ruddycray Posted April 12, 2025 Author Posted April 12, 2025 11 hours ago, miscys said: Was a conclusion ever reached regarding the bed problem in P+? And are there any other known issues, or something that should be tested? Yeah, the problem is not as easy as I was hoping it would be. Based on a very quick initial investigation, I thought it had to do with a different interpretation of the AllowBed parameter in SexLab, but I finally got P+ set up on my own machine, and it's definitely more complicated than that. The scene still fails for some of the beds with whatever changes I've made. I'm going to have to put it aside for right now, though. It's unfortunate, because using it for a little bit I can definitely see why people want P+ to work, but it's got some odd issues with TAP.
ruddycray Posted April 12, 2025 Author Posted April 12, 2025 7 hours ago, phalancks said: I made a patch for this and P+ a while back. It's incomplete, not a good way to do it, and I was just told it's broken now so I'm not going to share it. However, I do have some insight to what I believe might be wrong. Previously, when I was working on the patch, P+ didn't have support for furniture. It required certain configuration files, which are now available in the discord version. I'm not sure if it's available on the LL version, so that could be one issue (Data/SKSE/SexLab/Furniture/*.yaml). At the time, I believed that was all that was wrong, but that doesn't seem to have solved the problem. The error given to me recently is "Unable to locate a center compatible with given scenes", which is also what I was seeing before. Not sure if that matches what you've seen, but my initial thought of what's happening based on TAPQSexUtilScript.StartSex is that you are pulling a list of scenes based on tags. I believe that in P+ each scene has to be explicitly marked as compatible with a given piece of furniture in SLSB, which is handled separately from the normal scene tags you're used to. So the scenes you're receiving with the given tags aren't marked compatible with the center you're passing. I'm not sure if it's possible to pull scenes based on the center compatibility. I believe the way P+ expects you to do it is by calling the new SexlabFramework.StartScene function, which doesn't require a list of scenes and will find a compatible scene for you. These are the changes I made to StartSex for my patch, which again is currently broken. It's playing inappropriate animations for a given furniture piece, but it does play animations. It's also not compatible with base Sexlab, but that should be fixable. It also completely strips the centerOn parameter, passing in none explicitly, so like I said, not a good way to handle it. Hide contents Int function StartSex(Actor akFemale, Actor akMale, String search, String suppress, Bool requireAllSearchTags, Actor akVictim, ObjectReference centerOn, Bool allowBed, String hook) actor[] actors = new actor[2] actors[0] = akFemale actors[1] = akMale String tags = search + "," + suppress sexlabthread resultingThread = SexLab.StartScene(actors, tags, akVictim, none, 1, hook) if resultingThread == none debug.Trace("WARNING: Failed to start scene beween " + akFemale as String + " and " + akMale as String, 0) return -1 endIf return resultingThread.GetThreadId() endFunction The best way I've found to detect if SL is P+ or not is like this: Hide contents if SexLabFramework.GetVersion() >= 20000 Log("Sexlab PPlus Detected") IsPPlus = true else Log("Sexlab Detected") IsPPlus = false endif I'm not really sure if any of this is helpful, but hopefully you can get some use out of it. I took a look on the Discord, and maybe I was seeing some of your stuff, but that's basically the kind of info I was getting there. It's a bit of a problem if P+ can't be just a drop-in replacement for SexLab. I can't work on TAP with P+ active, because it's upgraded to the latest file formats, and I'm intentionally staying on an older Creation Kit. Bottom line right now is that I'm going to have to put aside attempts to make this work so I can get other things done. Though if someone is willing and able to make a patch on their own that would be great.
joesly27 Posted April 29, 2025 Posted April 29, 2025 With your mod, the succubus part of it, after you steal their soul and turn them into a mumm,y that can be a new power up for future updates
miscys Posted April 30, 2025 Posted April 30, 2025 51 minutes ago, doorchamp said: Yo how the hell am I supposed to know where the Firebeard guy's bedroom is in the palace of solitude? It's so confusing in there and the quest wants me to intuit where it is. No hints were given at all. There's only a couple of rooms, right? It's one of the doors on the left, if you're facing the throne. 1
doorchamp Posted May 4, 2025 Posted May 4, 2025 (edited) For some reason, on The Main Course quest, I cannot find the "hidden entrance" near the ruined house. I've searched everywhere around the area between 8pm - 3am and nothing. Anyone have more specific direction or could you provide the name of the NPC I'm to meet with? Thank you! Edited May 4, 2025 by doorchamp
doorchamp Posted May 4, 2025 Posted May 4, 2025 On 4/29/2025 at 10:39 PM, miscys said: There's only a couple of rooms, right? It's one of the doors on the left, if you're facing the throne. I ended up finding it. Thanks for the reply!
