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Refining existing lovers animations 1.3 u


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Posted

I seem to be having skeleton issues with the additional penis meshes. I have installed Growlfs skeleton and still no fix.

 

The one included in the .7z I suppose? Check your "Penis Display" settings in lovers and make sure you haven't manually equipped a lowerbody

Posted

sorry for the newbie question, but how do I view these animations?? When I select "from behind" option, all I get is one standard animation...

 

in other words, how do you "test" all these different animations?

 

thank you very much!

Posted

I seem to be having skeleton issues with the additional penis meshes. I have installed Growlfs skeleton and still no fix.

 

The one included in the .7z I suppose? Check your "Penis Display" settings in lovers and make sure you haven't manually equipped a lowerbody

 

I have the same problem (penis to infinity).

 

First I cannot understand your advice because something has to be checked as penis display in lovers (cannot choose nothing). My lovers is ver. 89.

 

If I understand it right my normal skeleton (growlf) doesn't support it.

You included the lovers penis mesh - but where can I get the skeleton with penis bone?

Or is the problem something different?

 

Anyway from what I see great work - thanks for sharing, hope you will continue your work.

Thanks

 

 

Edit

@YunaBliss

Make sure in lovers config spell that additional anims are used.

Use another plugin (that doesn't use only certain anims. There are some that only use certain numbers. Maybe you are using one of them, therefore you only get one position.) to initiate sex. E.g. Joburg, Rapers, ...

When you get from behind use Y-Key to toggle through all available anims of that group.

Best to test would be Rapers-Russian version where you can set the used anims in the ini - to get only those you want to see.

Posted

Included the skeleton and skeleton.nif file with the penis bones. Also fixed 23_OffMotionx0.kf

 

 

 

Thanks for your effort.

But *sigh* new prob for me. Apparently the skeleton you included happily breaks the vipcxj hh-system.

What skeleton did you include if I may ask?

 

Or maybe someone can explain to me how to add the penis bone myself.

 

Posted

Nusbie great animations. not sure why they are all having problems with dicks i don't have any problems with that.

post-3-13597871374209_thumb.jpg

Posted

Nusbie great animations. not sure why they are all having problems with dicks i don't have any problems with that.

 

Lilalu is correct this skeleton does break vipcxj hh-system I put the original skeleton back in and went back to using Slofs original Boners v5 mod and that fixed it. Now I get both.

 

I was heart broken when it first happened but I can use Nusbie's anims this way! They are such exellent work. I haven't tried to add the penis bone but it really isn't necessary at this point I can live with what I have, Thank you so much Nusbie excellent work sir.

 

 

Bis

Posted

Yes of course Bisquits is right,

reinstalling the original boners and skellie fixes it and the anims are working.

Think I only had my moment of perfection or the "I-want-to-have-a-penis-bone" attitude :D

Anims are working fine besides that and I didn't want to complain.

Posted

Nusbie great animations. not sure why they are all having problems with dicks i don't have any problems with that.

 

Lilalu is correct this skeleton does break vipcxj hh-system I put the original skeleton back in and went back to using Slofs original Boners v5 mod and that fixed it. Now I get both.

 

I was heart broken when it first happened but I can use Nusbie's anims this way! They are such exellent work. I haven't tried to add the penis bone but it really isn't necessary at this point I can live with what I have' date=' Thank you so much Nusbie excellent work sir.

 

 

Bis

[/quote']

 

No i was talking about lovers nichy skeleton who also works with vipcxj without any problems. I am not using the skeleton provided here.

Posted

does the bone really are moving ? i havent any problems like donkey but the bone isnt moving anyway. maybe abit incomptibale with stocking system. ?

  • 1 month later...
Posted

Im eagerly waiting for the correct animation tools to get started on Skyrim. So far I have no real plans to continue this, but I'll bump the thread if I make any more animations of course

  • 3 weeks later...
  • 2 weeks later...
Posted

Does this work with loversbitch?

 

Yes and No. Yes, it will work fine and not interfere with loversbitch. However all of the animations are for human on human sex only.

Posted

Does this work with loversbitch?

 

Yes and No. Yes' date=' it will work fine and not interfere with loversbitch. However all of the animations are for human on human sex only.

[/quote']

 

What he said.

 

Each creature has its own skeleton. The animations are for the "human" skeleton, which acts on all the playable races.

 

Creature animations have to be made individually, for each creature. That is why there are fewer around.

 

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