VonHelton Posted December 27, 2018 Posted December 27, 2018 On 12/22/2018 at 9:37 PM, WandererZero said:  Installed the patches, and got this fun bit all of a sudden....  Edit: The only difference between these two files appears to be the actor gender tags?  <actor gender="F" stopOverlaySet="M_Vaginal">  Etc, etc. Any fix for this?   Creature Pack 02 is out, and you need various other files to make it work....... ?   Â
riot_punch Posted December 27, 2018 Author Posted December 27, 2018 1 minute ago, VonHelton said: Creature Pack 02 is out, and you need various other files to make it work....... ? Â Â Â That was caused by bad formatting on my part, fixed in patch version 1.1
WandererZero Posted December 27, 2018 Posted December 27, 2018 10 minutes ago, VonHelton said: Creature Pack 02 is out, and you need various other files to make it work....... Yeah, except......not everything was renamed with the release of 02 (which I was actually running at the time) and.... Â Â 7 minutes ago, riot_punch said: That was caused by bad formatting on my part, fixed in patch version 1.1 The error itself was something entirely unrelated to it, and was fixed. ? Â
VonHelton Posted December 27, 2018 Posted December 27, 2018 2 minutes ago, WandererZero said: Yeah, except......not everything was renamed with the release of 02 (which I was actually running at the time) and.... Â Â The error itself was something entirely unrelated to it, and was fixed. ? Â Cool beans! Â ? Â Â
riot_punch Posted December 27, 2018 Author Posted December 27, 2018 Just now, WandererZero said: Yeah, except......not everything was renamed with the release of 02 (which I was actually running at the time)Â Â Â The error itself was something entirely unrelated to it, and was fixed. ? Â I'm currently not on my main computer, can I ask for a favor? I'm making an update for SavageCabbage's new update, can you test my new patch? I'll PM you the files if you are willing.
WandererZero Posted December 27, 2018 Posted December 27, 2018 Just now, riot_punch said: I'm making an update for SavageCabbage's new update, can you test my new patch? I'll PM you the files if you are willing. I'm always willing mate. Not only will I test it for ya, but if things come up....as @EgoBallisticcan attest to....I'll give you a very detailed report. ?  PM away me hearty. 2
riot_punch Posted December 27, 2018 Author Posted December 27, 2018 Updated the overlay patch for SavageCabbage's animation pack. 1
OlBenny Posted December 28, 2018 Posted December 28, 2018 Pardon my confusion, but in the download's I'm only seeing CumNWealth_SavageCabbabge_v1.1a, not 1.0.4. Is this the correct download perhaps just misnamed, or is there another one that we're supposed to download?  After checking the xml modification date, they're all modified to 12/27/18. So I'm just presuming a misnaming of the download.
riot_punch Posted December 28, 2018 Author Posted December 28, 2018 4 minutes ago, OlBenny said: Pardon my confusion, but in the download's I'm only seeing CumNWealth_SavageCabbabge_v1.1a, not 1.0.4. Is this the correct download perhaps just misnamed, or is there another one that we're supposed to download?  After checking the xml modification date, they're all modified to 12/27/18. So I'm just presuming a misnaming of the download. Yes, it's the correct one, 1.1a is the vesion for my patch.
VonHelton Posted December 28, 2018 Posted December 28, 2018 3 minutes ago, OlBenny said: Pardon my confusion, but in the download's I'm only seeing CumNWealth_SavageCabbabge_v1.1a, not 1.0.4. Is this the correct download perhaps just misnamed, or is there another one that we're supposed to download?  After checking the xml modification date, they're all modified to 12/27/18. So I'm just presuming a misnaming of the download. Download this guy's files.......Error free AAF!   ?   Â
OlBenny Posted December 28, 2018 Posted December 28, 2018 1 minute ago, riot_punch said: Yes, it's the correct one, 1.1a is the vesion for my patch. Oooooh. Silly me. ? Thank you!! 1
riot_punch Posted December 28, 2018 Author Posted December 28, 2018 2 minutes ago, VonHelton said: Download this guy's files.......Error free AAF!   ?    Polistiro's patch is a requirement for my patches.
