Kristus Kringle Posted June 18, 2019 Posted June 18, 2019 1 hour ago, Jyn_Erso said: I can't get the Animations to Play... I downloaded everything required even Soft Requirements and No Animations. This is Kinda Useless if there isn't animations. They either stand there for Minutes at a time and nothing happens or they Crouch in front of my Player and nothing happens. Can someone help? Working fine here, keep trying, you missed something.
Jyn_Erso Posted June 18, 2019 Posted June 18, 2019 5 minutes ago, McLude said: Working fine here, keep trying, you missed something. Turns out 2 Things. My Fus Roh D'oh was out of Date and added the Optional File just in case. Second was I enabled the Animations... but didn't Register them. So one of those 2 things wasn't correct but now works.
thorn Posted June 18, 2019 Posted June 18, 2019 A little suggestion: you should be able to have two hidden pockets.
Suzutsuki Posted June 18, 2019 Author Posted June 18, 2019 7 hours ago, thorn said: A little suggestion: you should be able to have two hidden pockets. I think guards search every hidden pockets, so the number of pockets doesn't matter.
Jyn_Erso Posted June 18, 2019 Posted June 18, 2019 5 hours ago, Suzutsuki said: I think guards search every hidden pockets, so the number of pockets doesn't matter. Yah... I'm surprised they found my Hidden Lockpick... question is... which Hidden Pocket was it in... can I put a Chest Piece up there?
Nepro Posted June 18, 2019 Posted June 18, 2019 5 hours ago, Suzutsuki said: follower support Thank you for the new feature! I like how this mod keeps growing.
Seeker999 Posted June 20, 2019 Posted June 20, 2019 I appreciate the work you've done on this and am enjoying the mod. I do have one issue since I installed the 20190609 version - my follower thinks I'm cheating on him and cheating has consequences. Until I read this thread I didn't realize that the guard's actions were now considered consensual acts rather than violations (even if a legitimate search, it is still an intrusion, imo). If I misread, then I apologize. Other than reducing the chances of a search from happening, is there anything I can do? Thank you.
Suzutsuki Posted June 20, 2019 Author Posted June 20, 2019 3 hours ago, Seeker999 said: I didn't realize that the guard's actions were now considered consensual acts rather than violations (even if a legitimate search, it is still an intrusion, imo). I uploaded new version. You can set body search is violation or not. 1
Neon Kitty Posted June 21, 2019 Posted June 21, 2019 Having an issue with both versions of this mod. If I refuse and they beat me down, I get plopped into jail but then my character becomes stuck after standing back up in the walking animation. I can still jump, which causes the landing animation to infinitely loop the falling animation. That is the extent of my control, including being unable to move the camera. I've tried this with and without the soft requirements, I have registered the animations and enabled them. Might there be a possible conflict with Sexlab Defeat or Sexlab Sumbit that I'm not aware of? I do have both installed and enabled. I am using SE. EDIT: I disabled both mods and being beaten down by the guards seems to work as intended. EDIT #2: Tested with each mod separately in conjunction with this mod. Each mod breaks this one when being beaten down. - Defeat: Locks up when you drop to the "surrender" pose. - Submit: Has the effect I described originally, Semi-locking up when you get teleported to jail. My conclusion: Any mod that alters death or has a "surrender" mechanic seems to interfere with this mod.
Suzutsuki Posted June 21, 2019 Author Posted June 21, 2019 3 hours ago, Neon Kitty said: My conclusion: Any mod that alters death or has a "surrender" mechanic seems to interfere with this mod. After you refuse guard's claim, they become hostile and the quest stops. Then, a behavior of the game are unrelated to this mod. For trial, uninstall or disable this mod, then attack guards and be defeated. I guess the same problem will occur without this mod.
RogueMage Posted June 23, 2019 Posted June 23, 2019 It is much more fun to play as a thief. I often find myself using alternatives routes to avoid guards. Sewers are my best friends now. Thank you for this mod. There seems to be a bug. If I have loot with me I often choose not to follow which makes the guards aggro. That works as intended. But: after doing this every conversation I either end with the tab-key of fast clicking through it with the mouse ends in a hostile actor. Everybody gets aggro, not only guards. If I wait until the games finishes the dialogue it works as normal. Is it possible to build in some kinds of fail save that only guard-type npcs attack you. Btw. this happens if I am gone for days (I just spent three days in Bleak Falls) and it happened with different setups and three different characters. EDIT: Forget it. Just tried a new character with a smaller mod set and without your mod, it still happens. Defenetly not a problem with Body Search. Sorry for the inconvenience.
mikey1979 Posted July 3, 2019 Posted July 3, 2019 I am getting a FNIS Error >>Warning: \character\behaviors\FNIS_RohZima_Behavior.hkx not Skyrim SE compatible<< Any ideas?????
