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Charmers of the Reach - LE

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After years of downloading mods from LL its time to upload something to LL :)

 

So first of all:

For me personaly Lovers Lab is thomething like scool of modding. I learned a lot by studying the creations of local mod makers, topics on forums, and tutorials. In many senses, this mod exists thanks to you and your work. So my thanks and my respect to all of you people.

 

 

Release for Skyrim SE is here

 

We are happy to present you the result of the work of a team of the modders
Viverna
НиЧЁтак@Я
Distortion217
Trixter (aka m4mk203 here on Nexus)
rnk_khv 
ilVobla
Dammit
 
 

We create things from the point of view of our understanding of beauty. 
We do not compete with anyone and do not pretend to be better or more exclusive than others.
If you do not like our mod - this is your right. We respect that.


 

The mod is provided to users exclusively free of charge and cannot be sold for money under any circumstances.
 
Description

 

The main goal of this modification is to make flexible and quality male and female characters creation possible for every player. Thus we have ported a new high quality head models to the game with sufficient amount of sliders for RaceMenu.


Its not a new race in sense of game lore. It is a tool. This is not a gallery of finished paintings but a set of new brushes and a canvas for the artist. It is best to take this mod as addon for the Race Menu which adds a lot of new sliders, new improved head model and more other features in future releases.

 
What this mod gives to you



1. New head model more detailed, smooth and poligonal then vanilla head model. Males and females characters support.
2. A lot of new sliders for head and face ajustments
3. Female character resources are completely separated from the game. Thus, your character's appearance will be completely unique in Skyrim. Body, head, skin ... Male character will use your in game body.
4. Our head model fully compatible with UUNP and CBBE bodies and vanilla male bodies.
5. Race Compability supported.
6. Vampirism supported
7. Lycanthropy supported
8. Our races are completely identical to their respective game races according to their characteristics.
9. For now our mod supports Breton, Nord, Imperial, Redguard, Altmer, Dunmer, Bosmer. We have some ideas about Orcs and Khajiits but its will be later
10. For now mod support Fair skin and SOS body textures but soon will be more :)

 

 Special mod features

1. Check "Face part" slider in "Head" section of Race Menu :)
2. "EXTRA" tab in Race Menu. Here you can find our prebuilded face presets for males and females. Just move any slider to pisition 1.
 

 

 

Why custom races?


Many reasons...
1. To make Character resources completely separated from the game 
2. Because we decided to leave vanilla races as is for the additional option for creators :)
.....

Future plans

- Compability with other race mods
- Compability with other texture packs: SG, Mature, Pride of valhalla ...
- Compability with SAM male body
- Makeups

 

So if you want you can support us on our COR Patreon Page

 

Requirements

1. Skyrim Legendary Edition
2. SKSE
Install



1. Install mod as usual, best with a mod manager. 
2. If you will play with female character then build in BS your female body with "Build morphs" option and copy your body nif and texture files to COR folders. (See FAQ Technical below)

Possible conflicts

You may have conflicts with other custom races (need to check)

Credits and thanks


- Bethesda for a great game
Race Menu by Expired
Body slide and outfit studio by Ousnius and Caliente
Fair Skin Complexion by HHaleyy 
Morphs Tools by apenov
Laxire for support and inspiration in creation of this mod
- Thanks from Trixter to the Discord channel
"Мастерская модов" and its owner НиЧЁтак@Я for help, support and connection with many talented people.
- Raven Reginleif for eyes textures
LogRaam  permission for  The Eyes Of Beauty compability patch.
- Many thanks to MisterB1969 from COR Team  for the video review of the mod
Xenius for warpaints assets
Northborn scars by Northborn
Brows by Hvergelmer

My personal thanks to LadyWasabi for her great male and famale screenshots!

For asset we used for mod creation:

www.daz3d.com
Victoria 7   (Interactive license)
Genesis 3 Female Head Morphs  (Interactive license )
Genesis 3 Female Head Morph Resource Kit  (Interactive license)
Vladimir 8 (Interactive license)
Genesis 8 Male Head Morphs  (Interactive license)

 



Big thanks to the beta testers team:

Sadovnik
wolwes
IronWarrior
valerchy
LedyKora
Damir☪hik
Anyoko
анабиозка
criscross
Bogsparta
Alpinist
an1012

Mods used on the screenshots

Tundra ENB by wiplashwang
- KS Hairdos by Kalilies
Northborn scars by Northborn
Brows by Hvergelmer

 

Permissons


1. You not allowed to reupload this mod anywere without our direct permission
2. Assets. You can do anythyng you need with our assets BUT if its not violate DAZ EULA.
3. Presets, translations, compability patches - you have our permission.

 

F.A.Q. Base
 
Spoiler

1. Will this race be compatible with other custom races?
   Only as far as Race Compatibility can provide. Conflicts are possible with anymodifications to the vanilla Bretons.

