akadeadpool Posted March 14, 2021 Share Posted March 14, 2021 Capital Windhelm Expansion now has Skyrim Sewer patch and Windhelm Gate fixes (alignment fix for that gate to the slum). Quote True Storms Special Edition - Thunder Rain and Weather Redone Incompatable Uh, what? How incompatable is that mod. I see nothing problem with it. Link to comment
Aylis Posted March 14, 2021 Author Share Posted March 14, 2021 1 hour ago, akadeadpool said: Uh, what? How incompatable is that mod. I see nothing problem with it. Quote !!! Don't use "Improved Rain and Fog for Cathedral Weathers". My preset is designed for a pure Cathedral Weathers mod and for its volumetric effects. Foggy and rainy weather are changed by ENB and don't need to be corrected with external modifications !!! !!! For the same reason, I do not recommend using Supreme or True Storms !!! Link to comment
jaeos Posted March 14, 2021 Share Posted March 14, 2021 On 3/12/2021 at 3:11 PM, rodrigo2 said: I'm not sure what else I can add. I take my PC out for a test run. As stated earlier, everything looks fine and everything appears to be running smoothly when all of a sudden, the screen freezes. I then have to ctrl-alt-delete to turn off SSE. I never have CTDs. This seems to be the primary issue. It's a stack failure, after i redid all of my LL mods to the current ones i get them about the time a scene ends, and need to ctrl+alt+del to force close skyrim. I just have not bothered in going backwards on all the mods in the LL section one at a time to find the Issue. But since it it tied to animation, i'm suspecting it's possibly baka or possibly the idle animations not playing well with the LL section. But since i haven't been able to actually do much in the way of playing (maybe an hour every other day)( i get up at 4am, drive to work an hour away at 5, get to work at 6, leave at 6 pm, drive home, eat shower etc, and go to bed at 9) I just haven't messed with locating the issue. To note. It's probably a script heavy mod that isn't on the "approved" list like deadly drain since it was a port from LE and the scripting wasn't really great in LE to begin with. My suggestion is go back and whatever mods you added that are not on the standard list, shut them off re-run fnis/nemesis if needed (deadly drain has 3 animations for neck biting/kissing) and try it from there, if you can play all day and not have a screen lock, add a mod back in. if you get screen freeze, that's the issue. To note. no it doesn't always happen when a scene ends, it could be at the start, or even just running down the road. but it didn't happen until i updated some mods to the current ones and added baka animations. 1 Link to comment
akadeadpool Posted March 14, 2021 Share Posted March 14, 2021 @Aylis Ah, It seems misremember the lighting mod I'm using. If you intend to use Cathedral Weathers, I suggest to use this Storm Lightning for lighting mod. Link to comment
wollboi Posted March 14, 2021 Share Posted March 14, 2021 @akadeadpool It's literally already there. Looks like a big update! Can't wait to play with RASS. Link to comment
StarvingMarvin Posted March 14, 2021 Share Posted March 14, 2021 Is it possible to make this into One big mod-pack? Maybe using ModOrganiser2 portable, just download once, extract it and it is ready to go? Link to comment
Just Don't Posted March 14, 2021 Share Posted March 14, 2021 30 minutes ago, SlaveJuzz said: Is it possible to make this into One big mod-pack? Maybe using ModOrganiser2 portable, just download once, extract it and it is ready to go? No. What you'd need is something like Wabbajack, but I'm not sure if Aylis is willing to create and support a modlist in that format. 2 Link to comment
akadeadpool Posted March 14, 2021 Share Posted March 14, 2021 2 hours ago, wollboi said: @akadeadpool It's literally already there. Shit, you're right. That's 1 con for large modlist, it's hard to remember all mods you install. Btw, anyone get a floating lantern in Windhelm market like this Quote I also notice several objects/terrain overlap in small alleys around Windhelm slum quarter. Feel like Capital Windhelm Expansion + JK Skyrim + Dawn of Skyrim don't play perfectly nice with each other. Link to comment
