Auxitism Posted December 12, 2021 Posted December 12, 2021 6 minutes ago, Aylis said: ROFL! I'm so very very tempted... @Auxitism You can't give a thumbs up on Nexus if you havn't downloaded a mod. Modders live for that so there's a reason they are in the guide. ___________________________________________________ Almost finished with my first own body preset (which i hopefully can port to Skyrim). What do you guys and gals think? Hide contents Ok , I get it . I would your preset to my OBODY standalone collection when released ^_^
remodel Posted December 12, 2021 Posted December 12, 2021 8 minutes ago, Aylis said: Almost finished with my first own body preset (which i hopefully can port to Skyrim). What do you guys and gals think? She's looking good. Some of my thoughts on Body Mass (BMI) Index and toned muscles. For both men and women a BMI of 8 gives a six pack gut muscle tone with a lot of back, arm, and leg muscle tone. A BMI of 11 gives a four pack, the lower two have a bit of healthy fat over them with some back, arm, and for men leg tone. On women at 11 you can only see some leg muscle tone on legs when flexed while walking or running. A BMI of 8 is NOT a healthy state for women and in high endurance long term environments for men (think war/Skyrim). This is contrary to what popular movies and pop images display. With the gut muscle tone on your body preset I think some more slight definition is needed for the back and arms, IMO. 1
remodel Posted December 12, 2021 Posted December 12, 2021 1 hour ago, Varithina said: If you have previously ran body slide for these files then mo2 no longer creates everything in the override folder, any files that already exist get overwritten with the new files, so chances are they have replaced the nifs in the appropriate armor mods. MO2 changed it some versions back and it is stated in the update notes, but to be honest who actually reads them unless they start having problems with said update. Check either your previous bodyslide ran file folder or the original armor folders and see what dates are on those nifs, though it may have even overwritten the bodyslide nifs them selves. Well, I ran the game and obtained a leather bikini. It fit perfectly and morphed with the built TRI files where I made some changes. Thanks for the info. Just have to check the fit and finish after BodySlide.
jaeos Posted December 12, 2021 Posted December 12, 2021 3 hours ago, Aylis said: @jaeos Texas? O.o I only heard about the served size. What you call a 'children portion' is a big one here... As i like good food that wouldn't be good for me (i'd gain so much weight). And now you got me to order a pizza... I blame that on you... Totally worth it *nom nom nom* Here we have several pizza places one of which is dominos.com. You can see what suggested servings are under nutrition, they have a calorie calculator and you can calculate for anything they make. But you're right, what my youngest would consider a meal would be about what most people in the world consider a full meal. (he will eat about 3 slices of a medium (30.5 cm) or 1/4 of the pizza.
trgdolors Posted December 12, 2021 Posted December 12, 2021 (edited) Would someone please tell me which mod in the guide replaced the female walk mods? It looks like it got removed as redundant in version 3.2.2 https://www.loverslab.com/topic/118460-skyrim-se-for-beginners-v-326-3bbb-hdt-smp-hph/?do=findComment&comment=3518053 Was it Immersive Interactions - Animated Actions? I can't see that this mod would really do it, but not sure. Thanks! Edited December 12, 2021 by trgdolors
Numa_Cway Posted December 12, 2021 Posted December 12, 2021 1 hour ago, trgdolors said: Would someone please tell me which mod in the guide replaced the female walk mods? It looks like it got removed as redundant in version 3.2.2 https://www.loverslab.com/topic/118460-skyrim-se-for-beginners-v-326-3bbb-hdt-smp-hph/?do=findComment&comment=3518053 Was it Immersive Interactions - Animated Actions? I can't see that this mod would really do it, but not sure. Thanks! EVG Variance and EVG Idles contain the most non-combat animations now. There's no one defined female walk anymore but several different types depending on conditions. DAR truly is a revolution.