2. Which body types can I use for this race?
   CBBE or UNP types. Just overwrite this mod's body mesh files with your desired type.

3. Which body type the race uses by default?
   UUNP Special - UNP / CBBE

4. Which body textures does this mod utilize?
   Fair Skin Complexion pack with exclusive face textures created specifically to match Fair Skin Complexion.

5. Do you plan to make compability patches for other texture packs?
   If our work is popular enough, yes.

6. Can I use my preferred body textures with this mod?
   Technically yes, but this will most likely result in the neck seam, so you'll have to adapt the body textures yourself. If you don't
know how to do this, we suggest you refrain from replacing the textures of this mod.

7. Which skeletons is your mod compatible with? 
   ХР32.

8. Is this mod compatible with OSex and other mods of a similar kind ?
   Yes, and with custom animations from these mods as well. 

9. Is this mod compatible with facial and body animation packs?
   Yes.

10. Is this mod compatible with Better Vampires? 
   Indeed.

11. Does vampirism / lycanthropy work properly with this mod?
    Yes, but we highly recommend to use the latest version of Race Compatibility with Dawnguard support to make it work.

12. Is this mod compatible with Alternative Start? 
    Yes.

13. What about the male characters? 
    Not yet, for now female characters only.

14. But is male character support in plans at least?
    It's possible, but the scope of work is immense. The possibility of this happening depends on the popularity of the mod.

15. Is ECE compatibility planned?
    We plan to attempt this, but we are not certain about how it will turn out.
    ЕСЕ is a very specific mod, and works very differently from RaceMenu.   

16. Do you plan any NPC packs based on your race akin to  Bijin?
    It's possible but will require a lot of work. The possibility of this happening will depend on how popular this mod is with the users.

17. Can I base my NPC appearance packs on this mod?
    Yes, but don't forget to credit us.

 

F.A.Q. Technical
 
Spoiler

0. How to install the skeleton?
  Usual ХР32 installation process.

1. Where do I put body meshes if I wish to replace them?
  - Open the folder where this mod's body meshes are stored. 
   - Hands - Data\Meshes\!COR\Hands
   - Feet - Data\Meshes\!COR\Feet
   - Body - Data\Meshes\!COR\Body

Copy these files from Data\Meshes\actors\character\character assets into the mod's folders with replacement:
-Body  Into Data\Meshes\!COR\Body you should put femalebody_0.nif, femalebody_1.nif, 1stpersonfemalebody_0.nif, 1stpersonfemalebody_1.nif
-Hands  Into Data\Meshes\!COR\Hands you should put femalehands_0.nif, femalehands_1.nif, 1stpersonfemalehands_0.nif, 1stpersonfemalehands_1.nif    
-Legs  Into Data\Meshes\!COR\Feet you should put femalefeet_0.nif, femalefeet_1.nif, femalefeet.tri          
 Files with the prefix 1stperson are used for first person view by the game.  

2. Where do I put my own body textures if I wish to replace them?
   Replace the following files:  
 - Body (textures of the legs are included in the body texture)  -Textures\!COR\Body - femalebody_1.dds, femalebody_1_msn.dds, femalebody_1_s.dds, femalebody_1_sk.dds, 
 - Hands - Textures\!COR\Hands  - femalehands_1.dds, femalehands_1_msn.dds, femalehands_1_s.dds femalehands_1_sk.dds

3. Warpaints and makeup look bad. What do I do?
   1. Check if in the directory Data\skse\ you hsve the file skse.ini
   2. If you don't have it, create it, e. g. with Notepad.
   3. Open skse.ini. Find the section [Display]. If you don't have it, add it.
   4. The next line should be        iTintTextureResolution=2048
   5. Save.
This will force the game to use 2K resolution for warpaints. If your performance suffers too much from this, try changing the aforementioned line to 
iTintTextureResolution=1024

4. How do I change eyelashes?
   In the Hair -> Beard slider. This is the solution we use because the game only has so many sliders.

5. How do I put freckles on my character?
    In the Dirt section..

6. I don't need some of the RaceMenu sliders. How do I remove them?
    If you are certain you don't need some of the sliders added by this race, you can remove them from RaceMenu using the following steps:
 1. Close the game.
 2. Navigate to Data\Meshes\actors\character\facegenmorphs\racemenu.esp\sliders
 3. open the file Trixter.ini with Notepad and remove the sliders you don't need. 
 4. Save.
  Tip: You can search sliders in RaceMenu's upper right corner.

7. How to rename / translate RaceMenu sliders?
    You can do it the following way:
 1. Close the game.
 2. Navigate to interface\translations
 3. Open racemenu_english.txt, make your changes
 4. Save.

8. How to make vampirism work correctly?
   You need Race Compatibility for Skyrim and Dawnguard. You shouldn't need a console command if you use it.

