SlicedBread Posted December 21, 2020 Posted December 21, 2020 Getting an error for the Recipes_Surgery_Stetch.xml patch. Spoiler [RimJobWorld - Licentia Labs] Patch operation Verse.PatchOperationFindMod(Humanoid Alien Races 2.0) failed file: C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\licentia-labs-v0.7.3\Patches\Recipes_Surgery_Stretch.xml Verse.Log:Error(String, Boolean) Verse.PatchOperation:Complete(String) Verse.LoadedModManager:ClearCachedPatches() Verse.LoadedModManager:LoadAllActiveMods() Verse.PlayDataLoader:DoPlayLoad() Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.<>c:<Start>b__6_1() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart() I've completely stripped my mod list to pinpoint the issue. Here's the barebones modlist that I'm still able to reproduce the error with. Basically just all the nested dependencies of Licentia + ModManager for quick switching mod lists. Spoiler Version: 1 Name: RJW_LeanTest_v01 Mods: - Id: brrainz.harmony Name: Harmony - Id: ludeon.rimworld Name: Core - Id: ludeon.rimworld.royalty Name: Royalty - Id: unlimitedhugs.hugslib Name: HugsLib - Id: erdelf.humanoidalienraces Name: Humanoid Alien Races 2.0 - Id: fluffy.modmanager Name: Mod Manager - Id: rim.job.world Name: RimJobWorld - Id: lustlicentia.rjwlabs Name: RimJobWorld - Licentia Labs Looks like it's looking for HAR 2.0 which seems normal. However, I only recieve this error on start-up with HAR 2.0 ENABLED. I do not recieve this error with HAR 2.0 DISABLED. So I'm guessing whatever compatibility patch operation it's trying to apply is failing, but when HAR 2.0 isn't there to be found, it doesnt even bother applying the failed operation so no error. Possibly an .xml path that got updated? Dunno. Looks like HAR was last updated a day before Licentia 0.7.3 so maybe not. This particular error doesn't really affect my games any because I don't have any humanoid race mods active, but I do still use HAR as I have a few other mods that require it to be active in the mod list. EDIT: Should also mention this is using RJW v4.5.3 and LicentiaLabs v0.7.3 EDIT EDIT: Apparently this is a known and intended(?) error message. Can we at least get a quick little note about this in the OP?
turnthisthingoff Posted January 8, 2021 Posted January 8, 2021 Big ups to you for continuing this mod, RJW not withstanding, my favorite mod on the site. Adds so much flavor to the game!
abyss100 Posted January 8, 2021 Posted January 8, 2021 On 4/23/2020 at 4:49 AM, Skömer said: Linkolas uploaded this unofficial 1.1 update to our Discord a while back RJWLicentiaLabs_0.5c.zip 7.42 MB · 542 downloads UNOFFICIAL update for RW 1.1 & RJW 4.0 Changes from original mod: - Growth/reduction rework: serums add/remove 10% size on a scale where "huge" is 90%, so you may need multiple serums to go a rjw size up (from average to big for example). Stretching uses the same system. - Inflation calculations have been reworked. Inflation multiplier slider can be set to up to 20x. - You'll need rjw race support mod for the futa/genderbend/reverter to work as intended if you use alien races. Can I have a discord address? I'm not a player in English area. I downloaded discord. I don't know how to join you
Tory187 Posted January 8, 2021 Posted January 8, 2021 3 hours ago, abyss100 said: Can I have a discord address? I'm not a player in English area. I downloaded discord. I don't know how to join you RJW Discord The latest version will be hosted here for the time being.
g0ring Posted January 13, 2021 Posted January 13, 2021 On 10/13/2020 at 12:31 AM, John the Anabaptist said: v0.7 - Overhauled stretching calculation to take into account multiple penetrators and extended RJW values (i.e. length and girth). - Difficulty of extreme stretching has increased; extremely overstretched orifices can take up to 4 days to restore. - Prolapse and damage are no longer chance based but size-based. - Damage caused to stretched orifices has increased in severity, meaning that a number of stretching penetrations can destroy an orifice. - New Hediff added: "CervixPunch". There is a bug in the code that prevents damage to be applied when permanent stretching is disabled. In Stretch.cs on line 76 you check whether stretching occurs, is enabled and calculate the severity. The "is enabled" part prevents the code further down to execute and add the "cervix punched" and "tear" hediffs.
