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On 11/29/2020 at 11:11 PM, Aequus said:

Man Pose 03 looks cool, many thanks for making that!

btw I know you have Short creature motions, is there a chance for 2 creature poses like on a pic below?

 

 

Does not work.

Capturar.PNG.b3253e20d8df67b48971a8f8edd778f9.PNG

1228144845_Capturar2.PNG.0caabe9557eb6cc50393d0d94887a044.PNG

I don't even know what CAT is.

On 12/4/2020 at 12:09 AM, LinksSword said:

am i the only one that wants to see a holding cock idle for futas? that would be amazing if it exist.

Now that you spoke it seems like a good idea, any image for reference?

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10 hours ago, Gunslicer said:

Does not work.

Capturar.PNG.b3253e20d8df67b48971a8f8edd778f9.PNG

1228144845_Capturar2.PNG.0caabe9557eb6cc50393d0d94887a044.PNG

I don't even know what CAT is.

Now that you spoke it seems like a good idea, any image for reference?

1futa 3d big_ass big_breasts big_penis boots_only bwc covered_eyes electricfistgod erect_penis futa_only futanari holding_penis hourglass_figure huge_balls huge_breasts huge_cock hyper hyper_penis light-skinned_futanari light_skin masturbating masturbation nier:_automata nude short_hair smile solo solo_futa standing stroking white_hair yorha_2b

 

perhaps something like this, idling stroking their cock when  you stand still, but at the same time idk if it would be a good idea unless there was a way to trigger the idle to only be used for futa characters and at a certain arousal point, kinda like sexlab aroused sexy idles.

 

of course you could just turn off the sos arousal feature from SLA to keep the schlong at a certain angle.

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On 12/5/2020 at 10:44 AM, Aequus said:

CAT (Character Animation Toolkit)

What is your 3ds version? And what rigs are you using?

I think you need to have 3ds 2012 or above if you are using rigs from Animated Beast's Cocks(ABC) For modders.

I have Autodesk 3ds Max 2012

Rigs from Animated Beast's Cocks(ABC) For modders.

 

Works in 2014, but 2014 doesn't export animations. ( as far as I know )

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15 hours ago, Gunslicer said:

I have Autodesk 3ds Max 2012

Rigs from Animated Beast's Cocks(ABC) For modders.

 

Works in 2014, but 2014 doesn't export animations. ( as far as I know )

You're right, 2014 with HCT can't write working hkx files compatible to Skyrim. And yet BakaFactory rigs and animations were created with 3ds Max 2014. He said he uses 2012 strictly for exporting. I think the only option is to convert newer 3ds Max 2014 scene to 2012 max file and load the file in an older 2012 version of 3ds Max for export to hkx.

How to save 3ds Max files so they can be opened in older versions

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On 12/7/2020 at 3:02 AM, Aequus said:

You're right, 2014 with HCT can't write working hkx files compatible to Skyrim. And yet BakaFactory rigs and animations were created with 3ds Max 2014. He said he uses 2012 strictly for exporting. I think the only option is to convert newer 3ds Max 2014 scene to 2012 max file and load the file in an older 2012 version of 3ds Max for export to hkx.

How to save 3ds Max files so they can be opened in older versions

Did not work.

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On 12/20/2020 at 3:05 PM, Nezzar84 said:

Perfect! Thanks a lot.

 

I have another small request: Could you also slow down pose 304 a bit and raise the upper body about 30-35 degree?

Keep up the great work and stay well :).

I'll add next.

On 12/21/2020 at 2:22 AM, spez said:

I dont have the rings in my inventory. Help? 

Try the AddItemMenu mod.

On 12/21/2020 at 6:31 AM, wolfbread said:

Added more descriptions again.

_GSPoses.esp 103.49 kB · 11 downloads

I'll add next.

On 12/22/2020 at 10:40 AM, TheSurvibalist said:

@Gunslicer

i want to use some of the poses in this mod to replace the dances in another mod. 


after installing gs poses, i copied the ones i wanted, and renamed them to replace the dances. but they only play for 1 second and dont loop like they do when u use a ring. do u know how i can achieve this?

Test this one, if it doesn't work I don't know.

GS999.hkx

On 12/26/2020 at 10:12 AM, NickelLionheart said:

Dunno if this thread is still being checked anymore, but if it is, I could use some help. Every time I try to use the GS rings to begin an animation, nothing happens. It just zooms right in on third-person and just.. Nothing. 

I can only think that FNIS is related.

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