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Posted
15 hours ago, Gunslicer said:

I have Autodesk 3ds Max 2012

Rigs from Animated Beast's Cocks(ABC) For modders.

 

Works in 2014, but 2014 doesn't export animations. ( as far as I know )

You're right, 2014 with HCT can't write working hkx files compatible to Skyrim. And yet BakaFactory rigs and animations were created with 3ds Max 2014. He said he uses 2012 strictly for exporting. I think the only option is to convert newer 3ds Max 2014 scene to 2012 max file and load the file in an older 2012 version of 3ds Max for export to hkx.

How to save 3ds Max files so they can be opened in older versions

Posted
On 12/7/2020 at 3:02 AM, Aequus said:

You're right, 2014 with HCT can't write working hkx files compatible to Skyrim. And yet BakaFactory rigs and animations were created with 3ds Max 2014. He said he uses 2012 strictly for exporting. I think the only option is to convert newer 3ds Max 2014 scene to 2012 max file and load the file in an older 2012 version of 3ds Max for export to hkx.

How to save 3ds Max files so they can be opened in older versions

Did not work.

Posted

Hello Gunslicer,

 

Could you please slow down the last two animations 306 and 307 to the pace shown in the gifs below? I think the original animations are playing too fast.

Thank you.

Spoiler

43420-1608217357-1376898724.gif43420-1608217362-281275334.gif

 

Posted
6 hours ago, Nezzar84 said:

Hello Gunslicer,

 

Could you please slow down the last two animations 306 and 307 to the pace shown in the gifs below? I think the original animations are playing too fast.

Thank you.

  Reveal hidden contents

 

 

Done.

Posted
2 hours ago, Gunslicer said:

Done.

Perfect! Thanks a lot.

 

I have another small request: Could you also slow down pose 304 a bit and raise the upper body about 30-35 degree?

Keep up the great work and stay well :).

Posted

@Gunslicer

i want to use some of the poses in this mod to replace the dances in another mod. 


after installing gs poses, i copied the ones i wanted, and renamed them to replace the dances. but they only play for 1 second and dont loop like they do when u use a ring. do u know how i can achieve this?

Posted

Dunno if this thread is still being checked anymore, but if it is, I could use some help. Every time I try to use the GS rings to begin an animation, nothing happens. It just zooms right in on third-person and just.. Nothing. 

Posted
On 12/20/2020 at 3:05 PM, Nezzar84 said:

Perfect! Thanks a lot.

 

I have another small request: Could you also slow down pose 304 a bit and raise the upper body about 30-35 degree?

Keep up the great work and stay well :).

I'll add next.

On 12/21/2020 at 2:22 AM, spez said:

I dont have the rings in my inventory. Help? 

Try the AddItemMenu mod.

On 12/21/2020 at 6:31 AM, wolfbread said:

Added more descriptions again.

_GSPoses.esp 103.49 kB · 11 downloads

I'll add next.

On 12/22/2020 at 10:40 AM, TheSurvibalist said:

@Gunslicer

i want to use some of the poses in this mod to replace the dances in another mod. 


after installing gs poses, i copied the ones i wanted, and renamed them to replace the dances. but they only play for 1 second and dont loop like they do when u use a ring. do u know how i can achieve this?

Test this one, if it doesn't work I don't know.

GS999.hkx

On 12/26/2020 at 10:12 AM, NickelLionheart said:

Dunno if this thread is still being checked anymore, but if it is, I could use some help. Every time I try to use the GS rings to begin an animation, nothing happens. It just zooms right in on third-person and just.. Nothing. 

I can only think that FNIS is related.

Posted

the recent pose additions have been hit or miss for me, am i the only one with leg issues? 

 

C1DA8400156872730F9589D0BADFFB3B5DBC7B01

 

i forgot which pose number, but any newer sitting poses like this are messed up for me right now. i'll have to check and see. also, the stern look pose is so sexy...

 

5924B89A9FC82F07562D2D60830565487BBC4D59

Posted
On 12/31/2020 at 8:49 PM, StrongBlade said:

The Idle of your mod is the best in my opinion. But it makes a distortion on BHUNP and 3BA anus. Please, fix ?

I use BHUNP and here it looks normal ?.

 

 

On 1/3/2021 at 11:13 AM, Skyrim4DERS said:

Game tends to crash for me on SSE after changing poses more than a couple times.

Sometimes it crashes on equiping the ring that plays the animation, sometimes it crashes when selecting an animation



Also, food for thought.

For the non pose and non slal animations (1hmwalk) is it possible for DAR to work?

Here so far it doesn't crash, maybe it's something else.

 

 

On 1/4/2021 at 4:34 AM, badasspro said:

@Gunslicerwhat's the name of the face mod that you used on the character in the picture ? They looks gorgeous !

Textures: Fair Skin Complexion and SG Female Textures Renewal.

The face I edited using the RaceMenu Sculpt tool.

 

On 1/7/2021 at 1:08 AM, DayTri said:

The ESP makes edits to Riften and Riverwood blacksmith, any reason for that or is it an accident?

Definitely not. 

I just looked at the places but I didn't see anything different, maybe I accidentally clicked and it was marked as edited.

 

 

On 1/7/2021 at 9:20 PM, Cobraofficer11 said:

the recent pose additions have been hit or miss for me, am i the only one with leg issues? 

 

C1DA8400156872730F9589D0BADFFB3B5DBC7B01

 

i forgot which pose number, but any newer sitting poses like this are messed up for me right now. i'll have to check and see. also, the stern look pose is so sexy...

 

 

Jesus ?, maybe different skeleton caused this, Pose 313 and 296 are similar to test.

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