Auxitism Posted December 12, 2021 Posted December 12, 2021 (edited) https://www.nexusmods.com/skyrimspecialedition/mods/59284?tab=description Anyone using it ? This looks very cool too https://www.nexusmods.com/skyrimspecialedition/mods/59946 Edited December 12, 2021 by Auxitism
Auxitism Posted December 12, 2021 Posted December 12, 2021 Follower Trap Safety has been updated and no longer requires the "inofficial update"
Wapoww Posted December 12, 2021 Posted December 12, 2021 CTD near/entering Ivarstead. I saw people discussing it, but i haven't see any fix... yet. I'm not using dyndolod btw. Help.
jaeos Posted December 12, 2021 Posted December 12, 2021 1 hour ago, Auxitism said: https://www.nexusmods.com/skyrimspecialedition/mods/59284?tab=description Anyone using it ? This looks very cool too https://www.nexusmods.com/skyrimspecialedition/mods/59946 second one looks cool until you are trying to look through it to throw a spell at someone at night.
ascendentkunglao Posted December 13, 2021 Posted December 13, 2021 So I have a really weird glitch, bug, issue, my character won't sit down as in right when the sit on a chair they'll immediately stand right back up. Anyone have any idea what I should look at and I don't know even where to start. Thanks!
Aylis Posted December 13, 2021 Author Posted December 13, 2021 2 hours ago, Wapoww said: CTD near/entering Ivarstead. I saw people discussing it, but i haven't see any fix... yet. I'm not using dyndolod btw. Help. Thats usually a broken mesh somewhere. @ascendentkunglao Might be a stuck key on your keyboard, otherwise i got no idea what could cause this. 1
ascendentkunglao Posted December 13, 2021 Posted December 13, 2021 (edited) 15 minutes ago, Aylis said: Thats usually a broken mesh somewhere. @ascendentkunglao Might be a stuck key on your keyboard, otherwise i got no idea what could cause this. Thanks Aylis, but right now as I type there's no weird keys being stuck or anything. I found that sitting outside is working but when it's indoors the weird issue happens. Only thing I've added recently is Nether Follower Framework. Edit #1: Actually reverted back to an older save and happen to fix itself really weird though to be honest. Edited December 13, 2021 by ascendentkunglao Added info
trgdolors Posted December 13, 2021 Posted December 13, 2021 18 hours ago, Numa_Cway said: EVG Variance and EVG Idles contain the most non-combat animations now. There's no one defined female walk anymore but several different types depending on conditions. DAR truly is a revolution. Thanks for replying, @Numa_Cway! And of course I have those. I will be reworking/updating the animations in general soon. I was surprised that there seem to be no obvious female specific walk mods in the guide anymore.
Aylis Posted December 13, 2021 Author Posted December 13, 2021 (edited) I will be adding a ☑️ to the mods that do have an update for AE (just be patient, i just started to go through the pages). For those that do want to use the free CC and have the rest running as well. Make a copy of the following files: SkyrimSE.exe binkw64.dll interface\startmenu.swf (if you have one) Make the update to AE and then copy the three files back into the game. Edited December 14, 2021 by Aylis 1
Tiemphyx Posted December 13, 2021 Posted December 13, 2021 6 hours ago, trgdolors said: I will be reworking/updating the animations in general soon. I was surprised that there seem to be no obvious female specific walk mods in the guide anymore. Agree and agreed. 2
Auxitism Posted December 13, 2021 Posted December 13, 2021 I'll hang tight until the AE stuff is all worked out . Seems to be coming more and more . Osex hasn't move on yet and thats the hitch for me . Anywho , got the dumb idea to patch and edit my way to have AI overhaul in my lo .....