miscys Posted May 4, 2025 Posted May 4, 2025 11 minutes ago, doorchamp said: For some reason, on The Main Course quest, I cannot find the "hidden entrance" near the ruined house. I've searched everywhere around the area between 8pm - 3am and nothing. Anyone have more specific direction or could you provide the name of the NPC I'm to meet with? Thank you! I believe there's a setting in the MCM to turn on quest markers. It's a trapdoor in the ground if I am thinking of the right quest.
ruddycray Posted May 5, 2025 Author Posted May 5, 2025 11 hours ago, miscys said: I believe there's a setting in the MCM to turn on quest markers. It's a trapdoor in the ground if I am thinking of the right quest. The entrance for this quest is a trapdoor, that's right. You can also try setting the quest marker level to spoiler if there isn't a marker for it, although I don't remember off-hand whether I added a marker for the door even as a spoiler.
Zeneosphere Posted May 18, 2025 Posted May 18, 2025 Is there a command or something to give yourself more souls for succubus levels?
ruddycray Posted May 19, 2025 Author Posted May 19, 2025 6 hours ago, Zeneosphere said: Is there a command or something to give yourself more souls for succubus levels? Nothing official. You can use this command: setpqv TAPQSuccubus SoulsTowardLevel 100 Replace 100 with whatever number you want. That value tracks how many souls you've absorbed that count toward level up. The level up won't be applied until the next time you absorb a soul, but you can set it to something very large to change levels quickly. Next version will have a configuration option for how many souls you need to level up.
Zeneosphere Posted May 19, 2025 Posted May 19, 2025 7 hours ago, ruddycray said: Nothing official. You can use this command: setpqv TAPQSuccubus SoulsTowardLevel 100 Replace 100 with whatever number you want. That value tracks how many souls you've absorbed that count toward level up. The level up won't be applied until the next time you absorb a soul, but you can set it to something very large to change levels quickly. Next version will have a configuration option for how many souls you need to level up. Thank you! Will try it out since I just wanna see what the max level abilities are like.
heartlesskitten Posted May 20, 2025 Posted May 20, 2025 I am really enjoying this mod, the story and the set up is wonderful. The only issue I am having right now is the dark head bug on some of the prostitutes. Severa, the Altmer, to name a couple. I tried the KS hair replacer and then uninstalled it but the issue still remains. I probably didn't uninstall it right or something but if anyone else had this issue or can offer a solution, I would appreciate it.
killer905 Posted May 20, 2025 Posted May 20, 2025 2 hours ago, heartlesskitten said: I am really enjoying this mod, the story and the set up is wonderful. The only issue I am having right now is the dark head bug on some of the prostitutes. Severa, the Altmer, to name a couple. I tried the KS hair replacer and then uninstalled it but the issue still remains. I probably didn't uninstall it right or something but if anyone else had this issue or can offer a solution, I would appreciate it. Try this: https://www.nexusmods.com/skyrimspecialedition/mods/42441 In many cases, it fixes the problem. 1
PippinTom Posted May 20, 2025 Posted May 20, 2025 Or instead of using yet another magical fix (that may or may not work), use CK to regenerate facegen data, it's rather simple procedure. There must be somewhere a "how to" in google - I always find one when needed.
killer905 Posted May 20, 2025 Posted May 20, 2025 38 minutes ago, PippinTom said: Or instead of using yet another magical fix (that may or may not work), use CK to regenerate facegen data, it's rather simple procedure. There must be somewhere a "how to" in google - I always find one when needed. Since it helps, though, it's not that magical, but you're right here with CK just not everyone wants to or is afraid of messing things up.
heartlesskitten Posted May 23, 2025 Posted May 23, 2025 On 5/20/2025 at 12:20 AM, PippinTom said: Or instead of using yet another magical fix (that may or may not work), use CK to regenerate facegen data, it's rather simple procedure. There must be somewhere a "how to" in google - I always find one when needed. I am not sure what CK is or I'd try it. TAP isn't the only one giving me a dark face bug, I'm getting certain characters that have that bug no matter what I've done short of just uninstalling the replacer
killer905 Posted May 23, 2025 Posted May 23, 2025 11 minutes ago, heartlesskitten said: I am not sure what CK is or I'd try it. TAP isn't the only one giving me a dark face bug, I'm getting certain characters that have that bug no matter what I've done short of just uninstalling the replacer Creation Kit: https://store.steampowered.com/app/1946180/Skyrim_Special_Edition_Creation_Kit/
Highborn Posted May 23, 2025 Posted May 23, 2025 any news about the next version? can't wait to see the continuation of the temple of dibella questline lol
ruddycray Posted May 28, 2025 Author Posted May 28, 2025 On 5/23/2025 at 1:45 AM, Highborn said: any news about the next version? can't wait to see the continuation of the temple of dibella questline lol I've hit a little bit of a problem where I can't get my list of things I was doing to work after I upgraded the computer, so right now I'm trying to work through that. Wish I had better news. 2
Gravidx Posted May 30, 2025 Posted May 30, 2025 Hi I'm playing through the mod and I love it! However I have a question regarding "political favor." There is an option in the MCM to enable whether the rumor regarding Erikur and his sister is true or not, but I haven't seen it actually do anything when enabled. I'm not seeing any scenes play between them ever nor do I see any extra dialogue choices. Am I missing something?
