ultraviolet75 Posted August 13, 2025 Posted August 13, 2025 On 06.08.2025 at 12:51, astor said: Не сработало. Её поисковая задача отображает плавающий значок рядом со мной, но возможности взаимодействовать с ней нет. I had a similar problem when I was playing with AFT (I suspect AFT was the cause, but I’m not completely sure). I never found a solution, so I started a new game without AFT.
JohnnyGunn Posted August 16, 2025 Posted August 16, 2025 On 8/9/2025 at 1:56 PM, Reginald_001 said: Ivy says it. But there are 72 unique magazines in the mod. There is a lot more info in the Ivy blog sections and Ivy's Discord (in the stickies). Am i perhaps missing a porn stash? I have found I believe 4 of them.
JohnnyGunn Posted August 16, 2025 Posted August 16, 2025 4 minutes ago, JohnnyGunn said: Am i perhaps missing a porn stash? I have found I believe 4 of them. Also is there a way to disable the Bloody mess perk with her? Naked hot raiders are fun to loot and look at.
unevenrm Posted August 17, 2025 Posted August 17, 2025 (edited) 3 hours ago, JohnnyGunn said: Am i perhaps missing a porn stash? I have found I believe 4 of them. Try Hardware Town (washing machines), BADTFL, Fallon's. Almost any mailbox Edited August 17, 2025 by unevenrm
Ophiucus68 Posted August 18, 2025 Posted August 18, 2025 Question - does Ivy play well with Tales From the Commonwealth? I assume there's no problem but....trying them together for the first time and was wondering
Charvelx04 Posted August 20, 2025 Posted August 20, 2025 On 8/17/2025 at 10:28 PM, Ophiucus68 said: Question - does Ivy play well with Tales From the Commonwealth? I assume there's no problem but....trying them together for the first time and was wondering Play Tales without Ivy. They don't conflict... but you'll need your vanilla companion slot open. 1
Ophiucus68 Posted August 20, 2025 Posted August 20, 2025 1 hour ago, Charvelx04 said: Play Tales without Ivy. They don't conflict... but you'll need your vanilla companion slot open. Ah, thank you. I assume you mean for adding the Tales companions. Or, do some of the quests have temporary companions?
unevenrm Posted August 20, 2025 Posted August 20, 2025 (edited) 1 hour ago, Ophiucus68 said: Ah, thank you. I assume you mean for adding the Tales companions. Or, do some of the quests have temporary companions? Same as vanilla, you'll have to dismiss Ivy if you don't use multifollower mods which is not advisable 'cept RAM-FM Edited August 20, 2025 by unevenrm 1
Charvelx04 Posted August 22, 2025 Posted August 22, 2025 On 8/20/2025 at 2:33 AM, Ophiucus68 said: Ah, thank you. I assume you mean for adding the Tales companions. Or, do some of the quests have temporary companions? 1. Yes 2. I don't quite remember... but, if I did, that may spoil a bit of it. Last thing anyone wants to do is have to send Ivy packing mid quest. 1
Artemdrem Posted August 27, 2025 Posted August 27, 2025 After completing Ivy's task "Stein's structure" and starting the task "Ominous end", but after Ivy's conversation with Deborah, I am teleported to a room in which it is impossible to move. The character does not respond to either the mouse or the keyboard, you can only open the pipboy and throw a grenade.
Reginald_001 Posted August 28, 2025 Author Posted August 28, 2025 4 hours ago, Artemdrem said: After completing Ivy's task "Stein's structure" and starting the task "Ominous end", but after Ivy's conversation with Deborah, I am teleported to a room in which it is impossible to move. The character does not respond to either the mouse or the keyboard, you can only open the pipboy and throw a grenade. Disable player headtracking and comments. Try the end again.
unevenrm Posted August 28, 2025 Posted August 28, 2025 4 hours ago, Artemdrem said: throw a grenade. And? How does it feels? :)))
astor Posted September 3, 2025 Posted September 3, 2025 Any particular reason Ivy would lose her voice. The subtitles are there, but her voice is nearly gone. She still has a voice to occasionally acknowledge a talk prompt, but that's it. I use LIGA companion mod so that might be it. Is it possible to remove her from that mods' clutches?
