Bush_Connoisseur Posted November 20, 2018 Posted November 20, 2018 9 hours ago, anghelos92 said: @Bush_Connoisseur we should write a serie about your PC and his stories ?? reqlly well done! I noticed from your screenshots that you use MCG Lust and Sexlab Arousal together, they have overlapping debuffs are sure you want to use them both? You can disable the mcg lust system and its widget if you want use sexlab arousal. But i know that if you like things hardcore then using both is good I noticed that you got rejected a lot of times. Statistically since a new player at begin of the game has at least 15 speech skills you should have 1/7 chance to succeed in inviting someone to date. It seems that you either was so unfortunate or (i thinks this) your high lust level debuffs and maybe other effects lowered your speech skills a lot. About slaves not following you, remember that you can have a max of 4 slaves following you at the same time, they are called slave following 1...slave following 2 etc while they are following you. You can have a total of 40 slaves waiting for you but you can bring with you only 4 at time. About dressing glitches unfortunately it's very hard controlling them in skyrim without the function setoutfit() that breaks the game. So i.e. to make sure they remain naked you must take from their inventory every armor because from time to time their AI package force them to wear the best armor they've got in inventory, but if they have nothing they should wear nothing (unless their inventory resets, something that happens for certain npcs). When i coded the undressing feature you note that i added an open inventory command the moment they get undressed, it's annoying to have to close an extra inventory when you undress someone but it's intended that you take from their inventory the clothes that you would not normally see if you just click the button inventory. Glad you enjoyed it. I left them both on intentionally. The Lust and aroused reduxed systems seem to work hand and hand with no problem. As long as everyone is covered the arousal seems to max out about once every 4 days. Yet, with 3 people unclothed it seems to max out once a day. As far as getting rejected I remained at level 1 and my speech craft remained at default value, I did not do much talking to to NPCs to raise it and wasn't concerned with raising to achieve another date with her. I felt she was a comical antagonist I perpetuated by visiting and reporting on her once a day inside the camp besides battling threats, hunger, thirst and arousal. I really hadn't tested the dating system but glad to know its there. Following slaves. I totally forgot about the 4 npc limitation. That would make sense because I originally enslaved that redguard at Silentmoon and left her there. But the first slave was the radiant spawn altmer who disappeared. The thing that was concerning was the new Altmer and male argonian that spawned at the fort already bound in ropes and pregnant. Then the male giving birth. I guess the disappearance of the first altmer and then the second set of two down in the prison contributed to that oddness. Some how the new npc's that spawned were indexed as the NPCs that disappeared. Inventory: understood. Do you think the cloning of, and destruction of the original NPC will change that dynamic of those rules in the future? That feature has not been implemented yet, correct?
LesboIsBesto Posted November 20, 2018 Posted November 20, 2018 Are there other mods this conflicts with besides Defeat & Submit?
Bush_Connoisseur Posted November 20, 2018 Posted November 20, 2018 Another idea that would be cool would be to transfer the active slave faction to a dormant sand boxing slave faction package, going about and doing daily generic routines like wandering, interacting with objects and sleeping. Besides simply the "stand here" package. Hopefully this would also free up active slave slots. Kind of like MHIYH for followers. Allowing users to choose which 4 slaves will travel or be relocated.
anghelos92 Posted November 20, 2018 Author Posted November 20, 2018 1 hour ago, Bush_Connoisseur said: Glad you enjoyed it. I left them both on intentionally. The Lust and aroused reduxed systems seem to work hand and hand with no problem. As long as everyone is covered the arousal seems to max out about once every 4 days. Yet, with 3 people unclothed it seems to max out once a day. As far as getting rejected I remained at level 1 and my speech craft remained at default value, I did not do much talking to to NPCs to raise it and wasn't concerned with raising to achieve another date with her. I felt she was a comical antagonist I perpetuated by visiting and reporting on her once a day inside the camp besides battling threats, hunger, thirst and arousal. I really hadn't tested the dating system but glad to know its there. Following slaves. I totally forgot about the 4 npc limitation. That would make sense because I originally enslaved that redguard at Silentmoon and left her there. But the first slave was the radiant spawn altmer who disappeared. The thing that was concerning was the new Altmer and male argonian that spawned at the fort already bound in ropes and pregnant. Then the male giving birth. I guess the disappearance of the first altmer and then the second set of two down in the prison contributed to that oddness. Some how the new npc's that spawned were indexed as the NPCs that disappeared. Inventory: understood. Do you think the cloning of, and destruction of the original NPC will change that dynamic of those rules in the future? That feature has not been implemented yet, correct? Yeah the npcs spawning already bound and pregnant is very concerning indeed. This mod doesn't handle pregnancies but it may be that the male pregnant was a woman before! Yeah it sounds strange but i noticed that if you left some particular non unique npcs enslaved the game may reset their appearence when it resets the cell they were! Indeed i thibk it's time to implement that cloning feature you suggested!