jaeos Posted March 14, 2021 Share Posted March 14, 2021 1 hour ago, SlaveJuzz said: Is it possible to make this into One big mod-pack? Maybe using ModOrganiser2 portable, just download once, extract it and it is ready to go? It has already been discussed about 100 or so pages back as some people were asking for a wabbajack download, This mod list has gone through about 5 major and 20-30 minor changes since. (not including updates to the actual mods) And people wouldn't be content with "last major update" they would want it to be updated as soon as this page is. @Aylishas already stated that no.. not gonna happen. 1 Link to comment
jaeos Posted March 14, 2021 Share Posted March 14, 2021 9 hours ago, Aylis said: Testing: Hide contents ❓ Maidens of Skyrim - Serana ❓ Serana Dialogue Add-On ❓ Serana Dialogue Add-On - RDO Patch ❓ Serana Dialogue Add-On - SL Patch ❓ Steepfall Burrow - Revisited ❓ Ustengrav - Revisited ❓ Somebody Else's Problem Levellimit? Was queen of the damned not acceptable? I found she's not such a pushover at higher levels Link to comment
wollboi Posted March 14, 2021 Share Posted March 14, 2021 @akadeadpool The author of Capital Windhelm is still working out bugs. It gets updated pretty frequently, so it may just be not an issue with the load order but a bug with the original mod. Link to comment
RedAcer Posted March 14, 2021 Share Posted March 14, 2021 @aylis, A big thank you for always updating and everyone's support on here. My Skyrim never looked so good! Spoiler 2 Link to comment
Aylis Posted March 14, 2021 Author Share Posted March 14, 2021 Totally crashed after the last post. Need to get some food (and coffee!) and get my bearings... Update will be coming tomorrow or the day after (i guess i'll need a day for testing and finetuning the next additions). Gonna do the last quest for the companions today (finally!) and then install the new Serana mods and start Dawnguard. ToDo: Check some beautification mods. Update Updating SSEB - Modified Skyrim configuration files Instructions for Rudy ENB Cathedral Weathers (almost nobody sees his as they are way down). Redoing the 'Screenshot Section'. Spoiler 4 Link to comment
wollboi Posted March 15, 2021 Share Posted March 15, 2021 @Aylis Capital Windhelm just got a USSEP patch. https://www.nexusmods.com/skyrimspecialedition/mods/42990?tab=files 1 Link to comment
unknownwake Posted March 15, 2021 Share Posted March 15, 2021 OK I've hit a couple snags in Physics & Animation. DAR - Go To Bed (Renamed) This one seems to have an incorrect folder structure error? The mod page's install instructions make mention of dropping things directly into the Data folder, but from what I understand that means I can't continue to manage it with MO2, and it will be applied regardless of which MO2 profile I'm using. Is there a workaround for this? Something I missed? Movement Behavior Overhaul SE This seems to have issues with gamepad usage, but I'm not sure if it's safe to leave in the load order right now. I'm trying to follow this tutorial down to the letter and for various reasons I cannot play the majority of PC games without controller input. Has anyone tested this particular modlist with a gamepad? Link to comment
rodrigo2 Posted March 15, 2021 Share Posted March 15, 2021 @Aylis In the Physics & Animation section, I'm finding that the Better Female for XPMSSE mod that adjusts female wrist and ankle sizes messes with SexLab animations. Is there any way to get around this? Link to comment
