NeebNeebSkyrim Posted March 22, 2019 Posted March 22, 2019 does this mod work with SE, in that it allows the female vagina mesh from CBBE Special to actual respond to creatures, the same way it responds to Human NPCs with CBPC physics?
BreadDain Posted March 23, 2019 Posted March 23, 2019 It seems that only just cleaning masters in TesEdit removes dependency with HCoS, but I doubt it gonna work properly without required anims.
sidfu Posted March 24, 2019 Posted March 24, 2019 loved this till he decided to use horny creatures thats way out of date mod and even the mod author says use more nasty creatures.
MadMansGun Posted March 24, 2019 Posted March 24, 2019 15 hours ago, CyberGox said: It seems that only just cleaning masters in TesEdit removes dependency with HCoS, but I doubt it gonna work properly without required anims. animations are not the problem, mesh files are, so you may start seeing red boxes in game. 2 hours ago, sidfu said: horny creatures thats way out of date mod and even the mod author says use more nasty creatures. umm no, your getting the mods confused: "Horny Creatures of Skyrim" is made to be used with "More Nasty Critters: SLAL Edition". http://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ http://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/
sidfu Posted March 24, 2019 Posted March 24, 2019 3 hours ago, MadMansGun said: umm no, your getting the mods confused: "Horny Creatures of Skyrim" is made to be used with "More Nasty Critters: SLAL Edition". http://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ http://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/ sorry then but even then animal sos would prevent more nasty creatures from working and no creature would pop their schlong so haad to remove(lucky i never enabled the esp)
General Neondaze Posted March 24, 2019 Posted March 24, 2019 7 hours ago, sidfu said: loved this till he decided to use horny creatures thats way out of date mod and even the mod author says use more nasty creatures. HCoS last update was yesterday. HCoS for SE was updated 17 March. Not sure why you think HCoS is 'way out of date'.
h311h0und1134 Posted March 25, 2019 Posted March 25, 2019 So, question, what exactly is the ESP for? I know in normal schlongs it adds the schlong to the MCM and makes it selectable and all that, but what does this ESP accomplish?
olebronkosrak Posted March 25, 2019 Author Posted March 25, 2019 18 hours ago, greg136 said: Could we get another updated SE version? I'll probably do this. Will be later
olebronkosrak Posted March 25, 2019 Author Posted March 25, 2019 15 hours ago, Rico Suave said: is this compatible with ABC? Compatibility patch makes skeletons compatible. But in the Creature Framework, you need to change the mesh of selected creatures to More Nasty Critters 1
olebronkosrak Posted March 25, 2019 Author Posted March 25, 2019 10 hours ago, h311h0und1134 said: So, question, what exactly is the ESP for? I know in normal schlongs it adds the schlong to the MCM and makes it selectable and all that, but what does this ESP accomplish? In Animal_SOS.esp paths to modified meshes of creatures. Animal_SOS_Original_Mesh.esp returns the original meshes from the game, or when used by other mods of the original paths to the meshes
Guest Posted March 25, 2019 Posted March 25, 2019 I don't like the Horny Creatures dependancy in the latest updates.
Guest Posted March 25, 2019 Posted March 25, 2019 1 hour ago, olebronkosrak said: In Animal_SOS.esp paths to modified meshes of creatures. Animal_SOS_Original_Mesh.esp returns the original meshes from the game, or when used by other mods of the original paths to the meshes Why should they return to vanilla mesh, I can't comprehend it? You are quick with updates of your mod, but nearly nothing you change in the description. Horny Creatures dependancy poped-up, now this original mesh! Two esp's - I can't believe it! I am going to edit some creatures' meshes, but now I can't even figure out which mesh shoud I pick up, from which folder! Impossible to understand. Your meshes used to override MNC's ones, from now on they do not. What is the main direction of your updates, please? Don't forget there is a shepherd dog in Hentai pack.
olebronkosrak Posted March 25, 2019 Author Posted March 25, 2019 51 minutes ago, seahorse said: Why should they return to vanilla mesh, I can't comprehend it? You are quick with updates of your mod, but nearly nothing you change in the description. Horny Creatures dependancy poped-up, now this original mesh! Two esp's - I can't believe it! I am going to edit some creatures' meshes, but now I can't even figure out which mesh shoud I pick up, from which folder! Impossible to understand. Your meshes used to override MNC's ones, from now on they do not. What is the main direction of your updates, please? Don't forget there is a shepherd dog in Hentai pack. Horny Creatures of Skyrim are no longer dependent, although dragons will not work without it. Only enable Animal_SOS_Original_Mesh.esp when using ASOS_P. Separate application because in the Mor e Nasty Critters mode the original paths to meshes have been modified and the static meshes are overlapped.
MadMansGun Posted March 25, 2019 Posted March 25, 2019 On 3/24/2019 at 5:58 AM, sidfu said: (lucky i never enabled the esp) "That is why you fail" the esp is used to add new dick meshes into the game that the json file then uses to make dick settings for creature framework. if any json files reference a non-active esp/esm then nothing in creature framework will work.
Seweiwer Posted March 25, 2019 Posted March 25, 2019 Sorry to hit you up again, but Rogueshot has released a few more skeleton replacers ^-^'Sickening Skeever Mighty Mammoths Absolute Arachnophobia
Guest Posted March 26, 2019 Posted March 26, 2019 12 hours ago, olebronkosrak said: Horny Creatures of Skyrim are no longer dependent, although dragons will not work without it. Only enable Animal_SOS_Original_Mesh.esp when using ASOS_P. Separate application because in the Mor e Nasty Critters mode the original paths to meshes have been modified and the static meshes are overlapped. Okay, what is ASOS_P? I can find nothing on LL, neither on the whole web.
muzhaoliji Posted March 26, 2019 Posted March 26, 2019 the creature ball do not bouncing,do you plan to add it?
Guest Posted March 26, 2019 Posted March 26, 2019 Okay, husky wears its hardon when out of SL events, and vice versa, regular model i.e. no hardon during sex. Besides, regular mesh has black balls, that means wrong UV, but I can't find that problem mesh. I got Animal_sos_original_mesh.esp unchecked btw. Other creatures aint been tested yet.
olebronkosrak Posted March 26, 2019 Author Posted March 26, 2019 1 hour ago, seahorse said: Okay, husky wears its hardon when out of SL events, and vice versa, regular model i.e. no hardon during sex. Besides, regular mesh has black balls, that means wrong UV, but I can't find that problem mesh. I got Animal_sos_original_mesh.esp unchecked btw. Other creatures aint been tested yet. Describe specific issues. And even better, the ways to solve them.
olebronkosrak Posted March 26, 2019 Author Posted March 26, 2019 16 hours ago, Seweiwer said: Sorry to hit you up again, but Rogueshot has released a few more skeleton replacers ^-^'Sickening Skeever Mighty Mammoths Absolute Arachnophobia Added on the main page. Check it out 1
olebronkosrak Posted March 26, 2019 Author Posted March 26, 2019 6 hours ago, seahorse said: Okay, what is ASOS_P? I can find nothing on LL, neither on the whole web. Application for the Creature Framework. Separate Schlongs without changing the main body.
battleshadow Posted March 28, 2019 Posted March 28, 2019 So I'm having an issue with the cock, specially on the horse where the cock doesn't move during SL and just stretches from the horse during an animation.
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