pustulio Posted August 3, 2023 Share Posted August 3, 2023 Should I do LOOT do its thing or what should the load order look like? Link to comment
xbxbcvoo Posted August 6, 2023 Share Posted August 6, 2023 May I ask if anyone knows that the vampire lord's dick doesn't have a dynamic transformation process animation? Is it normal to switch directly to an erection state when starting a sexual animation. I would greatly appreciate it if you could tell me this question? Link to comment
Ugyesmaci Posted August 6, 2023 Share Posted August 6, 2023 Hi, i'm running this on SE and finding that the ABC options don't appear in the MNC menus and monsters have no dicks appearing. I have it overwriting everything else. Any solution to this? Link to comment
sekuzeku Posted August 11, 2023 Share Posted August 11, 2023 any way to get horse saddles (like from Convenient Horses) to appear with this and MNC ? Link to comment
PhoenixFlyer324650 Posted August 15, 2023 Share Posted August 15, 2023 I'm on the special edition & I got this instead of Animal SOS since Animal SOS is outdated and broken currently. I made sure ABC overwrote everything that conflicted with (using Vortex) it but the cocks are still stiff (both inside & outside animations, for example the troll one looks nothing like the one in the gif). I'm pretty sure I have all the required mods so I'm not sure why it's not working. I don't know if it's because I needed to manually install it or something else. I downloaded it from the MEGA link and used the install from file button on Vortex. So that might be the issue. But in the mod description it didn't say it needed to be manually installed or where to put it when manually installing. Can anyone help me out? Link to comment
MadMansGun Posted August 15, 2023 Share Posted August 15, 2023 (edited) On 8/6/2023 at 2:02 PM, Ugyesmaci said: Hi, i'm running this on SE and finding that the ABC options don't appear in the MNC menus and monsters have no dicks appearing. I have it overwriting everything else. Any solution to this? abc does not add anything to the mcm, and no dicks would be a MNC/CF/JCON/non-stock race problem. On 8/11/2023 at 4:36 PM, sekuzeku said: any way to get horse saddles (like from Convenient Horses) to appear with this and MNC ? they should be working, the last mnc update was to improve horse mod compatibly. 2 hours ago, PhoenixFlyer324650 said: I'm on the special edition & I got this instead of Animal SOS since Animal SOS is outdated and broken currently. I made sure ABC overwrote everything that conflicted with (using Vortex) it but the cocks are still stiff (both inside & outside animations, for example the troll one looks nothing like the one in the gif). I'm pretty sure I have all the required mods so I'm not sure why it's not working. I don't know if it's because I needed to manually install it or something else. I downloaded it from the MEGA link and used the install from file button on Vortex. So that might be the issue. But in the mod description it didn't say it needed to be manually installed or where to put it when manually installing. Can anyone help me out? make sure mnc's or abc's skeletons are being used, vortex may have left asos files behind. maybe even reinstall mnc.  and you need to use newer animations that are made for ABC, (eg billyy's, my own (hcos) and factoryclose) not the stock sexlab & mnc animations that are 7+ years old also i added edited idle animations to horses & werewolves in mnc so you should be seeing animations on them when they are just walking around aroused. (the werewolf also has a DAR animation if you happen to have that mod installed) Edited August 15, 2023 by MadMansGun 2 Link to comment
PhoenixFlyer324650 Posted August 16, 2023 Share Posted August 16, 2023 (edited) 6 hours ago, MadMansGun said: abc does not add anything to the mcm, and no dicks would be a MNC/CF/JCON/non-stock race problem. they should be working, the last mnc update was to improve horse mod compatibly. make sure mnc's or abc's skeletons are being used, vortex may have left asos files behind. maybe even reinstall mnc.  and you need to use newer animations that are made for ABC, (eg billyy's, my own (hcos) and factoryclose) not the stock sexlab & mnc animations that are 7+ years old also i added edited idle animations to horses & werewolves in mnc so you should be seeing animations on them when they are just walking around aroused. (the werewolf also has a DAR animation if you happen to have that mod installed) Ok thanks. I'm pretty sure it should be using ABC's skeleton, I made MNC & ABC overwrite everything it allowed me to overwrite, but I allowed ABC to overwrite MNC. But I'll try reinstall MNC to see if that will work. I have Billy's Animations & HCOS (I presume the right versions). I'll have to get the factoryclose animations (Any chance I could get a link to it? Navigating LL for a specific mod is a pain). I'll probably just disable all MNC & stock SexLab creature animations. It is a bit unfortunate that most cocks are only animated in animations, hopefully in the future they'll be made animated when just roaming. Edited August 16, 2023 by PhoenixFlyer324650 Link to comment
