prideslayer Posted August 19, 2012 Author Posted August 19, 2012 I have the new anims (2x DC, 2x LLK) plugged in and working. The first LLK anim doesn't look quite right though, his hands aren't.. where they should be? If it's a quick fix I'll wait, otherwise, new data pack coming momentarily. Anim numbers are 1305 and 1306 for the new DC, 1921 and 1922 for the LLK.
ZaZ Posted August 19, 2012 Posted August 19, 2012 I have the new anims (2x DC' date=' 2x LLK) plugged in and working. The first LLK anim doesn't look quite right though, his hands aren't.. where they should be? If it's a quick fix I'll wait, otherwise, new data pack coming momentarily. Anim numbers are 1305 and 1306 for the new DC, 1921 and 1922 for the LLK. [/quote'] Carry On Pride , Too Drunk to mess around , with blender .. Will Fix later . avoid adding it .Also LL arent being ued much so just avoid it Cheers
prideslayer Posted August 19, 2012 Author Posted August 19, 2012 Woohoo drunk! I'll upload it as is. People will have to download the data pack again when it's fixed in either case, and more sex is better than less sex, even if it's sex with zombiearms. Have one on me, cap'n.
prideslayer Posted August 19, 2012 Author Posted August 19, 2012 DATA FOMOD updated to 1.1.11 - 2x new deathclaw anims; 1305 and 1306. (thanks mastercchris!) - 2x new lakelurkking anims; 1921 and 1922. (thanks mastercchris!) - lakelurkking penis prop. (thanks mastercchris!) These animations are not active unless you have r70 (currently in beta) or greater of the ESM.
ZaZ Posted August 19, 2012 Posted August 19, 2012 Woohoo drunk! I'll upload it as is. People will have to download the data pack again when it's fixed in either case' date=' and more sex is better than less sex, even if it's sex with zombiearms. Have one on me, cap'n. [/quote'] Yeps , No Worries Will Add a few scorpion animations and what ever is next on User29 list .I will look into to the Feral Ghouls also if its not too much of a Hassle Cheers
prideslayer Posted August 19, 2012 Author Posted August 19, 2012 How about some protectrons and maybe some securitrons?
Guest user29 Posted August 20, 2012 Posted August 20, 2012 I'll let you know as soon as I know what monster I do next. The star wars centaur parody was pretty funny, when I get tired of deathclaws It'll probably be that.
prideslayer Posted August 20, 2012 Author Posted August 20, 2012 Beta8 is up in the beta thread. Dialog callbacks much more reliable now, this is "huge". All of you having trouble with different callback sequences, especially in Tryouts or SewerSlave, read the instructions and give it a try.
D7Rock88 Posted August 21, 2012 Posted August 21, 2012 Don't know that this has been mentioned, looked through this thread to see and I didn't see anything so I'll go ahead and say it. In the new sexout data package, you mention that there is a bsa that contains bodysuits right? The female one in particular being a T6M body with BnB, well after downloading the new data pack for sexout I took a look at the mesh for that bodysuit and as it turns out it is actually just the regular Type 6 body with BnB and not a T6M body with BnB. Just letting you know
prideslayer Posted August 21, 2012 Author Posted August 21, 2012 Don't know that this has been mentioned' date=' looked through this thread to see and I didn't see anything so I'll go ahead and say it. In the new sexout data package, you mention that there is a bsa that contains bodysuits right? The female one in particular being a T6M body with BnB, well after downloading the new data pack for sexout I took a look at the mesh for that bodysuit and as it turns out it is actually just the regular Type 6 body with BnB and not a T6M body with BnB. Just letting you know [/quote'] There's no female bodysuit, only a male bodysuit. The female included is a complete nude body. It *should* be BNB enabled, if it's not, I mixed up packaging the BSA. I will double check.
Guttersnipe Posted August 21, 2012 Posted August 21, 2012 I think D7Rock88 was just saying that it's T6 rather than T6M; a point I hadn't actually noticed, myself.
beck11 Posted August 21, 2012 Posted August 21, 2012 Is there anything I should know about FAFF in Sexout? Gonna try and tackle injecting facial animations into my animations tomorrow since I got the time. So far it isnt looking too good but maybe Im missing something. Dosent look like anything has been changed from original FAFF to sexout FAFF, at least not as far as the kf files are concerned. Hope I can make it work.
Guest user29 Posted August 21, 2012 Posted August 21, 2012 I know when I was experimenting with them I called them exactly the same way as you would normal FAFF.
prideslayer Posted August 21, 2012 Author Posted August 21, 2012 Is there anything I should know about FAFF in Sexout? Gonna try and tackle injecting facial animations into my animations tomorrow since I got the time. So far it isnt looking too good but maybe Im missing something. Dosent look like anything has been changed from original FAFF to sexout FAFF' date=' at least not as far as the kf files are concerned. Hope I can make it work. [/quote'] I know when I was experimenting with them I called them exactly the same way as you would normal FAFF. Nothing special. I copied them over verbatim, and just put a nonsense condition (something like "if true == false") on the top level faff group so that pickidle doesn't go into the group on its own.