anghelos92 Posted November 20, 2018 Author Posted November 20, 2018 28 minutes ago, Bush_Connoisseur said: Another idea that would be cool would be to transfer the active slave faction to a dormant sand boxing slave faction package, going about and doing daily generic routines like wandering, interacting with objects and sleeping. Besides simply the "stand here" package. Hopefully this would also free up active slave slots. Kind of like MHIYH for followers. Allowing users to choose which 4 slaves will travel or be relocated. Thanks for the suggestion i will see if it can be done as a separate plugin maybe
anghelos92 Posted November 20, 2018 Author Posted November 20, 2018 53 minutes ago, Destroyah340 said: Are there other mods this conflicts with besides Defeat & Submit? Read the faqs. MCG mod hasn't conflicts with deteat or SUBMIT. It has overlapping features with them that you may wisely resolve: i.e. using defeat mod...you may wisely choose to disable the player features of mcg. The same happens with submit. They are totally compatible. "Real" incompatibilities are listed in the faqs
Bush_Connoisseur Posted November 20, 2018 Posted November 20, 2018 31 minutes ago, anghelos92 said: Thanks for the suggestion i will see if it can be done as a separate plugin maybe I don't know how hard it would be to remove them from an active following slave and set them a calmed dormant sandboxing slave. I was under the impression that it was removing one faction and adding them to another faction. I was also thinking in dialogue instead of wait/follow it could be "You stay here until i return for you" but being calmed I would think they may retain animus for the PC as well as other NPCs. Just something to think about for the future. it isn't imperative. Which reminds me I did not object to NPCs wanting to attack my slaves. They were bandits after all and could have wronged them or someone they loved in the past. I think it adds another dynamic to the game. Where one would have to smuggle their slaves to safety so they aren't found out and executed on the spot and you always have the make follower option ready to go for when they have been rehabilitated and earned their stripes they may graduate to companion status which would alleviate the npcs attacking slaves response to recognizing followers as friendlies. I'll test next once the cloning is in place. Looking forward to it. 1
anghelos92 Posted November 20, 2018 Author Posted November 20, 2018 28 minutes ago, Bush_Connoisseur said: I don't know how hard it would be to remove them from an active following slave and set them a calmed dormant sandboxing slave. I was under the impression that it was removing one faction and adding them to another faction. I was also thinking in dialogue instead of wait/follow it could be "You stay here until i return for you" but being calmed I would think they may retain animus for the PC as well as other NPCs. Just something to think about for the future. it isn't imperative. Which reminds me I did not object to NPCs wanting to attack my slaves. They were bandits after all and could have wronged them or someone they loved in the past. I think it adds another dynamic to the game. Where one would have to smuggle their slaves to safety so they aren't found out and executed on the spot and you always have the make follower option ready to go for when they have been rehabilitated and earned their stripes they may graduate to companion status which would alleviate the npcs attacking slaves response to recognizing followers as friendlies. I'll test next once the cloning is in place. Looking forward to it. Giving a custom AI package to an actor it's not difficult but it's tedious since you need to put the actor into an alias which have the package, the process to make this is slow because creation kit opening and editing of aliases is quite slow, especially if i need to make 40 aliases for this, but i think i will do this regardless because it's a nice feature to add. About the spaves being attacked this is not something i can't reproduce, i tried but in my game onve i enslave someone, be it a bandit, a master vampire or a necromancer they are never attacked by others when they are my slaves. People return hostile to slaves only if i recruit them as follower and dismiss them. Can be possible that a mod of yours add the slaves to a particular faction? Papyrusutils should give instrument to force ai packages on the go but i don't know the implications on save bloat (all of you should know i freak out about game stability )
