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Posted
59 minutes ago, emaki5 said:

Possibly interesting ideas to consider adding on...
I've been fan of your work for years now @hextun and I spent countless hours writing functions for old triggers and now new ones.

 

Here are some concepts that might be interesting to add as options here:
1. Repeatable damage during noncon SexLab scene (possibly depending on partner's level, stamina and health)

2. Repeatable damage during SexLab scene with larger creatures (like stretch damage; possibly that will make some creatures unavailable for player at lower levels)

3. Buffs and debuffs that track SexLab basic diary stat (like oral, creature number...)

 

Have few more but I do not want to spam.

Thanks again for all the work so far!

 

Some good ideas there...

This may be out of scope for this mod as it deals with animations but what if any of the above, and or a corset tied into SL Too tired to Move idles?

Just an idea but there are some great animations there....

  • 4 weeks later...
Posted

So what exactly defines a "killer heels" I figured those 8 inch platform heels from the DX Clothing would be sufficiently "obvious."

Posted
On 3/8/2026 at 10:00 PM, Leela2076 said:

So what exactly defines a "killer heels" I figured those 8 inch platform heels from the DX Clothing would be sufficiently "obvious."

 

You know, I had wondered the same thing. I checked the code in _fwb_modifiers.psc.

 

For each of:

 

- Killer Heels

- Sexy Clothes

- Slooty Clothes

- Illegal Clothes

- Respectable Clothes

 

It examines the worn Armor item to see if there is a StorageUtil key set (int greater than 0) for it, as follows:

 

- SLAroused.IsKillerHeels

- SLAroused.IsSexyArmor

- SLAroused.IsSlootyArmor

- SLAroused.IsIllegalArmor

- SLAroused.IsPoshArmor

 

In the same vein, for checking "Naked", it is possible to still qualify as such if the worn Armor item has the following StorageUtil key set (int greater than 0) for it:

 

- SLAroused.IsNakedArmor

 

That said, being a function of SLAroused, unless whatever your setup is doing is setting these StorageUtil values, you will never qualify for them.

Posted
On 2/11/2026 at 5:27 AM, hextun said:

Okay, here is a 14.8 version that re-inverts the morph scaling for "Breasts" and "Butt".

 

I did hook up the update logic so it will modify the scaling from negative back to positive for those two morphs, but it means if you have existing rules for these morphs they will not work opposite to how they were previously, so you'll have to go in and modify them (change the sign basically).

 

 

SLD SSE 14.8.zip 610.77 kB · 20 downloads

Does this mod work with SLIF?

Posted
8 hours ago, WWWGONA said:

Does this mod work with SLIF?

 

Not the original author here, but...

 

SLD will make the attempt to look for SLIF. If found, and if you are using the morph values, here are the nodes it checks:

 

        String modName = "All Mods"
        ; Example names
        ; NODE:  SexLab Inflation Framework.espNPC Belly
        ; NODE:  All ModsNPC Belly
        ; NODE:  HormonesNPC Belly
        ; MORPH: slif_PregnancyBelly
        ; MORPH: slif_Deviously Cursed Loot_PregnancyBelly
        ; CONFIG: slif_SL Inflation Framework_PregnancyBelly_max
        ; ?????: slif_All Mods_PregnancyBelly - always zero, may be a queued value?
        
        ; What nodes do we want to check...
        String NINODE_BREAST_LEFT = modName + "NPC L Breast"
        String NINODE_BREAST_RIGHT = modName + "NPC R Breast"
        String NINODE_BELLY = modName + "NPC Belly"
        String NINODE_BUTT_LEFT = modName + "NPC L Butt"
        String NINODE_BUTT_RIGHT = modName + "NPC R Butt"

 

Note that this is code taken directly from _fwb_slif.psc. Note further the comment about the "modName". 

 

*puts on his interpretive dance hat* If I had to guess, much like with NIO, you specify a key, the mod name typically, that is then used to identify the contributor to a given SLIF node. And guessing further, "All Mods" is where SLIF puts the final tally (i.e. modA = 1.1, modB = -0.2, "All Mods"= 0.9). As you can see, the code is hard-coded (hah!) to look for "All Mods".

 

I've not been using lists with SLIF installed, so I don't know what from who about that. And does it work? *shrug*

 

But it looks like its supposed to, and others have commented suggesting they use the morph nodes and thus, SLIF. So...

 

.. yes??

  • 2 weeks later...
Posted
On 3/9/2026 at 8:13 PM, hextun said:

 

You know, I had wondered the same thing. I checked the code in _fwb_modifiers.psc.

 

For each of:

 

- Killer Heels

- Sexy Clothes

- Slooty Clothes

- Illegal Clothes

- Respectable Clothes

 

It examines the worn Armor item to see if there is a StorageUtil key set (int greater than 0) for it, as follows:

 

- SLAroused.IsKillerHeels

- SLAroused.IsSexyArmor

- SLAroused.IsSlootyArmor

- SLAroused.IsIllegalArmor

- SLAroused.IsPoshArmor

 

In the same vein, for checking "Naked", it is possible to still qualify as such if the worn Armor item has the following StorageUtil key set (int greater than 0) for it:

 

- SLAroused.IsNakedArmor

 

That said, being a function of SLAroused, unless whatever your setup is doing is setting these StorageUtil values, you will never qualify for them.

Seems like this is something that was never exposed in the SLA MCM. It only has a setting for "nude" as far as I can see. Using SLA Redux 29.

Posted
On 3/11/2026 at 3:38 AM, WWWGONA said:

Does this mod work with SLIF?

I'm using SLIF and I haven't run into any issues in the mod working in general. I mainly use morphs for all mods and they are detected in this mod atleast

  • 3 weeks later...
Posted (edited)

OK so I figured out what I was doing wrong with the "Killer Heels" settings. Slooty clothes too, It turns out there's a whole bunch of versions of SexLabs Aroused version 29.0. I was evidently using the wrong one for SE and the only place to get the right one for SE is in a thread about the one for LE. Evidently the "right" one is Version 29.0-ASA3

 

The ASA3 version includes the MCM settings for "Heels" which appear to be killer. Slooty, sexy, illegal and all those other interesting attributes for clothes.

 

Anyway it's here if anybody stumbles across this in the future: 

https://www.loverslab.com/topic/130406-sexlab-aroused-extended/page/35/#findComment-3871553

 

Edited by Leela2076
Kaint Espeel
  • 1 month later...
Posted
12 hours ago, Fraying9981 said:

is it possible to use this mod in SE to add separate buffs for male and female NPCs for arousal?

 

Unless I am sorely mistaken it only affects the player.

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