Halstrom Posted August 21, 2012 Posted August 21, 2012 I think D7Rock88 was just saying that it's T6 rather than T6M; a point I hadn't actually noticed' date=' myself.[/quote']There's a T6 as well as a T6M? pity they can't just name bodies by measurements or something, I couldn't spot the difference whatever it is, then again, I'm 75% Blind
prideslayer Posted August 21, 2012 Author Posted August 21, 2012 T6M is "T6 with improved volume of buttocks, thighs, hips" or something like that. GSBmodders took the T6M and made it BnB, which is the one I use and intended to include. Screwed up, am uploading a new datapack with new BSA now that fixes the issue.
prideslayer Posted August 21, 2012 Author Posted August 21, 2012 DATA FOMOD updated to 1.1.12 - Updated female body mesh to correct T6M + BnB.
Golgo13 Posted August 22, 2012 Posted August 22, 2012 I don't know where this kind of thing would get fixed; but, that open-mouth gag doesn't make any sense when you see closed lips behind the opening. I don't know if it's possible to associate an opened mouth animation with that gag or not, since I know nothing about this stuff. If not, I wish that the person who designed it would have designed something for the hole, as was done behind the extended tongue version; you obviously couldn't do anything about that in such case. I'm not a major user of the S&M items; although, a few fit with a costume theme. But, I find that open-mouthed gag to be a particularly silly item, since it is just nonsensical (much like the dildo that moves on its own with no visible means of support or animation).
prideslayer Posted August 22, 2012 Author Posted August 22, 2012 The items don't come from sexout itself, they come from individual mods or sexoutstore. I also can't reliably control facial animations, not yet anyway.
D7Rock88 Posted August 22, 2012 Posted August 22, 2012 Heheheh well I just took a look at the new sexout datapack you put up with the correct T6M body mesh in it and well its still a regular Type 6 body. Here just figured I'd upload this, its my own T6M body with BnB added to it, however I do not use it as it is flawed, its not really a major flaw though. The titties bounce everything is good except for one little thing I have no idea how to fix, if you look down at the vaginal region and jump you'll see the problem...no the pussy doesn't bounce. Its actually well a little difficult to explain, the vagina sort of moves with the legs. I screwed up the mesh in blender I think somehow or maybe when I was correcting everything in nifscope so that textures and everything would work right. Basically what happens is the vagina appears to open in a weird way when you jump or run/walk. Be easier if I just put up a screen shot, which I will do later. But anyway here is that mesh, maybe someone can correct the flaw and it will be perfect, well close enough to it anyway.
prideslayer Posted August 22, 2012 Author Posted August 22, 2012 Are you sure, DRock? The one that's in there now is bouncing for me. It's not super pronounced, and not all animations have bounce, but it does seem to be working on the anims that have it.
D7Rock88 Posted August 22, 2012 Posted August 22, 2012 Are you sure' date=' DRock? The one that's in there now is bouncing for me. It's not super pronounced, and not all animations have bounce, but it does seem to be working on the anims that have it. [/quote'] Oh no man it does bounce, but I made a comparison between the body mesh in the .bsa and a Type 6 Modification body mesh by opening both up and viewing them in nifscope and they don't match up. The one in the .bsa is still a regular Type 6 body mesh instead of a T6M. If you want you can take the body mesh I uploaded in that file in my previous post up there and use that if you want, its a T6M body mesh with BnB added into it and works perfectly, but like I said there is one little flaw which would have to be fixed first, I'd do it myself but I have no idea how to fix it, so hopefully somebody else who knows what they're doing, cause I don't, will come along and fix it.
prideslayer Posted August 22, 2012 Author Posted August 22, 2012 ohhhh I gotcha. Sorry, not enough coffee yet today. What skeleton did you use when you made your modification? If you used the compat skeleton it's possible the vagina got messed up by the BX bones. Need to weight paint for BnB with the original BnB skeleton just to make sure that stuff doesn't happen.
D7Rock88 Posted August 22, 2012 Posted August 22, 2012 ohhhh I gotcha. Sorry' date=' not enough coffee yet today. What skeleton did you use when you made your modification? If you used the compat skeleton it's possible the vagina got messed up by the BX bones. Need to weight paint for BnB with the original BnB skeleton just to make sure that stuff doesn't happen. [/quote'] I'm not really sure what skeleton was involved actually, I think it was the original BnB skeleton, I followed this simple yet seemed to work kinda tutorial that exists somewhere here on lovers lab, anyway I put 2 meshes in blender, a T6M body mesh and the Type 3 half body from the "Better Bouncing Breasts" body mod on Nexus and copied stuff from the Type 3 half body over to the T6M body, like I said it worked out almost perfectly, the titties bounce nicely not really anything wrong with them at all, but there's the vaginal area issue. It was my fist attempt to make something have BnB. All in all I think its pretty good for a first try, but yeah flawed.
doomcat9 Posted August 22, 2012 Posted August 22, 2012 Hello, I recently installed the latest version of your mod. I installed the core and data fomods and also updated the NVSE and the tryouts. It doesnt not work. I see it in MCM but when i try to initiate sex it spits out: 2.0 error Invoked by unknown caller. Please help me! Thanks
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