LesboIsBesto Posted November 20, 2018 Posted November 20, 2018 3 hours ago, anghelos92 said: Read the faqs. MCG mod hasn't conflicts with deteat or SUBMIT. It has overlapping features with them that you may wisely resolve: i.e. using defeat mod...you may wisely choose to disable the player features of mcg. The same happens with submit. They are totally compatible. "Real" incompatibilities are listed in the faqs K I read thru it some more, the main page doesnt list EFF & Hentai Pregnancy as required but later down in newer posts u say they are hard requirements? Also this wont interfere with other soliciting/recruitment dialogues like from Defeat, DCL, or Cursed Loot right? Am makin sure cuz Ive had Skooma Whore interfere with Maria Eden & SexLab Solutions cuz SW didnt explicitly list it overwrites certain dialogue
giamel Posted November 20, 2018 Posted November 20, 2018 1 hour ago, Destroyah340 said: K I read thru it some more, the main page doesnt list EFF & Hentai Pregnancy as required but later down in newer posts u say they are hard requirements? Also this wont interfere with other soliciting/recruitment dialogues like from Defeat, DCL, or Cursed Loot right? Am makin sure cuz Ive had Skooma Whore interfere with Maria Eden & SexLab Solutions cuz SW didnt explicitly list it overwrites certain dialogue EFF & Hentai Pregnancy aren't required. I've seen posts where people were using Defeat w/ it as well. Not sure about DCL or Cursed. You should give it a shot and tell everyone what you think to help flush out this mod. Maybe seeing how it plays from previous saves or quite possibly a fresh start. kudos on the sexy avatar. Mmm, blue women. 1
anghelos92 Posted November 20, 2018 Author Posted November 20, 2018 21 hours ago, Destroyah340 said: K I read thru it some more, the main page doesnt list EFF & Hentai Pregnancy as required but later down in newer posts u say they are hard requirements? Also this wont interfere with other soliciting/recruitment dialogues like from Defeat, DCL, or Cursed Loot right? Am makin sure cuz Ive had Skooma Whore interfere with Maria Eden & SexLab Solutions cuz SW didnt explicitly list it overwrites certain dialogue I need a moderator to ERASE the first posts when ungrateful people where bitching about requirements. All you need to know about potential conflicts are in the Faqs it's written pretty clear in the mod description, no more is know at the moment, mods you said should be compatible. For short only mods that modify vanilla marriage dialogues or quest, or mods that modify vanilla companion recruit quest can conflict with this mod. SOLUTION: PUT MODS YOU SUSPECT TO BE CONFLICTING WITH MCG LOWER IN LOAD ORDER. THIS IS FOR ALL: Only valid and updated informations about this mod come from the MOD DESCRIPTION, THE FAQs and the MOD GUIDE. 20 hours ago, giamel said: EFF & Hentai Pregnancy aren't required. I've seen posts where people were using Defeat w/ it as well. Not sure about DCL or Cursed. You should give it a shot and tell everyone what you think to help flush out this mod. Maybe seeing how it plays from previous saves or quite possibly a fresh start. kudos on the sexy avatar. Mmm, blue women. My friend...bad news about the cloning...cloning a non unique npc still spawn a random actor. In addition to that cloning an unique NPC while can be useful to complete quest that require killing giving you the opportunity to enslave the objective instead at the same time that system would break factions, i.e. if you enslave a merchant cloning it, it will no more giving you trade dialogues because it will not have anymore a trade container to refer to, so even with all the current limitations it seems that the current enslaving system is still better and more reliable than cloning. If you know a different way than cloning using the placeatme(actorbase) let me know! EDIT: [Hopefully solved in 1.5.10]
anghelos92 Posted November 21, 2018 Author Posted November 21, 2018 @Bush_Connoisseur Using the system (actortoclone.getbaseobject() as actorbase).getTemplate() for LEVELED ACTORS non unique (your random bandit) seems to work nice to clone non unique levelled npcs, this has been implemented in version 1.5.10 and that should give you opportunity to enslave non unique npcs while killing (the mechanic happens behind a fade from white imagespace ) the original actor, this also let you "clear" the location because the original actors are killed during enslaving and the cloned slave should retain his/her appearance and above all GENDER during the game, it should not reset. There is just one minor immersion problem: During cloning the actor reset it's inventory so if you enslave a bandit woman with heavy armor the clone, while will be the identical person, will also have a different inventory so she may wear a leather armor after, but that will not reset again after enslavement. UNIQUE NPCs still use the former system so they are not cloned to don't break quests or merchant faction systems, so i.e. if a quest want you to kill an unique npc you can't enslave him/her, to complete the quest you must still kill him/her.
