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[AAF] "The Fucking Manual" ~ Adult oriented setup guide ~ 30/June/2026).


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Posted (edited)
3 hours ago, Sgt. Marge said:

 

Apparently there's a limit on the number of discord servers you can join, are you already in 100 other servers?  That would stop you from joining any more servers.

 

The invite link works fine for everyone else.

Hm, that's really odd... I've got no where near 100 servers - I'd say more like 20 atm. I'll give it another go and see if it works

 

Edit - still not working, but anyway I was just wondering if anyone has a solution for why I'm not getting any actors available when initiating AAF by pressing the home button. As you can see in the image I'm just getting this error where the actors are meant to be shown. Any help would be much appreciated, thanks :)

AAF.jpg

Edited by Slapy7
Posted (edited)
2 hours ago, Slapy7 said:

I was just wondering if anyone has a solution for why I'm not getting any actors available when initiating AAF by pressing the home button. As you can see in the image I'm just getting this error where the actors are meant to be shown.

 

You're using the latest version from Moddingham, right? There's another tool available there called AAF_GFV.exe, and it's probably the first thing folks in the Discord channels would tell you to run anyway. It should check your AAF install for you and spot whether you have any missing/outdated/overwritten dependencies.

 

Edit: The main reason I suggest that, aside from it generally being a good first troubleshooting step, is the %VAR4% and %VAR5% in your screenshot are clues that something is probably missing or not installed correctly.

Edited by vaultbait
Posted (edited)
1 hour ago, vaultbait said:

 

You're using the latest version from Moddingham, right? There's another tool available there called AAF_GFV.exe, and it's probably the first thing folks in the Discord channels would tell you to run anyway. It should check your AAF install for you and spot whether you have any missing/outdated/overwritten dependencies.

 

Edit: The main reason I suggest that, aside from it generally being a good first troubleshooting step, is the %VAR4% and %VAR5% in your screenshot are clues that something is probably missing or not installed correctly.

Ah okay awesome, thanks for the info. I'll run that tool and hopefully it can give me a better understanding of my issue :)

 

It came but with these results. Mostly everything checking out ok, but perhaps the amount of mods I have is causing issues since that's in red and says unstable?

 

AAF2.jpg

Edited by Slapy7
Posted
3 hours ago, Slapy7 said:

Ah okay awesome, thanks for the info. I'll run that tool and hopefully it can give me a better understanding of my issue :)

 

It came but with these results. Mostly everything checking out ok, but perhaps the amount of mods I have is causing issues since that's in red and says unstable?

 

AAF2.jpg

you are just over the limit (you need to convert some esp(s) into esl) google it

Posted

Alright I've been going through an excruciating amount of time and effort trying to get AAF to run properly, but while messing with my installs I've run into a problem where my AAF will only load to 30% now, rendering it broken sadly. I'm currently in the process of reinstalling AAF and all my mods one by one, but when it comes to installing the UAP I am getting an error where it gets to 100% installed and then gives me an error saying 'a problem occurred during install'.

 

Does anyone know what could be the cause of this? I've tried installing it about 5 times now, using administrative privileges also, and nothing will work. Could it be another mod I have that is conflicting? Any help would be greatly appreciated, thanks :)

Posted (edited)

hello

 

have today updated my mods after half a year and have errors and do not know which ones 

 

Installed Mods

 

