pdk2712 Posted October 30, 2023 Posted October 30, 2023 I have only been able to get the sex option to actually work when done through the dialog options. None of the others (kiss, hug, cuddle) work. It doesn't matter if the other person is male or female, companion or random npc, it all ends with a "AAF scene init 4" error. I do have atomic lust and rufgt's animation packs installed, and leito's and savagecabbage's as well. The addon file is installed correctly, which should have taken care of the animations needing both M and F from my understanding. The papyrus logs say its due to no female human + female human animations being found. Will setting ignore animation genders to true in the AAF settings ini take care of that or is there something built into SEU that does the check?
EgoBallistic Posted October 30, 2023 Author Posted October 30, 2023 6 hours ago, pdk2712 said: Will setting ignore animation genders to true in the AAF settings ini take care of that or is there something built into SEU that does the check? Whatever is going on there is due to AAF settings and/or animation packs. SEU doesn't check genders at all. The only gender related option is "Send actors to AAF in reverse order" which is useful in F/F and M/M animations since most animations are set up with the first actor is the female role and the second is the male role.
pdk2712 Posted October 30, 2023 Posted October 30, 2023 16 hours ago, EgoBallistic said: Whatever is going on there is due to AAF settings and/or animation packs. SEU doesn't check genders at all. The only gender related option is "Send actors to AAF in reverse order" which is useful in F/F and M/M animations since most animations are set up with the first actor is the female role and the second is the male role. I see. I did do a test with the AAF gender ignore setting set to true to check and it didn't have any effect at all, still the same scene init 4 error. I took a look through the animationdata.xml in the addon and the same file for atomic lust. Your addon file isn't supposed to directly overwrite the atomic lust one is it? I imagine the addon file gets called first which removes the gender tag for when it calls the animation from atomic lust? Do you think copying the same format you had in the addon file xml directly to atomic lust's (getting rid of the M and F for actor gender for each relevant animation) would do anything? Or are there settings for AAF somewhere else that I should be looking at? The only settings file I was aware of is AAF_settings.ini in ...Fallout 4\Data\AAF Sorry for all the questions lol I have some knowledge about programming/coding/modding, but I am not super familiar with how AAF works and utilizes all the various files.
scudzilla Posted November 9, 2023 Posted November 9, 2023 When surrendering leads to an aaf scene, the hud is hidden? including the aaf menu.
Darkstorms Posted November 23, 2023 Posted November 23, 2023 I have an issue with this mod.. whenever I select a furniture & perform an "action" there (through flirt).. upon leaving and entering the area again, I got teleported to that furniture that I selected instead of the front of the door where I entered.. (ie in cambridge police station, I selected the bed then flirt hayley, after that I exit the building through the door on the roof.. then when I re-enter the station, I got teleported directly to the bed which I selected before) this also happened in many other places..
EgoBallistic Posted November 23, 2023 Author Posted November 23, 2023 9 hours ago, Darkstorms said: I have an issue with this mod.. whenever I select a furniture & perform an "action" there (through flirt).. upon leaving and entering the area again, I got teleported to that furniture that I selected instead of the front of the door where I entered.. (ie in cambridge police station, I selected the bed then flirt hayley, after that I exit the building through the door on the roof.. then when I re-enter the station, I got teleported directly to the bed which I selected before) this also happened in many other places.. There's no way SEU is causing that. When you select a furniture, SEU stores its reference ID in a new variable. Then when you do a flirt or whatever, the reference is passed to AAF to try to use as the LocationObject. The reference gets cleared when you select another one or select nothing, or when you move more than 2000 distance from it. Doors use their own specific markers that are placed in the world and SEU's variables have no connection to that at all.