9. How to install this with Better Vampires?
   The optimal order to install this race with Better Vampires would be the following:
   1. Better Vampires
   2. Our race
   3. Race Compatibility for Skyrim and Dawnguard (including  Dawnguard and BV)

10. How to preserve my character's appearance after turning into a vampire?
    1) Create a RaceMenu preset before turning into a vampire. 
    2) Navigate to sculpting section in RaceMenu.
    3) Export the head.
    4) Become a vampire.
    5) Enter the character creation menu. 
    6) Enter the sculpt menu
    7) Import the head from the preset.

 

If you need Nexus dowload links Charmers of the Reach LE


Happy gaming!


  • Submitter
  • Submitted
    11/29/2019
  • Category
  • Requires
  • Special Edition Compatible
    No

 

Link to comment
16 minutes ago, donttouchmethere said:

Welcome to LL and thx for your mod!

Luckily you and your mod survived the DAZ(?) rights disaster.

Was a bit baffled when it got removed from Nexus for a while.

Thanks! 

We had a very long conversation with DAZ but at the end they deside to review their license agreement and now thanks to this situation all Skyrim mods are legal for DAZ EULA if they have DAZ interactive licenses for used content.

Link to comment
7 hours ago, m4mk203 said:

345 downloads and only 1 report for broken archives?

 

Can anyone confirm this? I cant check it by myself right now. Not at the computer.

I'm having trouble as well. The '.001' and '.002' part added after the .7z file extension causes my system to not recognise the files as archives. When I remove the .001 it switches icon to 7z but the system claims it can't open the file as an archive.

 

EDIT: CBBE version was used

Link to comment
1 hour ago, Supreme Taco said:

I'm having trouble as well. The '.001' and '.002' part added after the .7z file extension causes my system to not recognise the files as archives. When I remove the .001 it switches icon to 7z but the system claims it can't open the file as an archive.

 

EDIT: CBBE version was used

Download from here and unpack with 7zip - no problems at all CBBE and UUNP.

 

Try to redownload or use last version of 7zip for unpacking

Link to comment
8 hours ago, Supreme Taco said:

I'm having trouble as well. The '.001' and '.002' part added after the .7z file extension causes my system to not recognise the files as archives. When I remove the .001 it switches icon to 7z but the system claims it can't open the file as an archive.

 

EDIT: CBBE version was used

 

Try opening them from inside 7zip or WinRAR. Use their file browser/manager to navigate to the files, and run the extractor from inside there. That should bypass any hangups Windows is having about the extensions. 

 

You could also try right-clicking on the .001 file in Windows Explorer and selecting 'open with', which will allow you to train Windows to treat that as an archive file. You should only have to do it with the .001 file, as 7zip and WinRAR know to go looking for the rest of the sequence when it opens one of those and should unpack the whole thing without issue. 

 

 

Link to comment
  • 3 weeks later...
12 hours ago, ssamsbji said:

The greatest of all is it has different character than it has been in Skyrim. Model is a smooth and beautiful! Thanks!

By the way, do you have some presets ?

Thanks!

 

No we not making presets I focused for now on stable 2.0 release. But you can check EXTRA tab in RM. There are some preset making in sense of slider. Just move any of them in position 1.

Link to comment
1 hour ago, TheLoverLabCriminal said:

i did it lol

 

Just downloaded files. Everything was unpacked without any problems and errors.

Maybe it’s your Internet connection or antivirus or ...

Well, understand if the problem was in the files, then there would be much more messages about it here.

 

Try to download mod from the Nexus

Link to comment
10 hours ago, ssamsbji said:

Hi m4mk203,

I found that there is vampire teeth look-alike teeth for all female model when the model open the mouth.

Do you have any teeth files available for mesh or texture in COR folder, so all model can have pretty teeth in mouth? 

Vampires using the same mesh and textures as normal races. Vampire teeth are just a racial morph of the normal mesh. If i change vampire race morph to normal then vampires will have no fangs and in this case i will have dozens of posts with "WHY?!!!"

 

Solution: if you dont want fangs for your wampires you can edit headpart for vampire mouth or try ajust it in RM tab mouth with teeth sliders.

Link to comment
  • 4 weeks later...

We have almost finished work on a new texture pack for СOR. You can see examples of new textures on our Patreon page. Posts with screenshots are available for viewing to everyone.

https://www.patreon.com/CORTeam

Textures support both types of bodies UUNP and CBBE + new scars textures.

If you like the result of our work, then we will be very grateful for any help on Patreon. This is necessary to redeem the right to an official release of the texture pack.(only 50 buks left to collectsmile.gif )

Link to comment
  • 2 years later...

Hi i cant open the archives neither 7zip or winrar its said Archive is broken but i did downloaded installed before the UUNP 001 Extension file but no matter which version i download it seems i cant open it neither with 7zip or winrar and my rar softwares up to date so there is no problem with that.

Edited by killorkilled
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