John the Anabaptist Posted January 18, 2021 Posted January 18, 2021 https://gitgud.io/John-the-Anabaptist/licentia-labs/-/archive/v0.7.4/licentia-labs-v0.7.4.zip Very small update that addresses some further surgery issues and an issue with HAR. v0.7.4 - Continued work on the recipe patching, with help from Abraxas. - Added Russian localisation, courtesy of Natsu_Zirok. - Added a null check for GetAdjustedHediffDimensions. On 12/20/2020 at 6:09 PM, SlicedBread said: EDIT EDIT: Apparently this is a known and intended(?) error message. Can we at least get a quick little note about this in the OP? Unfortunately, as I am not the original author of this mod, merely a fellow lover of it, I cannot modify the OP. On 1/13/2021 at 2:45 AM, g0ring said: There is a bug in the code that prevents damage to be applied when permanent stretching is disabled. In Stretch.cs on line 76 you check whether stretching occurs, is enabled and calculate the severity. The "is enabled" part prevents the code further down to execute and add the "cervix punched" and "tear" hediffs. I'll look into this issue; thanks for the heads up. 3
amrolee Posted January 19, 2021 Posted January 19, 2021 On 1/19/2021 at 7:20 AM, John the Anabaptist said: merely a fellow lover of it hi, great fellow lover. Report a small flaw sex-DoublePenetration can trigger Cumstuffed but rape-DoublePenetration can't trigger Cumstuffed Obviously something went wrong, right? ---I specially found a strong man with more than 2000Cum To test
John the Anabaptist Posted January 21, 2021 Posted January 21, 2021 On 1/19/2021 at 3:38 PM, amrolee said: <snip> That does sound like a bug. I'll look into it.
leadropper1 Posted February 11, 2021 Posted February 11, 2021 Hey your mod seems to have some kind of conflict with i think VE weapons out of all things, is this mod updated for 1.2 or no
Objc Posted February 15, 2021 Posted February 15, 2021 On 1/18/2021 at 6:20 PM, John the Anabaptist said: Unfortunately, as I am not the original author of this mod, merely a fellow lover of it, I cannot modify the OP. I think at this point you should create a separate topic for continued support of a mod, last version in OP is 0.4 from a year ago. 2
Cupcakewaterfall Posted April 5, 2021 Posted April 5, 2021 On 2/15/2021 at 12:00 PM, Objc said: I think at this point you should create a separate topic for continued support of a mod, last version in OP is 0.4 from a year ago. This
Miia Posted April 20, 2021 Posted April 20, 2021 On 2/15/2021 at 9:00 AM, Objc said: I think at this point you should create a separate topic for continued support of a mod, last version in OP is 0.4 from a year ago. I second this motion.
Kinzuko Posted May 6, 2021 Posted May 6, 2021 any chance of updating this to the current version of rimworld?
DaMan1 Posted May 6, 2021 Posted May 6, 2021 1 hour ago, Kinzuko said: any chance of updating this to the current version of rimworld? it works fine with my game but don't use the file shared in the main page. download this one https://www.loverslab.com/topic/134898-licentia-labs/?do=findComment&comment=3259438 3
Manisnecrom Posted May 12, 2021 Posted May 12, 2021 Sad to see that this mod has likely gone back to a stand still. The content is still great though.
clilesra Posted May 24, 2021 Posted May 24, 2021 On 5/6/2021 at 12:43 AM, DaMan1 said: it works fine with my game but don't use the file shared in the main page. download this one https://www.loverslab.com/topic/134898-licentia-labs/?do=findComment&comment=3259438 OMG there was a small name update today and my game wouldn't load. Thank you for this post The version listed fixed it. 2
GammaXai Posted July 25, 2021 Posted July 25, 2021 Is prolapse supposed to be common or do I have some kind of weird mod interaction, my colony has been living off wild animals that have collapsed from prolapses.
Algene Posted July 26, 2021 Posted July 26, 2021 1 hour ago, amrolee said: 1.3 1.3 1.3 6 hours ago, grynn said: any word on the 1.3? I would strongly suggest you two go to the RJW discord and see there if John the Anabaptist updated the mod, he seems to be the new Dev 1
amrolee Posted August 22, 2021 Posted August 22, 2021 On 7/26/2021 at 5:20 AM, grynn said: any word on the 1.3? https://gitgud.io/John-the-Anabaptist/licentia-labs Licentia Labs v0.8.0fix updating to rimworld 1.3 1
Spenser Posted August 24, 2021 Posted August 24, 2021 Hey, thanks for the mod, it was pretty fun so far:) But can i redact "stretched" debuff somehow? The movement penalty just too hight for me.
Spenser Posted August 26, 2021 Posted August 26, 2021 Yeah, but if do THINGS constantly, it will be remain all the time. Besides, minus 20% walking speed, seems to are bit harsh in general. 1
Glaurung26 Posted August 26, 2021 Posted August 26, 2021 I did notice it going down today but it does take a few in-game days (week?).
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