squidwardd Posted November 28, 2023 Posted November 28, 2023 Weird question nothing serious or issue related, mod works wonderfully no complaints at all. I was wondering if it's possible to change some race/creature parameters for some of the flirt interactions with FO4 edit? I'm not sure if I'm making sense but, let me explain. So, as far as I know, the flirt option is locked to a few specific "races": humans, super mutants, companions, and dogmeat are all I think. I'm currently playing with assimilation (2.7) and there's no way to naturally initiate sex with mutant hounds, super mutant behemoths, or attack dogs/raider hounds. My question is more of an opinion on possibility I guess? I'd like to just go into FO4 edit and add the mentioned creatures/races to one of the flirt quests, and then rephrase the dialogue to match as best I can. I believe I can do the latter with relative ease but I'm unsure about the first part. I might just switch to the simple flirt version because that might be slightly easier? I've only ever replaced textures and small dialogue edits so I'm a little lost here so I figured I'd ask lol. Once again, amazing mod, I am greedy and not smart, thank you. 1
EgoBallistic Posted November 30, 2023 Author Posted November 30, 2023 On 11/28/2023 at 5:26 AM, squidwardd said: So, as far as I know, the flirt option is locked to a few specific "races": humans, super mutants, companions, and dogmeat are all I think. I'm currently playing with assimilation (2.7) and there's no way to naturally initiate sex with mutant hounds, super mutant behemoths, or attack dogs/raider hounds. My question is more of an opinion on possibility I guess? Right - Other than Dogmeat, the only creatures you can interact with in normal flirting have to be flagged as ActorTypeNPC, which means they can talk. You could probably change the conditions in normal flirting so the Dogmeat dialogue applies to everything that has the ActorTypeCreature keyword for example, I believe that should work and it would be a pretty simple change. 1
Vroomer Posted November 30, 2023 Posted November 30, 2023 Whats the mod that i need to use to make them naked? Each time i interact and choose an option they are just wearing their underwear and bra.
Vroomer Posted November 30, 2023 Posted November 30, 2023 15 minutes ago, Vroomer said: Whats the mod that i need to use to make them naked? Each time i interact and choose an option they are just wearing their underwear and bra. Also whenever i press the hot keys to interact with the npcs and they start talking they are silent. So they are just moving their lips and no sound comes out.
EgoBallistic Posted December 1, 2023 Author Posted December 1, 2023 2 hours ago, Vroomer said: Whats the mod that i need to use to make them naked? Each time i interact and choose an option they are just wearing their underwear and bra. You need a body replacer. Check the appropriate section in The Fucking Manual. 2 hours ago, Vroomer said: Also whenever i press the hot keys to interact with the npcs and they start talking they are silent. So they are just moving their lips and no sound comes out. The dialogue in this mod is silent. Turn on subtitles to see what the actors are saying.
Vroomer Posted December 1, 2023 Posted December 1, 2023 12 hours ago, EgoBallistic said: You need a body replacer. Check the appropriate section in The Fucking Manual. The dialogue in this mod is silent. Turn on subtitles to see what the actors are saying. Thank you!
ihopeyoudie666 Posted December 14, 2023 Posted December 14, 2023 I've tried to set up hotkey for action but it gives me info, Missing plugins: AAF_SEU.esp, when this file is alredy in data folder. I instaled it with vortex. So much wasted time trying to have working sex mod when bethesda could just put it in game and rate game as M+, when they KNOW that people gonna do it anyway.
ihopeyoudie666 Posted December 14, 2023 Posted December 14, 2023 Dunno why, AAF_SEU.esp was turned off in plugins section in vortex, if anyone have same problem, you should check that too! It just works now.
Legion95 Posted December 23, 2023 Posted December 23, 2023 If I'm being idiotic, please let me know. But if we can "Flirt" with dogmeat, why can't we "Flirt" with other creatures? (As in the ones we "tame" with wasteland workshop or actually tame with Beastmaster.)
calvin_0 Posted December 24, 2023 Posted December 24, 2023 On 10/30/2023 at 8:17 AM, pdk2712 said: I have only been able to get the sex option to actually work when done through the dialog options. None of the others (kiss, hug, cuddle) work. It doesn't matter if the other person is male or female, companion or random npc, it all ends with a "AAF scene init 4" error. I do have atomic lust and rufgt's animation packs installed, and leito's and savagecabbage's as well. The addon file is installed correctly, which should have taken care of the animations needing both M and F from my understanding. The papyrus logs say its due to no female human + female human animations being found. Will setting ignore animation genders to true in the AAF settings ini take care of that or is there something built into SEU that does the check? question, how do you set Sex Em Up to start sex scene via dialogue? is there a patch to make SEM so it doesnt require to use the hotkey to start the sex scene? thanks.
