal' date=' do me a favor and kill one of the naked women to see if there clothes are in their inventory.

[/quote']

 

He can just open the console, click one, and type "inv" you sadist.. ;)

 

Without killing, but with the "inv" cheat I got into these ladies inventory and it looks as if they have clothes to spare. Here three screens. Maybe they'll help. (My character is nude on purpose, otherwise Dermot will beat her.)

Posted

I read the thread a tons of times and i still with my doubts. I'm asking about talk to a npc and have the classic phase about ask for sex. So' date=' in other words i need wait for npcs comes to me?.

[/quote']

 

install general sex plugin (get it in the other sticky thread labeled "Sexout mod plugins"

 

Thanks a lot for your answer. ;)

Posted

Irzal' date=' do me a favor and kill one of the naked women to see if there clothes are in their inventory.

[/quote']

 

Irzal' date=' do me a favor and kill one of the naked women to see if there clothes are in their inventory.

[/quote']

 

He can just open the console, click one, and type "inv" you sadist.. ;)

 

Without killing, but with the "inv" cheat I got into these ladies inventory and it looks as if they have clothes to spare. Here three screens. Maybe they'll help. (My character is nude on purpose, otherwise Dermot will beat her.)

 

That's weird as hell man.

 

I'm really at a loss as to what could cause that. Even if sexout forgot to put an NPCs clothes back on, they would put them back on themselves very quickly while doing their "pick the best armor or clothes in my inventory" routine.

 

This is without having SexoutNG override enabled in MCM right?

Posted

Just an FYI. I've asked Deedes if I can take his skeleton ("THE skeleton") and include it in SexoutNG after fixing the issues he mentions in the thread, and renaming the bones to be type3+BNB compatible.

 

Not sure if he'll get the message or respond, so if anyone knows him outside of LL and can contact him, I'd appreciate it.

 

If that's a no-go, I'm going to go on a hunt to find some other 'open source' skeleton to use as a starting point and find one to include in sexoutNG.

 

I want to get rid of all that BNB rigamarole once and for all, and including the skeleton would make me feel better about the anims requiring it.

Posted

That appears to have fixed it. I was also getting a glitch where veronica would stand up half way through sex and it fixed that one too.

 

So does that new update give the option of not stripping down during sex? rape too or?

Posted

That appears to have fixed it. I was also getting a glitch where veronica would stand up half way through sex and it fixed that one too.

 

So does that new update give the option of not stripping down during sex? rape too or?

 

It allows modders to set that flag on a per-sex-act basis, yes. I will add a (different) user-settable default one later on that mods can still override.

 

 

Posted

 

That's weird as hell man.

 

I'm really at a loss as to what could cause that. Even if sexout forgot to put an NPCs clothes back on' date=' they would put them back on themselves very quickly while doing their "pick the best armor or clothes in my inventory" routine.

 

This is without having SexoutNG override enabled in MCM right?

[/quote']

Exactly. I still have the "old" Sexout running. In all cases it functions normally just not when my character sleeps with ladies.

 

(Also party members automatically equip the armor and such...)

However - it seems that after a longer period of time, they redress. The old lady in the picture definitely got shagged by me and had her clothes on again after some time. So I probably just leave it as it is.

 

I really don't know if this helps in any way, but here is a list of my mods.

 

[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] ClassicPack.esm
[X] CaravanPack.esm
[X] MikotoBeauty.esm
[X] wsex.esm
[X] SexoutLegion.esm
[X] rePopulated Wasteland.esm
[X] Sexout.esm
[X] bzArmour.esp
[X] bzBodySuits.esp
[X] Type3 Leather Armors.esp
[X] [ARMOR]-NCR_Freelancer_gear.esp
[X] UnlimitedCompanions.esp
[X] ExtendedNVRadio.esp
[X] wsexInnuendoNPCs.esp
[X] MAC.esp
[X] wsexInnuendoAnims.esp
[X] wsex_workgirl_tryout.esp
[X] The Mod Configuration Menu.esp
[X] 0PA_Pregarmor.esp
[X] SexoutSex.esp
[X] Body by Race.esp
[X] MikotoBeauty.esp
[X] Armor by Race w Undies.esp
[X] SexoutWorkingGirl.esp
[X] SexoutSS.esp
[X] SexoutKhans.esp
[X] SexoutPowderGangers.esp
[X] SexoutNCR.esp
[X] SexoutKings.esp
[X] Smalltalk.esp
[X] SexoutRapers.esp
[ ] SexoutPregnancy.esp