TheGiant Posted August 30, 2023 Share Posted August 30, 2023 I found a few spelling errors in multiple sections of the mod for meshes in ABC's install. Is it ok to share this here or has this been posted before? Just in case it's not user error I have ABC overwriting everything from ASOS and MNC. Link to comment
Antifapup Posted August 31, 2023 Share Posted August 31, 2023 Hey, I've been troubleshooting my load order, vortex rules, conflics and so on, and I've mostly got everything working as it's supposed to be, but I ran into the frost troll black dick issue mentioned earlier. Dunno if the cause has been discovered yet but I thought I'd drop in. Link to comment
daemonhunter2185 Posted August 31, 2023 Share Posted August 31, 2023 (edited) Is it compatible with Bellyaches Animal and Creatures Pack? Edited August 31, 2023 by daemonhunter2185 Link to comment
PhoenixFlyer324650 Posted September 6, 2023 Share Posted September 6, 2023 Ok so after a lot of testing, the cocks are still not animated in animations except for Horses & Werewolves. All other creatures are still stiff in animations. I'm using Billy's Animations, HCOS Animations and Baka Factory which were the ones I was told this mod works for yet they are still stiff in those animations. I've also disabled all the MNC animations and the default SexLab Creature animations. So unless I have outdated versions of the animation mods I have no idea what else could be wrong, I've let this mod overwrite every mod that Vortex said was conflicting with it, so my load order should be correct. Link to comment
sillygooseboy7 Posted September 6, 2023 Share Posted September 6, 2023 I'm sure this has been asked a million times but I'm pulling my hair out here. What is a common cause for penises not showing up on creatures?  I have ABC overwriting everything as suggested in the post.  When I surrender to a creature (through Defeat Baka Edition) - the penis shows up for one creature on the first animation, but not for any other creatures, and not for animations in the following sequences (which is dictated by the chance for another round slider)  To word it differently - when surrendering to multiple creatures, only one has a dick, and only for the first animation. After that it disappears.  Side notes:  When surrendering to a single creature, everything seems to be working as intended, although the alignment for certain animations is atrocious.  Arousal threshold in all creature related mods is set to 0 but creatures don't have dicks when not in animations.  I can provide a load order and all that if needed.  Off the top of my head, I'm using ABC, MNC, immersive creatures, bad dog's immersive creatures patch, creature framework, defeat baka edition, FNIS, aroused creatures, and a handful of patches from LL. This is not the order in which they're installed, just rattling off some of the main mods I'm running.  FNIS and all animations are installed properly with only one warning about potential CTD since i have so many animations (which I've fixed through the usual patches). Link to comment
PhoenixFlyer324650 Posted September 7, 2023 Share Posted September 7, 2023 (edited) On 9/6/2023 at 3:17 PM, sillygooseboy7 said: I'm sure this has been asked a million times but I'm pulling my hair out here. What is a common cause for penises not showing up on creatures?  I have ABC overwriting everything as suggested in the post.  When I surrender to a creature (through Defeat Baka Edition) - the penis shows up for one creature on the first animation, but not for any other creatures, and not for animations in the following sequences (which is dictated by the chance for another round slider)  To word it differently - when surrendering to multiple creatures, only one has a dick, and only for the first animation. After that it disappears.  