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Posted
20 hours ago, Fablewastaken said:

sorry I know this is old but when i download the mod the ones under the gsplayer items work just fine but the gs selector ones dont do anything for me and im not sure why, the names on them are so good i need to see them

The GS Selector rings only allow you to select the pose.  The selected pose is played when you equip/activate the associated GS Player ring.

Posted

any plans on making 2p lap dance animations? even just porting a few of the poses to SLAL with the other person sitting on a chair or something? i've been looking for something like that for a while, and, as far as i can tell, it doesn't exist for Skyrim.

  • 2 weeks later...
Posted (edited)
51 minutes ago, ZiMister said:

good day is the a way to make this work with fnis spell or (How) cuz i want to try them on my followers

Pretty easy, just replace the fnis spell animations with the ones you want from here, done. In fact, that's what I do because if I install this mod I won't have any space left for more kinky loverslab animation stuff.

Edited by サマエル
  • 2 weeks later...
Posted

Hey I am pretty new to modding nevertheless I think I figured out how to use Nemeses with GSposes, but every time I try to use the Poses spell or ring my game crashes. Can somebody tell me the requirements for this mod or mods GSposes is incompatible with pls ?

Posted
1 hour ago, blabub12 said:

Hey I am pretty new to modding nevertheless I think I figured out how to use Nemeses with GSposes, but every time I try to use the Poses spell or ring my game crashes. Can somebody tell me the requirements for this mod or mods GSposes is incompatible with pls ?

Sounds like a Nemesis problem.  Either you have too many animations or you've missed a step in the process of running Nemesis to register animations.  Check the Nemesis support/description/comments page.  Or maybe its on discord now.

Posted
On 1/6/2023 at 1:32 AM, Кhrysamere said:

For the Sword and Restoration animations, I was having issues with concentration restoration spells looping the casting animation whilst charging. Copying mlh_precharge.hkx and renaming it to mlh_chargeloop.hkx (replacing the old one) seems to have fixed the issue. I'll keep doing tests to make sure though.

is there a casting magic animation i missed. please let me know. my oc Lisa the Night mother would be fun if she used sexy animations while casting magic. lol

ScreenShot3604.png

Posted

Sorry for the belated reply but that really helped me when I asked, life has had me busy lately but I wanted to let you know your reply has helped.

On 2/21/2024 at 3:43 PM, Aki K said:

I should mention that one draw back is that if the animation uses props, the props won't appear when you change them into an idle. However, this can also work to your benefit. For example: I took one of the GS animations of the character holding a sword and swaying their hips, and made it the drawn weapon idle. So now whenever I draw a weapon, I get that animation for whatever 1 handed weapon is drawn in the right hand. (Can do the same for magic but that requires having the same pose animation twice under two different names).

 

Anyway, it has gotten fun mixing and matching different animations.

Sorry for the belated reply but that really helped me when I asked, life has had me busy lately but I wanted to let you know your reply has helped.

On 2/21/2024 at 4:11 AM, Thor2000 said:

If you like a few animated poses from a pack but don't want the whole mod installed, you can pick the desired hkx files from the mod and replace the hkx files that came with fnisspells. Animated poses should be renamed <FNISSPc001.hkx> to/including <FNISSPc045.hkx>. They will then be available to be cast on both you and NPCs from the FNIS spells ingame.

 

fnisspells.png

same for this one, while i have experimented with the above thanks for giving me knowldege its really helped me. 

 

so yeah this is just a thank you post for people who have helped me make my mod list even better than my previous.

again sorry for the belated reply I always meant to I just either forgot or didn't have the time. but better late then never!

Thank you!

  • 3 weeks later...
Posted
On 10/5/2023 at 2:46 AM, Roggvir said:

Why are all files inside "GS_SLAL SE Creatures 13 03.7z" in Oldrim format?
That is supposed to be for SSE, right? ...guessing by the "SE" in name.

 

EDIT:

Sorry, correction, its not ALL of them, only:

character\animations\GS_SLAL_Creatures\
DwarvenSpiderTest_A1_S1.hkx
DwarvenSpiderTest_A1_S2.hkx
SpiderLargeShort01_A1_S1.hkx
SpiderLargeShort01_A1_S2.hkx
SpiderSmallShort01_A1_S1.hkx
SpiderSmallShort01_A1_S2.hkx
SpiderSmallShort02_A1_S1.hkx
SpiderSmallShort02_A1_S2.hkx

horse\Animations\GS_SLAL_Creatures\
HorseShort01_A2_S1.hkx
HorseShort01_A2_S2.hkx

 

 

deleting these files fixes fnis error. thank you legend

Posted

Hi! recently saw and downloded this mod.

10 rings were added to my inventory, but have no clue as to how to use it. Where can i find the instructions?

Plus, is it an npc only mod or can it also be used on NPCs?

  • 2 weeks later...
Posted

Hello, would anyone here be willing to PM me the skin texture used for the screenshot of the lizard/argonian girl? Perhaps with some further implementation if possible, thanks.

  • 2 weeks later...
Posted

am i supeesed to downlaod all of them and put them one by one? i download a few of them and put on mo2 but norhing happened in game 

Posted

Hello Gunslicer,

 

your new sneak animations have a conflict in DAR.

The use the same "animation numbering" then your one-handed sword animation and one-handed sword & shield.

 

And do i need the old sneak "base" animations still? Because i can only download the follwong file from your patreon

 

image.png.684a4a17b16e14444c1848bed70ae667.png

Posted (edited)

How can I edit the names of the poses to something a little more descriptive? I'm using Poser Hotkeys for playing them, do I need to go into the text files generated for it and edit those? Or something more? I only intend to edit a select few I have in my favorites tab so I can use them quickly

Edited by wower2345
  • 3 weeks later...
Posted

Is it possible with this mod to make marker on the ground where the npcs are going to play the idles??? 

 

If yes how do you do that please ?

 

Because i only get rings to make selected actors to play idles so... any idea?? 

 

 

Posted (edited)
On 10/3/2024 at 10:31 AM, wower2345 said:

How can I edit the names of the poses to something a little more descriptive? I'm using Poser Hotkeys for playing them, do I need to go into the text files generated for it and edit those? Or something more? I only intend to edit a select few I have in my favorites tab so I can use them quickly

You can change the descriptions for poses in the associated JSON files located in: SKSE\Plugins\PoserHotKeys\PoserData\

 

If you have already created favorites, it would be in Favorites.json.

Edited by modball
  • 1 month later...

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