Bush_Connoisseur Posted November 21, 2018 Posted November 21, 2018 38 minutes ago, anghelos92 said: @Bush_Connoisseur Using the system (actortoclone.getbaseobject() as actorbase).getTemplate() for LEVELED ACTORS non unique (your random bandit) seems to work nice to clone non unique levelled npcs, this has been implemented in version 1.5.10 and that should give you opportunity to enslave non unique npcs while killing (the mechanic happens behind a fade from white imagespace ) the original actor, this also let you "clear" the location because the original actors are killed during enslaving and the cloned slave should retain his/her appearance and above all GENDER during the game, it should not reset. There is just one minor immersion problem: During cloning the actor reset it's inventory so if you enslave a bandit woman with heavy armor the clone, while will be the identical person, will also have a different inventory so she may wear a leather armor after, but that will not reset again after enslavement. UNIQUE NPCs still use the former system so they are not cloned to don't break quests or merchant faction systems, so i.e. if a quest want you to kill an unique npc you can't enslave him/her, to complete the quest you must still kill him/her. Awesome progress, I may be able to do some testing on it tonight. Tomorrow is the national American holiday day of observance where friends and family come together to celebrate and give thanks to God almighty for a bountiful harvest in the new world. Of course later we also thank God for allowing our forefathers to conquer, murder, rape and enslave the warriors and their people that were in this land prior. It is what it is. No remorse. Much like your mod.
anghelos92 Posted November 21, 2018 Author Posted November 21, 2018 7 minutes ago, Bush_Connoisseur said: Awesome progress, I may be able to do some testing on it tonight. Tomorrow is the national American holiday day of observance where friends and family come together to celebrate and give thanks to God almighty for a bountiful harvest in the new world. Of course later we also thank God for allowing our forefathers to conquer, murder, rape and enslave the warriors and their people that were in this land prior. It is what it is. No remorse. Much like your mod. LOL wish you a good thanksgiving day, and THANKS AMERICA FOR THE TRADITION OF BLACK FRIDAY just after that day. Love capitalism! LOL About the mod you may find that the newly implemented Fade out of white imagescreen during non unique actors enslavement may be a bit non unoptimized at the moment, i will fix the effect later to be more immersive hope the tests will be good
Bush_Connoisseur Posted November 22, 2018 Posted November 22, 2018 5 hours ago, anghelos92 said: LOL wish you a good thanksgiving day, and THANKS AMERICA FOR THE TRADITION OF BLACK FRIDAY just after that day. Love capitalism! LOL About the mod you may find that the newly implemented Fade out of white imagescreen during non unique actors enslavement may be a bit non unoptimized at the moment, i will fix the effect later to be more immersive hope the tests will be good Going to head back in game shortly but I tested the enslavement process 4 times. It didn't fade to white for me so I was able to witness the death of the original and placement of the new actor. Which is fantastic for me, I prefer it that way. But, I was wondering if a remedy instead of fading to white could it be possible to disable the original actor first then kill and create the new actor? Also all clothes stayed the exact same for me on all four actors. It is very impressive how you've gotten to this point with such an extremely small download.