Corsayr Posted July 3, 2019 Posted July 3, 2019 13 minutes ago, mikey1979 said: I am getting a FNIS Error >>Warning: \character\behaviors\FNIS_RohZima_Behavior.hkx not Skyrim SE compatible<< Any ideas????? You appear to be trying to run this on SE and it is an LE mod The Animation I mean not the mod of course but RohZima version you have is LE
Corsayr Posted July 3, 2019 Posted July 3, 2019 15 minutes ago, mikey1979 said: I am getting a FNIS Error >>Warning: \character\behaviors\FNIS_RohZima_Behavior.hkx not Skyrim SE compatible<< Any ideas????? Use this version of RohZima's SLAL pack instead RZ pack SSE
mikey1979 Posted July 3, 2019 Posted July 3, 2019 6 minutes ago, Corsayr said: You appear to be trying to run this on SE and it is an LE mod Thanks for the info. I am using the SE version of the mod but the instructions reference the wrong animation pack. There was another animation pack on the animation website that at least had an SSE reference so I downloaded that one and all is well. Thanks again.
mikey1979 Posted July 4, 2019 Posted July 4, 2019 I am having another issue with this mod. The guard takes me to jail for the body search, performs the body search and I get all of my stolen loot and/or lock picks taken away. A bounty is placed on me and then nothing...........the guard and I just stand there looking at each other (the only key that works is the ESC key). Please help......I really like the intent of this mod but I have never been able to get it to work............
Hex Bolt Posted July 4, 2019 Posted July 4, 2019 31 minutes ago, mikey1979 said: I am having another issue with this mod. The guard takes me to jail for the body search, performs the body search and I get all of my stolen loot and/or lock picks taken away. A bounty is placed on me and then nothing...........the guard and I just stand there looking at each other (the only key that works is the ESC key). At that point you should get the standard dialog choices to pay the bounty, go to jail, resist arrest, etc. It's not clear what the problem is, but is seems serious. I'd start by double-checking the correct installation of the mod and its scripts. Then check that you don't have a conflicting mod that alters or overrides the arrest dialog.
4nk8r Posted July 4, 2019 Posted July 4, 2019 I seem to be having an issue with the hostility feature while I'm in dialog with other NPCs...usually during force-greet scenarios initiated by other mods/game. Not sure exactly what is causing it, but I've had to dial that down to 0% to avoid seemingly random hostile guards. Maybe just pause for a second or two and then retry the force-greet once more (with threatening dialog) if the 1st attempt should be cancelled, and only go hostile if the 2nd attempt is also cancelled. From an immersion point of view, since this is a random search of an otherwise bounty/crime-free player, I think going straight to attacking is a bit much. Perhaps just add a bounty for not following directions and then do the force-greet again. Not sure if applying the bounty would create contention with the game's regular arrest quest, but would be nice if possible. In this last scenario, the Skip Clothed Search, Player is Victim and Earnest at 100% could be automatically applied regardless of MCM settings. Maybe even have a situation where evidence is planted, forcing even more bounty and harassment? Otherwise I'm enjoying the mod. Thank you very much for sharing.
Suzutsuki Posted July 6, 2019 Author Posted July 6, 2019 Version 20190706 update. Added: "Hidden Pocket Animation" option in MCM. If checked, animation will be played when accessing Hidden Pocket. Animation files are made by factoryclose. Don't forget to run GenerateFNISforUsers.exe. 3
Sampon Posted July 6, 2019 Posted July 6, 2019 14 hours ago, Suzutsuki said: Don't forget to run GenerateFNISforUsers.exe. When I run it, the game freezes... but it's good to have one. /// Amikor futtatom, lefagy a játék... de azért jó hogy van! ///
Sampon Posted July 6, 2019 Posted July 6, 2019 On 7/3/2019 at 3:52 AM, Corsayr said: Használja a RohZima SLAL csomagját ezt a verzióját RZ csomag SSE what is the password ....? /// az ilyen jelszavazós szarakodás mire jó? ///
Corsayr Posted July 6, 2019 Posted July 6, 2019 27 minutes ago, Sampon said: what is the password ....? /// az ilyen jelszavazós szarakodás mire jó? /// Actually if you need the SE animations it now appears those are the ones that come prepackaged with the mod. So you shouldn't need to download anything extra unless you are running Legendary Edition in which case you need the last item in the download section Spoiler
Kakabishan Posted July 7, 2019 Posted July 7, 2019 Can we store skooma in the hidden pockets? It doesn't let me store it. It makes sense that it should be hidden since it is an illicit drug, and you want some security in 'hiding' it
mcnv Posted July 9, 2019 Posted July 9, 2019 On 7/7/2019 at 12:58 AM, Corsayr said: Actually if you need the SE animations it now appears those are the ones that come prepackaged with the mod. So you shouldn't need to download anything extra unless you are running Legendary Edition in which case you need the last item in the download section Spoiler Hide contents You mean the guard search animation? Because I think we still need them. the one in the mod is the hidden pocket animation. Also if you are using Grammerly, that thing messes with the websites text program.
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