Spoiler

#Mod_Priority,#Mod_Status,#Mod_Name
"0000","+","DLC: Wasteland Workshop"
"0001","+","DLC: Vault-Tec Workshop"
"0002","+","DLC: Ultra High Resolution Texture Pack"
"0003","+","DLC: Nuka-World"
"0004","+","DLC: Far Harbor"
"0005","+","DLC: Contraptions Workshop"
"0006","+","DLC: Automatron"
"0007","-","Basic Mods_separator"
"0008","+","Achievements"
"0009","+","Mod Configuration Menu"
"0010","+","BodySlide and Outfit Studio"
"0011","+","LooksMenu v1-6-18"
"0012","+","Looks Mirror"
"0013","+","LooksMenu Nail Salon Overlays"
"0014","+","LooksMenu Body Tattoos (CBBE) (EVB or vanilla)"
"0015","+","Looks Menu Customization Compendium"
"0016","+","Caliente's Beautiful Bodies Enhancer -CBBE-"
"0017","+","ZeX-ExtendedSkeletonV5"
"0018","+","DavesMods - In Game ESP Explorer Maintenance"
"0019","+","Script & Tools & NPC Settings & Patches_separator"
"0020","+","Buffout 4"
"0021","+","Address Library for F4SE Plugins"
"0022","+","Fallout 76 map styles for Fallout 4"
"0023","+","PiP-Boy 2000"
"0024","+","HUD Plus Plus"
"0025","+","Hud Plus Plus - Deutsch"
"0026","+","Workshop Rearranged"
"0027","+","We Are The Minutemen"
"0028","+","We Are The Minutemen - German Translation"
"0029","+","Very Short Nights (and Very Long Days)"
"0030","+","Very Small Generators"
"0031","+","Vault Girl Interface - Neo's FOMOD Version"
"0032","+","Unofficial Fallout 4 Patch"
"0033","+","Unlimited Fast Travel - F4SE"
"0034","+","Unlimited Companion Framework (Deutsch)"
"0035","+","Unkillable Automatron Robots"
"0036","+","Automatron Unlocked"
"0037","+","Automatron light spark bug remover"
"0038","+","Start Me Up - Alternate Start and Dialogue Overhaul - German Translation"
"0039","+","Spring Cleaning"
"0040","+","Scrap Everything"
"0041","+","Radiation Removers - ESL"
"0042","+","Place Everywhere"
"0043","+","Pip-Boy Flashlight"
"0044","+","No Negative Affinity and No Affinity Cooldown"
"0045","+","More Spawns Scripted Version (with in game menu)"
"0046","+","More Spawns - Medium"
"0047","+","Legendary Modification"
"0048","+","Longer Power Lines"
"0049","+","Insignificant Object Remover"
"0050","+","Fog Remover II ESL (Main) Installer"
"0051","+","NPCs Travel"
"0052","+","Fallsouls - Unpaused Game Menus"
"0053","+","Fallout 4 Faster Respawn Rates by Random Unit"
"0054","+","F4z Ro D-oh - Silent Voice"
"0055","+","Extended Dialogue Interface"
"0056","+","Erotic Art"
"0057","+","Crafting Framework"
"0058","+","Companion Tracker"
"0059","+","Companion Status HUD"
"0060","+","Clock Widget - Show Real Time While Loading"
"0061","+","Clear Weather Only"
"0062","+","Clean Water of the Commonwealth"
"0063","+","Clean and Smooth Settlements - The Complete Commonwealth Collection"
"0064","+","Cheat Menu Holotape -- Cheat_Engine.exe"
"0065","+","Cheat Terminal"
"0066","+","Better Console - F4SE"
"0067","+","Better Settlers - German"
"0068","-","AAF & Items for AAF_separator"
"0069","+","Advanced Animation Framework"
"0070","+","AAF Vanilla-Kinky-Creatures Sex Animation Themes"
"0071","+","Vioxsis' Strap-On's of Fallout 4"
"0072","+","TortureDevices"
"0073","+","Craftable Bad End Furniture 1.0"