RyuUchiha Posted November 22, 2018 Posted November 22, 2018 Hey, quick question. How does this racial preference thing work? Do you need a specific mod for it or does it require a LOT of sex with Nords for example? I have over 30 sex acts with Nords and Animals, yet I have no change in racial preference. Any help?
psyseed Posted November 22, 2018 Posted November 22, 2018 Hello anghelos92 ! I recently discovered MCG and so far so good. I have one question related to lust widget. When I set arousal increase in Eager NPCS after absorbing dragon soul or in Aroused setting if character in seen naked, MCG widget won't update lust score even if it is changed. Keep up great work and thanks for your effort.
anghelos92 Posted November 22, 2018 Author Posted November 22, 2018 7 hours ago, RyuUchiha said: Hey, quick question. How does this racial preference thing work? Do you need a specific mod for it or does it require a LOT of sex with Nords for example? I have over 30 sex acts with Nords and Animals, yet I have no change in racial preference. Any help? It's exactly the second, at the start of the mod you have a value of ten hidden of each category even if the control page displays 0. You obtain a preferred race if the experience number in one category or race is > than the sum of all categories /2 (the categories are listed under the sexual experience section under mcm control page and the only 2 not included in the calculations are total sex acts (obv.) and group sex acts . Based on my calculations if you fuck ONLY NORDS you need at least 65 fucked nords to make them your preferred race, more if you in the mean time increase values in other categories. Be aware that having a preferred sexual race starts the good/bad orgasm system and preferred racial perk: this means that you will have a +10% damage output against nords but also this will means that only if you fuck nords your lust will lower and you eill have good orgasm effects, instead having a preferred sexual race and fucking someone who is not a preferred sexual race will not lower your lust and will also give you bad orgasm effect which are the complete opposite effect that good orgasm (i.e. an orgasm while you have a normal mood gives you 10% better prices for 5 minutes, if you have a bad orgasm with normal mood youhave 10% worse prices for 5 minutes etc...) 1
anghelos92 Posted November 22, 2018 Author Posted November 22, 2018 2 hours ago, psyseed said: Hello anghelos92 ! I recently discovered MCG and so far so good. I have one question related to lust widget. When I set arousal increase in Eager NPCS after absorbing dragon soul or in Aroused setting if character in seen naked, MCG widget won't update lust score even if it is changed. Keep up great work and thanks for your effort. Thank you psyseed about your question...lust and arousal are two different things. LUST of mcg is an innate sex need that grows over time based on a rate influenced by your mood level and it's indipendent from direct external stimuli. Arousal instead is dipendent on external stimuli and if you want a widget to see that value you need the mod SLAM "sexlab arousal monitor widget" by bearmiasma. The buffs and debuffs of the lust and arousal system are partially overlapping and you may find that it's wise to disable one of the two system so i suggest you if you are not an hardcore gamer to disable the lust system and the lust widget and use the arousal system of sexlab arousal 1
anghelos92 Posted November 22, 2018 Author Posted November 22, 2018 7 hours ago, Bush_Connoisseur said: Going to head back in game shortly but I tested the enslavement process 4 times. It didn't fade to white for me so I was able to witness the death of the original and placement of the new actor. Which is fantastic for me, I prefer it that way. But, I was wondering if a remedy instead of fading to white could it be possible to disable the original actor first then kill and create the new actor? Also all clothes stayed the exact same for me on all four actors. It is very impressive how you've gotten to this point with such an extremely small download. Thank you my friend, nice suggestion i will try it. Actually when you see them disappearing i am not disabling them because using disable() will still make them be "there" but not rendered in 3d with AI disabled bloating your save, also delete() could break respawn point so i am actually using setcriticalstage() ? which is the equivalent of disintegrating them and letting the game garbage collect them, this should prevent save bloat. Sometimes using the setcritical stage on an actor in combat could produce bugs that's the reason i kill them first and then disintegrate them i will check if i can fix the fade or implement your suggestion! 1
