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[mod] [CK2] Tale of Nine Tails


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Posted
13 hours ago, Rascalov1337 said:

Hm... Using latest versions of LF + ToNT, I get event and offmap appears after start of the next month. I assume it is caused by another mod, unless you still has this issue with only LF and ToNT.

Yes. Latest version in both cases. And other mods didn't cause problems until last update.

Tested by exluding mods one by one. Its DarkWorld Reborn. Please fix. For now rolling back both Luxuria and Ninetails to enjoy full bundle.

Posted
40 minutes ago, Rance47 said:

Yes. Latest version in both cases. And other mods didn't cause problems until last update.

Tested by exluding mods one by one. Its DarkWorld Reborn. Please fix. For now rolling back both Luxuria and Ninetails to enjoy full bundle.

I think I know what caused this. Check this post in LF's thread. I don't actually tested it, as I don't use DWR and don't have it installed, but considering that moving over to those triggers is the main part of this update, I think it would fix this issue.

 

If not, then... Well, refer to the 1.5 changelog:

Quote

Switched mod to use LF's compatibility scripted triggers/effects instead of referring to traits directly. This, in theory, also means compatibility with DWR, however it is not tested and there will be no support provided for issues related to using ToNT with DWR

I just have no idea what else could cause this, and most likely I won't be reverting this change.

  • 2 weeks later...
  • 1 month later...
Posted

Just a little information.

 

This mod is not fully compatible with Rise to Power. Most likely to more minor "Play as landless courtier" mods as well.

The decision to acquire additional tails is not working without a holding.

 

Originally was glad the mod worked until I discovered that. Did put a hard stop to my roleplay as a foxy bastard kid taking over the world ...

Posted
3 hours ago, JesusKreist said:

Just a little information.

 

This mod is not fully compatible with Rise to Power. Most likely to more minor "Play as landless courtier" mods as well.

The decision to acquire additional tails is not working without a holding.

 

Originally was glad the mod worked until I discovered that. Did put a hard stop to my roleplay as a foxy bastard kid taking over the world ...

I assume offmap isn't showing up? I do plan to eventually make an other way to get new tails, though can't say when that is going to happen, I really don't feel like modding lately.

 

As an alternative you could launch events manually, though console. Command is: "event tont_kitsune_temple.X0", replace X with relevant number (event tont_kitsune_temple.10, event tont_kitsune_temple.20, up to 90). Though all but the first use special scripted effect, so it doesn't matter which one you start, you'll get one new tail and everything you supposed to get with that specific tail, all difference is text and picture.

Posted

Wrong assumption.

 

New kitsunes have "the dream", the inari empire is showing up once the month ticks over and wandering the marketplace you can recruit followers which join your court (in the case of this mod most likely the band of homeless drifters).

Just clicking the 'new tail' option after all visible requirements are met and you have the correct minimal amount of inari currency has no effect. 

Posted
1 hour ago, JesusKreist said:

Wrong assumption.

 

New kitsunes have "the dream", the inari empire is showing up once the month ticks over and wandering the marketplace you can recruit followers which join your court (in the case of this mod most likely the band of homeless drifters).

Just clicking the 'new tail' option after all visible requirements are met and you have the correct minimal amount of inari currency has no effect. 

This is weird. Other offmaps work fine? Like China, or from other mods?

 

Edit: got that mod from the workshop, started with it, LF, and ToNT. Works fine for me, events start without problems. No idea what went wrong on your side.

Posted

Yes and No.

 

As said before at first the mod works fine with RtP and so do the events when force started. That is because force started events don't care about requirements.

But the actual clicking the button in the Offmap Empire GUI for acquiring a further tail does not work.

Just remembered I bought a house through RtP, but that is only a buff and not a title.

 

The dragon offmap empire from LF as well as the darkelves offmap empire and the usual chinese offmap empire work as they should.

The same mod load order (custom) with RtP taken out and HIP along with some additional submods replacing it works fine.

 

 

/edit just to make sure:

You actually need to start RtP with an intrigue decision first. You did that when you were testing, right?

The fourth of four options there does not bring any difference to a normal game of CK2 aside from some events being enabled.

Posted
49 minutes ago, JesusKreist said:

/edit just to make sure:

You actually need to start RtP with an intrigue decision first. You did that when you were testing, right?

The fourth of four options there does not bring any difference to a normal game of CK2 aside from some events being enabled.

Yes, I did that. Chose the first option iirc.

 

I don't know what could go wrong there, those decisions are very simple

Spoiler

	tont_get_second_tail = { 
		ai = no
		button_name = inari_realm_a
		from_potential = {
			is_kitsune = yes
			trait = one_tail
		}
		potential = {
			is_offmap_tag = offmap_inari
		}
		allow = {
			FROM = {
				has_offmap_currency = { offmap = offmap_inari value = 500 }
				age = 20
			}
		}
		effect = {
			FROM = {
				add_offmap_currency = { offmap = offmap_inari value = -500 }
				narrative_event = { id = tont_kitsune_temple.20 }
			}
		}
	}

 

 

  • 4 weeks later...
Posted

Updated standalone portrait pack with all new portraits from 1.5+ and a decision for changing them (also from 1.5 of base mod).