Aylis Posted March 15, 2021 Author Share Posted March 15, 2021 7 hours ago, unknownwake said: DAR - Go To Bed (Renamed) This one seems to have an incorrect folder structure error? The mod page's install instructions make mention of dropping things directly into the Data folder, but from what I understand that means I can't continue to manage it with MO2, and it will be applied regardless of which MO2 profile I'm using. Is there a workaround for this? Something I missed? The installation works fine here. Can't say anything about profiles as i don't use them. Maybe there's something on Youtube... 6 hours ago, rodrigo2 said: @Aylis In the Physics & Animation section, I'm finding that the Better Female for XPMSSE mod that adjusts female wrist and ankle sizes messes with SexLab animations. Is there any way to get around this? 1. Havn't found an animation where it causes problems. 2. Not installing it and creating your own bodyslides. ___________________________________________________ The mod 'CleverCharff's Markarth and Dwemer Ruins' also got the silver bug. Looking for alternatives. I like the look of the new slightly tarnished dwemer metal. The dwemer automatons will get an update too. Markarth textures work fine. Dwemer stone textures work fine. They now look imo even better than before. Somebody Else's Problem works fine, so it will be added. Link to comment
alaunus01 Posted March 15, 2021 Share Posted March 15, 2021 I am currently watching SexLab Aroused Modular Edition as a possible improvement. No scripts but a dll solution and the guy doing the SSE conversion actually is smart enough to hook it into address library. There still is a minor glitch with certain devious devices scenarios but that shouldn't be an issue for this build anymore ? + No scripts + Arousal is handled much more dynamic. No more always up because of timed exposure - MMC can be overwhelming at first glance and needs fiddling to be setup just right - No puppetmaster arousal override - Wrong place in the loadorder and you end up with almost instant 100 arousal Link to comment
jaeos Posted March 15, 2021 Share Posted March 15, 2021 5 hours ago, unknownwake said: OK I've hit a couple snags in Physics & Animation. DAR - Go To Bed (Renamed) This one seems to have an incorrect folder structure error? The mod page's install instructions make mention of dropping things directly into the Data folder, but from what I understand that means I can't continue to manage it with MO2, and it will be applied regardless of which MO2 profile I'm using. Is there a workaround for this? Something I missed? Movement Behavior Overhaul SE This seems to have issues with gamepad usage, but I'm not sure if it's safe to leave in the load order right now. I'm trying to follow this tutorial down to the letter and for various reasons I cannot play the majority of PC games without controller input. Has anyone tested this particular modlist with a gamepad? instead of quick installing. double click DAR and you will have 3 options as shown in screen shot Spoiler on the Data folder just below right click and you get a pop-up. Spoiler click Set Data directory. Spoiler see the green looks good at the bottom left? now install I use a gamepad exclusively on skyrim except for the first hour or so (setting up mods in the jail) since i use things like sexlab deadly drain which uses the k and L hotkeys for vampire biting your sex partner. which is also the keys you use in sexlab for moving the actors around if you have alignment issues. (and you cannot assign keyboard keys if the gamepad is active) I have not had any major issues with it. No, if you drop the mod directly into your data folder it becomes exactly like hearthfire, dragonborn, or dawnguard. Unmanaged and always active. Since i DO use profiles i can say this. ANY MOD YOU ADD DIRECTLY TO THE BASE GAME FOLDERS WILL ALWAYS BE ACTIVE REGARDLESS OF WHAT YOU WANT. I've used DAR since Sept of last year and do not have an issue. But keep it mind, if you disable it in a profile, FNIS and Nemesis will need to be re-run or everything will t-pose. It has animations in it, if you remove animations then your animation controller (FNIS/Nemesis) will need to be re-run. Since i don't use Nemesis (i'm waiting on creature ani to switch and firmly believe in K.I.S.S.) As far as Movment Behavior Overhaul, It looks like the author isn't even willing to fix their mod to support a gamepad, which was core game files from the beginning. TK Dodge will accept gamepad input from the analog stick to move your char that direction for the dodge but /shrug. If it won't let me use a controller, i don't really need it. @Aylis are there changes in the first 3 groups? (foundationd/skse/UI?) it's as far as I got doing a fresh install (random stack failure finnally annoyed me enough yesterday) 1 Link to comment