"0074","+","CRX-1.10"
"0075","+","ZaZOut4"
"0076","+","Release_BadEnd"
"0077","+","50 Shades of Fallout"
"0078","+","FO4_AnimationsByLeito_v2.1b"
"0079","+","FARELLE_ANIM_MOD_DEV_0.1.2"
"0080","+","Four-Play Animations by Crazy 1.3"
"0081","+","Crazy Animations (NMM Gun Version) - 3-11-17"
"0082","+","Release_CreaturePack_v03_01"
"0083","+","Release_CreaturePackDLC_v01"
"0084","+","Vadermania[AAF]"
"0085","+","Mutated Lust v1.3"
"0086","+","SavageCabbages Animation Pack"
"0087","+","BraveAnims 1.2.1"
"0088","+","Prisoner Shackles"
"0089","+","BP70 Fallout 4 Sex Animations 2.3"
"0090","+","Snapdragon Animations_v1.1.0"
"0091","+","Atomic Lust"
"0092","+","Devious Devices"
"0093","+","AAF Violate Purgatory 1.2"
"0094","+","AAF Violate"
"0095","+","Commonwealth Captives v0.99"
"0096","+","AAF_SEU_V1.15"
"0097","+","AAF_AutonomyEnhanced_v2.75"
"0098","+","TattooAfterRape1.1.2"
"0099","+","Captive Tattoos"
"0100","+","SexAttributes2.7.1"
"0101","+","SexHarassment1.17.0"
"0102","+","HARDSHIP - beggar- whore -"
"0103","+","AAF_Vanilla_Fudge_v_1_6_4_3_resaved"
"0104","+","DangerousNights_V_0_38"
"0105","+","Rogg DD Items Manager v1.0.3"
"0106","+","Rogg No-Strip Items Manager v1.0.1"
"0107","+","Assimilation v2.7"
"0108","+","Human Resources"
"0109","+","Devious Devices Blindfold Effect Remover v1.0.0"
"0110","+","Real Handcuffs"
"0111","+","Devious Devices Face Morphs 0.2"
"0112","+","Devious Devices 2.0 Slave Heels Pack"
"0113","+","Random Overlay Framework"
"0114","+","Whipped And Branded"
"0115","+","Deviously Cursed Wasteland V1.4"
"0116","+","Deviously Cursed Menu"
"0117","-","Body_separator"
"0118","+","BodyTalk"
"0119","+","Discrete Female Skeleton knee fix"
"0120","+","ANiceOakTree's Hairstyles"
"0121","+","Ponytail Hairstyles by Azar v2.5a"
"0122","+","TBOS-AntoHairPack-0722Update"
"0123","+","Unfair Skin"
"0124","+","The Eyes of Beauty Fallout Kaleidoscope Edition - All-in-One"
"0125","+","Rusty Face Fix"
"0126","+","No Expression Creases and Wrinkles"
"0127","+","KS Hairdos - Vanilla Match Retextures"
"0128","+","KS Hairdos - Addon(s) with Physics"
"0129","+","femshepping and radbeetle's KS Hairdos Conversions"
"0130","+","Commonwealth Cuts - KS Hairdos - ApachiiSkyHair"
"0131","+","Adjusted Neck and Head Proportions"
"0132","+","Extended Facial Sculpting - now with 90 percent less beta"
"0133","+","Large iris of eyes"
"0134","+","HUDFramework"
"0135","+","HoloTime 2 - Clock Widget for HUDFramework"
"0136","+","HoloTime - HUD Clock Widget"
"0137","+","HN66s and XAZOMNs Long EyeLashes for FO4"
"0138","+","HN66s and XAZOMNs Distinctive Teeth for FO4"
"0139","+","HN66s and Xazomns French Nails for FO4"
"0140","+","High FPS Physics Fix"
"0141","+","HiPoly Faces"
"0142","+","HiPoly Faces REDUX (Seamless Kit - CBBE - TWB - FG)"
"0143","+","deLuxe Makeup"
"0144","+","Female Neck Tweaks"
"0145","+","Asian Face Enhanced"
"0146","+","Appealing Moles"
"0147","+","512 Standalone Hair Colors (1 ESP)"
"0148","+","MiscHairstyle1.6 by Atherisz"
"0149","+","Real HD Face Textures 2k"
"0150","-","Clothes & Wepons_separator"
"0151","+","Armor and Weapon Keywords Community Resource (AWKCR)"
