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Posted

So in sexoutNG version > 2.6.83 the old animation numbers were removed. I made the following replacements in msexVeronica esp from Halstrom above:

 

12001 -> 811 (fist vaginal)

12002 -> 812 (fist anal)

12003 -> 301 (piss)

12005 -> 821 (hanged)

 

attachicon.gifmsexVeronica20140707.7z

 

There are still some small animation errors with fisting, see Issue 17 for sexoutNG. Also sometimes Cass disappears if I fist her, but I suppose that is just general buggyness with my install.

 

Thanx 4 fix

Posted

question is domme to verconia can she pee for me?

 

There is an action for that in the file. But it never activated in game for me. Same with the kiss action.

Fixed file attached.

 

Technical details: I think there is something wrong with the condition where it compares a ref with an int. Even if I see that msexVeronica . wearing is not zero with sqv, it seems that msexVeronica . wearing != 0 is not true. I changed it to msexVeronica . naked == 0 which is equivalent modulo "naked" clothes. I don't know why that condition is needed but whatever.

msexVeronica.esp

Posted

Is that in a dialogue condition? Generally speaking it is not sane to compare a ref to an int, the exception is 0 (zero) which also means empty reference.

 

However, for bullet proof code, see: IsFormValid, IsReference, TypeOf, GetType... The BuildRef article on GECK wiki talks about these.

Posted

@ Odessa: Thank you for your help but I am a bit confused now.

 

 

Open the GECK, copy/paste the SexoutEZ script in. Does this mean I open with Geck the esp file of msexVeronica? or what :s

 

Oh Lord I wish I would be a perfect modder myself.

 

Posted

Make sure you have GECK set up to use NVSE (see tutorial in sig). Open the esp file of msexVeronica, only. There is a script inside a spoiler at the bottom of the sexoutEZ page, copy that, then create a new script in GECK, and paste it in, save and close it.

 

Then you can add:

call sexoutEZ (Ar_List PlayerREF, VeronicaREF) "whip"

 

to some dialogue script or something.

Posted

 I once used sexout store and it broke all because there is alot to install and sure I missed some. Is there a possibility to get stuff from spectrum with console commands?

Try the SCR Resources tutorial. It is simple and direct. That should get your proper materials for SCR and help set up the requirements for the Store. Then just install Sexout Store and SCR and you are done. It takes a bit of reading and care but it is a simple process. Best of all once you have your resources folder all you need to do is "patch" it in the future. That is if someone fixes a texture or mesh just drag and drop the texture and/or mesh folder into your Folder and click yes to overwrite.

 

That is unless Halstrom changes pathways in the future. However considering he has been running the same resources for years I doubt he will do that.. If you do run into any questions related to the tutorial and how to do something just post on that thread. I watch it regularly and I can get you an answer or find out myself and then get the answer to you.. :)

  • 1 month later...
Posted

Hello; first, a big thank you to Mavia for this mod.  As a big BDSM geek, I was missing something like this in my Fallout experience. 

 

Unfortunately, when playing with Veronica, the only animation that works is her masturbating.  All other options result in a dialog box and a distinct lack of movement.  Am I missing some resource, or do I just have too many mods running at once?

Posted

Oh, and I'm using Project Nevada, Better New Vegas, WSex, A World of Pain, Sexout, Sexout Slavery, Sexout Common Resources, Willow, Sunny, Melissa, Wsex innuendo, Beware of Girl, Bouncing Natural Breasts, Wsex Innuendo Anims, Msex Veronica, Msex Fort, Sexout Spunk, SexoutZAZ, SexoutRexWillow, and Smaller Talk as well as all of the DLCs.

Posted

Okay, that didn't work.  Now with the latest patch, my noncanon followers (excepting Willow) and Rex run away and fall out of the game.  Then, the game crashes whenever I leave the cell they're in.  Rolling back to previous version.

 

Oh, and masturbation is still the only functional animation.  I think that I've broken something.

  • 1 month later...
Posted

I like this one very much, but I am still having problems with the Fisting, and the pee animations they are not loading, and the characters are just standing in zero position with no animation during the calls for them.

 

I have the Mavia folder here, "Fallout New Vegas\Data\Meshes\characters\_male\idleanims\SexoutNG\givers\mavia"

 

but am unsure if have right animations in there

 

this is what is there

fist-ass.kf
fisted-ass.kf
fisted-pussy.kf
fist-pussy.kf
give-piss.kf
HangedSexF.kf
HangedSexM.kf
rec-piss.kf

Would really love some clarification on what i am sure to be doing wrong :s

 

 

{{{EDITED}}}

I had done this, but not knowing the right animations I did not have them right, I will try this fix.

 

http://www.loverslab.com/topic/13802-msex-veronica-ds/page-18?do=findComment&comment=847380

 

Thx you very much it is what i was doing, but as i am very new, to FONV I was having trouble finding the right animations.

Posted

I am having a little trouble with the Sex toys, gag, bondage items they do not seem to appear as well, any hints on what I should do about that here is my load order.