Side notes:  When surrendering to a single creature, everything seems to be working as intended, although the alignment for certain animations is atrocious.  Arousal threshold in all creature related mods is set to 0 but creatures don't have dicks when not in animations.  I can provide a load order and all that if needed.  Off the top of my head, I'm using ABC, MNC, immersive creatures, bad dog's immersive creatures patch, creature framework, defeat baka edition, FNIS, aroused creatures, and a handful of patches from LL. This is not the order in which they're installed, just rattling off some of the main mods I'm running.  FNIS and all animations are installed properly with only one warning about potential CTD since i have so many animations (which I've fixed through the usual patches). I literally just had a similar issue, I'm 90% certain it's caused by Bad Dogs Immersive Creatures. My creature's dicks were showing up fine before (although they aren't animating like they're meant to with this mod, still stiff, can't figure out why). But as soon as I downloaded Immersive Creatures & BD's version of Immersive Creatures, the dicks stopped working and the option to override the creature's gender also stopped working. Edited September 7, 2023 by PhoenixFlyer324650 Link to comment
sillygooseboy7 Posted September 7, 2023 Share Posted September 7, 2023 1 hour ago, PhoenixFlyer324650 said: I literally just had a similar issue, I'm 90% certain it's caused by Bad Dogs Immersive Creatures. My creature's dicks were showing up fine before (although they aren't animating like they're meant to with this mod, still stiff, can't figure out why). But as soon as I downloaded Immersive Creatures & BD's version of Immersive Creatures, the dicks stopped working and the option to override the creature's gender also stopped working. Did you ever find a fix? Have you tried disabling BDIC and immersive creatures? I might try that after I read over the install instructions again. If they have them posted Link to comment
PhoenixFlyer324650 Posted September 7, 2023 Share Posted September 7, 2023 7 hours ago, sillygooseboy7 said: Did you ever find a fix? Have you tried disabling BDIC and immersive creatures? I might try that after I read over the install instructions again. If they have them posted Yes I disabled BDIC & after about 10 minutes everything was working fine again. Link to comment
sillygooseboy7 Posted September 8, 2023 Share Posted September 8, 2023 13 hours ago, PhoenixFlyer324650 said: Yes I disabled BDIC & after about 10 minutes everything was working fine again. Well shit, does that mean the creatures from immersive creatures don't have schlongs? I was hoping they would. If they don't, I might disable BDIC and immersive creatures Link to comment
サマエル Posted September 9, 2023 Share Posted September 9, 2023 Hi everyone! noob question here: Why my male character is not using animated beast cock during werewolf sex scenes?  Skyrim AE and all updated (SOS, ABC, Aroused Creature, More Nasty Creature, etcétera, etc...)  Spoiler  I'm using SOS Full with werewolf sos unticked in MCM and animated beast cock is not responding during sex scene but is ON with aroused animation (werewolf idle fappin)  Werewolf NPC (and all other npc creatures) works fine but no main character's werewolf cock Link to comment
VseTmirykS Posted October 5, 2023 Share Posted October 5, 2023 On 8/24/2022 at 12:51 AM, Skylaaa said:  edit: got it to work erect and not erect however, the problem is now the non erect appears to float not attached properly to the horse.    i updated creature framework and mnc to latest.   i looked into xedit, turns out there is no mesh for the non erect style, it just uses a placeholder to prevent crashes i guess.  in xedit>ArmorAddon>all suffix that end with -soft>Male world model entry.  the nif file "MoreNastyCritters\horse\Addon_None.nif" is the culprit, i looked it at nifskope, and bingo, its just an empty mesh.  tried changing it to "MoreNastyCritters\horse\addon_HorseBlack.nif". now it works, but the problem is, that it's not attached properly, and looks floating.  (further testing is required) also if anyone know how to properly attach this to the skeleton of sc horse, that would be swell.  i might try to just elevate the mesh to the proper position but i dont know if that's the correct way of doing this.        Did you managed to fix this? Having the same problem and can't figure it out. Yes according to SSSEdit SC_horsereplacer_SSE uses Addon_none Link to comment