"0152","+","Akasha Dress"
"0153","+","Aris Dress"
"0154","+","Amare"
"0155","+","Angels Smile"
"0156","+","After School"
"0157","+","Bad Bunny"
"0158","+","Blood Red Outfit"
"0159","+","BlessEC"
"0160","+","Charles Rene"
"0161","+","Chains of Desire"
"0162","+","Bodystockings"
"0163","+","Elewin Pumps"
"0164","+","Lingling"
"0165","+","Hot"
"0166","+","Hot Uniforms Nurse"
"0167","+","Hellraiser"
"0168","+","Heavy Metal Princess"
"0169","+","Heavy Metal Heels"
"0170","+","Gatti Bondage"
"0171","+","FZ Heels"
"0172","+","FSIV Bodys"
"0173","+","FF"
"0174","+","Reuse"
"0175","+","RE"
"0176","+","QingLang"
"0177","+","Simple Elegant"
"0178","+","Sexy School"
"0179","+","Sexy Outfit"
"0180","+","Sexy Maid"
"0181","+","Sexy Lingerie"
"0182","+","Sexy clothes"
"0183","+","Schoolgirl"
"0184","+","School Girl"
"0185","+","ProType Pinky"
"0186","+","Tera Elin Maid"
"0187","+","VindictusMiniDress"
"0188","+","Vindicta"
"0189","+","Under The Witch"
"0190","+","WL Boots"
"0191","+","Wet Look"
"0192","+","TS-Heels"
"0193","+","TS-Heels Ballet"
"0194","+","Flamingo&Bodystockings"
"0195","+","Fantasy Outfit"
"0196","+","CH Maid"
"0197","+","LesSucettes"
"0198","+","HighSlitDress"
"0199","+","Fancy Dress"
"0200","+","Dominatrix"
"0201","+","DOA FirstRouge"
"0202","+","D"
"0203","+","Carlotta"
"0204","+","Reverse Bunnysuit"
"0205","+","MamoMamo"
"0206","+","Latex Leggings"
"0207","+","TheKite_MilitiaWoman_91a"
"0208","+","WW2GermanStandalone"
"0209","+","Vault"
"0210","+","Spawn Grenade"
"0211","+","Rheinmetall EG-7 Energiegewehr"
"0212","+","PokemonNPC"
"0213","+","MG42 and MG34"
"0214","+","Resident Evil Samurai Edge M9"
"0215","+","Beretta M9-FS Pistol (92FS)"
"0216","+","AS Vektor"
"0217","+","Latex Suits - Plain - Nurse - Corset - Dress - Zero Suit Samus - for CBBE and Bodyslide"
"0218","+","Kriss Vector"
"0219","+","Heckler und Koch - MP5 Complex"
"0220","+","Handmade Lever Action Shotgun"
"0221","+","Glock 19X - Pistol"
"0222","+","Heckler und Koch - G36 Complex"
"0223","+","Fusillade Grenade Launcher"
"0224","+","Self Duplicate Grenade"
"0225","+","(UPDATED) Better Synth Relay Grenades"
"0226","+","Lovers Luxury bed - The Lady Killer (STANDALONE - MYBed)"
"0227","+","Place & Civil_separator"
"0228","+","Homemaker - Expanded Settlements - German Translation"
"0229","+","Celebs Fakes Posters"
"0230","-","Follower_separator"
"0231","+","Companion and NPC Customizer"
"0232","+","GK Curie Replacer"
"0233","+","Dual Survivors - Nate Companion Mod - German Translation"
"0234","+","Vex the Commonwealth's Best Knife Fighter - Voiced Companion"
"0235","+","Zhanna Compagnon Version francaise"
"0236","+","The Will of Atom"
"0237","+","RandomPanser - Fully voiced Companion with Landscape"
"0238","+","Charlotte -Simple Companion-"
"0239","+","Companion Kimiko"
"0240","+","James"
"0241","+","Mods End priority_separator"
"0242","+","Ultimate AAF Patch"
"0243","+","Staged Leito Plus Erection Fix"
"0244","+","OCBPC-0.3-CBBE"
"0245","+","OCBP-2.2.5-CBBE"
"0246","+","MTM OCBP - OCBPC Physics and Collision Preset"
"0247","-","trash Test_separator"
"0248","+", trash Settings"
 