 

Posted

According to this

You can use Sexual Innuendo & Humping the Wasteland for that (availible on Nexus). It is basically compatible with Sexout' date=' as in no mayor issues that I have seen so far anyway, although there will be two different systems that keep track of your statistics and STD:s, so trying to heal your SI STD:s with the Sexout sexdoctor wont work or vice versa.

[/quote']

in this thread they are not. And so far I haven't experienced any incompatibilities (except inexplicable nude ladies, however they were also nude when I had wsex unticked). Just weird occurences like a "your are horny" message when I just finished fucking the whole goddamn sewer. ;)

Posted

Sexout TFC setting does nothing when override is on' date=' just FYI. For the most part, the settings on one page (Sexout or SexoutNG) do not affect the other "engine." SexoutNG always uses TFC, it's the only way animations will actually work right.

[/quote']

 

Ah okay, it's just that it seemed to me TFC almost happened twice, so I thought turning it off would sort it out. I've since fixed it though, thanks for letting me know, its good to know what values and toggles affect what.

 

:D

 

That's the SexoutNG camera setup, it's a little more "clever" than the old one, but it's only used when you have override on OR are using a mod written to use NG specifically.

 

I intend from now on using it on. Makes the animations a lot better for me.

 

Was the wrench going into your vagina? ;)

 

Just kidding.. I need to sort the random picker out better, a lot better. That's what I'm working on right now.

 

Haha I suppose it was... I always thought that was a female animation though, hence my surprise. Speaking of which, prostitutes, hookups, all those plugins seem to have the same dialogue option for females as males. It's interesting to say you want to suck a girls dick and then see the animation try to play out.

 

Animations should be playing. I will look into that. Nothing on the console makes me thing sex isn't happening though, so how do you know it is? Nothing on the console, no animation, and no sperm, makes me think that sex is not being initiated to begin with.

 

What happened was I was invisible, and the active actor (ie mutant, dog, even human) wasn't even in his position, he just 'stood' there completely clothed. I can see now why there was no sperm (because it's not compatible with SexoutNG) but my console was just blank too. I'm pretty sure when something is happening doesn't it say like Mutant and Player have begun, 5 or something like that. I got none of that. Unless that's how its supposed to be with SexoutNG on, but there was definitely something strange.

 

For testing with override on can you come over to the other thread please? That's a test setting to figure out what I have left to do in NG to make it a 'drop in' replacement for the old version, without modders having to do anything -- it's not really for 'general use' but I really do appreciate the testing and feedback.

 

Just don't want to clutter this thread with override related stuff.

 

The override thread is here

 

Will do, sorry I wasn't aware that was the Override thread, or indeed that there was one.

 

I'll test the next few versions you've uploaded here without it turned on to see what's what.

 

Cheers!

 

Version 0.129 Report:

 

OK Prideslayer, whatever you did in the last version completely fixed my camera angles and the invisible body problem for me. So long as I am in 3rd person, sex through either the SexoutWithFollow plugin or SexoutRapers works flawlessly, it starts or I get knocked down and raped but my body is always visible and the positioning is perfect too. Hell, I could even swear I saw a new position.

 

This was all done with SexoutNG Override off too, if it keeps this way I won't need to use it. There were just a few things I noticed. Firstly, trying to use Checkist's 'HowAbout' plugin for a threesome had me end up with an invisible body (except for head, hands, etc) and I would not toggle back to my previous clothing afterwards. The disturbing thing was that neither did the other NPC involved. I say NPC because I could not get the 3rd character to work.