VonHelton Posted December 28, 2018 Posted December 28, 2018 1 minute ago, riot_punch said: Polistiro's patch is a requirement from my patches. I'm talking about ezefree's.......He's got a download on mega that fixes all of the errors thusfar. Â ? Â Â Â
OlBenny Posted December 28, 2018 Posted December 28, 2018 Me again. Right, after loading my last save from upgrading from the newest Savage Cabbage update, unfortunately I'm getting several of the the two errors (three pop-ups of each of the two), sadly: Â
OlBenny Posted December 28, 2018 Posted December 28, 2018 Ah, after using Ezfree's patches (thanks for the pointer, VonHelton!!), it resolved the M_DP error. M_Gangbang is still there, sadly. Just a wee update.
riot_punch Posted December 28, 2018 Author Posted December 28, 2018 21 minutes ago, OlBenny said: Ah, after using Ezfree's patches (thanks for the pointer, VonHelton!!), it resolved the M_DP error. M_Gangbang is still there, sadly. Just a wee update. I don't support his patch, those errors occur because the base files aren't installed properly.
riot_punch Posted December 28, 2018 Author Posted December 28, 2018 Post your the cum_overlaysdata_mutant.xml file.
OlBenny Posted December 28, 2018 Posted December 28, 2018 4 minutes ago, riot_punch said: I don't support his patch, those errors occur because the base files aren't installed properly. Alrighty, well I'll just remove those then, especially for diagnosis here. 3 minutes ago, riot_punch said: Post your the cum_overlaysdata_mutant.xml file. Absolutely! Here it is for you:  Spoiler <meta title="cum_overlaysData_mutant.xml" version="1.0" dataSet="overlay"/> <!-- Default attributes are applied to the overlaySet nodes below if no conflicting attribute is set there. --> <defaults loadPriority="0"/> <!-- overlaySets are referenced in other XML files by the unique id defined here. --> <overlaySet id="Belly"> <!-- Conditions can be applied to define separate overlays for different skeletons or genders. --> <condition> <!-- The duration is the amount of time in seconds to wait before removing the overlay(s). If duration is omitted, the overlays are added without timer-controlled removal. Duration can also be defined in the overlay node if individual control is needed. Quantity is the number of overlays from the child overlay nodes to apply. Overlays will be selected randomly. Note that the system will not apply the same overlay twice on the same actor. So, there could be circumstances where an overlaySet is applied. But, it results in no visible change because the overlays chosen randomly have already been applied to the actor. --> <overlayGroup duration="60" quantity="1"> <!-- The template is the name of the overlay to apply. This must match an overlay that is properly set up according to the LooksMenu instructions. Alpha is currently not functional. But, will eventually allow alpha control of overlays. isFemale lets AAF know what gender the overlay is for. This is not an attempt to force gender restrictions on users. Per LooksMenu instructions, overlays have gender definitions. I assume that there is a technical reason for this. --> <overlay template="Belly_1M" alpha="100" isFemale="true"/> <overlay template="Belly_2M" alpha="100" isFemale="true"/> <overlay template="Belly_3M" alpha="100" isFemale="true"/> <overlay template="Belly_4M" alpha="100" isFemale="true"/> <overlay template="Vaginal_1M" alpha="100" isFemale="true"/> <overlay template="Vaginal_2M" alpha="100" isFemale="true"/> </overlayGroup> </condition> </overlaySet> <overlaySet id="M_Anal"> <condition> <overlayGroup duration="90" quantity="3"> <overlay template="Anal_1M" alpha="100" isFemale="true"/> <overlay template="Butt_1M" alpha="100" isFemale="true"/> <overlay template="Butt_2M" alpha="100" isFemale="true"/> <overlay template="Kidneys_1M" alpha="100" isFemale="true"/> <overlay template="Kidneys_2M" alpha="100" isFemale="true"/> </overlayGroup> </condition> </overlaySet> <overlaySet id="M_Belly"> <condition> <overlayGroup duration="90" quantity="3"> <overlay template="Belly_1M" alpha="100" isFemale="true"/> <overlay template="Belly_2M" alpha="100" isFemale="true"/> <overlay template="Belly_3M" alpha="100" isFemale="true"/> <overlay template="Belly_4M" alpha="100" isFemale="true"/> <overlay template="Kidneys_1M" alpha="100" isFemale="true"/> <overlay template="Kidneys_2M" alpha="100" isFemale="true"/> </overlayGroup> </condition> </overlaySet> <overlaySet id="M_Breasts"> <condition> <overlayGroup duration="90" quantity="2"> <overlay template="Breast_1M" alpha="100" isFemale="true"/> <overlay template="Breast_2M" alpha="100" isFemale="true"/> <overlay