 

Spoiler

 

Screenshot_58.jpg.8d2a5f5416e9d672f613b8709b4b62b7.jpgScreenshot_59.jpg.06fe940a526aeef3cf24ac0531c6cd0e.jpgScreenshot_60.jpg.4efdee06935d737558bd1b84b528943a.jpgScreenshot_61.jpg.eb5124dbe8bac1d25236a3c22784f0d6.jpg

 

 

 

 

Screenshot_56.jpg

Screenshot_57.jpg

Edited by EvaVaultGirl
Posted
8 hours ago, Slapy7 said:

AAF will only load to 30%

 

Check your install with AAF_GFV.exe, then if that says things are fine turn on debug logging for AAF and check what exact errors it's giving. Better still, ask for help in the AAF Discord (though these are probably the first steps they'll tell you to do anyway).

 

1 hour ago, EvaVaultGirl said:

have today updated my mods after half a year and have errors and do not know which ones

 

Looks like a problem with your male body/skeleton. Could be you have something overwriting the skeleton for example. Ask for help in the AAF Discord, like it says at the beginning of the guide, and you'll probably get much faster and more useful answers.

Posted

Hi I made a CBBe Futa Female mesh with a male penis. BT3

In sex animations she doesn't get erect.

If I set the character to male but alter the body so it uses the Futa mesh I made (FOedit) in animations the Penis gets erect.

Has it something todo with AAF .xml sets, if so what do I have to change them to?.

And do I have to do this to all the animation Morphs ie: Atomic lust etc.

Any help Please

Posted

so how do i control scenes? change stage (is there even stages?) or choose a different animations? i tried the (home) then (enter) but nothing happen after (enter)

i'm used to skyrim, i thought it would be similar in fallout

Posted
47 minutes ago, ooo555 said:

so how do i control scenes? change stage (is there even stages?) or choose a different animations? i tried the (home) then (enter) but nothing happen after (enter)

i'm used to skyrim, i thought it would be similar in fallout

 

It is mostly assumed that the mods you're using will choose (and, if necessary, change) scenes. AAF is first and foremost a "framework" for other mods to use to play animations (that's the "F" in "AAF"). The on-screen interface for it is meant more for testing and troubleshooting, not so much for gameplay.

 

With that aside, when you press the Home key on your keyboard does AAF's on-screen interface appear? Does your keyboard even have a Home key (many non-American keyboards call it something else)?

Posted (edited)
8 hours ago, ooo555 said:

so how do i control scenes? change stage (is there even stages?) or choose a different animations? i tried the (home) then (enter) but nothing happen after (enter)

i'm used to skyrim, i thought it would be similar in fallout

There are patches such as UAP that puts the animations into stages.  its in the guide just be sure to load UAP after the animations.

 

 

 

Edited by Boceifus
Posted

Found something out the hard way...

 

DO NOT ESL-ify AAF's animation plugins.  I had no problems ESL-ifying Sexlab animation plugins in Skyrim, but in FO4, it makes them not play. 

Everything (eventually) worked just fine, until the animation would start - then I'd have two (or more) people superimposed and doing standing idles instead of AAF'ing.

Orgasms and sounds and everything, just no interesting  ☺️  visual movement.

@Saya Scarlett, you want to put this into the guide, I think.

Posted
52 minutes ago, qalavix said:

Found something out the hard way...

 

DO NOT ESL-ify AAF's animation plugins.  I had no problems ESL-ifying Sexlab animation plugins in Skyrim, but in FO4, it makes them not play. 

Everything (eventually) worked just fine, until the animation would start - then I'd have two (or more) people superimposed and doing standing idles instead of AAF'ing.

Orgasms and sounds and everything, just no interesting  ☺️  visual movement.

@Saya Scarlett, you want to put this into the guide, I think.

 

Most of the guides I've seen about making ESL-flagged ESP (ESPfe) plugins say not to do it if the plugin has animations, though those guides are mostly aimed at mod authors and not users, so maybe it's not as common knowledge as I would have expected.