UsernameTaken666 Posted December 24, 2023 Posted December 24, 2023 1 hour ago, calvin_0 said: question, how do you set Sex Em Up to start sex scene via dialogue? is there a patch to make SEM so it doesnt require to use the hotkey to start the sex scene? thanks. Ya don't. The hotkeys start the scenes via dialogue.
calvin_0 Posted December 24, 2023 Posted December 24, 2023 6 minutes ago, UsernameTaken666 said: Ya don't. The hotkeys start the scenes via dialogue. thanks, i thought i was missing a mod to fix a major flaw with this mod, but turn out it's just a miscommunication...
UsernameTaken666 Posted December 24, 2023 Posted December 24, 2023 2 minutes ago, calvin_0 said: thanks, i thought i was missing a mod to fix a major flaw with this mod, but turn out it's just a miscommunication... You're welcome. "Major flaw" though? That's communicated clearly if you read the description of what the mod does. Your expectations does not mean the mod is flawed.
ohhellnawwww Posted December 25, 2023 Posted December 25, 2023 its saying hotkeys are disabled during aaf scenes, when literally nothing is going on
EgoBallistic Posted December 25, 2023 Author Posted December 25, 2023 15 hours ago, ohhellnawwww said: its saying hotkeys are disabled during aaf scenes, when literally nothing is going on That means AAF hung or crashed while playing an animation on the player, and you are now stuck with the "AAF Actor Busy" keyword. You can clear this keyword in the Misc options of SEU's MCM. Note that all this does is clear the keyword, if your AAF installation is messed up you'll need to fix it or this will happen again.
lazmax2005 Posted December 25, 2023 Posted December 25, 2023 2 hours ago, EgoBallistic said: That means AAF hung or crashed while playing an animation on the player, and you are now stuck with the "AAF Actor Busy" keyword. You can clear this keyword in the Misc options of SEU's MCM. Note that all this does is clear the keyword, if your AAF installation is messed up you'll need to fix it or this will happen again. Hello, I'm desperate and couldn't find an answer to this problem. For a long time now I have been unsuccessfully trying a variety of installation variations following the instructions, but the game simply does not see the menu and MSM installed.
calvin_0 Posted December 26, 2023 Posted December 26, 2023 3 hours ago, lazmax2005 said: Hello, I'm desperate and couldn't find an answer to this problem. For a long time now I have been unsuccessfully trying a variety of installation variations following the instructions, but the game simply does not see the menu and MSM installed. Nexus Mod Manager? that is an outdated mod manager, probably should consider to switch to vortex or better, MO2... anyway since i dont know how NMM works, i'm not sure if this would fix your problem, but try to get MCM to load before anything else... if i remember correctly, MCM need to load before any other mod that uses it.
EgoBallistic Posted December 26, 2023 Author Posted December 26, 2023 9 hours ago, lazmax2005 said: Hello, I'm desperate and couldn't find an answer to this problem. For a long time now I have been unsuccessfully trying a variety of installation variations following the instructions, but the game simply does not see the menu and MSM installed. Most likely you're running an old version of Fallout 4 that is not compatible with the version of F4SE and MCM that you have installed. Otherwise you wouldn't need Fallout 4 Version Check Patcher.
lazmax2005 Posted December 26, 2023 Posted December 26, 2023 (edited) 4 hours ago, EgoBallistic said: Hello, I'm desperate and couldn't find an answer to this problem. For a long time now I have been unsuccessfully trying a variety of installation variations following the instructions, but the game simply does not see the menu and MSM installed. Thank you very much! All the tips helped. Only now there’s another problem... Using this mod [Home] is located on my layout is absurd and I can’t figure out how to create hotkeys. I've looked through everything and haven't found a way to open the MCM Sex 'Em Up menu in the game. Edited December 26, 2023 by lazmax2005
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