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BHUNP TBBP / 3BBB Body for LE


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Posted
4 hours ago, klappspaten said:

 Try to disable the FasterLoading option with false in SKSE/plugins/hdtSkyrimMemPatch config file. DO NOT USE THE .dll file!!!

[Optimize]
FasterLoading = false
UseShaderCache = false

should look like this afterwards.

With it enabled, my game kept crashing after 5 minutes without any npc near me.

So far so good. Thank you!

Posted

https://www.nexusmods.com/skyrim/mods/68000?tab=description

 

(2019-10-24)
- Edited the both skeleton.nif and skeleton.hkx for compatibility with new 3BBB type bodies.
- Added new Anus bones for new 3BBB type bodies. Animators can now make anal motions if the body type is compatible.
- Added "Belly" bone as a keyframed bone so that animators can now anmate it with dynamic styles.
- Added "Clitoral" and "VaginaB" bones to non-hdt hkx.

 

Whoever use my UUNP 3BBB body, replace the skeleton.nif, skeleton_female.nif,  skeleton.hkx, skeleton_female.hkx with the newest xpmse version.
This is the final eidted version so everything will be fine with this.
Now I became the side-author of this mod if you encounter any bugs, just report it to me.

Also I'll work on SE version as well when the time allows me to do it. For those who use CBBE 3BBB, I wanna say be patient. I'll be back for you.

Thank you

Posted
On 10/23/2019 at 5:37 AM, openglpool said:

Now I was able to start the SMP body. I would like to know what kind of body to put PE vagina. SMP is terrible. chaotic movements.

 

Try test SMP body's 3 bone breast with Leito Missonary and Leito Missonary 2 u will see How does SMP phyics is so amazing ?. In my opinon, this is a Treasure of God.

Posted
5 hours ago, factoryclose said:

https://www.nexusmods.com/skyrim/mods/68000?tab=description

 

(2019-10-24)
- Edited the both skeleton.nif and skeleton.hkx for compatibility with new 3BBB type bodies.
- Added new Anus bones for new 3BBB type bodies. Animators can now make anal motions if the body type is compatible.
- Added "Belly" bone as a keyframed bone so that animators can now anmate it with dynamic styles.
- Added "Clitoral" and "VaginaB" bones to non-hdt hkx.

Congrats, big step.

Posted

Actually you don't need +3 bones with constraints to simulate normal breasts and butt movement, 1 is more than enough for both. Its in the config itself and weights of a rigged bone.I see people still try to achieve this still in 2019 but only making it way harder for hardware ?

Posted

Hiya.  This looks amazing, and the body works beautifully in game, but I am having a bit of a problem.  As I use Yun-Dao Hair, I have SMP and PE patched to work together.  Prior to installing this mod I had a variety of hdt and smp hairs, hdt outfits and jewelry, and smp outfits all working.  Since I installed this, however, body, hair and jewelry are all working but clothing physics is not at all.  Can you offer me any guidance, please?

Thank you for your hard work and generosity in sharing it.

Posted
3 hours ago, Nepro said:

Any plans for porting to SE? There are early stage animated vagina for SE but nothing good as for LE.

 

I will, but to avoid any possible confliction against Ousnius, I'll upload it on my blog. or maybe nexus too.

 

2 hours ago, mt1459097938 said:

Look forward to your video tutorial.

I am unbelivably busy atm... Sorry but I think you gotta wait. I'll make a tutorial video when I can take a breath.

 

1 hour ago, RomeoZero said:

Actually you don't need +3 bones with constraints to simulate normal breasts and butt movement, 1 is more than enough for both. Its in the config itself and weights of a rigged bone.I see people still try to achieve this still in 2019 but only making it way harder for hardware ?

 

It's not about the number of hdt bones. It's just about SMP. Even if you use 1 bone for your breasts, when you start to use SMP? It will be the same.

Look at the tons of hdt cloak mods out there. People use it without any problem.

However, PE is great when it comes to optimization but clearly, it's not perfect. Penetration issues keep coming.

Besides one bone for your breats is more than enough? Everybody knows that isn't true.

 

Posted
34 minutes ago, Maxrevolver said:

Hiya.  This looks amazing, and the body works beautifully in game, but I am having a bit of a problem.  As I use Yun-Dao Hair, I have SMP and PE patched to work together.  Prior to installing this mod I had a variety of hdt and smp hairs, hdt outfits and jewelry, and smp outfits all working.  Since I installed this, however, body, hair and jewelry are all working but clothing physics is not at all.  Can you offer me any guidance, please?

Thank you for your hard work and generosity in sharing it.

It depends on what armor mod you are using, besides bbp armor needs to  be converted to realize 3BBB movement.

Posted
4 hours ago, Nepro said:

Any plans for porting to SE? There are early stage animated vagina for SE but nothing good as for LE.

 

Not even close to SE physics, no weight, no gravity, simple collisions and bounces...

Posted

So, the new version doesn't have a FOMOD installer. I definitely want to run PE just for performance but this new version doesn't let me choose...how do I make sure it wont have SMP and just run PE?

EDIT: NVM I just realized theres a zip inside the zip.

Posted
2 minutes ago, MoistFurFur said:

Kokan which SE physic you are using?

3BBB + CBPC

Posted
3 hours ago, factoryclose said:

 

Besides one bone for your breats is more than enough? Everybody knows that isn't true.

 

It is enough, while you keep overdriving SMP "Restitution" till your CPU's transforms to pancakes ))) All configs that I have seen both as SMP and PE are wrong in its core - wrong written data in them based on wrong weights.Now I'm not here re-convince anyone, just telling that you can achieve better results without bulking everything randomly in xml file.   

 

Posted
18 minutes ago, RomeoZero said:

It is enough, while you keep overdriving SMP "Restitution" till your CPU's transforms to pancakes ))) All configs that I have seen both as SMP and PE are wrong in its core - wrong written data in them based on wrong weights.Now I'm not here re-convince anyone, just telling that you can achieve better results without bulking everything randomly in xml file.   

 

It depends on each person's aim. I know it could be heavier than you would have thought. But I am not bulking anything. If I were doing so, you couldn't have even used hdt hair stuff or any armor that used hdt physics. Adding one bone to the existing skeleton won't hurt anything. I'm using what we already have here.  I know what you mean though. You are worried about how far it will possibly go and where it ends at this rate. Trust me, this must be the end. Soon we will face if Elder Scroll 6 is worth developing or not. Besides as the technology is skyrocketing, high-end desktop users won't complain with this update. The broader options, the happier. You can stick to BBP setting. It's okay. Moreover this is just building up the base ground for moving to SE. And you can't expect BBP things on SE forum. This is loverslab.

Posted

I hate to be that guy, but I'm not able to install this mod the way I want to.

 

I have PE, and from my understanding I can have PE and this mod both installed. I'd like to have physics for everyone (with or without armor) without having to equip the havok object. How would I do that please?

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