RyuUchiha Posted November 23, 2018 Posted November 23, 2018 15 hours ago, anghelos92 said: It's exactly the second, at the start of the mod you have a value of ten hidden of each category even if the control page displays 0. You obtain a preferred race if the experience number in one category or race is > than the sum of all categories /2 (the categories are listed under the sexual experience section under mcm control page and the only 2 not included in the calculations are total sex acts (obv.) and group sex acts . Based on my calculations if you fuck ONLY NORDS you need at least 65 fucked nords to make them your preferred race, more if you in the mean time increase values in other categories. Be aware that having a preferred sexual race starts the good/bad orgasm system and preferred racial perk: this means that you will have a +10% damage output against nords but also this will means that only if you fuck nords your lust will lower and you eill have good orgasm effects, instead having a preferred sexual race and fucking someone who is not a preferred sexual race will not lower your lust and will also give you bad orgasm effect which are the complete opposite effect that good orgasm (i.e. an orgasm while you have a normal mood gives you 10% better prices for 5 minutes, if you have a bad orgasm with normal mood youhave 10% worse prices for 5 minutes etc...) Thank you! Especially for the explanation. 1
Bush_Connoisseur Posted November 23, 2018 Posted November 23, 2018 Enslavement test with MCG 1.5.10 I plan to disable the eat, drink, sleep mod at the start of the fertility ritual to speed thru the 30day pregnancies Day 1: Enslaved and took imperial female hostage at smuggler's cave. removed her torso armor, left shoes and bracers equiped. Headed to Haulted Stream camp. Attempted to enlave female khajiit then thwarted by friendly female bosmer doing mission from the Notice Board mod I recognized earlier from town. She and her companion killed the khajiit. Angrily, I killed her companion and enslaved her as restitution. She will pay with her pussy. Entered Silent Moon Camp. Enslaved another bosmer archer. On road to Fort Greymoor a attractive Vigilent of Stendar caught my eye. She will make a nice addition to my collection. So, I enslaved her. I think she's a radiant spawn. I enslaved 4 additional females guarding the yard and the wall at Fort Greymoor. I escorted the original 4 to the area where the ritual will be performed. Ordered them to wait then collected the remaining 4 and escorted them to the same area and ordered them to wait. Entered Greymoor and enslaved 3 more females. Entered Greymoor prison found 2 more females raped lizard and ork, enslaved just ork. ordered ork to remain with her kinky friend doing whatever to the dead troll. Slept day 2: Ritual will be performed tonight stroke of midnight. had breakfast, female quota has been met and I'm way ahead of schedule compared to last test. I will head to Riverwood to look for another radiant spawn. Exiting Greymoor and down the road I was again attacked by sexy Sox. Subdued and enslaved her. Arelith & stormcloak guard escorting imprisoned altmer commenced to attack me. Seeking refuge headed to guard tower. When I approached I was asked by guard if I would go to jail, pay bounty or die. I think I received 40bounty for enslaving friendly bosmer. I chose pay bounty then was teleported to entrance of Dragon's Reach. Was met by a redguard courier while heading for city exit who gave me a note. Eager to get to Riverwood I continued on. I like it when Sox stands this close to me. Sox and I pressed straight through Riverwood to get to radiant spawn point. Once we arrived I was immediately attacked by a reguard male and ork female. after killing the male I enslaved the female. I saw that they had robed and murdered a young breton woman. We took a moment of reverent silence to show our respect for the breton woman then removed the dead woman's garments to inspect if she had been anally raped. Since I only have a degree in political science I had no idea what to look for. The results were inconclusive. Still ahead of schedule we took a shortcut to get back to Fort Greymoor. For fear of soreness and dehydration during the ritual I opted not to capture 2 more readily available females bandits. We headed back toward fort Greymoor. After reaching fort Greymoor I escorted the 2 new captives up where the other females were waiting excitedly for the start of the ritual. While I was preparing for the night's festivities I noticed I had a cut on my hand. It looks like it may be infected. Which is concerning to me. to be continuted 1
anghelos92 Posted November 23, 2018 Author Posted November 23, 2018 13 minutes ago, Bush_Connoisseur said: Enslavement test with MCG 1.5.10 I plan to disable the eat, drink, sleep mod at the start of the fertility ritual to speed thru the 30day pregnancies Day 1: Enslaved and took imperial female hostage at smuggler's cave. removed her torso armor, left shoes and bracers equiped. Headed to Haulted Stream camp. Attempted to enlave female khajiit then thwarted by friendly female bosmer doing mission from the Notice Board mod I recognized earlier from town. She and her companion killed the khajiit. Angrily, I killed her companion and enslaved her as restitution. She will pay with her pussy. Entered Silent Moon Camp. Enslaved another bosmer archer. On road to Fort Greymoor a attractive Vigilent of Stendar caught my eye. She will make a nice addition to my collection. So, I enslaved her. I think she's a radiant spawn. I enslaved 4 additional females guarding the yard and the wall at Fort Greymoor. I escorted the