ruddycray Posted May 31, 2025 Author Posted May 31, 2025 18 hours ago, Gravidx said: Hi I'm playing through the mod and I love it! However I have a question regarding "political favor." There is an option in the MCM to enable whether the rumor regarding Erikur and his sister is true or not, but I haven't seen it actually do anything when enabled. I'm not seeing any scenes play between them ever nor do I see any extra dialogue choices. Am I missing something? The scenes only happen at certain times of day, I think. I can't remember right off whether there are any scenes before the quest, but the ones that happen during the quest I think only have a limited window when you can see them, between when you deliver the letter and when Erikur talks to you again. 1
killer905 Posted May 31, 2025 Posted May 31, 2025 18 hours ago, Gravidx said: Hi I'm playing through the mod and I love it! However I have a question regarding "political favor." There is an option in the MCM to enable whether the rumor regarding Erikur and his sister is true or not, but I haven't seen it actually do anything when enabled. I'm not seeing any scenes play between them ever nor do I see any extra dialogue choices. Am I missing something? Check spoiler here: Spoiler Political Favor Deliver a blackmail letter to an important person in Solitude Starts by asking Benjen if there is any more work you can perform. Whether he will do so depends on how you finished Restraint of Trade. This can play out in one of three ways, depending on whether Erikur, Gisli, and Bryling are still living. If Erikur and Gisli are still living, then you will deliver a letter insinuating that Erikur and Gisli are doing things together that would embarrass them. You will stage getting caught having sex with Gisli to deflect the suspicion that Benjen threatens to cast on them. If Erikur or Gisli is dead and Bryling is still living, then you will deliver a letter hinting that Benjen knows about the secret relationship between Falk Firebeard and Bryling. You will stage getting caught kissing Falk, with Bryling present, to deflect suspicion. If Bryling is dead, then the Falk scenario plays out by having sex with him, but he still agrees to pay Benjen to keep quiet about his prior relationship with Bryling. If you open the letter and break the seal on it, then you will receive a much smaller reward If you refuse to have sex with the person you're supposed to have sex with, you will receive a 1000 gold quota penalty If you kill the servant who witnesses you having sex with Gisli, you will receive a 2000 gold quota penalty After having sex with Gisli, you can offer to have sex with Erikur, too, if you're feeling generous SPOILER: You can witness Erikur and Gisli discussing the letter if you enter their home between 11:00 PM and 3:00 AM between the time that you deliver the letter and the time that you speak to Erikur again after giving him a day to think about it SPOILER: If the MCM option Benjen's Erikur Rumor is True is enabled, then you can witness Erikur and Gisli having sex any evening between 11:00 PM and 3:00 AM until you talk to Erikur in Political Favor. 1
belerefon Posted June 1, 2025 Posted June 1, 2025 hi, after the quest "The Sybil's Homecoming" the attack on the temple does not start. I waited about a week and nothing happens. Is it possible to push it somehow?
Gravidx Posted June 1, 2025 Posted June 1, 2025 Thank you for the help with my previous question I appreciate keeping up with the mod and helping with feedback! I do have another question though. During the quest "The Sybil's Homecoming" there are enemies in the fort just as if I had never cleared it in the first place. This leads to no scene being able to play regardless of if I go with Fjotra immediately or not. Is this supposed to happen?
killer905 Posted June 1, 2025 Posted June 1, 2025 9 hours ago, Gravidx said: Thank you for the help with my previous question I appreciate keeping up with the mod and helping with feedback! I do have another question though. During the quest "The Sybil's Homecoming" there are enemies in the fort just as if I had never cleared it in the first place. This leads to no scene being able to play regardless of if I go with Fjotra immediately or not. Is this supposed to happen? The enemies there apparently get reset (revived) due to the need for a quest, but the most important room is where you find Sybil. When you enter, a sex scene should start between the forsworm or with Sybil depending on whether you went with her immediately, after an hour (as far as I remember) or after a couple of hours (in which case Sybil will have a different dialogue). Even if nothing starts, the next scene should start after killing everyone there.
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