template="Breast_3M" alpha="100" isFemale="true"/> <overlay template="Breast_4M" alpha="100" isFemale="true"/> </overlayGroup> </condition> </overlaySet> <overlaySet id="M_Back"> <condition> <overlayGroup duration="90" quantity="3"> <overlay template="Butt_1M" alpha="100" isFemale="true"/> <overlay template="Butt_2M" alpha="100" isFemale="true"/> <overlay template="Kidneys_1M" alpha="100" isFemale="true"/> <overlay template="Kidneys_2M" alpha="100" isFemale="true"/> <overlay template="Vaginal_1M" alpha="100" isFemale="true"/> <overlay template="Vaginal_2M" alpha="100" isFemale="true"/> </overlayGroup> </condition> </overlaySet> <overlaySet id="M_Vaginal"> <condition> <overlayGroup duration="90" quantity="2"> <overlay template="Kidneys_1M" alpha="100" isFemale="true"/> <overlay template="Kidneys_2M" alpha="100" isFemale="true"/> <overlay template="Vaginal_1M" alpha="100" isFemale="true"/> <overlay template="Vaginal_2M" alpha="100" isFemale="true"/> </overlayGroup> </condition> </overlaySet> <overlaySet id="M_Back_M"> <condition> <overlayGroup duration="90" quantity="2"> <overlay template="M_Anal_1M" alpha="100" isFemale="false"/> <overlay template="M_Butt_1M" alpha="100" isFemale="false"/> <overlay template="M_Kidneys_1M" alpha="100" isFemale="false"/> </overlayGroup> </condition> </overlaySet> <overlaySet id="M_Belly_M"> <condition> <overlayGroup duration="90" quantity="2"> <overlay template="M_Belly_1M" alpha="100" isFemale="false"/> <overlay template="M_Chest_1M" alpha="100" isFemale="false"/> <overlay template="M_Anal_1M" alpha="100" isFemale="false"/> </overlayGroup> </condition> </overlaySet>  Â
riot_punch Posted December 28, 2018 Author Posted December 28, 2018 @OlBenny That's an older version of the overlaydata file. Download the base files folder located in this mod's download page. Make sure you've uninstall all old versions, then install the latest ones.
riot_punch Posted December 28, 2018 Author Posted December 28, 2018 @OlBenny the latest file should look like this. Spoiler <meta title="cum_overlaysData_mutant.xml" version="1.0" dataSet="overlay"/> <!-- Default attributes are applied to the overlaySet nodes below if no conflicting attribute is set there. --> <defaults loadPriority="0"/> <!-- overlaySets are referenced in other XML files by the unique id defined here. --> <overlaySet id="Belly">    <!-- Conditions can be applied to define separate overlays for different skeletons or genders. -->    <condition>       <!--       The duration is the amount of time in seconds to wait before removing the overlay(s). If duration is omitted, the overlays are added without timer-controlled removal. Duration can also be defined in the overlay node if individual control is needed.       Quantity is the number of overlays from the child overlay nodes to apply. Overlays will be selected randomly. Note that the system will not apply the same overlay twice on the same actor. So, there could be circumstances where an overlaySet is applied. But, it results in no visible change because the overlays chosen randomly have already been applied to the actor.       -->       <overlayGroup duration="60" quantity="1">          <!--          The template is the name of the overlay to apply. This must match an overlay that is properly set up according to the LooksMenu instructions.          Alpha is currently not functional. But, will eventually allow alpha control of overlays.          isFemale lets AAF know what gender the overlay is for. This is not an attempt to force gender restrictions on users. Per LooksMenu instructions, overlays have gender definitions. I assume that there is a technical reason for this.          -->          <overlay template="Belly_1M" alpha="100" isFemale="true"/>          <overlay template="Belly_2M" alpha="100" isFemale="true"/>          <overlay template="Belly_3M" alpha="100" isFemale="true"/>          <overlay template="Belly_4M" alpha="100" isFemale="true"/>          <overlay template="Vaginal_1M" alpha="100" isFemale="true"/>          <overlay template="Vaginal_2M" alpha="100" isFemale="true"/>                  </overlayGroup>    </condition> </overlaySet> <overlaySet id="M_Anal">    <condition>       <overlayGroup duration="90" quantity="2">          <overlay template="Anal_1M" alpha="100" isFemale="true"/>          <overlay template="Butt_1M" alpha="100" isFemale="true"/>          <overlay template="Butt_2M" alpha="100" isFemale="true"/>          <overlay template="Kidneys_1M" alpha="100" isFemale="true"/>          <overlay template="Kidneys_2M" alpha="100" isFemale="true"/>       </overlayGroup>    </condition> </overlaySet> <overlaySet id="M_Belly">    <condition>       <overlayGroup duration="90" quantity="2">          <overlay template="Belly_1M" alpha="100" isFemale="true"/>          <overlay template="Belly_2M" alpha="100" isFemale="true"/>          <overlay template="Belly_3M" alpha="100" isFemale="true"/>          <overlay template="Belly_4M" alpha="100" isFemale="true"/>          <overlay template="Kidneys_1M" alpha="100" isFemale="true"/>          <overlay template="Kidneys_2M" alpha="100" isFemale="true"/>       </overlayGroup>    </condition> </overlaySet> <overlaySet id="M_Breasts">    <condition>       <overlayGroup duration="90" quantity="2">          <overlay template="Breast_1M" alpha="100" isFemale="true"/>          <overlay template="Breast_2M" alpha="100" isFemale="true"/>          <overlay template="Breast_3M" alpha="100" isFemale="true"/>          <overlay template="Breast_4M" alpha="100" isFemale="true"/>                           </overlayGroup>    </condition> </overlaySet> <overlaySet id="M_Back">    <condition>       <overlayGroup duration="90" quantity="2">          <overlay template="Butt_1M" alpha="100" isFemale="true"/>          <overlay template="Butt_2M" alpha="100" isFemale="true"/>          <overlay template="Kidneys_1M" alpha="100" isFemale="true"/>          <overlay template="Kidneys_2M" alpha="100" isFemale="true"/>          <overlay template="Vaginal_1M" alpha="100" isFemale="true"/>          <overlay template="Vaginal_2M" alpha="100" isFemale="true"/>            </overlayGroup>    </condition> </overlaySet> <overlaySet id="M_Vaginal">    <condition>       <overlayGroup duration="90" quantity="2">                   <overlay template="Kidneys_1M" alpha="100" isFemale="true"/>          <overlay template="Kidneys_2M" alpha="100" isFemale="true"/>          <overlay template="Vaginal_1M" alpha="100" isFemale="true"/>          <overlay template="Vaginal_2M" alpha="100" isFemale="true"/>            </overlayGroup>    </condition> </overlaySet> <overlaySet id="M_DP">    <condition>       <overlayGroup duration="90" quantity="4">             <overlay template="Anal_1M" alpha="100" isFemale="true"/>          <overlay template="Butt_1M" alpha="100" isFemale="true"/>          <overlay template="Butt_2M" alpha="100" isFemale="true"/>          <overlay template="Kidneys_1M" alpha="100" isFemale="true"/>          <overlay template="Kidneys_2M" alpha="100" isFemale="true"/>          <overlay template="Vaginal_1M" alpha="100" isFemale="true"/>          <overlay template="Vaginal_2M" alpha="100" isFemale="true"/>            </overlayGroup>    </condition> </overlaySet> <overlaySet id="M_Gangbang">    <condition>       <overlayGroup duration="90" quantity="6">             <overlay template="Belly_1M" alpha="100" isFemale="true"/>          <overlay template="Belly_2M" alpha="100" isFemale="true"/>             <overlay template="Breast_1M" alpha="100" isFemale="true"/>          <overlay template="Breast_2M" alpha="100" isFemale="true"/>             <overlay template="Anal_1M" alpha="100" isFemale="true"/>          <overlay template="Butt_1M" alpha="100" isFemale="true"/>          <overlay template="Butt_2M" alpha="100" isFemale="true"/>          <overlay template="Kidneys_1M" alpha="100" isFemale="true"/>          <overlay template="Kidneys_2M" alpha="100" isFemale="true"/>          <overlay template="Vaginal_1M" alpha="100" isFemale="true"/>          <overlay template="Vaginal_2M" alpha="100" isFemale="true"/>            </overlayGroup>    </condition> </overlaySet> <overlaySet id="M_Back_M">    <condition>       <overlayGroup duration="90" quantity="2">          <overlay template="M_Anal_1M" alpha="100" isFemale="false"/>          <overlay template="M_Butt_1M" alpha="100" isFemale="false"/>          <overlay template="M_Kidneys_1M" alpha="100" isFemale="false"/>          </overlayGroup>    </condition> </overlaySet> <overlaySet id="M_Belly_M">    <condition>       <overlayGroup duration="90" quantity="2">          <overlay template="M_Belly_1M" alpha="100" isFemale="false"/>          <overlay template="M_Chest_1M" alpha="100" isFemale="false"/>          <overlay template="M_Anal_1M" alpha="100" isFemale="false"/>       </overlayGroup>    </condition> </overlaySet> Â
OlBenny Posted December 28, 2018 Posted December 28, 2018 Right, it's working. I feel so silly now. Like something out of of Monty Python...   Sorry for all the trouble. 1
riot_punch Posted December 28, 2018 Author Posted December 28, 2018 @OlBenny no worries man, happy to help.
riot_punch Posted January 26, 2019 Author Posted January 26, 2019 Atomic Lust v2.3a is now compatible..... hopefully.
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