Aylis Posted March 15, 2021 Author Share Posted March 15, 2021 2 hours ago, jaeos said: @Aylis are there changes in the first 3 groups? (foundationd/skse/UI?) it's as far as I got doing a fresh install (random stack failure finnally annoyed me enough yesterday) I'll remove 'Sewers' and maybe 'Improved Rock and Cliff Collision' too. The rest of the three groups stays as it is. 3 hours ago, alaunus01 said: I am currently watching SexLab Aroused Modular Edition as a possible improvement. Got an eye on that one too. Atm it falls into the category 'Later™'. 1 Link to comment
Jessica_Degurechaff Posted March 15, 2021 Share Posted March 15, 2021 8 minutes ago, Aylis said: I'll maybe remove 'Improved Rock and Cliff Collision'. The rest of the three groups stays as it is. Got an eye on that one too. Atm it falls into the category 'Later™'. Actually i was going to ask something similar to that, i usually download the files manually AND directly into MO2. But since next update you will remove a lot of mods would you recomend me to do a fresh install from 0? (as: start the install guide againt, from the first mod) Link to comment
Aylis Posted March 15, 2021 Author Share Posted March 15, 2021 22 minutes ago, Jessica_Degurechaff said: But since next update you will remove a lot of mods would you recomend me to do a fresh install from 0? (as: start the install guide againt, from the first mod) Thats not really needed. Simply delete the ones i listed and move the new ones into position. If you're worried about the LO, then simply deactivate all (rightclick in the left list) and reactivate them one by one. Spoiler __________________________________________________ This gets too big for my taste. I'll make an update now (before it grows even more). Worst case i have to add a hotfix, but i have been almost everywhere (Markarth was the last normal place to check) and i hope *knocks on wood* Dawnguard is without issues. 2 Link to comment
Aylis Posted March 15, 2021 Author Share Posted March 15, 2021 Previous Update Updating status to '3.1.5'. Yes, the modlist on page #1 has also been updated. Bugfixes for a lot of visual issues (like the glowing animals). As i already said before: one small change can have consequences elsewhere. But to be honest i didn't expect one mod having such a widespread impact on the game. The good thing about it, even if it costed me a few days, is that the game now looks even better (only some minor details in the video are different). RERUN for an update: QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium lilebonymace's patches DynDOLOD (only the first three steps) REMOVED mods: Spoiler Foundation Skyrim Sewers Causes broken radiant quests Textures Jazbay Grapes Glows in the dark. Jazbay Grapes - Hearthfire Planters Not needed anymore CleverCharff's Caves Got the 'Silver Bug' (aka 'black Face Bug' for terrain). CleverCharff's Caves - No green grass Not needed anymore CleverCharff's Forts and Dungeons Got the 'Silver Bug' (aka 'black Face Bug' for terrain). CleverCharff's Markarth and Dwemer Ruins " CleverCharff's Nordic Ruins " Skyrim 2020 Parallax - Mountains " Skyrim 3D Rocks " Skyrim 3D Rocks - Better Dynamic Snow - Patch Not needed anymore Realistic HD Ingots Remastered " Realistic HD Ores Remastered " Rapid Rocks Update " Smooth Sky " Creatures CC's HQ Dwemer Automatons - Remastered Not needed anymore Override Wet and Cold Not needed anymore Wet and Cold - Fur Hoods Fix " Wet and Cold Breath Texture for ENB " Big Backpack HD " Improved Wet and Cold Water Drips " Sound Main Menu and Celtic Audio Replacers Flagged as incompatable It might be fixable. Weather and Lighting Obsidian Weathers and Seasons Not