OverseerPrimeXF Posted October 6, 2023 Share Posted October 6, 2023 (edited) Hi, im on SE and does it intended to all creatures give same belly bulge, like no matter canines or trolls belly quite big with all of them. CBPC, and i saw diferent files for creatures decribing how they must bulge, but seems like changing parameters (BellyBulge/Max/PosLowest) makes no difference. Is i doing something wrong with my life or set up something incorrectly and some cases of bulge makes bulging area shake, any suggestions to workaroung that also SMP collisions not working at all, they say HDT-SMP with Collision Settings required, any place to get collision settings for such dumbs as me? ones coming with acro's 3BA full smp or variants not giving collisions, only cbpc (yes im checked smp option in fomod) Edited October 7, 2023 by OverseerPrimeXF Link to comment
Nessa Posted October 13, 2023 Share Posted October 13, 2023 (edited) I was asked to throw this together. And for some idiotic reason I said "Sure." ?  This is a patch to get RedCap recognized in Creature Framework.  What it does: Registers RedCap in Creature Framework Adds excited part based on Baka's rieklings with matching texture. -- Collisions and everything. Renames RedCap's custom race so SL (via MNC) can be used. Is ESL-ified naturally. Gives redcap the appropriate keyword to work with SLEN. What it isn't: Does not add custom meshes for each armor set. -- Give me a break. ? Plus stuff like the pirate hat would clip anyway. Has not been thoroughly tested. -- It works for the base creature but I'm not sure about the armor system. There are entries for all of them though. I'm not sure if Redcap rides a boar or not. That hasn't been handled. Don't look here ?: Spoiler  Requirements (in case it's not obvious): RedCap MNC Baka's ABC (Along with all its requirements!!)  Anyone is more than welcome to add on to this.   Redcap SL Patch-(v1.2).7z  EDIT: I was reminded that SLEN compatibility consists of a keyword. Oops. New version has that.  EDIT Version 1.2: Turns out, the "null" on normal armor apparently causes the little guy to go around constantly excited. 1.2 fixes this. Probably. ?  Edited December 12, 2023 by Nessa 6 Link to comment
kamithemoon Posted October 16, 2023 Share Posted October 16, 2023 On 10/13/2023 at 4:33 PM, Nessa said: I was asked to throw this together. And for some idiotic reason I said "Sure." ?  This is a patch to get RedCap recognized in Creature Framework.  What it does: Registers RedCap in Creature Framework Adds excited part based on Baka's rieklings with matching texture. -- Collisions and everything. Renames RedCap's custom race so SL (via MNC) can be used. Is ESL-ified naturally. Gives redcap the appropriate keyword to work with SLEN. What it isn't: Does not add custom meshes for each armor set. -- Give me a break. ? Plus stuff like the pirate hat would clip anyway. Has not been thoroughly tested. -- It works for the base creature but I'm not sure about the armor system. There are entries for all of them though. I'm not sure if Redcap rides a boar or not. That hasn't been handled. Don't look here ?:  Reveal hidden contents  Requirements (in case it's not obvious): RedCap MNC Baka's ABC (Along with all its requirements!!)  Anyone is more than welcome to add on to this.  Redcap-SL-Patch-(v1.1).7z 975.05 kB · 1 download  EDIT: I was reminded that SLEN compatibility consists of a keyword. Oops. New version has that.  Well, this is going to be hilariously awesome! Link to comment
blader00711 Posted October 16, 2023 Share Posted October 16, 2023 I am new in this mod. I have installed this and it says it is form 43 for older version of Skyrim. Link to comment
Nessa Posted October 16, 2023 Share Posted October 16, 2023 (edited) 7 hours ago, blader00711 said: I am new in this mod. I have installed this and it says it is form 43 for older version of Skyrim.  Then you installed the wrong version. The SE version is an ESL which can't happen on form 43 anyway.  Should be automatic in MO2.  EDIT: Hah, ok just tried it. You have to select SE. ? Edited October 16, 2023 by Nessa Link to comment
kakumeiki Posted October 19, 2023 Share Posted October 19, 2023 Needing a little help here. The tentacles for the Seeker and Spriggan aren't popping up despite me installing (hopefully) the right mods load order. Anyone have ever faced this problem? Link to comment
DrHuge Posted October 25, 2023 Share Posted October 25, 2023 Do Animated Beast's Cocks OVERWRITE XP32 Link to comment
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