original 4 to the area where the ritual will be performed. Ordered them to wait then collected the remaining 4 and escorted them to the same area and ordered them to wait. Entered Greymoor and enslaved 3 more females. Entered Greymoor prison found 2 more females raped lizard and ork, enslaved just ork. ordered ork to remain with her kinky friend doing whatever to the dead troll. Slept day 2: Ritual will be performed tonight stroke of midnight. had breakfast, female quota has been met and I'm way ahead of schedule compared to last test. I will head to Riverwood to look for another radiant spawn. Exiting Greymoor and down the road I was again attacked by sexy Sox. Subdued and enslaved her. Arelith & stormcloak guard escorting imprisoned altmer commenced to attack me. Seeking refuge headed to guard tower. When I approached I was asked by guard if I would go to jail, pay bounty or die. I think I received 40bounty for enslaving friendly bosmer. I chose pay bounty then was teleported to entrance of Dragon's Reach. Was met by a redguard courier while heading for city exit who gave me a note. Eager to get to Riverwood I continued on. I like it when Sox stands this close to me. Sox and I pressed straight through Riverwood to get to radiant spawn point. Once we arrived I was immediately attacked by a reguard male and ork female. after killing the male I enslaved the female. I saw that they had robed and murdered a young breton woman. We took a moment of reverent silence to show our respect for the breton woman then removed the dead woman's garments to inspect if she had been anally raped. Since I only have a degree in political science I had no idea what to look for. The results were inconclusive. Still ahead of schedule we took a shortcut to get back to Fort Greymoor. For fear of soreness and dehydration during the ritual I opted not to capture 2 more readily available females bandits. We headed back toward fort Greymoor. After reaching fort Greymoor I escorted the 2 new captives up where the other females were waiting excitedly for the start of the ritual. While I was preparing for the night's festivities I noticed I had a cut on my hand. It looks like it may be infected. Which is concerning to me. to be continuted Ahahahah, ?? i am gonna print all this! Thank you, really...i lost it at the breton encounter LOL, this has been a pretty nervous day for me because sales for black friday in my city were not really good and i feel frustated for the state of fallout 4 adult modding, i want to port some features of mcg for skyrim that are not in the fo4 version but i feel i won't be up for the task because there isn't a framework like sexlab and for this reason i was pretty sad, but you changed everything with this! Now i am happy Edit: a savage and pussy smasher like you would easily cauterize that wound with a burning blade
Bush_Connoisseur Posted November 23, 2018 Posted November 23, 2018 35 minutes ago, anghelos92 said: Ahahahah, ?? i am gonna print all this! Thank you, really...i lost it at the breton encounter LOL, this has been a pretty nervous day for me because sales for black friday in my city were not really good and i feel frustated for the state of fallout 4 adult modding, i want to port some features of mcg for skyrim that are not in the fo4 version but i feel i won't be up for the task because there isn't a framework like sexlab and for this reason i was pretty sad, but you changed everything with this! Now i am happy Edit: a savage and pussy smasher like you would easily cauterize that wound with a burning blade Always laugh. Its good for you. You must have interest in some sort of sales outlet to let falling Black Friday sales get you down. Or is it you are just concerned about the economy in general? That sux about FO4. I thought SL was available for it. I played it vanilla for maybe about a week when it was first released and went back to Skyrim32. I think I just prefer the genre more.
anghelos92 Posted November 23, 2018 Author Posted November 23, 2018 51 minutes ago, Bush_Connoisseur said: Always laugh. Its good for you. You must have interest in some sort of sales outlet to let falling Black Friday sales get you down. Or is it you are just concerned about the economy in general? That sux about FO4. I thought SL was available for it. I played it vanilla for maybe about a week when it was first released and went back to Skyrim32. I think I just prefer the genre more. For the economy in general, my country will fail the XXI century if we'll have governaments like these we have, plus Dolce&Gabbana had to make a public apologize to China for a simple "non politically correct" advertisment..this is sad, now we have to cuddle also China, i prefer when we cuddled our big daddy America...you should tell your president, mr. Trump to nuke us and end this shit once and for all ... Fo4 sux man, and fo76 is even worse...they don't make good games anymore...or it's just me that i am becoming older and all tge new games are shit to me (like Stan from South Park when he slowly started hating the new songs) Edit: if a moderator see this post i think i will be banned from loverslab for life
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