 

 

 
[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] CaravanPack.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] T6M Equipment Replacer NV.esm
[X] MikotoBeauty.esm
[X] Sexout.esm
[X] SexoutCommonResources.esm
[X] msexBase.esm
[X] SexoutSlavery.esm
[X] SexoutLegion.esm
[X] TheSkeleton-CorpseFix.esm
[X] SexoutStore.esm
[X] SexoutSoliciting.esm
[X] The Mod Configuration Menu.esp
[X] SexoutZAZ.esp
[X] SexoutKings.esp
[X] SexoutNCR.esp
[X] SexoutFiends.esp
[X] SexoutKhans.esp
[X] SexoutPowderGangers.esp
[X] SexoutWorkingGirl.esp
[X] TheSkeleton-CorpseFix (LR).esp
[X] TheSkeleton-CorpseFix (OWB).esp
[X] TheSkeleton-CorpseFix (HH).esp
[X] TheSkeleton-CorpseFix (DM).esp
[X] Slave In Pose NV Edition.esp
[X] SmallerTalk.esp
[X] MikotoBeauty.esp
[X] Further3rdPersonCamera.esp
[X] Type 6.esp
[X] T6M Old World Blues Replace.esp
[X] T6M Under Wear.esp
[X] T6M CH Raider Armor.esp
[X] T6M Jeans Outfit.esp
[X] T6M Combat Uniform NV.esp
[X] MadCatT6MGeckoMetal.esp
[X] PinkPrincessSuitEN.esp
[X] SexyTacticalOutfitT6M.esp
[X] populatedcasino-light.esp
[X] Pipboy 5k.esp
[X] msexVeronica.esp
[X] msexFort.esp
[ ] Sexout.esp
[ ] SexoutSCRDebug.esp
[ ] GGXX_VaultWhore.esp
[ ] GG_Enslaved.esp
 
Posted

I have the [sCR] Spectrums Toy Pack 20131009 installed, I can purchase the items at the Vault near the first powder gangers you see, after leaving that first town or jusr before reaching Primm.

 

and I have them in my inventory, and I can view them in Nifskope, and I can wear them, and others can wear them.

 

But when this mod calls for them, they do not seem to appear, as with boone, and a few others that seem to be calling for un usual gear.

 

{{{EDIT}}}

 

I should have read docs closer, I just found the MS setting thing in inventory.. I think It will work now..

 

SoRrY! I should have read doc's closer :dodgy:

Posted

The pissing and fisting animations will not work if using the OP version and sexout '84+ due to animation renumbering. Use this version by tsaz instead:

 

http://www.loverslab.com/topic/13802-msex-veronica-ds/?p=869967

 

Perhaps a moderator should swap the OP version for it?

That sounds reasonable since she isn't available and shows no signs of being active. Perhaps a simple disclaimer indicating the change and what it means to the users and let the user decide? She hasn't been here since June 10th!

 

If it wasn't for these last few post I wouldn't even had known that there was some problems with the change over in animations. I thought that was fixed for the version IN THE OP. not having to search through the thread for the corrected version.

Posted

Mavia  Had such a wonderful Idea with this mod, I hate to see it left undone.

 

I HAVE been working on this one, just the ESP, and have been fixing some things, and added a dance for the misstress routine (Actually 5 dance's) that she may force you to do also, and many other thing's, as well as fixing, the non working Animations, and a lot of the dialog, adding much more randomness to the dialogue, and quite a bit more content, as well as an animated doggy tail that may be forced onto the player.

 

  Right now I am working on fixing the problem if you are a slave, and enter one of the strip casino's and the mistress decides to take you to Good springs or Novac, and you leave all your weapons behind. Which is sort of messed up because that would be a good place for her to abuse you.

 

  I was wondering if It might be okay to release just the changed, or fixed .ESP for people to use, they would still need the .ESM from this mod, and there fore would have to down load this mod to use my adapted .ESP.

 

  If some one might know, or I would be glad to give it to the Mod maker Mavia if they are still around. I believe I have improved it, and it is good practice for me with FONV which I am new to, but I am not new to Modding Bethesda games.

 

I do want to finish a few more little things I have changed, and changing about it first, but I think it is somewhat improved.

Posted

That would be a great idea and I support it. I dont go full slave because the trips to Goodsprings and Novac are completely random and like your example can really mess up your day. I'd prefer to have these either optional or removed. The dances are a great idea.

Posted

I just found the variables i needed to stop the Misstress from moving you when you are in the casino's, I need to test a bit more, make sure they do stop the Moveto prompt's. I will post it as and alternative .ESP if I know it is Okay.

 

I would love some help testing, I am not trying to fix everything, but I wanted to fix the main problem's, and begin adding extra's as I weed through there code.

 

But I don't want to do anything wrong by posting it, and make the Modder mad, or angry at me, They would be welcome to what i did, if they come back, and I would close up everything, and leave it alone.

 

I mean you will still need Mavias .ESM, I do not plan to touch that, I personally try never to make .ESM's if there is anyway around it, they can be very troublesome. But This may be the norm in FONV they are easy to convert, and work on though. I would just rather not touch it.

 

I may make it buggier LOL. I am very new to FONV, but I have been doing things with it enough to feel pretty good about this Mod, and what i have done to it.

 

Give me a little bit, and I might send you 2 ( Panthercom & MoleValence ) the .esp to test a little, and see what you think. I want to make sure they do not still port me out of the Casino's, and that they still do it every where else.

Posted

http://www.loverslab.com/topic/28284-msex-veronica/?do=findComment&comment=708436

 

I haven't been on for awhile-- I just haven't been playing FNV, sorry. :(

 

I don't mind if someone wants to take over msex Veronica... if I get back to modding I'd probably concentrate more on the other msex mods anyway.

 

If you want to start from scratch, I'm not sure what you mean by taking over the mod anyway... wouldn't you just be doing a companion mod of your own?

 

If it's your first mod, then modifying an existing mod is a great way to get going... that's what I did with msex Fort, in fact (though I ended up rewriting the thing entirely when moving it from wsex to Sexout).

 

It's also possible to add new content in an additional mod, which can also change things in the original mod. 

 

Good luck!

 

-----

 

@Galgat: Good luck with your update, I'm looking forward to it :).

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