unevenrm Posted September 4, 2025 Posted September 4, 2025 On 9/4/2025 at 6:48 AM, astor said: Any particular reason Ivy would lose her voice. The subtitles are there, but her voice is nearly gone. She still has a voice to occasionally acknowledge a talk prompt, but that's it. I use LIGA companion mod so that might be it. Is it possible to remove her from that mods' clutches? "LIGA works without issues", they say... Uh-huh... The only key factor I'm aware of, while someone is using multifollower mods is: Ivy should always use 1st companion slot. Period
Miauzi Posted September 5, 2025 Posted September 5, 2025 Vor 33 Minuten sagte unevenrm: „LIGA funktioniert ohne Probleme“, heißt es … Mh-hm … Der einzige Schlüsselfaktor, der mir bekannt ist, wenn jemand Multifollower-Mods verwendet, ist: Ivy sollte immer den 1. Begleiter-Slot verwenden. Punkt. The mod author recommends a companion mod – which, in his opinion, doesn't pose any problems. But here, too, he explicitly points out that his Ivy should be recruited first... it's not for nothing that her "basement" was placed so close to the game's main starting location. Other companion mods only work 90-95% of the time... and if you know the problems, you can usually work around them. But - the assault on "the Mechanist's" headquarters requires the robot ADA (and the decryption system installed on her)... which then leads to an interesting "bug" with Ivy as the first companion in the multi-companion mod -> the decryption beam doesn't come from ADA's body, but from Ivy. Not taking Ivy along on this quest isn't an option either - she has quite a bit of dialogue material for this mission!
Count Chocula Posted September 5, 2025 Posted September 5, 2025 On 6/7/2025 at 12:50 AM, unevenrm said: Don't wanna hurt you guys, but everything bad happens with Ivy, its something wrong on YOUR end Sure, because a complex, mod made by one person in their spare time is guaranteed to be bug-free.
asdfer1234 Posted September 5, 2025 Posted September 5, 2025 I've had very little problems running Ivy with Heather, Cait, and Dogmeat. Personally, I think anything beyond that is a bit silly.
unevenrm Posted September 5, 2025 Posted September 5, 2025 (edited) 6 hours ago, Count Chocula said: Sure, because a complex, mod made by one person in their spare time is guaranteed to be bug-free. "Sure, because AAA game made by huge team in their work time is guaranteed to be bug-free." (which they won't fix ever) Mod's been tested over years. Ivy all alone runs without any issues. If one have complex script-heavy mod-list then its their problem. All known inconveniences are listed here or on discord. 10 hours ago, Miauzi said: if you know the problems If only they could read Edited September 5, 2025 by unevenrm
JohnnyGunn Posted September 6, 2025 Posted September 6, 2025 On 8/16/2025 at 6:07 PM, unevenrm said: Try Hardware Town (washing machines), BADTFL, Fallon's. Almost any mailbox I've already hit all of those locations but thanks.
Lemurion287 Posted September 7, 2025 Posted September 7, 2025 3 hours ago, astor said: Is Ivy still being worked on? Yes. There's a Far Harbor add-on in the works that has already been written and coded; it's basically just waiting for the voice recording and final testing. Future plans recently mentioned on the Discord include an Automatron/Vault 88 add-on as well as an Ivy 7.0 upgrade which has been described as mostly under the hood stuff. 1
astor Posted September 7, 2025 Posted September 7, 2025 What would cause Ivy to loose some of her voiced responses. She speaks when engaged to talk, when agreeing to talk, "Yes mistress" and the like, but anything beyond that is subtitles only. I initially thought it was LIGA causing it it, but after removing that mod and starting a new save, it started happening again a few hours into the new game.
Reginald_001 Posted September 7, 2025 Author Posted September 7, 2025 33 minutes ago, astor said: What would cause Ivy to loose some of her voiced responses. She speaks when engaged to talk, when agreeing to talk, "Yes mistress" and the like, but anything beyond that is subtitles only. I initially thought it was LIGA causing it it, but after removing that mod and starting a new save, it started happening again a few hours into the new game. The only way I've seen that happen is with AAF based mods.
astor Posted September 7, 2025 Posted September 7, 2025 2 hours ago, Reginald_001 said: The only way I've seen that happen is with AAF based mods. Well i've got SEU, and Commonwealth Captives, and Autonomous. Any clue as to which one it would be?
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