Posted
21 minutes ago, vaultbait said:

 

Most of the guides I've seen about making ESL-flagged ESP (ESPfe) plugins say not to do it if the plugin has animations, though those guides are mostly aimed at mod authors and not users, so maybe it's not as common knowledge as I would have expected.

*shrugs*  _I_ don't recall seeing that, but my memory is about as good as average non-ECC RAM during an electrical storm.

Besides, it couldn't hurt to mention this tidbit elsewhere.  

Posted
1 hour ago, qalavix said:

Found something out the hard way...

 

DO NOT ESL-ify AAF's animation plugins.  I had no problems ESL-ifying Sexlab animation plugins in Skyrim, but in FO4, it makes them not play. 

Everything (eventually) worked just fine, until the animation would start - then I'd have two (or more) people superimposed and doing standing idles instead of AAF'ing.

Orgasms and sounds and everything, just no interesting  ☺️  visual movement.

@Saya Scarlett, you want to put this into the guide, I think.

 

I just looked on my mod list and the only animations I have that are ESL-ified are Snapdragons Animations. Those must have been done by:

 

A.) The author or

B.)  Following the ESL guide I watched on how to do it the easy way with less chance of messing things up (for lack of a better term) let me know that I could do it.

 

I've never had an animation issue like the one you described. I don't know if that means anything to anyone, but figured I'd throw my 2 cents in

Posted

Obviously anecdotal and some are about Skyrim SE rather than FO4, but comments like "mods which contain custom animations shouldn't be converted" or  "do not compact the Form ID's of ... animation mods" or "shouldnt be converting animation packs into ESL" have always made me wary. In retrospect I don't actually see a lot of the guides stating that, so it could just be unfounded FUD since I haven't found explanations for why and I do also see evidence some people disagree.

Posted
14 hours ago, qalavix said:

Found something out the hard way...

 

DO NOT ESL-ify AAF's animation plugins.  I had no problems ESL-ifying Sexlab animation plugins in Skyrim, but in FO4, it makes them not play. 

Everything (eventually) worked just fine, until the animation would start - then I'd have two (or more) people superimposed and doing standing idles instead of AAF'ing.

Orgasms and sounds and everything, just no interesting  ☺️  visual movement.

@Saya Scarlett, you want to put this into the guide, I think.

Because xmls referencing .esp file, you also need edit them

Posted (edited)
14 hours ago, qalavix said:

Found something out the hard way...

 

DO NOT ESL-ify AAF's animation plugins.  I had no problems ESL-ifying Sexlab animation plugins in Skyrim, but in FO4, it makes them not play. 

Everything (eventually) worked just fine, until the animation would start - then I'd have two (or more) people superimposed and doing standing idles instead of AAF'ing.

Orgasms and sounds and everything, just no interesting  ☺️  visual movement.

@Saya Scarlett, you want to put this into the guide, I think.

 

I will not put this in the guide because it is completely irrelevant.

 

Most people ask first in AAF's discord if it's safe to ESL-ify AAF stuff and the answer is always a resounding and hard NO.

ESL-ifying is not basic knowledge, nor relevant to getting AAF to work and definitely not the purpose of the guide. By ESL-ifying things, you should already be aware of the consequences and what might happen, given how records in plugins are completely changed.

This guide's purpose is to get AAF working. What people do after with it, is their problem.

Edited by Saya Scarlett
Posted (edited)
20 hours ago, qalavix said:

Found something out the hard way...

 

DO NOT ESL-ify AAF's animation plugins.  I had no problems ESL-ifying Sexlab animation plugins in Skyrim, but in FO4, it makes them not play. 

Everything (eventually) worked just fine, until the animation would start - then I'd have two (or more) people superimposed and doing standing idles instead of AAF'ing.

Orgasms and sounds and everything, just no interesting  ☺️  visual movement.

@Saya Scarlett, you want to put this into the guide, I think.

if you just add the esl flag in xedit, i don't see the problem, but if you compact the form IDs then yeah everything will be broken and you have to go over all animations xmls and change the idle IDs one by one ? 