 

I thought the NPC not putting his clothing on (and he did have the clothing in his inventory, I checked) was important because I read earlier here someone else had the same problem with SewerSlave.

 

Not sure if this is related, but in MCM, if I have used SexoutRapers, and then exit MCM and try to use it again, the functions are invisible (ie nothing shows up) for both Rapers and Prostitutes, don't know why. Exiting the game and reloading seems to solve the issue.

 

I will report what I experience with SexoutNG toggled on in the appropriate thread.

 

 

 

 

Posted

To ChancellorKremlin

Are you actually reporting problems with a clean save or new save game ?? Or just continue with a normal save game ?? This is important if the last one is correct your reports are useless..

 

So far your the only person with a massive problem of list.. No one else seem to report..

 

Prideslayer. i was still testing 1.26 i see there already is 1.29. Maybe time to slow down a bit..:P Let's just fix one problem at time

Before more people start reporting ghost problems.. Witch even i have not seen yet..

Posted

To ChancellorKremlin

Are you actually reporting problems with a clean save or new save game ?? Or just continue with a normal save game ?? This is important if the last one is correct your reports are useless..

 

So far your the only person with a massive problem of list.. No one else seem to report..

 

Prideslayer. i was still testing 1.26 i see there already is 1.29. Maybe time to slow down a bit..:P Let's just fix one problem at time

Before more people start reporting ghost problems.. Witch even i have not seen yet..

 

This is from a completely new game. I've stopped using my old save as I feel it's become far too unstable and corrupt.

 

Actually, if you see the last part of my post on version 0.129, I've had very few problems. The only one I had was related to Checkist's HowAbout plugin.

 

 

Posted

 

Prideslayer. i was still testing 1.26 i see there already is 1.29. Maybe time to slow down a bit..:P Let's just fix one problem at time

Before more people start reporting ghost problems.. Witch even i have not seen yet..

 

27, 28, and 29 were all small "emergency" fixes, changes were very minor.. but I understand. :)

 

27: Affects only classic mode (override off). I put the code back in to reenable restarting the animations after 2 seconds. This is what 'fixed' Chancellor's issues with override off.

 

28: The random animation picker when creatures are involved was not working, and was picking human animations.

 

29: The bDontUndressA/B/C flags were not being respected in NG.

 

 

 

Posted

The next version, hopefully released shortly (sorry Donkey!) has the possibility of major impact across all mods. A *slight* possibility. I will be uploading the new version in the post where I announce it, rather than changing the main download, until classic functionality (override OFF) has been tested.

 

Most mods out there look for the 00SexoutActor item to determine if an actor is having sex. Originally I added a new item for NG which it uses, called SexoutNGSpinlock. This was because 00SexoutActor is a scripted item and the script (obviously) was not playing well with NG. I instructed modders to watch for SexoutNGSpinlock.

 

I am rescinding that instruction, SexoutNGSpinlock will never be used.

 

What I've done now is:

- Create a new item, 00SexoutActor2 (modders: do not use or check for this!)

- Applied the 00SexoutActor script (called 00SexoutTarget) to 00SexoutActor2

- Told all scripts to hand out 00SexoutActor, both classic and NG.

- Told all classic scripts to hand out 00SexoutActor2 as well.

 

This gets us back to just having one token to check for in mods -- 00SexoutActor. This is a requirement for NG override to work with most mods that check for actor sex in their scanners, without them having to change to also checking for SexoutNGSpinlock.

 

The potential for issues comes from the slight possibility that I missed a script in classic that is using 00SexoutActor. I don't believe that to be the case, but it could happen.

 

I am going to test now with tryouts, pregnancy, and sewerslave, with override off. If it works I will upload, then resume testing with override on.

Posted

I've begun having a problem where sometimes after sex both actors continue acting it out (cloths on) and time passes, but I cannot do anything, or access the pip girl, or anything. Generally having to reset. Any ideas.

 

 

Happened with 1.25 as well as 1.29.

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