 

Reminder to not use Portrait Pack and ToNT together, everything in the portrait pack is included in ToNT.

 

Edit: Oops, messed up a little with decision code, reuploaded.

Posted
2 hours ago, Rascalov1337 said:

Version 1.5.3 is released.

 

Changelog:

  • Added The Most Important Feature

 

Is it true..?

Can I finally...?

Touch Fluffy Tail?

Posted

bug report:

in tont_kitsune_events.txt line 637

    Unknown effect-type: remove_kitsune_portrait

    should be lf_remove_kitsune_portrait

 

in file: "common/dynasties/tont_dynasties.txt"

    [persistent.cpp:40]: Error: "Unexpected token: culture, near line: 14" in file: "common/dynasties/tont_dynasties.txt"
    [persistent.cpp:40]: Error: "Unexpected token: culture, near line: 30" in file: "common/dynasties/tont_dynasties.txt"
    [persistent.cpp:40]: Error: "Unexpected token: culture, near line: 46" in file: "common/dynasties/tont_dynasties.txt"

    move "culture = ..." outside "coat_of_arms = {}" solve errors

 

Posted

I do not know if this is already planned but why not a bloodline if one attains the nine tails and became tenko (I do not even know if it is possible because usually my character dies murdered when he has 5 or 6 tails). The effect could be to have more essence than the average kitsune for example.

Posted
9 hours ago, helixyos said:

I do not know if this is already planned but why not a bloodline if one attains the nine tails and became tenko (I do not even know if it is possible because usually my character dies murdered when he has 5 or 6 tails). The effect could be to have more essence than the average kitsune for example.

There is no way to become Tenko yet. When I'll get to that, yes, there will be a bloodline.

Posted

would be nice if healing spells are able to be casted to somebody else, maybe need higher essence or mana or more tail to use, sometimes games messed you up by giving syphilis to your spouse or your genius spouse suddenly has cancer.....

 

supposedly impossible for young kitsune to replace Akane or Kana they are Legend, unless you are their child or something along their bloodline, maybe something that give you respect among Kitsune because you are among the old one but not as Tenko even though they are Empires and have rank hierarchy the ancient one is just out of reach, impossible to reach their state of wisdom or power unless you are very destructive and evil like sucking billions soul or something in this case you are taking very demonic way of life.

 

as for now Kitsune are powerful even not 9 tailed instead of giving more power maybe giving bonus to stabilize the realm will be nice like vassal opinion bonus or maybe tax revenue since you basically revered as God common folks lorewise will gave some offering like food or small gold and maybe build shrine for you if you are benevolent.

 

and speaking of Kitsune the Shinto religion feels very lacking in general example like in minor title and very limited in joining society it is such a shame though.

Posted
10 hours ago, liviantus said:

would be nice if healing spells are able to be casted to somebody else, maybe need higher essence or mana or more tail to use, sometimes games messed you up by giving syphilis to your spouse or your genius spouse suddenly has cancer.....

Kitsune won't be able to heal others. Here, their healing comes from their shapeshifting powers, they just reconstruct whatever parts of the body is affected.

 

10 hours ago, liviantus said:

supposedly impossible for young kitsune to replace Akane or Kana they are Legend, unless you are their child or something along their bloodline, maybe something that give you respect among Kitsune because you are among the old one but not as Tenko even though they are Empires and have rank hierarchy the ancient one is just out of reach, impossible to reach their state of wisdom or power unless you are very destructive and evil like sucking billions soul or something in this case you are taking very demonic way of life.

Not really sure what you meant here. You (or anyone else) are not supposed to replace Akane or Kana. And yes, it would be really hard to reach their level, they are thousands of years old.

 

10 hours ago, liviantus said:

as for now Kitsune are powerful even not 9 tailed instead of giving more power maybe giving bonus to stabilize the realm will be nice like vassal opinion bonus or maybe tax revenue since you basically revered as God common folks lorewise will gave some offering like food or small gold and maybe build shrine for you if you are benevolent.

 

and speaking of Kitsune the Shinto religion feels very lacking in general example like in minor title and very limited in joining society it is such a shame though.

Don't kitsune already have it easy ruling with all their bonuses?

 

Shinto additions are planned. Can't say when they will come though.

Posted

Noticed Kitsune Seduction is gone. Was that intended? Or am I experiencing another weird bug? (or maybe an incompatibility) 

 

Posted
13 minutes ago, Siatru said:

Noticed Kitsune Seduction is gone. Was that intended? Or am I experiencing another weird bug? (or maybe an incompatibility) 

 

Kitsune Seduction is Luxuria Fantasia's feature. It does require having five tails if ToNT is active iirc, but that is LF's code, I don't touch it at all.

Posted

I really do love this mod, and I appreciate the immortality of Kitsune in it. Unfortunately that same immortality is causing severe lag in my game. I found a ruler who had 20+ siblings! And if pretty much every kitsune can get that immortality by gaining 2 tails.....then the effect is exponential. I'm not running this on a crappy rig either, but it still lags like crazy. If I remove the mod, the lag is gone.

The immortality is nice, but perhaps it shouldn't be on 2 tails? Maybe 6-9 instead as a reward for making it that far?

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