remodel Posted December 13, 2021 Posted December 13, 2021 10 minutes ago, Auxitism said: Anywho , got the dumb idea to patch and edit my way to have AI overhaul in my lo ..... I'm thinking about doing this too. NPC replacers will be the trickiest, having to make a patch with USSEP, RDO, and AIO all in one, otherwise one overwrites and reverts the previous patch. 1
Auxitism Posted December 14, 2021 Posted December 14, 2021 (edited) I want to use the SMP hair . I couldnt find clear instructions , do I just load SMP hair after the regular one , and HPC Resourse KS SMP resource and the regular one ? Do I need to regular ones ? Spoiler Edited December 14, 2021 by Auxitism
wollboi Posted December 14, 2021 Posted December 14, 2021 (edited) For anyone jumping to AE, I would say that the list is stable with all of the updates so far BUT Racemenu still hasn't updated yet and that's a big consideration. Also, I think DAR still doesn't work with AE yet. Regarding the female walk, I'm a little confused too. EVG Animation Variance recommends using a walk replacer on its main page. Now that mcgFemaleWalk was removed, I'm back to ugly Skyrim walking. I re-added it, and I still see EVG AV's conditional animations (wounded, tired, etc.). Edited December 14, 2021 by wollboi 1
safado Posted December 14, 2021 Posted December 14, 2021 1 hour ago, Auxitism said: I want to use the SMP hair . I couldnt find clear instructions , do I just load SMP hair after the regular one , and HPC Resourse KS SMP resource and the regular one ? Do I need to regular ones ? Reveal hidden contents No, they are separate mods. In SMP version, you need to also build the bodyslide for the collision meshes. 1
Sesheenku Posted December 14, 2021 Posted December 14, 2021 I backed up my old exe so it updated but all my old stuff still works. Won't be changing that exe anytime soon, maybe never. I wish Bethesda would just leave the damn game alone, all they ever do is make modders lives more complicated and literally break entire load orders adding content or "fixes" nobody needs, wants, and never asked for. I was excited when they said the AE would be something you needed to buy but then they went and updated SE anyways. There's always that fear that a mod that's integral to your game could never be updated. 4
Jessica_Degurechaff Posted December 14, 2021 Posted December 14, 2021 3 hours ago, Sesheenku said: I backed up my old exe so it updated but all my old stuff still works. Won't be changing that exe anytime soon, maybe never. I wish Bethesda would just leave the damn game alone, all they ever do is make modders lives more complicated and literally break entire load orders adding content or "fixes" nobody needs, wants, and never asked for. I was excited when they said the AE would be something you needed to buy but then they went and updated SE anyways. There's always that fear that a mod that's integral to your game could never be updated. Now imagine that for people that are learning modding (creating) its a pain in the ass when a tool changes too much, now imagine when the entire things flips on its head and gets run over by a super heavy tank, oh, and for good measure, the recently NexusMod fiasco of a few months ago already made some gems of mods and modders go away (by one reason or another) and now this. The literally added mods that would take 3 hours to add to your game if you know how to install basic mods yet still charge more, fucked the already stable version and the cream on top is that it wasnt needed as the game haves the biggest modding community, no one needed this, not even on console. "All of this just works" my Russian pale ass. 1
misterpipes Posted December 14, 2021 Posted December 14, 2021 So I got distracted by FO4 for a month (level 96, should probably go rescue Nick from Park Street soon, I guess) and a couple of DLC drops for other games I play, before returning to Skyrim, and um, opps, missed backing up the old version before AE updated. Steps taken to get a working SE going again, with bonus CC content and extra CTDs: 1: https://www.nexusmods.com/skyrimspecialedition/mods/57618?tab=files BestofBothWorldsPatcher, the smaller one. 2: Disabled Official Master Files - Cleaned - since I'm using a different set of offcial master files now. 3: fix binkw64.dll from DLL plugin loader (took me 30 minutes to figure that out) 4: replaced Enhanced Soul Trap with Yet Another Soul Trap Manager https://www.nexusmods.com/skyrimspecialedition/mods/56144?tab=files (to work with Flawed Varla Stones from Curios) 5: added Survival Mode USSEP Patch (https://www.nexusmods.com/skyrimspecialedition/mods/58348) after Unofficial Skyrim Modders Patch) 6: added SkyUI - Survival Mode Integration (https://www.nexusmods.com/skyrimspecialedition/mods/17729) after SkyUI 7: got annoyed with the look of the aetherium crown from the Forgotten Retex Project, so tried Misc Circlet Opus SSE and the aetherial crown replacer (https://www.nexusmods.com/skyrimspecialedition/mods/41676?tab=files) - this wasn't required for AE, but I prefer the look of these and am much happier now. 8: discovered survival mode has the same problem as other survival modes, and really wants you to wear specific armour types in cold environments. And how could they miss the opportunity to add spells to help with warmth. (A FO4 style armour modding system for warmth would also be welcome) Everything is working, although I have seen a few CTDs,
Auxitism Posted December 14, 2021 Posted December 14, 2021 (edited) Spoiler Finally have a working bug free LO going with everything i could dream of and more . Time to play! ^_^ Edited December 14, 2021 by Auxitism 3
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