needed anymore True Storms Special Edition Incompatable OW - TS Merged Compatibility SSE Not needed anymore True Storms - Wet and Cold Compatibility " Get Snowy - Fixed for ENB Got something better Patches Capital Windhelm Expansion - Skyrim Sewers Not needed anymore ADDED/MOVED mods: Spoiler Foundation Forgotten Retex Project Misc Retexture Project ? Simply merge the update with it. Retextured SMIM Ingredients Blackreach Tentacle Mesh Fix UI Customized Improved Camera Preset Textures CC's HQ Enhanced Ore Veins Skyrim Remastered - Caves Caves HQ Subgroup: Landscape Spoiler Normal use Tamrielic Textures Landscapes Moved within the group. High end/Screenshots (FPS) Add the following three mods below 'Tamrielic Textures Landscapes'. Hyperborean Snow Northern Shores Septentrional Landscapes Grass Terrain Remade Moved within the group. Just Ice WiZkiD Parallax Imperial Forts Ancient Dwemer Metal LE but works fine in SE Ancient Dwemer Metal - FINAL SE VERSION Merge the update into it Ancient Dwemer Metal - GDOS Splendid Mechanized Dwemer Door Unifies the textures for different mods Dwemer pipework reworked Moved within the group. Retexture for Scrolls Creatures Ancient Dwemer Automatons LE but works fine in SE Override Somebody Else's Problem Works fine Weapons Silver Edge - Silver Sword and Greatsword Model Replacers Sound Falmer Sounds -The Betrayed Remaster- Weather and Lighting Cathedral Weathers and Seasons Rudy ENB Cathedral Weathers required files Part I Rudy ENB Cathedral Weathers required files Part II Improved Rain and Fog for Cathedral Weathers Obsidian Mountain Fogs Rudy HQ - More Lights for ENB SE - Torchbugs and Moths R.A.S.S. - Rain Ash And Snow Shaders Patches Capital Windhelm Expansion - USSEP Word Wall Transparency Fix for ENB Gold to Septims Subgroup: Rudy ENB Fixes Spoiler All fixes are included with Rudy ENB. See '.../Rudy for SSE CW/Addon'. Night Eye ENB Fix Rudy ENB DVLaSS ini Rudy ENB R.A.S.S. FIX Rudy ENB SE Fix for Blinding Fogs Rudy ENB Wonders of Weather FIX Blended Shorelines - No more jagged water edges Moved within the group (Before someone complains about it again.) Bright Waterfall Fix for ENB Smooth Shores (Grass and Ground Remastered) Important updates: None atm. UPLOAD: SSEB - Modified ini for Rudy ENB Added the required changes for the guide. SSEB - Modified Skyrim configuration files Update for the new version of the guide. Added/Updated entries: None atm. Checking out: Spoiler ❓ Maidens of Skyrim - Serana ❓ Serana Dialogue Add-On ❓ Serana Dialogue Add-On - RDO Patch ❓ Serana Dialogue Add-On - SL Patch ❓ Steepfall Burrow - Revisited ❓ Ustengrav - Revisited Changes/Bugfixes: Spoiler Glowing animals Lighting bugs in the terrain Abrupt dusk and dawn Interior lighting Striped shadows on the skin 'Oily' skin General shadows improvements Better integration of mods Immersive Lighting Dwemer metal looks older (without being too different compared to each other). 'Western Watchtower' is now fixed (which makes 'it's an engine bug' just a lazy excuse). You can now see through some thick sheets of ice. 2 Link to comment
akadeadpool Posted March 15, 2021 Share Posted March 15, 2021 21 hours ago, wollboi said: @akadeadpool The author of Capital Windhelm is still working out bugs. It gets updated pretty frequently, so it may just be not an issue with the load order but a bug with the original mod. Don't know man. These texture bugs are usually the least priority consider the mod is pretty much functioning now. I think it's expected when you have 3 major mods modifying the same location. About the Dungeons Revisited mods, my review is that they are wonderful for small dungeons like White River Watch or Halted Stream Camp but for long dungeons like Bleak Falls Barrow, it is very frustruating experience, especially for people who don't remember the layout of vanilla Bleak Falls Barrow. Link to comment
Sinastra Posted March 15, 2021 Share Posted March 15, 2021 I can't seem to find Caves HQ in the first post in Textures. 1 Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now