Edited by lee3310
Posted (edited)
6 hours ago, Indarello said:

Because xmls referencing .esp file, you also need edit them

I did not do that before, so that could easily have been my problem.

 

@Saya Scarlett said:

Quote

Most people ask first in AAF's discord if it's safe to ESL-ify AAF stuff and the answer is always a resounding and hard NO.

Well, if it's asked multiple times and the answer is that quick and certain, then it's a great thing to put in the manual; and might reduce Discord traffic and "Oh shit this question AGAIN?!" by at least the 5% of us who bother reading anything at all.  ☺️ 

 

@Saya Scarlett also said:

Quote

ESL-ifying is not basic knowledge, nor relevant to getting AAF to work

 

Counterargument:  I am a 2nd-level mod installer - versus the level 50+ I find around here like yourself - but I do know that I was unable to install AAF and all the goodies I wanted, as well as the goodies I already had, without ESLifying extensively.  A script I got from the Skyrim side, ESPFE Followerhas worked in previous experimentation for Fallout 4 and it's really simple to run.  Without ESLifying, I couldn't have crammed AAF into my already-bulging mod list.

 

Also, it'd be a couple of lines.  You've already written more arguing against adding it.?

 

17 hours ago, vaultbait said:

comments like "mods which contain custom animations shouldn't be converted" or  "do not compact the Form ID's of ... animation mods" or "shouldnt be converting animation packs into ESL" have always made me wary. In retrospect I don't actually see a lot of the guides stating that, so it could just be unfounded FUD since I haven't found explanations for why and I do also see evidence some people disagree.

Which is why I tried it myself.  ? However.... this experiment - at least without also changing the XMLs as @Indarello mentioned, idk - could be considered a 'failure' or a negative outcome.

 

and @lee3310 said:

Quote

if you just add the esl flag in xedit, i don't see the problem, but if you compact the form IDs then yeah everything will be broken and you have to go over all animations xmls and change the idle IDs one by one

Seems like Rather A Pain In The A__ To Do, so I think I'll do something else.

@lee3310, thank you for the info.  Enough of this stuff (if it sticks in my brain) and I'll be a 3rd-level mod installer in no time!

Edited by qalavix
Posted
16 minutes ago, qalavix said:

Still, a mention in the *ahem* Manual might be worthwhile.

 

I understand the manual authors' reservations about overloading it with a laundry list of things you might try to do which will break your shit. There's already quite a few more common problems called out in it, but every addition makes it that much longer and it's already nearly a light novel. The general approach seems to be that if the manual doesn't tell you explicitly to do something, then there's a good chance doing a thing it didn't tell you to do will lead to an unwanted outcome. Like the saying goes, "do what you like, but if it breaks you get to keep the pieces."

Posted
9 hours ago, sriglin1226 said:

Can I download this without tying my email to yet another website? I don't understand, this was on the LL main site for years..

 

No it was not hosted on LL, it was on Nexus Mods. The file page on LL used to link to Nexus for the download, now it links to Moddingham. Also, complaining about something someone is providing for free is really bad form. In my country we have an old saying, "never look a gift horse in the mouth."

Posted

I have followed this list verbatem and am stick stuck w the %68 bug. Oddly one of the very few changes I made was replacing EVB w Bodytalk3. The other recent addition prior to that was the whole set of mods n patches around, SAM or Screen archery menu.

 

Has anyone else come across issues in relation? Or am I barking up the wrong tree?

Posted (edited)
3 hours ago, Aleksi said:

I have followed this list verbatem and am stick stuck w the %68 bug. Oddly one of the very few changes I made was replacing EVB w Bodytalk3. The other recent addition prior to that was the whole set of mods n patches around, SAM or Screen archery menu.

 

Has anyone else come across issues in relation? Or am I barking up the wrong tree?

Bodytalk 3 wont give the 68%.  You should have Screen Archer, then SUP F4SE, then SAMFormer and all of these should load after all your AAF mods.  I have not run into any issues at all in that order. Also if you are using SAM Enhanced mod there is a report one of the position enhancements is causing the 68% in the support thread.

Edited by Boceifus

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